mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-15 06:54:38 +01:00
f820e2be27
- The arm blockitem can now be used to select inputs & outputs - Arms now transfer items between inputs and outputs - Arm support for Belts, Depots and Funnels - Some safety checks in net code - Minor refactor to NBTHelper
211 lines
8.3 KiB
Java
211 lines
8.3 KiB
Java
package com.simibubi.create;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.function.Function;
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import com.simibubi.create.content.contraptions.KineticDebugger;
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import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
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import com.simibubi.create.content.contraptions.components.structureMovement.ChassisRangeDisplay;
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import com.simibubi.create.content.contraptions.components.structureMovement.ContraptionRenderer;
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import com.simibubi.create.content.contraptions.relays.belt.item.BeltConnectorHandler;
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import com.simibubi.create.content.curiosities.tools.ExtendoGripRenderHandler;
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import com.simibubi.create.content.curiosities.zapper.ZapperRenderHandler;
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import com.simibubi.create.content.curiosities.zapper.blockzapper.BlockzapperRenderHandler;
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import com.simibubi.create.content.curiosities.zapper.terrainzapper.WorldshaperRenderHandler;
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import com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPointHandler;
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import com.simibubi.create.content.schematics.ClientSchematicLoader;
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import com.simibubi.create.content.schematics.client.SchematicAndQuillHandler;
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import com.simibubi.create.content.schematics.client.SchematicHandler;
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import com.simibubi.create.foundation.ResourceReloadHandler;
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import com.simibubi.create.foundation.block.render.CustomBlockModels;
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import com.simibubi.create.foundation.block.render.SpriteShifter;
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import com.simibubi.create.foundation.item.CustomItemModels;
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import com.simibubi.create.foundation.item.CustomRenderedItems;
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import com.simibubi.create.foundation.tileEntity.behaviour.edgeInteraction.EdgeInteractionRenderer;
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import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
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import com.simibubi.create.foundation.tileEntity.behaviour.linked.LinkRenderer;
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import com.simibubi.create.foundation.tileEntity.behaviour.scrollvalue.ScrollValueRenderer;
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import com.simibubi.create.foundation.utility.SuperByteBufferCache;
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import com.simibubi.create.foundation.utility.outliner.Outliner;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.BlockModelShapes;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.model.ModelResourceLocation;
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import net.minecraft.inventory.container.PlayerContainer;
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import net.minecraft.item.Item;
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import net.minecraft.resources.IReloadableResourceManager;
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import net.minecraft.resources.IResourceManager;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.event.ModelBakeEvent;
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import net.minecraftforge.client.event.ModelRegistryEvent;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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public class CreateClient {
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public static ClientSchematicLoader schematicSender;
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public static SchematicHandler schematicHandler;
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public static SchematicAndQuillHandler schematicAndQuillHandler;
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public static SuperByteBufferCache bufferCache;
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public static Outliner outliner;
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private static CustomBlockModels customBlockModels;
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private static CustomItemModels customItemModels;
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private static CustomRenderedItems customRenderedItems;
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private static AllColorHandlers colorHandlers;
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public static void addClientListeners(IEventBus modEventBus) {
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {
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modEventBus.addListener(CreateClient::clientInit);
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modEventBus.addListener(CreateClient::onModelBake);
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modEventBus.addListener(CreateClient::onModelRegistry);
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modEventBus.addListener(CreateClient::onTextureStitch);
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modEventBus.addListener(AllParticleTypes::registerFactories);
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});
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}
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public static void clientInit(FMLClientSetupEvent event) {
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schematicSender = new ClientSchematicLoader();
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schematicHandler = new SchematicHandler();
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schematicAndQuillHandler = new SchematicAndQuillHandler();
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outliner = new Outliner();
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bufferCache = new SuperByteBufferCache();
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bufferCache.registerCompartment(KineticTileEntityRenderer.KINETIC_TILE);
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bufferCache.registerCompartment(ContraptionRenderer.CONTRAPTION, 20);
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AllKeys.register();
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AllContainerTypes.registerScreenFactories();
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AllTileEntities.registerRenderers();
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AllEntityTypes.registerRenderers();
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getColorHandler().init();
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IResourceManager resourceManager = Minecraft.getInstance()
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.getResourceManager();
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if (resourceManager instanceof IReloadableResourceManager)
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((IReloadableResourceManager) resourceManager).addReloadListener(new ResourceReloadHandler());
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}
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public static void gameTick() {
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schematicSender.tick();
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schematicAndQuillHandler.tick();
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schematicHandler.tick();
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BeltConnectorHandler.tick();
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FilteringRenderer.tick();
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LinkRenderer.tick();
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ScrollValueRenderer.tick();
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ChassisRangeDisplay.tick();
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EdgeInteractionRenderer.tick();
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WorldshaperRenderHandler.tick();
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BlockzapperRenderHandler.tick();
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KineticDebugger.tick();
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ZapperRenderHandler.tick();
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ExtendoGripRenderHandler.tick();
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ArmInteractionPointHandler.tick();
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outliner.tickOutlines();
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}
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@OnlyIn(Dist.CLIENT)
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public static void onTextureStitch(TextureStitchEvent.Pre event) {
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if (!event.getMap()
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.getId()
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.equals(PlayerContainer.BLOCK_ATLAS_TEXTURE))
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return;
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SpriteShifter.getAllTargetSprites()
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.forEach(event::addSprite);
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}
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@OnlyIn(Dist.CLIENT)
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public static void onModelBake(ModelBakeEvent event) {
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Map<ResourceLocation, IBakedModel> modelRegistry = event.getModelRegistry();
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AllBlockPartials.onModelBake(event);
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getCustomBlockModels()
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.foreach((block, modelFunc) -> swapModels(modelRegistry, getAllBlockStateModelLocations(block), modelFunc));
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getCustomItemModels()
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.foreach((item, modelFunc) -> swapModels(modelRegistry, getItemModelLocation(item), modelFunc));
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getCustomRenderedItems().foreach((item, modelFunc) -> {
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swapModels(modelRegistry, getItemModelLocation(item), m -> modelFunc.apply(m)
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.loadPartials(event));
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});
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}
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@OnlyIn(Dist.CLIENT)
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public static void onModelRegistry(ModelRegistryEvent event) {
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AllBlockPartials.onModelRegistry(event);
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getCustomRenderedItems().foreach((item, modelFunc) -> modelFunc.apply(null)
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.getModelLocations()
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.forEach(ModelLoader::addSpecialModel));
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}
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@OnlyIn(Dist.CLIENT)
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protected static ModelResourceLocation getItemModelLocation(Item item) {
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return new ModelResourceLocation(item.getRegistryName(), "inventory");
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}
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@OnlyIn(Dist.CLIENT)
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protected static List<ModelResourceLocation> getAllBlockStateModelLocations(Block block) {
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List<ModelResourceLocation> models = new ArrayList<>();
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block.getStateContainer()
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.getValidStates()
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.forEach(state -> {
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models.add(getBlockModelLocation(block, BlockModelShapes.getPropertyMapString(state.getValues())));
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});
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return models;
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}
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@OnlyIn(Dist.CLIENT)
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protected static ModelResourceLocation getBlockModelLocation(Block block, String suffix) {
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return new ModelResourceLocation(block.getRegistryName(), suffix);
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}
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@OnlyIn(Dist.CLIENT)
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protected static <T extends IBakedModel> void swapModels(Map<ResourceLocation, IBakedModel> modelRegistry,
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List<ModelResourceLocation> locations, Function<IBakedModel, T> factory) {
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locations.forEach(location -> {
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swapModels(modelRegistry, location, factory);
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});
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}
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@OnlyIn(Dist.CLIENT)
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protected static <T extends IBakedModel> void swapModels(Map<ResourceLocation, IBakedModel> modelRegistry,
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ModelResourceLocation location, Function<IBakedModel, T> factory) {
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modelRegistry.put(location, factory.apply(modelRegistry.get(location)));
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}
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public static CustomItemModels getCustomItemModels() {
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if (customItemModels == null)
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customItemModels = new CustomItemModels();
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return customItemModels;
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}
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public static CustomRenderedItems getCustomRenderedItems() {
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if (customRenderedItems == null)
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customRenderedItems = new CustomRenderedItems();
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return customRenderedItems;
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}
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public static CustomBlockModels getCustomBlockModels() {
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if (customBlockModels == null)
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customBlockModels = new CustomBlockModels();
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return customBlockModels;
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}
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public static AllColorHandlers getColorHandler() {
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if (colorHandlers == null)
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colorHandlers = new AllColorHandlers();
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return colorHandlers;
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}
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}
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