Create/src/generated/resources/assets/create/blockstates/basin.json
simibubi 378164b8b9 More unfinished basin business
- Fixed players flailing their limbs around while standing still on a moving contraption
- Attempted to reduce drag of remote player positions while on a contraption
- Contraptions no longer log out with the player riding them
- Attribute filters are now made of brass
- Added the ability to disable auto-compat with vanilla recipe types in the configs
- Added a recipe type for custom basin/press compacting
- Basins can now process items and liquids in recipes
- Input items/fluids of a basin can now be extracted or reused in further processing
- A basin diagonally below another basin with collect outputs of recipes processed in the top basin for ease of automation
- (Temporary debug recipes)
2020-10-06 20:43:13 +02:00

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{
"variants": {
"facing=down": {
"model": "create:block/basin/block"
},
"facing=north": {
"model": "create:block/basin/block_directional",
"y": 180
},
"facing=south": {
"model": "create:block/basin/block_directional"
},
"facing=west": {
"model": "create:block/basin/block_directional",
"y": 90
},
"facing=east": {
"model": "create:block/basin/block_directional",
"y": 270
}
}
}