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aacc52d84a
- Moved all block partials used only for rendering out of the registry - Refactored model registry hooks and custom block model handling - Added a safety layer for all tile entity renderers, addresses #76 - Overstressed indicator no longer shows when the kinetic source changes - Fixed framed glass rendering glass textures inbetween blocks - Fixed blockzapper adding itself twice to the item group - Fixed basing not spawning particles properly - Updated Forge - Reworked Schematicannon model |
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