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Created Changing Gears (markdown)
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Changing-Gears.md
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Just alone having Components rotate is not enough however, sometimes some more control over the speed of rotation is needed. This is especially important for machines that require a _minimum level of speed_ to operate (e.g. the Mechanical Mixer). To make this possible, some kinetic blocks have the ability to _speed up_ or _slow down_ connected components:
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### Cogwheels
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Cogwheels are not only useful for relaying rotation but can also serve as a simple way to control the speed. By attaching a large cogwheel diagonally to a regular sized one like seen below you can double/half the speed of the other.
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![](https://cdn.discordapp.com/attachments/622867820170182676/690188497910628382/Annotation_2020-03-19_142022r.png) <br>
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Powering the _large cogwheel_ results in the _smaller_ one turning at **double** the speed<br>
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Powering the _small cogwheel_ results in the _larger_ one turning at **half** the speed
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### Analog belt Pulley
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The belt pulley is used in combination with encased belts to give some finer control over speed than the cogwheels allow for. It can be viewed as an _input_, when powering other connected belts or as an _output_, when powered from belts instead.
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While acting as an input it will increase the speed of attached belts based on the analog redstone signal it recieves. A full power of 15 will double all belt's speed while values below will interpolate the factor from 2x to 1x accordingly.<br>
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![](https://cdn.discordapp.com/attachments/622867820170182676/690208484377231400/Annotation_2020-03-19_154031r.png)
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While acting as an output, it will decrease the speed of connected shaft instead. A full power of 15 will half the speed and values below will interpolate the factor from 0.5x to 1x accordingly.<br>
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![](https://cdn.discordapp.com/attachments/622867820170182676/690207594568089602/Annotation_2020-03-19_151829r.png)
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When not being powered, the belt pulley won't affect the speed at all and just behave like a encased belt.
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### Rotation Speed Controller
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While having a more expensive recipe, the RSC also has the finest control over speed change. When a large cogwheel is attached to the controllers top, it will try its best to keep it spinning at the speed configured in the scroll field. When holding down _shift _while scrolling, the speed will increase/decrease by only 1.
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![](https://cdn.discordapp.com/attachments/622867820170182676/690195537252974672/Annotation_2020-03-19_144335r.png)
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### Overpowering
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Connecting faster components to other slower components **directly** will cause the faster network to overpower the rest, alinging the speed of everything that is now part of it. (That is, if the direction lines up)
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