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cdadd12b41
- Fake Tracks no longer replace lava or flowing water - Fixed passengers dismounting from contraptions teleporting into the ceiling for a tick - Fixed serverside collision mask not updating when doors open on a contraption - Signals can now be seen from further away - Fixed some model loading logspam - Fixed curved tracks dropping items when destroyed in creative mode - Fixed curved tracks sometimes reappearing after being broken once - Fixed Fluid pipes not rendering a rim when facing a pump from its side - Fixed Super glue not always taking effect when intersecting with another box - Fixed Super glue blocking entities travelling on a belt - Fixed Super glue disintegrating when pushed by a vanilla piston - Fixed Tracks placed up against a solid wall placing as ascending slopes - Fixed movement actors switching dimensions stalling indefinitely - Fixed kinetic components showing speed requirement popups when moving very slowly - Fixed display boards not always connecting properly when placed with placement assist - Fixed display boards getting caught in kinetic ghost power loops - Fixed display boards loading in with jumbled text - Fixed players unable to hand schedules to conductors while seated |
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.. | ||
accessor | ||
CameraMixin.java | ||
ContraptionDriverInteractMixin.java | ||
CustomItemUseEffectsMixin.java | ||
DestroyProgressMixin.java | ||
EntityContraptionInteractionMixin.java | ||
FixNormalScalingMixin.java | ||
GameRendererMixin.java | ||
HeavyBootsOnPlayerMixin.java | ||
MapItemSavedDataMixin.java | ||
MapRendererMixin.java | ||
ModelDataRefreshMixin.java | ||
WindowResizeMixin.java |