Create/src/main/resources/assets/create
simibubi 990d80412e Logistics' final stretch, Part I
- Brass tunnels once again have the ability to synchronize inputs among a chain
- Mechanical arms now have a range limitation
- Mechanical arms now wait with initialization until their area is fully loaded
- Chutes no longer ignore the direction of an attached fans air flow
- Chutes now render particles indicating their movement direction
- Chutes can now pull items up from belts or off the ground
- Fixed item model of shadow casing
- Fixed invisible quads under funnels when no casing is applied to the belt
- Belt mounted funnels can now be perpendicular to the belt theyre on
- Funnels can now transpose items like a hopper when facing down
2020-09-19 15:19:22 +02:00
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lang Logistics' final stretch, Part I 2020-09-19 15:19:22 +02:00
models Logistics' final stretch, Part I 2020-09-19 15:19:22 +02:00
particles Logistics' final stretch, Part I 2020-09-19 15:19:22 +02:00
sounds added foundation for SoundEvents 2020-02-15 01:57:16 +01:00
textures Logistics' final stretch, Part I 2020-09-19 15:19:22 +02:00