From 0290d7df1485b11cb658bef685bbbabc1d27462a Mon Sep 17 00:00:00 2001 From: Evelyn Ivy <41385923+Spirolateral@users.noreply.github.com> Date: Tue, 29 Dec 2020 13:00:46 -0700 Subject: [PATCH] Creating page! --- Basin.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 Basin.md diff --git a/Basin.md b/Basin.md new file mode 100644 index 0000000..703f94e --- /dev/null +++ b/Basin.md @@ -0,0 +1,19 @@ +The **Basin** is a block that holds items and fluids used in [mixing](Mechanical-Mixer) and [compacting](Mechanical-Press) recipes. A basin can also function as an interaction point in [[Fluid Pipe]] symptoms where fluids can be directly placed or removed by a player. In a survival game, a Basin's most significant function is allowing for the creation of [[Brass]], which is essential for the creation of most advanced logistics components. + +## Obtaining +Basins can be created through the following methods: +| Recipe | Input | Output | +| ------------- | ------------- | ------------- | +| | **Crafting:**
5 [[Andeiste Alloy]] | 1 Basin | + +## Usage + +### Mixing and Compacting +If a basin is placed two blocks below a powered [[Mechanical Mixer]] or [[Mechanical Press]], the mixer or press will activate as soon as the basin contains all the ingredients for a valid recipe. These ingredients can consist of items, fluids, or both: a basin can contain up to 16 of each item and up to 1000 mB of each fluid. Ingredients can be added by [funnels](Funnel) and [pipes](Fluid-Pipe), and basins can also take in items floating in the world. Players can interact with a basin's fluid inventory in a similar manner to vanilla cauldrons. + +Some mixing recipes require a heated or super-heated [[Blaze Burner]] to be in the block underneath the basin. This set includes the recipes for [[brass]]. + +When a recipe is completed, a basin can output item products to another basin, a [[Mechanical Belt]], a [[Depot]](Depot), a [[Chute]], or an [[Item Drain]], and a basin can output fluid products to another basin or an Item Drain. The destination must be in the block directly below an air block directly next to the basin, and if it is accepting basin outputs, a spout will appear on the side of the basin to indicate this. If multiple output destinations are possible, right-clicking the basin with a [[wrench]] will change the location of the spout. + +### Fluid Interactions +Since fluids in basins can be added and removed by players, basins provide a valuable interaction point with fluid logistics systems, for instance allowing players to manually fill or empty a fluid tank connected to a basin by a [[Mechanical Pump]]. \ No newline at end of file