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JozsefA f2c6afdcb3 Fix projection matrix bug
- Copy the projection matrix when vanilla would be uploading it to GL.
 - This should account for just about everything.

Unrelated to the fix:
 - Shader programs now have more flexibility in specialization.
 - Accomplished with IMultiProgram.
 - Remove unnecessary SHADER_DEBUG_OUTPUT boolean.
2021-04-09 14:48:44 -07:00
.github/workflows add a ci 2020-11-14 19:29:58 -08:00
deps Don't crash with starlight 2021-04-05 23:23:35 -07:00
gradle/wrapper Add registrate as dependency, experimental refactor of AllBlocks 2020-04-19 16:16:00 -04:00
src Fix projection matrix bug 2021-04-09 14:48:44 -07:00
.editorconfig Housekeeping 2021-04-08 19:22:11 +02:00
.gitattributes Force generated jsons to check out with LF line endings on Windows 2020-05-14 21:12:58 -04:00
.gitignore Clean-up 2021-02-06 22:41:20 +01:00
build.gradle Don't crash with starlight 2021-04-05 23:23:35 -07:00
changelog.txt Readying up 0.2.4d 2020-06-14 00:14:06 +02:00
gradle.properties Merge branch 'mc1.15/dev' into mc1.16/dev 2021-04-04 01:53:50 +02:00
gradlew Make gradlew executable on *nix 2020-03-17 11:30:35 -07:00
gradlew.bat Setup Infrastructure 2019-07-11 09:03:08 +02:00
LICENSE Setup Infrastructure 2019-07-11 09:03:08 +02:00
README.md Update README.md 2020-12-19 22:40:55 +01:00

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Create
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Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.

The added elements of tech are designed to leave as many design choices to the player as possible, where item processing doesn't happen inside a single block with funny textures, it requires a set of actors working together in many possible arrangements.

Check out the wiki and in-game Tool-tips for further info on how to use these features, and stay tuned for an ever-growing selection of possibilities for Creative and Survival Minecraft.

  • Support for Minecraft 1.12: Not planned
  • Support for Fabric: Not planned

Find out more about Create on our Project Page