From 1a150dd269737a0c1a42cdff4019c8149fc13db4 Mon Sep 17 00:00:00 2001 From: Lucas Barcellos Date: Tue, 21 Apr 2020 13:25:43 -0300 Subject: [PATCH] Initial edit --- Mechanical-Crafter.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Mechanical-Crafter.md diff --git a/Mechanical-Crafter.md b/Mechanical-Crafter.md new file mode 100644 index 0000000..1b527c5 --- /dev/null +++ b/Mechanical-Crafter.md @@ -0,0 +1,15 @@ +Some blocks and items in Create are either too large or too complex to be crafted in a mere 3x3 crafting grid. In order to craft them, you'll have to set up an array of Mechanical Crafters. + +The Mechanical Crafter represents a single slot in a crafting recipe, and can be arranged adjacent to other Crafters to compose crafting grids of many sizes and shapes, up to a 9x9 grid. If arranged and powered correctly, all linked Crafters will eventually combine their ingredients into a final product. If arranged wrongly, they simply spill their contents out. + +## Setting up + +Each Crafter contains an internal cogwheel, able to receive and relay reversed rotation to adjacent components. This allows multiple linked Crafters to power each other when crafting a recipe. + +## Crafter Slot Cover +### Crafting +![Crafter Slot Cover](https://i.imgur.com/VScHXLP.png) + +Some crafting recipes, such as the Bucket, require ingredients to be arranged diagonally, leaving empty slots near them. The Crafter Slot Cover can be inserted into a Mechanical Crafter to mark it as an empty slot, allowing diagonal Crafters to be linked together. + +A recipe output cannot exit a Crafter Slot Cover; it must exit a slot that holds an ingredient. \ No newline at end of file