Create/src/main/java/com/simibubi/create/content/schematics
Jozufozu a52b6d766f MaterialGroups and massive refactors
- Move material stuff to its own package
 - The various render functions in the material tree now bind to specific render layers
 - Instancers can choose which layer to use
 - The layers are SOLID, CUTOUT, and TRANSPARENT
 - More layers are likely unnecessary, but we'll see
 - Deprecate functions in MaterialManager in favor of more builderesque ones using MaterialGroups
 - Catching up with Flywheel
 - Remove MatrixStacker in favor of Flywheel's TransformStack (thread safety too)
2021-07-21 20:30:35 -07:00
..
block MaterialGroups and massive refactors 2021-07-21 20:30:35 -07:00
client MaterialGroups and massive refactors 2021-07-21 20:30:35 -07:00
filtering Bulk remap, compiles 2021-07-15 11:32:03 +02:00
item Organize imports 2021-07-17 00:46:35 -07:00
packet Bulk remap, compiles 2021-07-15 11:32:03 +02:00
ClientSchematicLoader.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00
ISpecialBlockItemRequirement.java Fix filter dupe, allow Schematicannon to place brackets 2021-05-22 21:50:31 -04:00
ISpecialEntityItemRequirement.java Re-organized packages and utilities 2020-05-23 14:02:38 +02:00
ItemRequirement.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00
MaterialChecklist.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00
SchematicPrinter.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00
SchematicProcessor.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00
SchematicWorld.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00
ServerSchematicLoader.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00