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Updated Deployer (markdown)
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Deployer.md
18
Deployer.md
@ -25,14 +25,16 @@ This Deployer is set up to only activate when an **Empty Bucket** is held (filte
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* Pushing buttons
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* Pushing buttons
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* Pulling a [[Hand Crank]]
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* Pulling a [[Hand Crank]]
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* Clearing a [[Basin]]
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* Clearing a [[Basin]]
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---
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<br>
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![](https://i.imgur.com/V3l6UZZ.jpg)
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![](https://i.imgur.com/V3l6UZZ.jpg)
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**Using items on Blocks**: Use Mode with held item. Examples:
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**Using items on Blocks**: Use Mode with held item. Examples:
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* Igniting TNT (image)
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* Igniting TNT (image)
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* Stripping logs
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* Stripping logs
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* Fertilizing Saplings
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* Fertilizing Saplings
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* Picking up or Placing Fluids
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* Picking up or Placing Fluids
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---
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<br>
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![](https://i.imgur.com/IUcm1DD.png)
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![](https://i.imgur.com/IUcm1DD.png)
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**Using items**: Use Mode with held item, no block in active area. Examples:
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**Using items**: Use Mode with held item, no block in active area. Examples:
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* Automated [[Sandpaper]] polishing (image)
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* Automated [[Sandpaper]] polishing (image)
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@ -40,20 +42,24 @@ This Deployer is set up to only activate when an **Empty Bucket** is held (filte
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* Shearing Sheep
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* Shearing Sheep
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* Throwing Snowballs or Eggs
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* Throwing Snowballs or Eggs
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* Eating Consumables (Has no purpose)
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* Eating Consumables (Has no purpose)
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<br>
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![](https://i.imgur.com/Y4ofR9C.jpg)
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![](https://i.imgur.com/Y4ofR9C.jpg)
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**Placing Blocks**: Use Mode with held block, no block in active area.
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**Placing Blocks**: Use Mode with held block, no block in active area.
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* Simulates placing a block with the held item
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* Simulates placing a block with the held item
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<br>
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![](https://i.imgur.com/DytyxmG.jpg)
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![](https://i.imgur.com/DytyxmG.jpg)
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**Punching Blocks**: Attack Mode; no held items. Example:
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**Punching Blocks**: Attack Mode; no held items. Example:
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* Activating Note Blocks (image)
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* Activating Note Blocks (image)
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<br>
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![](https://i.imgur.com/S9k0YXl.jpg)
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![](https://i.imgur.com/S9k0YXl.jpg)
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**Attacking Entities**: Attack Mode; no block in active area.
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**Attacking Entities**: Attack Mode; no block in active area.
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* Drops player-specific entity drops
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* Drops player-specific entity drops
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* Killed entities do not spawn experience orbs
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* Killed entities do not spawn experience orbs
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---
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<br>
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![](https://i.imgur.com/gVbi9Gm.jpg)
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![](https://i.imgur.com/gVbi9Gm.jpg)
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**Breaking Blocks with Item**: Attack Mode with held item; block in active area.
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**Breaking Blocks with Item**: Attack Mode with held item; block in active area.
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* Simulates breaking the block with the held item.
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* Simulates breaking the block with the held item.
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