Adding recipe!

Evelyn Ivy 2020-12-11 07:12:15 -07:00
parent b1dbca25fc
commit d99cd2caa3

@ -6,8 +6,13 @@ _Punches_, _Uses_, and _Activates_. This machine will try to _imitate_ a _player
The Deployer is a component that is extremely versatile in use. It can simulate several interactions that would otherwise be done manually. In order to run, it needs constant rotational force, and its speed correlates to the rotational speed of the input.
## Setting up
## Obtaining
Deployers can be created through the following methods:
| Recipe | Input | Output |
| ------------- | ------------- | ------------- |
| <img src="https://cdn.discordapp.com/attachments/701916216138137671/786955991928537088/unknown.png" width="250"> | **Crafting:**<br>1 [[Brass Casing]]<br>2 [Cogwheels](Cogwheel)<br>1 [Electron Tube](Crafting-Components)<br>1 [Hand](Crafting-Components) | 1 Deployer |
## Usage
* Deployers activate in the block space that is **2m in front of them**. Between the active area and the deployer can be any other block, it will be ignored/phased through.
* When the Deployer is supposed to use items, they can either be handed to it via right-click, or from an inventory anywhere adjacent to the component. To ensure that Deployers pull items from inventories, apply a [[filter to its filter slot|Filtering]], matching only the desired items.
* Using a **Wrench** on the front face of a Deployer toggles the mode between **Use** and **Attack**. This corresponds to whether a player would click with the right or the left mouse button.
@ -19,7 +24,7 @@ This Deployer is set up to only activate when an **Empty Bucket** is held (filte
<br><br><br>
## Usage Scenarios
### Usage Scenarios
![](https://i.imgur.com/1r2QH2S.jpg)
**Block activation**: Use mode; no held items. Examples:
@ -68,14 +73,14 @@ This Deployer is set up to only activate when an **Empty Bucket** is held (filte
<br><br>
## Item Display
### Item Display
![](https://i.imgur.com/gnkxwUi.jpg)
Vertical Deployers in Use mode will present their held items in a more aesthetic fashion.
Once rotation is supplied, they will still activate normally.
<br><br>
## Portability
### Portability
![](https://i.imgur.com/Y9aabgZ.jpg)
* Deployers can be mounted on [[Moving Contraptions]]. They will activate just like they would when stationary, once for every block position they visit.
* Deployers hold on to their items and filter when moved, however they will not be rendered.