Create/src/main/resources/create.mixins.json
simibubi cdadd12b41 Down the Checklist, Part II
- Fake Tracks no longer replace lava or flowing water
- Fixed passengers dismounting from contraptions teleporting into the ceiling for a tick
-  Fixed serverside collision mask not updating when doors open on a contraption
- Signals can now be seen from further away
- Fixed some model loading logspam
- Fixed curved tracks dropping items when destroyed in creative mode
- Fixed curved tracks sometimes reappearing after being broken once
- Fixed Fluid pipes not rendering a rim when facing a pump from its side
- Fixed Super glue not always taking effect when intersecting with another box
- Fixed Super glue blocking entities travelling on a belt
- Fixed Super glue disintegrating when pushed by a vanilla piston
- Fixed Tracks placed up against a solid wall placing as ascending slopes
- Fixed movement actors switching dimensions stalling indefinitely
- Fixed kinetic components showing speed requirement popups when moving very slowly
- Fixed display boards not always connecting properly when placed with placement assist
- Fixed display boards getting caught in kinetic ghost power loops
- Fixed display boards loading in with jumbled text
- Fixed players unable to hand schedules to conductors while seated
2022-06-21 19:43:53 +02:00

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JSON

{
"required": true,
"priority": 1100,
"package": "com.simibubi.create.foundation.mixin",
"compatibilityLevel": "JAVA_16",
"refmap": "create.refmap.json",
"mixins": [
"CustomItemUseEffectsMixin",
"MapItemSavedDataMixin",
"ContraptionDriverInteractMixin",
"accessor.AbstractProjectileDispenseBehaviorAccessor",
"accessor.DispenserBlockAccessor",
"accessor.FallingBlockEntityAccessor",
"accessor.LivingEntityAccessor",
"accessor.ServerLevelAccessor"
],
"client": [
"CameraMixin",
"DestroyProgressMixin",
"EntityContraptionInteractionMixin",
"FixNormalScalingMixin",
"GameRendererMixin",
"HeavyBootsOnPlayerMixin",
"MapRendererMixin",
"ModelDataRefreshMixin",
"WindowResizeMixin",
"accessor.AgeableListModelAccessor",
"accessor.GameRendererAccessor",
"accessor.ParticleEngineAccessor"
],
"injectors": {
"defaultRequire": 1
},
"minVersion": "0.8"
}