Create/src/main/java/com/simibubi/create/modules
simibubi ea5c77b2b2 Optimizing and Stabilizing Kinetic Networks
- Kinetic components can no longer overpower components of their own network, fixes speed-up cycles in certain arrangements
- Kinetic networks are now identified by the packed block position of the source
- Networks now get assigned to tileentities within the tick of them changing, fixes late overstress callbacks messing with some components
- Wrench now keeps the instance of kinetic TEs intact when rotating their blocks, it only updates their kinetic connections
- Kinetic blocks no longer carry over their rotation and source information when moved by pistons or rotated by bearings
- Fixed crash when pulley retracts without an attached structure
- Deployers now hold onto their stack of items if they match the filter
- Fixed Deployers duplicating activated blocks when not facing an axis-aligned direction
- Fixed belts not properly re-attaching the shafts left behind when destroyed
2020-03-06 23:25:13 +01:00
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contraptions Optimizing and Stabilizing Kinetic Networks 2020-03-06 23:25:13 +01:00
curiosities Advancement & Recipe clean up 2020-03-06 01:09:10 +01:00
gardens The Config Rework 2020-02-07 19:25:38 +01:00
logistics Rotation Speed Controller 2020-02-28 22:17:40 +01:00
palettes The Config Rework 2020-02-07 19:25:38 +01:00
schematics Rotation Speed Controller 2020-02-28 22:17:40 +01:00
IModule.java The Config Rework 2020-02-07 19:25:38 +01:00
ModuleLoadedCondition.java Bug Busting 0.1 Part II 2019-09-18 11:16:57 +02:00