From e9e96423207a76b576b996c614714190df139c8d Mon Sep 17 00:00:00 2001 From: Evelyn Ivy <41385923+Spirolateral@users.noreply.github.com> Date: Wed, 16 Sep 2020 21:15:05 -0600 Subject: [PATCH] Creating page! It needs more detail on what blocks can and cannot be broken. --- Mechanical-Plough.md | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 Mechanical-Plough.md diff --git a/Mechanical-Plough.md b/Mechanical-Plough.md new file mode 100644 index 0000000..d42d792 --- /dev/null +++ b/Mechanical-Plough.md @@ -0,0 +1,9 @@ +The Mechanical Plough acts as an automated version of the vanilla hoe. When on a [[moving contraption|Moving Contraptions]], the plough can be used to till dirt and its variants and to break any block that can be instantly broken. + +## Tilling + +When a Mechanical Plough on a contraption comes into contact with dirt, grass blocks, grass paths, and coarse dirt from above or the side, it will convert the blocks as if a vanilla hoe has been used on them. This will convert dirt, grass blocks, and grass paths into farmland, and it will convert coarse dirt into dirt. The conversion happens in-world, and the Plough cannot convert blocks in item form. This functionality, along with [[mechanical crafting|Mechanical Crafter]] and infinite production of gravel, enables the auto-farming of dirt. + +## Breaking blocks + +Many blocks can be broken by a plough on a contraption. If the contraption has available inventory space, the items dropped from the broken block will be placed in the contraption inventory in the same way as what happens with blocks broken by a [[Mechanical Drill]] or a [[Mechanical Saw]]. \ No newline at end of file