Create/src/main/java/com/simibubi/create/AllItems.java
PepperCode1 fa4a0e7261 Limiting the infinite
- Add new config and tags for better control over infinite draining
behaviour
- Pipes spilling water will now extinguish entities and fires; pipes
spilling lava will now set entities on fire
- Fix some bugs and inconvenient behavior with the config menus
- Fix fluids destroying crushing wheel controllers
- Fix crushing wheel controller using output direction instead of input
direction at times
- Rename blaze burner fuel tags
- Improve GhostBlockRenderer
- Organize imports
- Update Forge
2022-03-05 01:45:39 -08:00

382 lines
16 KiB
Java

package com.simibubi.create;
import static com.simibubi.create.AllTags.forgeItemTag;
import static com.simibubi.create.AllTags.AllItemTags.CREATE_INGOTS;
import static com.simibubi.create.AllTags.AllItemTags.CRUSHED_ORES;
import static com.simibubi.create.AllTags.AllItemTags.PLATES;
import static com.simibubi.create.content.AllSections.CURIOSITIES;
import static com.simibubi.create.content.AllSections.KINETICS;
import static com.simibubi.create.content.AllSections.LOGISTICS;
import static com.simibubi.create.content.AllSections.MATERIALS;
import static com.simibubi.create.content.AllSections.SCHEMATICS;
import com.simibubi.create.AllTags.AllItemTags;
import com.simibubi.create.content.contraptions.components.structureMovement.glue.SuperGlueItem;
import com.simibubi.create.content.contraptions.components.structureMovement.mounted.MinecartContraptionItem;
import com.simibubi.create.content.contraptions.components.structureMovement.train.MinecartCouplingItem;
import com.simibubi.create.content.contraptions.goggles.GogglesItem;
import com.simibubi.create.content.contraptions.goggles.GogglesModel;
import com.simibubi.create.content.contraptions.itemAssembly.SequencedAssemblyItem;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlockItem;
import com.simibubi.create.content.contraptions.relays.belt.item.BeltConnectorItem;
import com.simibubi.create.content.contraptions.relays.gearbox.VerticalGearboxItem;
import com.simibubi.create.content.contraptions.wrench.WrenchItem;
import com.simibubi.create.content.curiosities.BuildersTeaItem;
import com.simibubi.create.content.curiosities.ChromaticCompoundColor;
import com.simibubi.create.content.curiosities.ChromaticCompoundItem;
import com.simibubi.create.content.curiosities.CombustibleItem;
import com.simibubi.create.content.curiosities.ExperienceNuggetItem;
import com.simibubi.create.content.curiosities.RefinedRadianceItem;
import com.simibubi.create.content.curiosities.ShadowSteelItem;
import com.simibubi.create.content.curiosities.TreeFertilizerItem;
import com.simibubi.create.content.curiosities.armor.CopperArmorItem;
import com.simibubi.create.content.curiosities.armor.CopperBacktankItem;
import com.simibubi.create.content.curiosities.armor.DivingBootsItem;
import com.simibubi.create.content.curiosities.armor.DivingHelmetItem;
import com.simibubi.create.content.curiosities.symmetry.SymmetryWandItem;
import com.simibubi.create.content.curiosities.tools.BlueprintItem;
import com.simibubi.create.content.curiosities.tools.ExtendoGripItem;
import com.simibubi.create.content.curiosities.tools.SandPaperItem;
import com.simibubi.create.content.curiosities.weapons.PotatoCannonItem;
import com.simibubi.create.content.curiosities.zapper.terrainzapper.WorldshaperItem;
import com.simibubi.create.content.logistics.item.LinkedControllerItem;
import com.simibubi.create.content.logistics.item.filter.FilterItem;
import com.simibubi.create.content.schematics.item.SchematicAndQuillItem;
import com.simibubi.create.content.schematics.item.SchematicItem;
import com.simibubi.create.foundation.data.AssetLookup;
import com.simibubi.create.foundation.data.CreateRegistrate;
import com.simibubi.create.foundation.item.HiddenIngredientItem;
import com.simibubi.create.foundation.item.TagDependentIngredientItem;
import com.simibubi.create.foundation.item.TooltipHelper;
import com.tterrag.registrate.util.entry.ItemEntry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.ItemTags;
import net.minecraft.tags.Tag;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.Rarity;
import net.minecraftforge.common.Tags;
public class AllItems {
private static final CreateRegistrate REGISTRATE = Create.registrate()
.creativeModeTab(() -> Create.BASE_CREATIVE_TAB);
// Schematics
static {
REGISTRATE.startSection(MATERIALS);
}
public static final ItemEntry<Item> WHEAT_FLOUR = ingredient("wheat_flour"), DOUGH = ingredient("dough"),
CINDER_FLOUR = ingredient("cinder_flour"), ROSE_QUARTZ = ingredient("rose_quartz"),
POLISHED_ROSE_QUARTZ = ingredient("polished_rose_quartz"), PROPELLER = ingredient("propeller"),
WHISK = ingredient("whisk"), BRASS_HAND = ingredient("brass_hand"),
CRAFTER_SLOT_COVER = ingredient("crafter_slot_cover"), ELECTRON_TUBE = ingredient("electron_tube");
public static final ItemEntry<HiddenIngredientItem> POWDERED_OBSIDIAN = hiddenIngredient("powdered_obsidian");
public static final ItemEntry<SequencedAssemblyItem> INCOMPLETE_PRECISION_MECHANISM =
REGISTRATE.item("incomplete_precision_mechanism", SequencedAssemblyItem::new)
.register();
public static final ItemEntry<Item> PRECISION_MECHANISM = ingredient("precision_mechanism");
public static final ItemEntry<SequencedAssemblyItem> INCOMPLETE_COGWHEEL =
REGISTRATE.item("incomplete_cogwheel", SequencedAssemblyItem::new)
.model(AssetLookup.existingItemModel())
.register();
public static final ItemEntry<SequencedAssemblyItem> INCOMPLETE_LARGE_COGWHEEL =
REGISTRATE.item("incomplete_large_cogwheel", SequencedAssemblyItem::new)
.model(AssetLookup.existingItemModel())
.register();
public static final ItemEntry<HiddenIngredientItem> BLAZE_CAKE_BASE =
REGISTRATE.item("blaze_cake_base", HiddenIngredientItem::new)
.tag(AllItemTags.UPRIGHT_ON_BELT.tag)
.register();
public static final ItemEntry<CombustibleItem> BLAZE_CAKE = REGISTRATE.item("blaze_cake", CombustibleItem::new)
.tag(AllItemTags.BLAZE_BURNER_FUEL_SPECIAL.tag, AllItemTags.UPRIGHT_ON_BELT.tag)
.onRegister(i -> i.setBurnTime(6400))
.register();
public static final ItemEntry<CombustibleItem> CREATIVE_BLAZE_CAKE =
REGISTRATE.item("creative_blaze_cake", CombustibleItem::new)
.properties(p -> p.rarity(Rarity.EPIC))
.tag(AllItemTags.UPRIGHT_ON_BELT.tag)
.onRegister(i -> i.setBurnTime(Integer.MAX_VALUE))
.register();
public static final ItemEntry<Item> BAR_OF_CHOCOLATE = REGISTRATE.item("bar_of_chocolate", Item::new)
.properties(p -> p.food(new FoodProperties.Builder().nutrition(6)
.saturationMod(0.3F)
.build()))
.lang("Bar of Chocolate")
.register();
public static final ItemEntry<Item> SWEET_ROLL = REGISTRATE.item("sweet_roll", Item::new)
.properties(p -> p.food(new FoodProperties.Builder().nutrition(6)
.saturationMod(0.8F)
.build()))
.register();
public static final ItemEntry<Item> CHOCOLATE_BERRIES = REGISTRATE.item("chocolate_glazed_berries", Item::new)
.properties(p -> p.food(new FoodProperties.Builder().nutrition(7)
.saturationMod(0.8F)
.build()))
.register();
public static final ItemEntry<Item> HONEYED_APPLE = REGISTRATE.item("honeyed_apple", Item::new)
.properties(p -> p.food(new FoodProperties.Builder().nutrition(8)
.saturationMod(0.8F)
.build()))
.register();
public static final ItemEntry<BuildersTeaItem> BUILDERS_TEA = REGISTRATE.item("builders_tea", BuildersTeaItem::new)
.tag(AllItemTags.UPRIGHT_ON_BELT.tag)
.properties(p -> p.stacksTo(16))
.lang("Builder's Tea")
.register();
public static final ItemEntry<Item> RAW_ZINC =
taggedIngredient("raw_zinc", forgeItemTag("raw_materials/zinc"), forgeItemTag("raw_materials"));
public static final ItemEntry<Item> ANDESITE_ALLOY = ingredient("andesite_alloy"),
ZINC_INGOT = taggedIngredient("zinc_ingot", forgeItemTag("ingots/zinc"), CREATE_INGOTS.tag),
BRASS_INGOT = taggedIngredient("brass_ingot", forgeItemTag("ingots/brass"), CREATE_INGOTS.tag);
public static final ItemEntry<ChromaticCompoundItem> CHROMATIC_COMPOUND =
REGISTRATE.item("chromatic_compound", ChromaticCompoundItem::new)
.properties(p -> p.rarity(Rarity.UNCOMMON))
.model(AssetLookup.existingItemModel())
.color(() -> ChromaticCompoundColor::new)
.register();
public static final ItemEntry<ShadowSteelItem> SHADOW_STEEL = REGISTRATE.item("shadow_steel", ShadowSteelItem::new)
.properties(p -> p.rarity(Rarity.UNCOMMON))
.register();
public static final ItemEntry<RefinedRadianceItem> REFINED_RADIANCE =
REGISTRATE.item("refined_radiance", RefinedRadianceItem::new)
.properties(p -> p.rarity(Rarity.UNCOMMON))
.register();
public static final ItemEntry<Item> COPPER_NUGGET =
taggedIngredient("copper_nugget", forgeItemTag("nuggets/copper"), Tags.Items.NUGGETS),
ZINC_NUGGET = taggedIngredient("zinc_nugget", forgeItemTag("nuggets/zinc"), Tags.Items.NUGGETS),
BRASS_NUGGET = taggedIngredient("brass_nugget", forgeItemTag("nuggets/brass"), Tags.Items.NUGGETS);
public static final ItemEntry<ExperienceNuggetItem> EXP_NUGGET =
REGISTRATE.item("experience_nugget", ExperienceNuggetItem::new)
.tag(Tags.Items.NUGGETS)
.properties(p -> p.rarity(Rarity.UNCOMMON))
.lang("Nugget of Experience")
.register();
public static final ItemEntry<Item> COPPER_SHEET =
taggedIngredient("copper_sheet", forgeItemTag("plates/copper"), PLATES.tag),
BRASS_SHEET = taggedIngredient("brass_sheet", forgeItemTag("plates/brass"), PLATES.tag),
IRON_SHEET = taggedIngredient("iron_sheet", forgeItemTag("plates/iron"), PLATES.tag),
GOLDEN_SHEET = taggedIngredient("golden_sheet", forgeItemTag("plates/gold"), PLATES.tag, ItemTags.PIGLIN_LOVED),
CRUSHED_IRON = taggedIngredient("crushed_iron_ore", CRUSHED_ORES.tag),
CRUSHED_GOLD = taggedIngredient("crushed_gold_ore", CRUSHED_ORES.tag, ItemTags.PIGLIN_LOVED),
CRUSHED_COPPER = taggedIngredient("crushed_copper_ore", CRUSHED_ORES.tag),
CRUSHED_ZINC = taggedIngredient("crushed_zinc_ore", CRUSHED_ORES.tag);
public static final ItemEntry<TagDependentIngredientItem> CRUSHED_OSMIUM = compatCrushedOre("osmium"),
CRUSHED_PLATINUM = compatCrushedOre("platinum"), CRUSHED_SILVER = compatCrushedOre("silver"),
CRUSHED_TIN = compatCrushedOre("tin"), CRUSHED_LEAD = compatCrushedOre("lead"),
CRUSHED_QUICKSILVER = compatCrushedOre("quicksilver"), CRUSHED_BAUXITE = compatCrushedOre("aluminum"),
CRUSHED_URANIUM = compatCrushedOre("uranium"), CRUSHED_NICKEL = compatCrushedOre("nickel");
// Kinetics
static {
REGISTRATE.startSection(KINETICS);
}
public static final ItemEntry<BeltConnectorItem> BELT_CONNECTOR =
REGISTRATE.item("belt_connector", BeltConnectorItem::new)
.lang("Mechanical Belt")
.register();
public static final ItemEntry<VerticalGearboxItem> VERTICAL_GEARBOX =
REGISTRATE.item("vertical_gearbox", VerticalGearboxItem::new)
.model(AssetLookup.customBlockItemModel("gearbox", "item_vertical"))
.register();
public static final ItemEntry<BlazeBurnerBlockItem> EMPTY_BLAZE_BURNER =
REGISTRATE.item("empty_blaze_burner", BlazeBurnerBlockItem::empty)
.model(AssetLookup.customBlockItemModel("blaze_burner", "block"))
.register();
public static final ItemEntry<GogglesItem> GOGGLES = REGISTRATE.item("goggles", GogglesItem::new)
.properties(p -> p.stacksTo(1))
.onRegister(CreateRegistrate.itemModel(() -> GogglesModel::new))
.lang("Engineer's Goggles")
.register();
public static final ItemEntry<SuperGlueItem> SUPER_GLUE = REGISTRATE.item("super_glue", SuperGlueItem::new)
.properties(p -> p.stacksTo(1)
.durability(99))
.register();
public static final ItemEntry<MinecartCouplingItem> MINECART_COUPLING =
REGISTRATE.item("minecart_coupling", MinecartCouplingItem::new)
.register();
public static final ItemEntry<BlueprintItem> CRAFTING_BLUEPRINT =
REGISTRATE.item("crafting_blueprint", BlueprintItem::new)
.register();
public static final ItemEntry<? extends CopperArmorItem>
COPPER_BACKTANK =
REGISTRATE
.item("copper_backtank", p -> new CopperBacktankItem(p, new BlockItem(AllBlocks.COPPER_BACKTANK.get(), p)))
.model(AssetLookup.<CopperBacktankItem>customGenericItemModel("_", "item"))
.register(),
DIVING_HELMET = REGISTRATE.item("diving_helmet", DivingHelmetItem::new)
.register(),
DIVING_BOOTS = REGISTRATE.item("diving_boots", DivingBootsItem::new)
.register();
public static final ItemEntry<SandPaperItem> SAND_PAPER = REGISTRATE.item("sand_paper", SandPaperItem::new)
.tag(AllTags.AllItemTags.SANDPAPER.tag)
.register();
public static final ItemEntry<SandPaperItem> RED_SAND_PAPER = REGISTRATE.item("red_sand_paper", SandPaperItem::new)
.tag(AllTags.AllItemTags.SANDPAPER.tag)
.onRegister(s -> TooltipHelper.referTo(s, SAND_PAPER))
.register();
public static final ItemEntry<WrenchItem> WRENCH = REGISTRATE.item("wrench", WrenchItem::new)
.properties(p -> p.stacksTo(1))
.model(AssetLookup.itemModelWithPartials())
.register();
public static final ItemEntry<MinecartContraptionItem> MINECART_CONTRAPTION =
REGISTRATE.item("minecart_contraption", MinecartContraptionItem::rideable)
.register();
public static final ItemEntry<MinecartContraptionItem> FURNACE_MINECART_CONTRAPTION =
REGISTRATE.item("furnace_minecart_contraption", MinecartContraptionItem::furnace)
.register();
public static final ItemEntry<MinecartContraptionItem> CHEST_MINECART_CONTRAPTION =
REGISTRATE.item("chest_minecart_contraption", MinecartContraptionItem::chest)
.register();
// Curiosities
static {
REGISTRATE.startSection(CURIOSITIES);
}
public static final ItemEntry<LinkedControllerItem> LINKED_CONTROLLER =
REGISTRATE.item("linked_controller", LinkedControllerItem::new)
.properties(p -> p.stacksTo(1))
.model(AssetLookup.itemModelWithPartials())
.register();
public static final ItemEntry<PotatoCannonItem> POTATO_CANNON =
REGISTRATE.item("potato_cannon", PotatoCannonItem::new)
.model(AssetLookup.itemModelWithPartials())
.register();
public static final ItemEntry<ExtendoGripItem> EXTENDO_GRIP = REGISTRATE.item("extendo_grip", ExtendoGripItem::new)
.properties(p -> p.rarity(Rarity.UNCOMMON))
.model(AssetLookup.itemModelWithPartials())
.register();
public static final ItemEntry<SymmetryWandItem> WAND_OF_SYMMETRY =
REGISTRATE.item("wand_of_symmetry", SymmetryWandItem::new)
.properties(p -> p.stacksTo(1).rarity(Rarity.UNCOMMON))
.model(AssetLookup.itemModelWithPartials())
.register();
public static final ItemEntry<WorldshaperItem> WORLDSHAPER =
REGISTRATE.item("handheld_worldshaper", WorldshaperItem::new)
.properties(p -> p.rarity(Rarity.EPIC))
.lang("Creative Worldshaper")
.model(AssetLookup.itemModelWithPartials())
.register();
public static final ItemEntry<TreeFertilizerItem> TREE_FERTILIZER =
REGISTRATE.item("tree_fertilizer", TreeFertilizerItem::new)
.register();
// Logistics
static {
REGISTRATE.startSection(LOGISTICS);
}
public static final ItemEntry<FilterItem> FILTER = REGISTRATE.item("filter", FilterItem::regular)
.model(AssetLookup.existingItemModel())
.register();
public static final ItemEntry<FilterItem> ATTRIBUTE_FILTER =
REGISTRATE.item("attribute_filter", FilterItem::attribute)
.model(AssetLookup.existingItemModel())
.register();
// Schematics
static {
REGISTRATE.startSection(SCHEMATICS);
}
public static final ItemEntry<Item> EMPTY_SCHEMATIC = REGISTRATE.item("empty_schematic", Item::new)
.properties(p -> p.stacksTo(1))
.register();
public static final ItemEntry<SchematicAndQuillItem> SCHEMATIC_AND_QUILL =
REGISTRATE.item("schematic_and_quill", SchematicAndQuillItem::new)
.properties(p -> p.stacksTo(1))
.register();
public static final ItemEntry<SchematicItem> SCHEMATIC = REGISTRATE.item("schematic", SchematicItem::new)
.properties(p -> p.stacksTo(1))
.register();
// Shortcuts
private static ItemEntry<Item> ingredient(String name) {
return REGISTRATE.item(name, Item::new)
.register();
}
private static ItemEntry<HiddenIngredientItem> hiddenIngredient(String name) {
return REGISTRATE.item(name, HiddenIngredientItem::new)
.register();
}
@SafeVarargs
private static ItemEntry<Item> taggedIngredient(String name, Tag.Named<Item>... tags) {
return REGISTRATE.item(name, Item::new)
.tag(tags)
.register();
}
private static ItemEntry<TagDependentIngredientItem> compatCrushedOre(String metalName) {
return REGISTRATE
.item("crushed_" + metalName + "_ore",
props -> new TagDependentIngredientItem(props, new ResourceLocation("forge", "ores/" + metalName)))
.tag(CRUSHED_ORES.tag)
.register();
}
// Load this class
public static void register() {}
}