mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-14 14:34:16 +01:00
e3bef624a0
- Encased shafts and gearboxes can now join textures with respective casing blocks - Added back encased shaft items for creative mode - Fixed encased shafts able to be created with casing and cogs
540 lines
27 KiB
Java
540 lines
27 KiB
Java
package com.simibubi.create;
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import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
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import com.simibubi.create.content.contraptions.components.actors.DrillRenderer;
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import com.simibubi.create.content.contraptions.components.actors.DrillTileEntity;
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import com.simibubi.create.content.contraptions.components.actors.HarvesterRenderer;
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import com.simibubi.create.content.contraptions.components.actors.HarvesterTileEntity;
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import com.simibubi.create.content.contraptions.components.actors.PortableFluidInterfaceTileEntity;
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import com.simibubi.create.content.contraptions.components.actors.PortableItemInterfaceTileEntity;
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import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceRenderer;
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import com.simibubi.create.content.contraptions.components.clock.CuckooClockRenderer;
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import com.simibubi.create.content.contraptions.components.clock.CuckooClockTileEntity;
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import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterRenderer;
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import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterTileEntity;
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import com.simibubi.create.content.contraptions.components.crank.HandCrankRenderer;
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import com.simibubi.create.content.contraptions.components.crank.HandCrankTileEntity;
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import com.simibubi.create.content.contraptions.components.crusher.CrushingWheelControllerTileEntity;
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import com.simibubi.create.content.contraptions.components.crusher.CrushingWheelTileEntity;
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import com.simibubi.create.content.contraptions.components.deployer.DeployerRenderer;
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import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity;
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import com.simibubi.create.content.contraptions.components.fan.EncasedFanRenderer;
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import com.simibubi.create.content.contraptions.components.fan.EncasedFanTileEntity;
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import com.simibubi.create.content.contraptions.components.fan.NozzleTileEntity;
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import com.simibubi.create.content.contraptions.components.flywheel.FlywheelRenderer;
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import com.simibubi.create.content.contraptions.components.flywheel.FlywheelTileEntity;
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import com.simibubi.create.content.contraptions.components.flywheel.engine.EngineRenderer;
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import com.simibubi.create.content.contraptions.components.flywheel.engine.FurnaceEngineTileEntity;
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import com.simibubi.create.content.contraptions.components.millstone.MillstoneRenderer;
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import com.simibubi.create.content.contraptions.components.millstone.MillstoneTileEntity;
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import com.simibubi.create.content.contraptions.components.mixer.MechanicalMixerRenderer;
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import com.simibubi.create.content.contraptions.components.mixer.MechanicalMixerTileEntity;
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import com.simibubi.create.content.contraptions.components.motor.CreativeMotorRenderer;
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import com.simibubi.create.content.contraptions.components.motor.CreativeMotorTileEntity;
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import com.simibubi.create.content.contraptions.components.press.MechanicalPressRenderer;
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import com.simibubi.create.content.contraptions.components.press.MechanicalPressTileEntity;
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import com.simibubi.create.content.contraptions.components.saw.SawRenderer;
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import com.simibubi.create.content.contraptions.components.saw.SawTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.BearingRenderer;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.ClockworkBearingTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.MechanicalBearingTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.WindmillBearingTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.chassis.ChassisTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.mounted.CartAssemblerTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonRenderer;
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import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.pulley.PulleyRenderer;
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import com.simibubi.create.content.contraptions.components.structureMovement.pulley.PulleyTileEntity;
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import com.simibubi.create.content.contraptions.components.turntable.TurntableTileEntity;
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import com.simibubi.create.content.contraptions.components.waterwheel.WaterWheelTileEntity;
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import com.simibubi.create.content.contraptions.fluids.PumpRenderer;
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import com.simibubi.create.content.contraptions.fluids.PumpTileEntity;
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import com.simibubi.create.content.contraptions.fluids.actors.HosePulleyRenderer;
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import com.simibubi.create.content.contraptions.fluids.actors.HosePulleyTileEntity;
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import com.simibubi.create.content.contraptions.fluids.actors.ItemDrainRenderer;
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import com.simibubi.create.content.contraptions.fluids.actors.ItemDrainTileEntity;
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import com.simibubi.create.content.contraptions.fluids.actors.SpoutRenderer;
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import com.simibubi.create.content.contraptions.fluids.actors.SpoutTileEntity;
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import com.simibubi.create.content.contraptions.fluids.pipes.FluidPipeTileEntity;
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import com.simibubi.create.content.contraptions.fluids.pipes.FluidValveRenderer;
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import com.simibubi.create.content.contraptions.fluids.pipes.FluidValveTileEntity;
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import com.simibubi.create.content.contraptions.fluids.pipes.SmartFluidPipeTileEntity;
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import com.simibubi.create.content.contraptions.fluids.pipes.StraightPipeTileEntity;
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import com.simibubi.create.content.contraptions.fluids.pipes.TransparentStraightPipeRenderer;
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import com.simibubi.create.content.contraptions.fluids.tank.CreativeFluidTankTileEntity;
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import com.simibubi.create.content.contraptions.fluids.tank.FluidTankRenderer;
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import com.simibubi.create.content.contraptions.fluids.tank.FluidTankTileEntity;
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import com.simibubi.create.content.contraptions.processing.BasinRenderer;
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import com.simibubi.create.content.contraptions.processing.BasinTileEntity;
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerRenderer;
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerTileEntity;
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import com.simibubi.create.content.contraptions.relays.advanced.SpeedControllerRenderer;
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import com.simibubi.create.content.contraptions.relays.advanced.SpeedControllerTileEntity;
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import com.simibubi.create.content.contraptions.relays.advanced.sequencer.SequencedGearshiftTileEntity;
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import com.simibubi.create.content.contraptions.relays.belt.BeltRenderer;
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import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity;
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import com.simibubi.create.content.contraptions.relays.elementary.SimpleKineticTileEntity;
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import com.simibubi.create.content.contraptions.relays.encased.AdjustablePulleyTileEntity;
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import com.simibubi.create.content.contraptions.relays.encased.ClutchTileEntity;
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import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftRenderer;
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import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftTileEntity;
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import com.simibubi.create.content.contraptions.relays.encased.SplitShaftRenderer;
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import com.simibubi.create.content.contraptions.relays.gauge.GaugeRenderer;
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import com.simibubi.create.content.contraptions.relays.gauge.SpeedGaugeTileEntity;
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import com.simibubi.create.content.contraptions.relays.gauge.StressGaugeTileEntity;
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import com.simibubi.create.content.contraptions.relays.gearbox.GearboxRenderer;
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import com.simibubi.create.content.contraptions.relays.gearbox.GearboxTileEntity;
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import com.simibubi.create.content.contraptions.relays.gearbox.GearshiftTileEntity;
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import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelRenderer;
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import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelTileEntity;
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import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelTileEntity;
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import com.simibubi.create.content.logistics.block.chute.ChuteRenderer;
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import com.simibubi.create.content.logistics.block.chute.ChuteTileEntity;
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import com.simibubi.create.content.logistics.block.depot.DepotRenderer;
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import com.simibubi.create.content.logistics.block.depot.DepotTileEntity;
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import com.simibubi.create.content.logistics.block.diodes.AdjustablePulseRepeaterTileEntity;
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import com.simibubi.create.content.logistics.block.diodes.AdjustableRepeaterRenderer;
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import com.simibubi.create.content.logistics.block.diodes.AdjustableRepeaterTileEntity;
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import com.simibubi.create.content.logistics.block.funnel.FunnelRenderer;
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import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity;
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import com.simibubi.create.content.logistics.block.inventories.AdjustableCrateTileEntity;
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import com.simibubi.create.content.logistics.block.inventories.CreativeCrateTileEntity;
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import com.simibubi.create.content.logistics.block.mechanicalArm.ArmRenderer;
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import com.simibubi.create.content.logistics.block.mechanicalArm.ArmTileEntity;
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import com.simibubi.create.content.logistics.block.redstone.AnalogLeverRenderer;
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import com.simibubi.create.content.logistics.block.redstone.AnalogLeverTileEntity;
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import com.simibubi.create.content.logistics.block.redstone.ContentObserverTileEntity;
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import com.simibubi.create.content.logistics.block.redstone.NixieTubeRenderer;
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import com.simibubi.create.content.logistics.block.redstone.NixieTubeTileEntity;
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import com.simibubi.create.content.logistics.block.redstone.RedstoneLinkTileEntity;
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import com.simibubi.create.content.logistics.block.redstone.StockpileSwitchTileEntity;
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import com.simibubi.create.content.schematics.block.SchematicTableTileEntity;
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import com.simibubi.create.content.schematics.block.SchematicannonRenderer;
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import com.simibubi.create.content.schematics.block.SchematicannonTileEntity;
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import com.simibubi.create.foundation.tileEntity.renderer.SmartTileEntityRenderer;
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import com.tterrag.registrate.util.entry.TileEntityEntry;
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public class AllTileEntities {
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// Schematics
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public static final TileEntityEntry<SchematicannonTileEntity> SCHEMATICANNON = Create.registrate()
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.tileEntity("schematicannon", SchematicannonTileEntity::new)
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.validBlocks(AllBlocks.SCHEMATICANNON)
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.renderer(() -> SchematicannonRenderer::new)
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.register();
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public static final TileEntityEntry<SchematicTableTileEntity> SCHEMATIC_TABLE = Create.registrate()
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.tileEntity("schematic_table", SchematicTableTileEntity::new)
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.validBlocks(AllBlocks.SCHEMATIC_TABLE)
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.register();
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// Kinetics
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public static final TileEntityEntry<SimpleKineticTileEntity> SIMPLE_KINETIC = Create.registrate()
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.tileEntity("simple_kinetic", SimpleKineticTileEntity::new)
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.validBlocks(AllBlocks.SHAFT, AllBlocks.COGWHEEL, AllBlocks.LARGE_COGWHEEL)
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.renderer(() -> KineticTileEntityRenderer::new)
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.register();
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public static final TileEntityEntry<CreativeMotorTileEntity> MOTOR = Create.registrate()
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.tileEntity("motor", CreativeMotorTileEntity::new)
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.validBlocks(AllBlocks.CREATIVE_MOTOR)
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.renderer(() -> CreativeMotorRenderer::new)
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.register();
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public static final TileEntityEntry<GearboxTileEntity> GEARBOX = Create.registrate()
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.tileEntity("gearbox", GearboxTileEntity::new)
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.validBlocks(AllBlocks.GEARBOX)
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.renderer(() -> GearboxRenderer::new)
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.register();
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public static final TileEntityEntry<EncasedShaftTileEntity> ENCASED_SHAFT = Create.registrate()
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.tileEntity("encased_shaft", EncasedShaftTileEntity::new)
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.validBlocks(AllBlocks.ANDESITE_ENCASED_SHAFT, AllBlocks.BRASS_ENCASED_SHAFT, AllBlocks.ENCASED_BELT)
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.renderer(() -> EncasedShaftRenderer::new)
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.register();
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public static final TileEntityEntry<AdjustablePulleyTileEntity> ADJUSTABLE_PULLEY = Create.registrate()
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.tileEntity("adjustable_pulley", AdjustablePulleyTileEntity::new)
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.validBlocks(AllBlocks.ADJUSTABLE_PULLEY)
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.renderer(() -> EncasedShaftRenderer::new)
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.register();
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public static final TileEntityEntry<EncasedFanTileEntity> ENCASED_FAN = Create.registrate()
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.tileEntity("encased_fan", EncasedFanTileEntity::new)
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.validBlocks(AllBlocks.ENCASED_FAN)
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.renderer(() -> EncasedFanRenderer::new)
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.register();
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public static final TileEntityEntry<NozzleTileEntity> NOZZLE = Create.registrate()
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.tileEntity("nozzle", NozzleTileEntity::new)
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.validBlocks(AllBlocks.NOZZLE)
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// .renderer(() -> renderer)
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.register();
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public static final TileEntityEntry<ClutchTileEntity> CLUTCH = Create.registrate()
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.tileEntity("clutch", ClutchTileEntity::new)
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.validBlocks(AllBlocks.CLUTCH)
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.renderer(() -> SplitShaftRenderer::new)
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.register();
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public static final TileEntityEntry<GearshiftTileEntity> GEARSHIFT = Create.registrate()
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.tileEntity("gearshift", GearshiftTileEntity::new)
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.validBlocks(AllBlocks.GEARSHIFT)
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.renderer(() -> SplitShaftRenderer::new)
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.register();
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public static final TileEntityEntry<TurntableTileEntity> TURNTABLE = Create.registrate()
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.tileEntity("turntable", TurntableTileEntity::new)
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.validBlocks(AllBlocks.TURNTABLE)
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.renderer(() -> KineticTileEntityRenderer::new)
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.register();
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public static final TileEntityEntry<HandCrankTileEntity> HAND_CRANK = Create.registrate()
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.tileEntity("hand_crank", HandCrankTileEntity::new)
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.validBlocks(AllBlocks.HAND_CRANK, AllBlocks.COPPER_VALVE_HANDLE)
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.validBlocks(AllBlocks.DYED_VALVE_HANDLES)
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.renderer(() -> HandCrankRenderer::new)
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.register();
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public static final TileEntityEntry<CuckooClockTileEntity> CUCKOO_CLOCK = Create.registrate()
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.tileEntity("cuckoo_clock", CuckooClockTileEntity::new)
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.validBlocks(AllBlocks.CUCKOO_CLOCK, AllBlocks.MYSTERIOUS_CUCKOO_CLOCK)
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.renderer(() -> CuckooClockRenderer::new)
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.register();
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public static final TileEntityEntry<PumpTileEntity> MECHANICAL_PUMP = Create.registrate()
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.tileEntity("mechanical_pump", PumpTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_PUMP)
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.renderer(() -> PumpRenderer::new)
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.register();
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public static final TileEntityEntry<SmartFluidPipeTileEntity> SMART_FLUID_PIPE = Create.registrate()
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.tileEntity("smart_fluid_pipe", SmartFluidPipeTileEntity::new)
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.validBlocks(AllBlocks.SMART_FLUID_PIPE)
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.renderer(() -> SmartTileEntityRenderer::new)
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.register();
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public static final TileEntityEntry<FluidPipeTileEntity> FLUID_PIPE = Create.registrate()
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.tileEntity("fluid_pipe", FluidPipeTileEntity::new)
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.validBlocks(AllBlocks.FLUID_PIPE)
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.register();
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public static final TileEntityEntry<StraightPipeTileEntity> ENCASED_FLUID_PIPE = Create.registrate()
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.tileEntity("encased_fluid_pipe", StraightPipeTileEntity::new)
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.validBlocks(AllBlocks.ENCASED_FLUID_PIPE)
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.register();
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public static final TileEntityEntry<StraightPipeTileEntity> GLASS_FLUID_PIPE = Create.registrate()
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.tileEntity("glass_fluid_pipe", StraightPipeTileEntity::new)
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.validBlocks(AllBlocks.GLASS_FLUID_PIPE)
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.renderer(() -> TransparentStraightPipeRenderer::new)
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.register();
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public static final TileEntityEntry<FluidValveTileEntity> FLUID_VALVE = Create.registrate()
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.tileEntity("fluid_valve", FluidValveTileEntity::new)
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.validBlocks(AllBlocks.FLUID_VALVE)
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.renderer(() -> FluidValveRenderer::new)
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.register();
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public static final TileEntityEntry<FluidTankTileEntity> FLUID_TANK = Create.registrate()
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.tileEntity("fluid_tank", FluidTankTileEntity::new)
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.validBlocks(AllBlocks.FLUID_TANK)
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.renderer(() -> FluidTankRenderer::new)
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.register();
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public static final TileEntityEntry<CreativeFluidTankTileEntity> CREATIVE_FLUID_TANK = Create.registrate()
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.tileEntity("creative_fluid_tank", CreativeFluidTankTileEntity::new)
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.validBlocks(AllBlocks.CREATIVE_FLUID_TANK)
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.renderer(() -> FluidTankRenderer::new)
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.register();
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public static final TileEntityEntry<HosePulleyTileEntity> HOSE_PULLEY = Create.registrate()
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.tileEntity("hose_pulley", HosePulleyTileEntity::new)
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.validBlocks(AllBlocks.HOSE_PULLEY)
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.renderer(() -> HosePulleyRenderer::new)
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.register();
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public static final TileEntityEntry<SpoutTileEntity> SPOUT = Create.registrate()
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.tileEntity("spout", SpoutTileEntity::new)
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.validBlocks(AllBlocks.SPOUT)
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.renderer(() -> SpoutRenderer::new)
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.register();
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public static final TileEntityEntry<ItemDrainTileEntity> ITEM_DRAIN = Create.registrate()
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.tileEntity("item_drain", ItemDrainTileEntity::new)
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.validBlocks(AllBlocks.ITEM_DRAIN)
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.renderer(() -> ItemDrainRenderer::new)
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.register();
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public static final TileEntityEntry<BeltTileEntity> BELT = Create.registrate()
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.tileEntity("belt", BeltTileEntity::new)
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.validBlocks(AllBlocks.BELT)
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.renderer(() -> BeltRenderer::new)
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.register();
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public static final TileEntityEntry<ChuteTileEntity> CHUTE = Create.registrate()
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.tileEntity("chute", ChuteTileEntity::new)
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.validBlocks(AllBlocks.CHUTE)
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.renderer(() -> ChuteRenderer::new)
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.register();
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public static final TileEntityEntry<BeltTunnelTileEntity> ANDESITE_TUNNEL = Create.registrate()
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.tileEntity("andesite_tunnel", BeltTunnelTileEntity::new)
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.validBlocks(AllBlocks.ANDESITE_TUNNEL)
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.renderer(() -> BeltTunnelRenderer::new)
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.register();
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public static final TileEntityEntry<BrassTunnelTileEntity> BRASS_TUNNEL = Create.registrate()
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.tileEntity("brass_tunnel", BrassTunnelTileEntity::new)
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.validBlocks(AllBlocks.BRASS_TUNNEL)
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.renderer(() -> BeltTunnelRenderer::new)
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.register();
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public static final TileEntityEntry<ArmTileEntity> MECHANICAL_ARM = Create.registrate()
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.tileEntity("mechanical_arm", ArmTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_ARM)
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.renderer(() -> ArmRenderer::new)
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.register();
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public static final TileEntityEntry<MechanicalPistonTileEntity> MECHANICAL_PISTON = Create.registrate()
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.tileEntity("mechanical_piston", MechanicalPistonTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_PISTON, AllBlocks.STICKY_MECHANICAL_PISTON)
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.renderer(() -> MechanicalPistonRenderer::new)
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.register();
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public static final TileEntityEntry<WindmillBearingTileEntity> WINDMILL_BEARING = Create.registrate()
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.tileEntity("windmill_bearing", WindmillBearingTileEntity::new)
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.validBlocks(AllBlocks.WINDMILL_BEARING)
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.renderer(() -> BearingRenderer::new)
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.register();
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public static final TileEntityEntry<MechanicalBearingTileEntity> MECHANICAL_BEARING = Create.registrate()
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.tileEntity("mechanical_bearing", MechanicalBearingTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_BEARING)
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.renderer(() -> BearingRenderer::new)
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.register();
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public static final TileEntityEntry<ClockworkBearingTileEntity> CLOCKWORK_BEARING = Create.registrate()
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.tileEntity("clockwork_bearing", ClockworkBearingTileEntity::new)
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.validBlocks(AllBlocks.CLOCKWORK_BEARING)
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.renderer(() -> BearingRenderer::new)
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.register();
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public static final TileEntityEntry<PulleyTileEntity> ROPE_PULLEY = Create.registrate()
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.tileEntity("rope_pulley", PulleyTileEntity::new)
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.validBlocks(AllBlocks.ROPE_PULLEY)
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.renderer(() -> PulleyRenderer::new)
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.register();
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public static final TileEntityEntry<ChassisTileEntity> CHASSIS = Create.registrate()
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.tileEntity("chassis", ChassisTileEntity::new)
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.validBlocks(AllBlocks.RADIAL_CHASSIS, AllBlocks.LINEAR_CHASSIS, AllBlocks.SECONDARY_LINEAR_CHASSIS)
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// .renderer(() -> renderer)
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.register();
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public static final TileEntityEntry<DrillTileEntity> DRILL = Create.registrate()
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.tileEntity("drill", DrillTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_DRILL)
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.renderer(() -> DrillRenderer::new)
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.register();
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public static final TileEntityEntry<SawTileEntity> SAW = Create.registrate()
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.tileEntity("saw", SawTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_SAW)
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.renderer(() -> SawRenderer::new)
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.register();
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public static final TileEntityEntry<HarvesterTileEntity> HARVESTER = Create.registrate()
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.tileEntity("harvester", HarvesterTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_HARVESTER)
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.renderer(() -> HarvesterRenderer::new)
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.register();
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public static final TileEntityEntry<PortableItemInterfaceTileEntity> PORTABLE_STORAGE_INTERFACE =
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Create.registrate()
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.tileEntity("portable_storage_interface", PortableItemInterfaceTileEntity::new)
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.validBlocks(AllBlocks.PORTABLE_STORAGE_INTERFACE)
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.renderer(() -> PortableStorageInterfaceRenderer::new)
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.register();
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public static final TileEntityEntry<PortableFluidInterfaceTileEntity> PORTABLE_FLUID_INTERFACE = Create.registrate()
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.tileEntity("portable_fluid_interface", PortableFluidInterfaceTileEntity::new)
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.validBlocks(AllBlocks.PORTABLE_FLUID_INTERFACE)
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.renderer(() -> PortableStorageInterfaceRenderer::new)
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.register();
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public static final TileEntityEntry<FlywheelTileEntity> FLYWHEEL = Create.registrate()
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.tileEntity("flywheel", FlywheelTileEntity::new)
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.validBlocks(AllBlocks.FLYWHEEL)
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.renderer(() -> FlywheelRenderer::new)
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.register();
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public static final TileEntityEntry<FurnaceEngineTileEntity> FURNACE_ENGINE = Create.registrate()
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.tileEntity("furnace_engine", FurnaceEngineTileEntity::new)
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.validBlocks(AllBlocks.FURNACE_ENGINE)
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.renderer(() -> EngineRenderer::new)
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.register();
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public static final TileEntityEntry<MillstoneTileEntity> MILLSTONE = Create.registrate()
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.tileEntity("millstone", MillstoneTileEntity::new)
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.validBlocks(AllBlocks.MILLSTONE)
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.renderer(() -> MillstoneRenderer::new)
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.register();
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public static final TileEntityEntry<CrushingWheelTileEntity> CRUSHING_WHEEL = Create.registrate()
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.tileEntity("crushing_wheel", CrushingWheelTileEntity::new)
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.validBlocks(AllBlocks.CRUSHING_WHEEL)
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.renderer(() -> KineticTileEntityRenderer::new)
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.register();
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public static final TileEntityEntry<CrushingWheelControllerTileEntity> CRUSHING_WHEEL_CONTROLLER =
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Create.registrate()
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.tileEntity("crushing_wheel_controller", CrushingWheelControllerTileEntity::new)
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.validBlocks(AllBlocks.CRUSHING_WHEEL_CONTROLLER)
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// .renderer(() -> renderer)
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.register();
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public static final TileEntityEntry<WaterWheelTileEntity> WATER_WHEEL = Create.registrate()
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.tileEntity("water_wheel", WaterWheelTileEntity::new)
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.validBlocks(AllBlocks.WATER_WHEEL)
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.renderer(() -> KineticTileEntityRenderer::new)
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.register();
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public static final TileEntityEntry<MechanicalPressTileEntity> MECHANICAL_PRESS = Create.registrate()
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.tileEntity("mechanical_press", MechanicalPressTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_PRESS)
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.renderer(() -> MechanicalPressRenderer::new)
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.register();
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public static final TileEntityEntry<MechanicalMixerTileEntity> MECHANICAL_MIXER = Create.registrate()
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.tileEntity("mechanical_mixer", MechanicalMixerTileEntity::new)
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.validBlocks(AllBlocks.MECHANICAL_MIXER)
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.renderer(() -> MechanicalMixerRenderer::new)
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.register();
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public static final TileEntityEntry<DeployerTileEntity> DEPLOYER = Create.registrate()
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.tileEntity("deployer", DeployerTileEntity::new)
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.validBlocks(AllBlocks.DEPLOYER)
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.renderer(() -> DeployerRenderer::new)
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.register();
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public static final TileEntityEntry<BasinTileEntity> BASIN = Create.registrate()
|
|
.tileEntity("basin", BasinTileEntity::new)
|
|
.validBlocks(AllBlocks.BASIN)
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|
.renderer(() -> BasinRenderer::new)
|
|
.register();
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public static final TileEntityEntry<BlazeBurnerTileEntity> HEATER = Create.registrate()
|
|
.tileEntity("blaze_heater", BlazeBurnerTileEntity::new)
|
|
.validBlocks(AllBlocks.BLAZE_BURNER)
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|
.renderer(() -> BlazeBurnerRenderer::new)
|
|
.register();
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public static final TileEntityEntry<MechanicalCrafterTileEntity> MECHANICAL_CRAFTER = Create.registrate()
|
|
.tileEntity("mechanical_crafter", MechanicalCrafterTileEntity::new)
|
|
.validBlocks(AllBlocks.MECHANICAL_CRAFTER)
|
|
.renderer(() -> MechanicalCrafterRenderer::new)
|
|
.register();
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public static final TileEntityEntry<SequencedGearshiftTileEntity> SEQUENCED_GEARSHIFT = Create.registrate()
|
|
.tileEntity("sequenced_gearshift", SequencedGearshiftTileEntity::new)
|
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.validBlocks(AllBlocks.SEQUENCED_GEARSHIFT)
|
|
.renderer(() -> SplitShaftRenderer::new)
|
|
.register();
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public static final TileEntityEntry<SpeedControllerTileEntity> ROTATION_SPEED_CONTROLLER = Create.registrate()
|
|
.tileEntity("rotation_speed_controller", SpeedControllerTileEntity::new)
|
|
.validBlocks(AllBlocks.ROTATION_SPEED_CONTROLLER)
|
|
.renderer(() -> SpeedControllerRenderer::new)
|
|
.register();
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|
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public static final TileEntityEntry<SpeedGaugeTileEntity> SPEEDOMETER = Create.registrate()
|
|
.tileEntity("speedometer", SpeedGaugeTileEntity::new)
|
|
.validBlocks(AllBlocks.SPEEDOMETER)
|
|
.renderer(() -> GaugeRenderer::speed)
|
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.register();
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|
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public static final TileEntityEntry<StressGaugeTileEntity> STRESSOMETER = Create.registrate()
|
|
.tileEntity("stressometer", StressGaugeTileEntity::new)
|
|
.validBlocks(AllBlocks.STRESSOMETER)
|
|
.renderer(() -> GaugeRenderer::stress)
|
|
.register();
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|
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public static final TileEntityEntry<AnalogLeverTileEntity> ANALOG_LEVER = Create.registrate()
|
|
.tileEntity("analog_lever", AnalogLeverTileEntity::new)
|
|
.validBlocks(AllBlocks.ANALOG_LEVER)
|
|
.renderer(() -> AnalogLeverRenderer::new)
|
|
.register();
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|
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public static final TileEntityEntry<CartAssemblerTileEntity> CART_ASSEMBLER = Create.registrate()
|
|
.tileEntity("cart_assembler", CartAssemblerTileEntity::new)
|
|
.validBlocks(AllBlocks.CART_ASSEMBLER)
|
|
// .renderer(() -> renderer)
|
|
.register();
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|
|
|
// Logistics
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|
public static final TileEntityEntry<RedstoneLinkTileEntity> REDSTONE_LINK = Create.registrate()
|
|
.tileEntity("redstone_link", RedstoneLinkTileEntity::new)
|
|
.validBlocks(AllBlocks.REDSTONE_LINK)
|
|
.renderer(() -> SmartTileEntityRenderer::new)
|
|
.register();
|
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|
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public static final TileEntityEntry<NixieTubeTileEntity> NIXIE_TUBE = Create.registrate()
|
|
.tileEntity("nixie_tube", NixieTubeTileEntity::new)
|
|
.validBlocks(AllBlocks.NIXIE_TUBE)
|
|
.renderer(() -> NixieTubeRenderer::new)
|
|
.register();
|
|
|
|
public static final TileEntityEntry<StockpileSwitchTileEntity> STOCKPILE_SWITCH = Create.registrate()
|
|
.tileEntity("stockpile_switch", StockpileSwitchTileEntity::new)
|
|
.validBlocks(AllBlocks.STOCKPILE_SWITCH)
|
|
.renderer(() -> SmartTileEntityRenderer::new)
|
|
.register();
|
|
|
|
public static final TileEntityEntry<AdjustableCrateTileEntity> ADJUSTABLE_CRATE = Create.registrate()
|
|
.tileEntity("adjustable_crate", AdjustableCrateTileEntity::new)
|
|
.validBlocks(AllBlocks.ADJUSTABLE_CRATE)
|
|
// .renderer(() -> renderer)
|
|
.register();
|
|
|
|
public static final TileEntityEntry<CreativeCrateTileEntity> CREATIVE_CRATE = Create.registrate()
|
|
.tileEntity("creative_crate", CreativeCrateTileEntity::new)
|
|
.validBlocks(AllBlocks.CREATIVE_CRATE)
|
|
.renderer(() -> SmartTileEntityRenderer::new)
|
|
.register();
|
|
|
|
public static final TileEntityEntry<DepotTileEntity> DEPOT = Create.registrate()
|
|
.tileEntity("depot", DepotTileEntity::new)
|
|
.validBlocks(AllBlocks.DEPOT)
|
|
.renderer(() -> DepotRenderer::new)
|
|
.register();
|
|
|
|
public static final TileEntityEntry<FunnelTileEntity> FUNNEL = Create.registrate()
|
|
.tileEntity("funnel", FunnelTileEntity::new)
|
|
.validBlocks(AllBlocks.BRASS_FUNNEL, AllBlocks.BRASS_BELT_FUNNEL, AllBlocks.ANDESITE_FUNNEL,
|
|
AllBlocks.ANDESITE_BELT_FUNNEL)
|
|
.renderer(() -> FunnelRenderer::new)
|
|
.register();
|
|
|
|
public static final TileEntityEntry<ContentObserverTileEntity> CONTENT_OBSERVER = Create.registrate()
|
|
.tileEntity("content_observer", ContentObserverTileEntity::new)
|
|
.validBlocks(AllBlocks.CONTENT_OBSERVER)
|
|
.renderer(() -> SmartTileEntityRenderer::new)
|
|
.register();
|
|
|
|
public static final TileEntityEntry<AdjustableRepeaterTileEntity> ADJUSTABLE_REPEATER = Create.registrate()
|
|
.tileEntity("adjustable_repeater", AdjustableRepeaterTileEntity::new)
|
|
.validBlocks(AllBlocks.ADJUSTABLE_REPEATER)
|
|
.renderer(() -> AdjustableRepeaterRenderer::new)
|
|
.register();
|
|
|
|
public static final TileEntityEntry<AdjustablePulseRepeaterTileEntity> ADJUSTABLE_PULSE_REPEATER =
|
|
Create.registrate()
|
|
.tileEntity("adjustable_pulse_repeater", AdjustablePulseRepeaterTileEntity::new)
|
|
.validBlocks(AllBlocks.ADJUSTABLE_PULSE_REPEATER)
|
|
.renderer(() -> AdjustableRepeaterRenderer::new)
|
|
.register();
|
|
|
|
public static void register() {}
|
|
}
|