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Mirror of Create in case github ever goes down
b7ec884b9c
- Shaders can now reference other files with #flwinclude <"...">. - Shaders are now located in assets/flywheel/shaders. - Include paths are namespaced (a la ResourceLocation) and relative to the flywheel shaders root folder. - Optimized glsl rotations using quaternions (when applicable) and vectorized matrix construction. - Vectorize diffuse lighting calculations. - Micro optimization in SmartTileEntity.java |
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gradle.properties | ||
gradlew | ||
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README.md |
Create
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
The added elements of tech are designed to leave as many design choices to the player as possible, where item processing doesn't happen inside a single block with funny textures, it requires a set of actors working together in many possible arrangements.
Check out the wiki and in-game Tool-tips for further info on how to use these features, and stay tuned for an ever-growing selection of possibilities for Creative and Survival Minecraft.
- Support for Minecraft 1.12: Not planned
- Support for Fabric: Not planned