2021-12-27 22:37:09 +01:00
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0.5.0:
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New
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- Added parallel batching backend, effectively a CPU instancer.
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- Now partially compatible with starlight.
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Technical/API
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- Much more flexible vertex formats.
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- Do instance updates/ticking entirely async.
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0.4.2-rc:
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2021-12-16 01:52:58 +01:00
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Fixes
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- Partially fix crash on intel and mesa drivers (needs Create to update)
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- Fix garbage rendering on AMD GPUs
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2021-12-12 02:32:39 +01:00
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0.4.1:
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Update to 1.18.1
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Changes
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- Use cylindrical fog to match vanilla
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Fixes
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- Fix crash affecting systems that don't support persistent mapping
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- Fix crash when Create contraptions extend below Y=0
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- Fix Create contraptions having misaligned light when launched after world load
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2021-12-13 07:53:22 +01:00
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- Fix minecarts disappearing on chunk reload
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2021-12-12 02:32:39 +01:00
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2021-12-10 01:54:19 +01:00
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0.4.0:
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Update to 1.18
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Fixes
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- Fix potential nullpointer rendering breaking overlay
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- Fix inconsistency in minecart model
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- Fix memory leak when instance worlds get reset
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2021-07-13 23:00:44 +02:00
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Technical/API
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2021-12-10 01:54:19 +01:00
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- No more MaterialSpec, everything is StructType
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- Move most user facing interfaces to flywheel.api package
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- Refactor InstanceData to have no package private fields
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- Rename many interfaces
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- All materials use the same vertex format: UNLIT_MODEL
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- call #tick and #beginFrame on instance creation
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- Fixes weird delay in object appearance when reloading chunks
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- Add instances when chunks are built for rendering
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- Server worlds are not flywheel worlds
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