From 74d0b8eaea9c61325fa3a06c3f44a764aaa3006f Mon Sep 17 00:00:00 2001 From: simibubi <31564874+simibubi@users.noreply.github.com> Date: Fri, 30 Jul 2021 22:40:21 +0200 Subject: [PATCH] Created 0.3.2c (markdown) --- 0.3.2c.md | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 0.3.2c.md diff --git a/0.3.2c.md b/0.3.2c.md new file mode 100644 index 0000000..4c37de9 --- /dev/null +++ b/0.3.2c.md @@ -0,0 +1,45 @@ +for Minecraft 1.16.5 released on July 30th, 2021. +_"Fixes that probably created more bugs"_ + +* Minimum required Forge version raised to 36.2.0 +* Minimum required Flywheel version raised to 0.2 + +### Enhancements, Fixes +* Added the Creative Blaze Cake +* Create now partially uses the Official Mappings provided by Mojang +* Fixed backtank not rendering on all player models +* Added config options that allow some more customization of the goggle overlay +* Fixed crash when simultaneously converting and destroying a Peculiar Bell +* Fixed Stockpile Switch not updating its signal when the inventory it's watching is moved +* Fixed Potato Cannon projectiles being able to move players in creative mode +* Fixed Lectern Controller not rendering buttons when being used by a different player +* Create now uses the milk fluid introduced by Forge +* Fixed mixer and press not checking for recipes once more after completing +* Fixed incorrect damage displayed in the tooltip of potato cannons +* Allow registering custom effect handlers for open ended pipes +* Fixed capitalization in English subtitles +* Now skipping item-drain JEI integration with missing item outputs +* Goggles icon no longer renders when menu button is set invisible +* Fixed missing blaze burner in JEI's display of heated compacting recipes +* Added support for custom namespaces in ponder +* Make ponder files use Minecraft's resource system +* Allow easily registering and generating ponder lang for any namespace +* Allow registering stress value providers and getting values by namespace +* Fixed upright items rendered on depots +* Fixed invalid textures on Potato cannon model +* Mechanical Arms remember their targets when placed by Schematicannon +* Mechanical Arms will now rotate/mirror their targets when rotated/mirrored in a schematic or contraption +* Added milling recipes for beetroots and sea pickles +* Press/Spout placement offset no longer activates when clicking the side of a block +* Press/Spout placement offset no longer activates on invalid belt slopes +* Block-items without innate fluid handling no longer require sneaking to be placed next to item drains +* The Goggle overlay can now be activated by external add-ons +* The Goggle overlay default colour now has less opacity +* The Goggle overlay now fades in over a couple ticks + +### Localization +* Updates to zh_cn.json by Water-Moon +* Updates to ja_jp.json by CKenJa +* Updates to ru_ru.json by pgkrol & Hanqnero +* Updates to ko_kr.json by qkrehf2 & Red1854th +* Updates to zh_tw.json by simba-fs \ No newline at end of file