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{
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"_comment" : "-------------------------] GAME ELEMENTS [------------------------------------------------" ,
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"item.create.symmetry_wand" : "Staff of Symmetry" ,
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"item.create.placement_handgun" : "Handheld Blockzapper" ,
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"item.create.tree_fertilizer" : "Tree Fertilizer" ,
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"item.create.empty_blueprint" : "Empty Schematic" ,
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"item.create.andesite_alloy_cube" : "Andesite Alloy" ,
"item.create.blaze_brass_cube" : "Blaze Brass" ,
"item.create.chorus_chrome_cube" : "Chorus Chrome" ,
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"item.create.chromatic_compound_cube" : "Chromatic Compound" ,
"item.create.shadow_steel_cube" : "Shadow Steel" ,
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"item.create.blueprint_and_quill" : "Schematic and Quill" ,
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"item.create.blueprint" : "Schematic" ,
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"item.create.belt_connector" : "Mechanical Belt" ,
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"item.create.filter" : "Filter" ,
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"item.create.rose_quartz" : "Rose Quartz" ,
"item.create.refined_rose_quartz" : "Refined Rose Quartz" ,
"item.create.refined_radiance_cube" : "Refined Radiance" ,
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"item.create.iron_sheet" : "Iron Sheets" ,
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"item.create.gold_sheet" : "Gold Sheets" ,
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"item.create.propeller" : "Propeller" ,
"item.create.flour" : "Wheat Flour" ,
"item.create.dough" : "Dough" ,
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"item.create.wrench" : "Wrench" ,
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"item.create.deforester" : "Deforester" ,
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"item.create.crushed_iron" : "Crushed Iron Ore" ,
"item.create.crushed_gold" : "Crushed Gold Ore" ,
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"item.create.time_scarf" : "Scarf with a clock on it" ,
"item.create.motion_scarf" : "Scarf of Perpetuality" ,
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"item.create.logistical_controller_supply" : "Item Supply" ,
"item.create.logistical_controller_request" : "Item Request" ,
"item.create.logistical_controller_storage" : "Item Storage" ,
"item.create.logistical_controller_calculation" : "Ingredient Calculator" ,
"item.create.logistical_controller_transactions" : "Task Manager" ,
"item.create.logistical_dial" : "Logistical Dial" ,
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"item.create.blazing_pickaxe" : "Blazing Pickaxe" ,
"item.create.blazing_shovel" : "Blazing Shovel" ,
"item.create.blazing_axe" : "Blazing Axe" ,
"item.create.blazing_sword" : "Blazing Longsword" ,
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"item.create.shadow_steel_pickaxe" : "Shadow Steel Pickaxe" ,
"item.create.shadow_steel_mattock" : "Shadow Steel Garden Mattock" ,
"item.create.shadow_steel_sword" : "Shadow Steel Sword" ,
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"item.create.rose_quartz_pickaxe" : "Gilded Quartz Pickaxe" ,
"item.create.rose_quartz_shovel" : "Gilded Quartz Shovel" ,
"item.create.rose_quartz_axe" : "Gilded Quartz Axe" ,
"item.create.rose_quartz_sword" : "Gilded Quartz Blade" ,
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"block.create.cogwheel" : "Cogwheel" ,
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"block.create.large_cogwheel" : "Large Cogwheel" ,
"block.create.turntable" : "Turntable" ,
"block.create.gearbox" : "Gearbox" ,
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"block.create.gearshift" : "Gearshift" ,
"block.create.clutch" : "Clutch" ,
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"block.create.shaft" : "Shaft" ,
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"block.create.encased_belt" : "Encased Belt" ,
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"block.create.encased_shaft" : "Encased Shaft" ,
"block.create.encased_fan" : "Encased Fan" ,
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"block.create.motor" : "Motor" ,
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"block.create.belt" : "Mechanical Belt" ,
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"block.create.crushing_wheel" : "Crushing Wheel" ,
"block.create.drill" : "Mechanical Drill" ,
"block.create.harvester" : "Mechanical Harvester" ,
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"block.create.saw" : "Mechanical Saw" ,
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"block.create.water_wheel" : "Water Wheel" ,
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"block.create.belt_support" : "Belt Support" ,
"block.create.mechanical_press" : "Mechanical Press" ,
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"block.create.mechanical_mixer" : "Mechanical Mixer" ,
"block.create.basin" : "Basin" ,
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"block.create.sticky_mechanical_piston" : "Sticky Mechanical Piston" ,
"block.create.mechanical_piston" : "Mechanical Piston" ,
"block.create.mechanical_piston_head" : "Mechanical Piston Head" ,
"block.create.piston_pole" : "Piston Extension Pole" ,
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"block.create.mechanical_bearing" : "Mechanical Bearing" ,
"block.create.translation_chassis" : "Translation Chassis" ,
"block.create.rotation_chassis" : "Rotation Chassis" ,
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"block.create.contact" : "Redstone Contact" ,
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"block.create.redstone_bridge" : "Redstone Link" ,
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"block.create.stockswitch" : "Stockpile Switch" ,
"block.create.flexcrate" : "FlexCrate" ,
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"block.create.extractor" : "Extractor" ,
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"block.create.belt_funnel" : "Belt Funnel" ,
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"block.create.linked_extractor" : "Linked Extractor" ,
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"block.create.pulse_repeater" : "Pulse Repeater" ,
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"block.create.flexpeater" : "FlexPeater" ,
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"block.create.entity_detector" : "Belt Observer" ,
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"block.create.logistical_casing" : "Logistical Casing" ,
"block.create.logistical_controller" : "Logistical Controller" ,
"block.create.logistical_index" : "Logistical Index" ,
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"block.create.logisticians_table" : "Logisticians Table" ,
"block.create.package_funnel" : "Package Funnel" ,
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"block.create.tiled_glass" : "Tiled Glass" ,
"block.create.tiled_glass_pane" : "Tiled Glass Pane" ,
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"block.create.window_in_a_block" : "Block with Glass Pane" ,
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"block.create.andesite_bricks" : "Andesite Bricks" ,
"block.create.diorite_bricks" : "Diorite Bricks" ,
"block.create.granite_bricks" : "Granite Bricks" ,
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"block.create.gabbro" : "Gabbro" ,
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"block.create.gabbro_stairs" : "Gabbro Stairs" ,
"block.create.gabbro_slab" : "Gabbro Slab" ,
"block.create.gabbro_wall" : "Gabbro Wall" ,
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"block.create.polished_gabbro" : "Polished Gabbro" ,
"block.create.gabbro_bricks" : "Gabbro Bricks" ,
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"block.create.gabbro_bricks_stairs" : "Gabbro Brick Stairs" ,
"block.create.gabbro_bricks_wall" : "Gabbro Brick Wall" ,
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"block.create.paved_gabbro_bricks" : "Paved Gabbro Bricks" ,
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"block.create.paved_gabbro_bricks_slab" : "Paved Gabbro Bricks Slab" ,
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"block.create.indented_gabbro" : "Indented Gabbro Tile" ,
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"block.create.indented_gabbro_slab" : "Indented Gabbro Slab" ,
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"block.create.slightly_mossy_gabbro_bricks" : "Mossy Gabbro Bricks" ,
"block.create.mossy_gabbro_bricks" : "Overgrown Gabbro Bricks" ,
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"block.create.weathered_limestone" : "Weathered Limestone" ,
"block.create.weathered_limestone_stairs" : "Weathered Limestone Stairs" ,
"block.create.weathered_limestone_wall" : "Weathered Limestone Wall" ,
"block.create.weathered_limestone_slab" : "Weathered Limestone Slab" ,
"block.create.polished_weathered_limestone" : "Polished Weathered Limestone" ,
"block.create.polished_weathered_limestone_slab" : "Polished Weathered Limestone Slab" ,
"block.create.weathered_limestone_bricks" : "Weathered Limestone Bricks" ,
"block.create.weathered_limestone_bricks_stairs" : "Weathered Limestone Brick Stairs" ,
"block.create.weathered_limestone_bricks_wall" : "Weathered Limestone Brick Wall" ,
"block.create.weathered_limestone_bricks_slab" : "Weathered Limestone Brick Slab" ,
"block.create.weathered_limestone_pillar" : "Weathered Limestone Pillar" ,
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"block.create.dolomite_pillar" : "Dolomite Pillar" ,
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"block.create.dolomite" : "Dolomite" ,
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"block.create.dolomite_stairs" : "Dolomite Stairs" ,
"block.create.dolomite_wall" : "Dolomite Wall" ,
"block.create.dolomite_slab" : "Dolomite Slab" ,
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"block.create.dolomite_bricks" : "Dolomite Bricks" ,
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"block.create.dolomite_bricks_wall" : "Dolomite Brick Wall" ,
"block.create.dolomite_bricks_stairs" : "Dolomite Brick Stairs" ,
"block.create.dolomite_bricks_slab" : "Dolomite Brick Slab" ,
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"block.create.polished_dolomite" : "Polished Dolomite" ,
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"block.create.limesand" : "Limesand" ,
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"block.create.limestone" : "Limestone" ,
"block.create.limestone_stairs" : "Limestone Stairs" ,
"block.create.limestone_slab" : "Limestone Slab" ,
"block.create.limestone_wall" : "Limestone Wall" ,
"block.create.limestone_bricks" : "Limestone Bricks" ,
"block.create.limestone_bricks_stairs" : "Limestone Brick Stairs" ,
"block.create.limestone_bricks_slab" : "Limestone Brick Slab" ,
"block.create.limestone_bricks_wall" : "Limestone Brick Wall" ,
"block.create.polished_limestone" : "Polished Limestone" ,
"block.create.polished_limestone_slab" : "Polished Limestone Slab" ,
"block.create.limestone_pillar" : "Limestone Pillar" ,
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"block.create.schematicannon" : "Schematicannon" ,
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"block.create.schematic_table" : "Schematic Table" ,
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"block.create.creative_crate" : "Schematicannon Creatifier" ,
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"block.create.cocoa_log" : "Cocoa Jungle Log" ,
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"block.create.shop_shelf" : "Shelf" ,
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"_comment" : "-------------------------] UI & MESSAGES [------------------------------------------------" ,
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"death.attack.create.crush" : "%1$s was processed by Crushing Wheels" ,
"death.attack.create.fan_fire" : "%1$s was burned to death by hot air" ,
"death.attack.create.fan_lava" : "%1$s was burned to death by lava fan" ,
"death.attack.create.drill" : "%1$s was impaled by Mechanical Drill" ,
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"create.recipe.crushing" : "Crushing" ,
"create.recipe.splashing" : "Bulk Washing" ,
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"create.recipe.splashing.fan" : "Fan behind Flowing Water" ,
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"create.recipe.smokingViaFan" : "Bulk Smoking" ,
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"create.recipe.smokingViaFan.fan" : "Fan behind Fire" ,
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"create.recipe.blastingViaFan" : "Bulk Smelting" ,
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"create.recipe.blastingViaFan.fan" : "Fan behind Lava" ,
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"create.recipe.pressing" : "Mechanical Press" ,
"create.recipe.blockzapperUpgrade" : "Handheld Blockzapper" ,
"create.recipe.processing.chance" : "%1$s%% Chance" ,
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"create.generic.range" : "Range" ,
"create.generic.radius" : "Radius" ,
"create.generic.speed" : "Speed" ,
"create.generic.delay" : "Delay" ,
"create.generic.unit.ticks" : "Ticks" ,
"create.generic.unit.seconds" : "Seconds" ,
"create.generic.unit.minutes" : "Minutes" ,
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"create.action.scroll" : "Scroll" ,
"create.action.confirm" : "Confirm" ,
"create.action.abort" : "Abort" ,
"create.action.saveToFile" : "Save" ,
"create.action.discard" : "Discard" ,
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"create.keyinfo.toolmenu" : "Focus Tool Menu" ,
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"create.gui.scrollInput.defaultTitle" : "Choose an Option:" ,
"create.gui.scrollInput.scrollToModify" : "Scroll to Modify" ,
"create.gui.scrollInput.scrollToSelect" : "Scroll to Select" ,
"create.gui.scrollInput.shiftScrollsFaster" : "Shift to Scroll faster" ,
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"create.gui.toolmenu.focusKey" : "Hold [%1$s] to Focus" ,
"create.gui.toolmenu.cycle" : "[SCROLL] to Cycle" ,
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"create.gui.symmetryWand.mirrorType" : "Mirror" ,
"create.gui.symmetryWand.orientation" : "Orientation" ,
"create.symmetry.mirror.plane" : "Mirror once" ,
"create.symmetry.mirror.doublePlane" : "Rectangular" ,
"create.symmetry.mirror.triplePlane" : "Octagonal" ,
"create.orientation.orthogonal" : "Orthogonal" ,
"create.orientation.diagonal" : "Diagonal" ,
"create.orientation.horizontal" : "Horizontal" ,
"create.orientation.alongZ" : "Along Z" ,
"create.orientation.alongX" : "Along X" ,
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"create.gui.blockzapper.title" : "Handheld Blockzapper" ,
"create.gui.blockzapper.replaceMode" : "Replace Mode" ,
"create.gui.blockzapper.searchDiagonal" : "Follow Diagonals" ,
"create.gui.blockzapper.searchFuzzy" : "Ignore Material Borders" ,
"create.gui.blockzapper.range" : "Spread Range" ,
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"create.gui.blockzapper.needsUpgradedAmplifier" : "Requires Upgraded Amplifier" ,
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"create.gui.blockzapper.patternSection" : "Patterns" ,
"create.gui.blockzapper.pattern.solid" : "Solid" ,
"create.gui.blockzapper.pattern.checkered" : "Checkerboard" ,
"create.gui.blockzapper.pattern.inversecheckered" : "Inversed Checkerboard" ,
"create.gui.blockzapper.pattern.chance25" : "25% Roll" ,
"create.gui.blockzapper.pattern.chance50" : "50% Roll" ,
"create.gui.blockzapper.pattern.chance75" : "75% Roll" ,
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"create.blockzapper.usingBlock" : "Using: %1$s" ,
"create.blockzapper.componentUpgrades" : "Component Upgrades:" ,
"create.blockzapper.component.body" : "Body" ,
"create.blockzapper.component.amplifier" : "Amplifier" ,
"create.blockzapper.component.accelerator" : "Accelerator" ,
"create.blockzapper.component.retriever" : "Retriever" ,
"create.blockzapper.component.scope" : "Scope" ,
"create.blockzapper.componentTier.none" : "None" ,
"create.blockzapper.componentTier.blazebrass" : "Blaze Brass" ,
"create.blockzapper.componentTier.choruschrome" : "Chorus Chrome" ,
"create.blockzapper.leftClickToSet" : "Left-Click a Block to set Material" ,
"create.blockzapper.empty" : "Out of Blocks!" ,
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"create.logistics.filter" : "Filter" ,
"create.logistics.firstFrequency" : "Freq. #1" ,
"create.logistics.secondFrequency" : "Freq. #2" ,
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"create.gui.flexcrate.title" : "FlexCrate" ,
"create.gui.flexcrate.storageSpace" : "Storage Space" ,
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"create.gui.stockswitch.title" : "Stockpile Switch" ,
"create.gui.stockswitch.lowerLimit" : "Lower Threshold" ,
"create.gui.stockswitch.upperLimit" : "Upper Threshold" ,
"create.gui.stockswitch.startAt" : "Start Signal at" ,
"create.gui.stockswitch.startAbove" : "Start Signal above" ,
"create.gui.stockswitch.stopAt" : "Stop Signal at" ,
"create.gui.stockswitch.stopBelow" : "Stop Signal below" ,
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"create.schematicAndQuill.dimensions" : "Schematic Size: %1$sx%2$sx%3$s" ,
"create.schematicAndQuill.firstPos" : "First position set." ,
"create.schematicAndQuill.secondPos" : "Second position set." ,
"create.schematicAndQuill.noTarget" : "Hold [Ctrl] to select Air blocks." ,
"create.schematicAndQuill.abort" : "Removed selection." ,
"create.schematicAndQuill.prompt" : "Enter a name for the Schematic:" ,
"create.schematicAndQuill.fallbackName" : "My Schematic" ,
"create.schematicAndQuill.saved" : "Saved as %1$s" ,
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"create.schematic.invalid" : "[!] Invalid Item - Use the Schematic Table instead" ,
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"create.schematic.position" : "Position" ,
"create.schematic.rotation" : "Rotation" ,
"create.schematic.rotation.none" : "None" ,
"create.schematic.rotation.cw90" : "Clockwise 90" ,
"create.schematic.rotation.cw180" : "Clockwise 180" ,
"create.schematic.rotation.cw270" : "Clockwise 270" ,
"create.schematic.mirror" : "Mirror" ,
"create.schematic.mirror.none" : "None" ,
"create.schematic.mirror.frontBack" : "Front-Back" ,
"create.schematic.mirror.leftRight" : "Left-Right" ,
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"create.schematic.tool.deploy" : "Deploy" ,
"create.schematic.tool.move" : "Move XZ" ,
"create.schematic.tool.movey" : "Move Y" ,
"create.schematic.tool.rotate" : "Rotate" ,
"create.schematic.tool.print" : "Print" ,
"create.schematic.tool.flip" : "Flip" ,
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"create.schematic.tool.deploy.description.0" : "Moves the structure to a location." ,
"create.schematic.tool.deploy.description.1" : "Right-Click on the ground to place." ,
"create.schematic.tool.deploy.description.2" : "Hold [Ctrl] to select at a fixed distance." ,
"create.schematic.tool.deploy.description.3" : "[Ctrl]-Scroll to change the distance." ,
"create.schematic.tool.move.description.0" : "Shifts the Schematic Horizontally" ,
"create.schematic.tool.move.description.1" : "Point at the Schematic and [CTRL]-Scroll to push it." ,
"create.schematic.tool.move.description.2" : "" ,
"create.schematic.tool.move.description.3" : "" ,
"create.schematic.tool.movey.description.0" : "Shifts the Schematic Vertically" ,
"create.schematic.tool.movey.description.1" : "[CTRL]-Scroll to move it up/down" ,
"create.schematic.tool.movey.description.2" : "" ,
"create.schematic.tool.movey.description.3" : "" ,
"create.schematic.tool.rotate.description.0" : "Rotates the Schematic around its center." ,
"create.schematic.tool.rotate.description.1" : "[CTRL]-Scroll to rotate by 90 Degrees" ,
"create.schematic.tool.rotate.description.2" : "" ,
"create.schematic.tool.rotate.description.3" : "" ,
"create.schematic.tool.print.description.0" : "Instantly places the structure in the world" ,
"create.schematic.tool.print.description.1" : "[Right-Click] to confirm placement at the current location." ,
"create.schematic.tool.print.description.2" : "This tool is for Creative Mode only." ,
"create.schematic.tool.print.description.3" : "" ,
"create.schematic.tool.flip.description.0" : "Flips the Schematic along the face you select." ,
"create.schematic.tool.flip.description.1" : "Point at the Schematic and [CTRL]-Scroll to flip it." ,
"create.schematic.tool.flip.description.2" : "" ,
"create.schematic.tool.flip.description.3" : "" ,
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"create.schematics.synchronizing" : "Syncing..." ,
"create.schematics.uploadTooLarge" : "Your schematic is too large" ,
"create.schematics.maxAllowedSize" : "The maximum allowed schematic file size is:" ,
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"create.gui.schematicTable.title" : "Schematic Table" ,
"create.gui.schematicTable.availableSchematics" : "Available Schematics" ,
"create.gui.schematicTable.noSchematics" : "No Schematics Saved" ,
"create.gui.schematicTable.uploading" : "Uploading..." ,
"create.gui.schematicTable.finished" : "Upload Finished!" ,
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"create.gui.schematicannon.title" : "Schematicannon" ,
"create.gui.schematicannon.settingsTitle" : "Placement Settings" ,
"create.gui.schematicannon.listPrinter" : "Material List Printer" ,
"create.gui.schematicannon.gunpowderLevel" : "Gunpowder at %1$s%%" ,
"create.gui.schematicannon.shotsRemaining" : "Shots left: %1$s" ,
"create.gui.schematicannon.shotsRemainingWithBackup" : "With backup: %1$s" ,
"create.gui.schematicannon.optionEnabled" : "Currently Enabled" ,
"create.gui.schematicannon.optionDisabled" : "Currently Disabled" ,
"create.gui.schematicannon.option.dontReplaceSolid" : "Don't Replace Solid Blocks" ,
"create.gui.schematicannon.option.replaceWithSolid" : "Replace Solid with Solid" ,
"create.gui.schematicannon.option.replaceWithAny" : "Replace Solid with Any" ,
"create.gui.schematicannon.option.replaceWithEmpty" : "Replace Solid with Empty" ,
"create.gui.schematicannon.option.skipMissing" : "Skip missing Blocks" ,
"create.gui.schematicannon.option.skipTileEntities" : "Protect Tile Entities" ,
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"create.gui.schematicannon.option.skipMissing.description" : "If the Schematicannon cannot find a required Block for placement, it will continue at the next Location." ,
"create.gui.schematicannon.option.skipTileEntities.description" : "The Schematicannon will avoid replacing data holding blocks such as Chests." ,
"create.gui.schematicannon.option.dontReplaceSolid.description" : "The cannon will never replace any Solid blocks in its working area, only non-Solid and Air." ,
"create.gui.schematicannon.option.replaceWithSolid.description" : "The cannon will only replace Solid blocks in its working area, if the Schematic contains a solid Block at their location." ,
"create.gui.schematicannon.option.replaceWithAny.description" : "The cannon will replace Solid blocks in its working area, if the Schematic contains any Block at their location." ,
"create.gui.schematicannon.option.replaceWithEmpty.description" : "The cannon will clear out all blocks in its working area, including those replaced by Air." ,
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"create.schematicannon.status.idle" : "Idle" ,
"create.schematicannon.status.ready" : "Ready" ,
"create.schematicannon.status.running" : "Running" ,
"create.schematicannon.status.finished" : "Finished" ,
"create.schematicannon.status.paused" : "Paused" ,
"create.schematicannon.status.stopped" : "Stopped" ,
"create.schematicannon.status.noGunpowder" : "Out of Gunpowder" ,
"create.schematicannon.status.targetNotLoaded" : "Block is not loaded" ,
"create.schematicannon.status.targetOutsideRange" : "Target too Far Away" ,
"create.schematicannon.status.searching" : "Searching" ,
"create.schematicannon.status.skipping" : "Skipping" ,
"create.schematicannon.status.missingBlock" : "Missing Block:" ,
"create.schematicannon.status.placing" : "Placing" ,
"create.schematicannon.status.clearing" : "Clearing Blocks" ,
"create.schematicannon.status.schematicInvalid" : "Schematic Invalid" ,
"create.schematicannon.status.schematicNotPlaced" : "Schematic not Deployed" ,
"create.schematicannon.status.schematicExpired" : "Schematic File Expired" ,
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"create.gui.index.title" : "Logistical Index" ,
"create.gui.index.targetAddressSelect" : "Destination Address" ,
"create.gui.index.confirmOrder" : "Confirm Order" ,
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"create.logistics.priority" : "Priority" ,
"create.logistics.priority.lowest" : "Lowest" ,
"create.logistics.priority.low" : "Low" ,
"create.logistics.priority.high" : "High" ,
"create.logistics.priority.highest" : "Highest" ,
"create.gui.logistical_controller.active_mode" : "Active Mode" ,
"create.gui.logistical_controller.passive_mode" : "Passive Mode" ,
"create.gui.requester.requestedItemCount" : "Requested Amount" ,
"create.gui.storage.passiveModeOnly" : "Item Storage is Passive only" ,
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"create.tooltip.holdKey" : "Hold [%1$s]" ,
"create.tooltip.holdKeyOrKey" : "Hold [%1$s] or [%2$s]" ,
"create.tooltip.keyShift" : "Shift" ,
"create.tooltip.keyCtrl" : "Ctrl" ,
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"create.mechanical_mixer.min_ingredients" : "Min. Ingredients" ,
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"_comment" : "-------------------------] ITEM DESCRIPTIONS [------------------------------------------------" ,
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"item.create.example_item.tooltip" : "EXAMPLE ITEM (just a marker that this tooltip exists)" ,
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"item.create.example_item.tooltip.summary" : "A brief description of the item. _Underscores_ highlight a term." ,
"item.create.example_item.tooltip.condition1" : "When this" ,
"item.create.example_item.tooltip.behaviour1" : "Then this item does this. (behaviours show on shift)" ,
"item.create.example_item.tooltip.condition2" : "And When this" ,
"item.create.example_item.tooltip.behaviour2" : "You can add as many behaviours as you like" ,
"item.create.example_item.tooltip.control1" : "When Ctrl pressed" ,
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"item.create.example_item.tooltip.action1" : "These controls are displayed." ,
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"item.create.symmetry_wand.tooltip" : "SYMMETRY WAND" ,
"item.create.symmetry_wand.tooltip.summary" : "Perfectly mirrors your Block placement across the configured planes." ,
"item.create.symmetry_wand.tooltip.condition1" : "When in Hotbar" ,
"item.create.symmetry_wand.tooltip.behaviour1" : "Stays Active" ,
"item.create.symmetry_wand.tooltip.control1" : "R-Click on Ground" ,
"item.create.symmetry_wand.tooltip.action1" : "_Creates_ or _Moves_ the Mirror" ,
"item.create.symmetry_wand.tooltip.control2" : "R-Click in the Air" ,
"item.create.symmetry_wand.tooltip.action2" : "_Removes_ the active Mirror" ,
"item.create.symmetry_wand.tooltip.control3" : "R-Click while Sneaking" ,
"item.create.symmetry_wand.tooltip.action3" : "Opens the _Configuration_ _Interface_" ,
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"item.create.placement_handgun.tooltip" : "BLOCKZAPPER" ,
"item.create.placement_handgun.tooltip.summary" : "Novel gadget for placing or exchanging blocks at a distance." ,
"item.create.placement_handgun.tooltip.control1" : "L-Click at Block" ,
"item.create.placement_handgun.tooltip.action1" : "Sets blocks placed by the tool to the targeted block." ,
"item.create.placement_handgun.tooltip.control2" : "R-Click at Block" ,
"item.create.placement_handgun.tooltip.action2" : "_Places_ or _Replaces_ the targeted block." ,
"item.create.placement_handgun.tooltip.control3" : "R-Click while Sneaking" ,
"item.create.placement_handgun.tooltip.action3" : "Opens the _Configuration_ _Interface_" ,
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"item.create.tree_fertilizer.tooltip" : "TREE FERTILIZER" ,
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"item.create.tree_fertilizer.tooltip.summary" : "A powerful combination of minerals suitable for common tree types" ,
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"item.create.tree_fertilizer.tooltip.condition1" : "When used on Sapling" ,
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"item.create.tree_fertilizer.tooltip.behaviour1" : "Grows Trees regardless of their spacing Conditions" ,
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"block.create.cocoa_log.tooltip" : "COCOA LOG" ,
"block.create.cocoa_log.tooltip.summary" : "An augmented jungle log allowing for easier automation of _Cocoa_ _Beans_" ,
"block.create.cocoa_log.tooltip.condition1" : "When Mature" ,
"block.create.cocoa_log.tooltip.behaviour1" : "Grows _Cocoa_ _Pods_ on all sides" ,
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"item.create.empty_blueprint.tooltip" : "EMPTY SCHEMATIC" ,
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"item.create.empty_blueprint.tooltip.summary" : "Used as a recipe ingredient and for writing at the _Schematic_ _Table_" ,
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"item.create.blueprint.tooltip" : "SCHEMATIC" ,
"item.create.blueprint.tooltip.summary" : "Holds a structure to be positioned and placed into the world. Position the Hologram as desired and use a _Schematicannon_ to build it." ,
"item.create.blueprint.tooltip.condition1" : "When Held" ,
"item.create.blueprint.tooltip.behaviour1" : "Can be positioned using the Tools on Screen" ,
"item.create.blueprint.tooltip.control1" : "R-Click while Sneaking" ,
"item.create.blueprint.tooltip.action1" : "Opens an _Interface_ for entering exact _Coordinates._" ,
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"item.create.blueprint_and_quill.tooltip" : "SCHEMATIC AND QUILL" ,
"item.create.blueprint_and_quill.tooltip.summary" : "Used for saving a Structure in your world to a .nbt file." ,
"item.create.blueprint_and_quill.tooltip.condition1" : "Step 1" ,
"item.create.blueprint_and_quill.tooltip.behaviour1" : "Select two corner points using R-Click" ,
"item.create.blueprint_and_quill.tooltip.condition2" : "Step 2" ,
"item.create.blueprint_and_quill.tooltip.behaviour2" : "_Ctrl-Scroll_ on the faces to adjust the size. R-Click again to Save." ,
"item.create.blueprint_and_quill.tooltip.control1" : "R-Click" ,
"item.create.blueprint_and_quill.tooltip.action1" : "Select a corner point / confirm save" ,
"item.create.blueprint_and_quill.tooltip.control2" : "Ctrl Held" ,
"item.create.blueprint_and_quill.tooltip.action2" : "Select points in _mid-air_. _Scroll_ to adjust the distance." ,
"item.create.blueprint_and_quill.tooltip.control3" : "R-Click while Sneaking" ,
"item.create.blueprint_and_quill.tooltip.action3" : "_Resets_ and removes the selection." ,
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"block.create.creative_crate.tooltip" : "CREATIVE CRATE" ,
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"block.create.creative_crate.tooltip.summary" : "Provides an endless supply of blocks to adjacent _Schematicannons_" ,
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"block.create.schematicannon.tooltip" : "SCHEMATICANNON" ,
"block.create.schematicannon.tooltip.summary" : "Shoots blocks to recreate a deployed _Schematic_ in the World. Uses items from adjacent Inventories and _Gunpowder_ as fuel." ,
"block.create.schematicannon.tooltip.control1" : "When R-Clicked" ,
"block.create.schematicannon.tooltip.action1" : "Opens the _Interface_" ,
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"block.create.schematic_table.tooltip" : "SCHEMATIC TABLE" ,
"block.create.schematic_table.tooltip.summary" : "Writes saved Schematics onto an _Empty_ _Schematic_" ,
"block.create.schematic_table.tooltip.condition1" : "When given an Empty Schematic" ,
"block.create.schematic_table.tooltip.behaviour1" : "Uploads a chosen File from your Schematics Folder" ,
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"block.create.shaft.tooltip" : "SHAFT" ,
"block.create.shaft.tooltip.summary" : "_Relays_ _Rotation_ in a straight line." ,
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"block.create.cogwheel.tooltip" : "COGWHEEL" ,
"block.create.cogwheel.tooltip.summary" : "_Relays_ _Rotation_ in a straigt line, and to adjacent _Cogwheels._" ,
"block.create.large_cogwheel.tooltip" : "LARGE COGWHEEL" ,
"block.create.large_cogwheel.tooltip.summary" : "A larger version of the _Cogwheel,_ allowing for _change_ in _Rotation_ _Speed_ when connected to its smaller Counterpart." ,
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"block.create.encased_shaft.tooltip" : "ENCASED SHAFT" ,
"block.create.encased_shaft.tooltip.summary" : "_Relays_ _Rotation_ in a straight line. Suitable for propagating Rotation through Walls." ,
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"block.create.gearbox.tooltip" : "GEARBOX" ,
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"block.create.gearbox.tooltip.summary" : "_Relays_ _Rotation_ to _Four_ _directions._ Reverses straight connections." ,
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"block.create.gearshift.tooltip" : "GEARSHIFT" ,
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"block.create.gearshift.tooltip.summary" : "A controllable _rotation_ _switch_ for connected shafts." ,
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"block.create.gearshift.tooltip.condition1" : "When Powered" ,
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"block.create.gearshift.tooltip.behaviour1" : "_Reverses_ the outgoing rotation." ,
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"block.create.clutch.tooltip" : "CLUTCH" ,
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"block.create.clutch.tooltip.summary" : "A controllable _rotation_ _switch_ for connected shafts." ,
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"block.create.clutch.tooltip.condition1" : "When Powered" ,
"block.create.clutch.tooltip.behaviour1" : "_Stops_ conveying rotation to the other side." ,
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"block.create.encased_belt.tooltip" : "ENCASED_BELT" ,
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"block.create.encased_belt.tooltip.summary" : "_Relays_ _Rotation_ through its block and to an attached _Encased_ _Belt._" ,
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"block.create.encased_belt.tooltip.condition1" : "When Attached to other Encased Belt" ,
"block.create.encased_belt.tooltip.behaviour1" : "Attached Block will have the exact same rotation speed and direction. Attached Belts do not have to face the same way." ,
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"item.create.belt_connector.tooltip" : "BELT CONNECTOR" ,
"item.create.belt_connector.tooltip.summary" : "Connects two _Shafts_ with a _Mechanical_ _Belt._ Connected shafts will have the exact same rotation speed and direction. The Belt can act as a _Conveyor_ for _Entities._" ,
"item.create.belt_connector.tooltip.control1" : "R-Clicked on Shaft" ,
"item.create.belt_connector.tooltip.action1" : "Selects the shaft as one pulley of the Belt. Both selected Shafts have to _line_ _up_ either _Vertically,_ _Horizontally_ or _Diagonally_ towards the Belt's Direction." ,
"item.create.belt_connector.tooltip.control2" : "R-Click while Sneaking" ,
"item.create.belt_connector.tooltip.action2" : "_Resets_ the first selected position for the Belt" ,
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"block.create.belt_support.tooltip" : "BELT SUPPORT" ,
"block.create.belt_support.tooltip.summary" : "A _purely_ _decorational_ block suitable for mounting _Mechanical_ _Belts_ to the Ground." ,
"block.create.belt_support.tooltip.condition1" : "When placed below a Belt" ,
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"block.create.belt_support.tooltip.behaviour1" : "Supports the top of the Belt, hiding the bottom layer." ,
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"block.create.motor.tooltip" : "MOTOR" ,
"block.create.motor.tooltip.summary" : "A configurable source of _Rotational_ _Force_" ,
"block.create.water_wheel.tooltip" : "WATER WHEEL" ,
"block.create.water_wheel.tooltip.summary" : "Provides _Rotational_ _Force_ taken from adjacent _Water_ _Currents._" ,
"block.create.encased_fan.tooltip" : "ENCASED FAN" ,
"block.create.encased_fan.tooltip.summary" : "Converts _Rotational_ _Force_ to _Air_ _Currents_ and back. Has a variety of uses." ,
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"block.create.encased_fan.tooltip.condition1" : "When Powered by Redstone" ,
"block.create.encased_fan.tooltip.behaviour1" : "Provides _Rotational_ _Force_ from any _heat_ _sources_ immediately below itself (fan has to be vertical)" ,
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"block.create.encased_fan.tooltip.condition2" : "When Rotated" ,
"block.create.encased_fan.tooltip.behaviour2" : "_Pushes_ Entities on one side, _Pulls_ on the other. Force and Speed depend on incoming Rotations." ,
"block.create.encased_fan.tooltip.condition3" : "When air flows through special blocks" ,
"block.create.encased_fan.tooltip.behaviour3" : "Processes items in front of the Block: _Water_ washes, _Fire_ smokes and _Lava_ smelts the ingredient." ,
"block.create.turntable.tooltip" : "TURNTABLE" ,
"block.create.turntable.tooltip.summary" : "Turns _Rotational_ _Force_ into refined Motion Sickness." ,
"block.create.crushing_wheel.tooltip" : "CRUSHING WHEEL" ,
"block.create.crushing_wheel.tooltip.summary" : "Large rotatable wheels that _break_ _down_ anything stopping their motion." ,
"block.create.crushing_wheel.tooltip.condition1" : "When attached to other Crushing Wheel" ,
"block.create.crushing_wheel.tooltip.behaviour1" : "Forms a crushing setup for processing a variety of things. The Wheels' teeth have to connect and moving with the _same_ _speed_ in _opposite_ _directions._" ,
"block.create.mechanical_press.tooltip" : "MECHANICAL PRESS" ,
"block.create.mechanical_press.tooltip.summary" : "A forceful piston for compressing items beneath it. Requires constant _Rotational_ _Force._" ,
"block.create.mechanical_press.tooltip.condition1" : "When Powered by Redstone" ,
"block.create.mechanical_press.tooltip.behaviour1" : "_Starts_ to compress items dropped below it." ,
"block.create.mechanical_press.tooltip.condition2" : "When Above a Mechanical Belt" ,
"block.create.mechanical_press.tooltip.behaviour2" : "_Automatically_ compresses bypassing items on the Belt." ,
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"block.create.mechanical_piston.tooltip" : "MECHANICAL PISTON" ,
"block.create.mechanical_piston.tooltip.summary" : "A more advanced version of the _Piston,_ using _Rotational_ _Force_ to precisely move attached structures. _Piston_ _Extension_ _Poles_ at the rear define the _Range_ of this Device. Without extensions, the piston will not move. Use _Translation_ _Chassis_ to move more than a single line of blocks." ,
"block.create.mechanical_piston.tooltip.condition1" : "When Rotated" ,
"block.create.mechanical_piston.tooltip.behaviour1" : "Starts moving the attached structure. Speed and direction correlate to the incoming Rotation Speed." ,
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"block.create.sticky_mechanical_piston.tooltip" : "STICKY MECHANICAL PISTON" ,
"block.create.sticky_mechanical_piston.tooltip.summary" : "A more advanced version of the _Sticky_ _Piston,_ using _Rotational_ _Force_ to precisely move attached structures. _Piston_ _Extension_ _Poles_ at the rear define the _Range_ of this Device. Without extensions, the piston will not move. Use _Translation_ _Chassis_ to move more than a single line of blocks." ,
"block.create.sticky_mechanical_piston.tooltip.condition1" : "When Rotated" ,
"block.create.sticky_mechanical_piston.tooltip.behaviour1" : "Starts moving the attached structure. Speed and direction correlate to the incoming Rotation Speed." ,
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"block.create.piston_pole.tooltip" : "PISTON POLE" ,
"block.create.piston_pole.tooltip.summary" : "Used to increase the extension range of _Mechanical_ _Pistons_" ,
"block.create.piston_pole.tooltip.condition1" : "When attached to Mechanical Piston" ,
"block.create.piston_pole.tooltip.behaviour1" : "Extends the pistons extension range by 1 block" ,
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"block.create.mechanical_bearing.tooltip" : "MECHANICAL BEARING" ,
"block.create.mechanical_bearing.tooltip.summary" : "Used for rotating _larger_ _structures_ or generating _Rotational_ _Force_ from wind." ,
"block.create.mechanical_bearing.tooltip.condition1" : "When Rotated" ,
"block.create.mechanical_bearing.tooltip.behaviour1" : "Starts physically rotating attached _Rotation_ _Chassis_ and their attached blocks respectively." ,
"block.create.mechanical_bearing.tooltip.condition2" : "When Powered by Redstone" ,
"block.create.mechanical_bearing.tooltip.behaviour2" : "Starts providing _Rotational_ _Force_ from rotating its attached structure. The Structure has to include suitable _Sail_ _Blocks_ (Currently any Wool Block)." ,
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"block.create.translation_chassis.tooltip" : "TRANSLATION CHASSIS" ,
"block.create.translation_chassis.tooltip.summary" : "A configurable base for Structures moved by a _Mechanical_ _Piston._ These Blocks have to form the first Layer of blocks in front of the Piston." ,
"block.create.translation_chassis.tooltip.condition1" : "When Moved by Mechanical Piston" ,
"block.create.translation_chassis.tooltip.behaviour1" : "_Moves_ all _attached_ _Chassis_ with the same orientation, and attached Blocks in front of it. When the Piston retracts, blocks will only be pulled if the chassis' face is _Sticky_ (See [Ctrl])." ,
"block.create.translation_chassis.tooltip.control1" : "When R-Clicked with Slime Ball" ,
"block.create.translation_chassis.tooltip.action1" : "Makes the clicked face _Sticky._ When the piston retracts, the chassis will _pull_ _back_ all attached Blocks in its column and within the configured Range." ,
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"block.create.rotation_chassis.tooltip" : "ROTATION CHASSIS" ,
"block.create.rotation_chassis.tooltip.summary" : "Required for rotating structures with the _Mechanical_ _Bearing._ " ,
"block.create.rotation_chassis.tooltip.condition1" : "When Rotated by Bearing" ,
"block.create.rotation_chassis.tooltip.behaviour1" : "_Rotates_ all blocks attached to _Sticky_ sides (See [Ctrl]) within the configured range around itself. _Transmits_ the rotation to further attached Rotation Chassis." ,
"block.create.rotation_chassis.tooltip.control1" : "When R-Clicked with Slime Ball" ,
"block.create.rotation_chassis.tooltip.action1" : "Makes the clicked face _Sticky._ When the Chassis rotates, all blocks attached to this side will be rotated with it." ,
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"block.create.drill.tooltip" : "MECHANICAL DRILL" ,
"block.create.drill.tooltip.summary" : "A mechanical device suitable for _breaking_ _blocks._" ,
"block.create.drill.tooltip.condition1" : "When Rotated" ,
"block.create.drill.tooltip.behaviour1" : "Acts as a _stationary_ Block Breaker. Also _hurts_ _entities_ in its effective area." ,
"block.create.drill.tooltip.condition2" : "When Pushed by Mechanical Piston" ,
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"block.create.drill.tooltip.behaviour2" : "Breaks Blocks the drill is running into." ,
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"block.create.harvester.tooltip" : "MECHANICAL HARVESTER" ,
"block.create.harvester.tooltip.summary" : "A mechanical plant cutter suitable for medium scale crop automation" ,
"block.create.harvester.tooltip.condition1" : "When Pushed by Mechanical Piston" ,
"block.create.harvester.tooltip.behaviour1" : "_Harvests_ all _mature_ _crops_ the blade is running into, and resets them to their initial growth state." ,
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"block.create.stockswitch.tooltip" : "STOCKSWITCH" ,
"block.create.stockswitch.tooltip.summary" : "Toggles a Redstone signal based on the _Storage_ _Space_ in the attached Container." ,
"block.create.stockswitch.tooltip.condition1" : "When below Lower Limit" ,
"block.create.stockswitch.tooltip.behaviour1" : "Stops providing _Redstone_ _Power_" ,
"block.create.stockswitch.tooltip.condition2" : "When above Upper Limit" ,
"block.create.stockswitch.tooltip.behaviour2" : "Starts providing _Redstone_ _Power_ until Lower Limit is reached again." ,
"block.create.stockswitch.tooltip.control1" : "When R-Clicked" ,
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"block.create.stockswitch.tooltip.action1" : "Opens the _Configuration_ _Interface_" ,
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"block.create.redstone_bridge.tooltip" : "REDSTONE LINK" ,
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"block.create.redstone_bridge.tooltip.summary" : "Endpoints for _Wireless_ _Redstone_ connections. Can be assigned _Frequencies_ using any item. Signal range is limited, but reasonably far." ,
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"block.create.redstone_bridge.tooltip.condition1" : "When Powered" ,
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"block.create.redstone_bridge.tooltip.behaviour1" : "Receiving Links of the same _Frequency_ will provide a Redstone signal." ,
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"block.create.redstone_bridge.tooltip.control1" : "When R-Clicked with an Item" ,
"block.create.redstone_bridge.tooltip.action1" : "Sets the _Frequency_ to that item. A total of _two_ _different_ _items_ can be used in combination for defining a Frequency." ,
"block.create.redstone_bridge.tooltip.control2" : "When R-Clicked while Sneaking" ,
"block.create.redstone_bridge.tooltip.action2" : "Toggles between _Receiver_ and _Transmitter_ Mode." ,
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"block.create.contact.tooltip" : "REDSTONE CONTACT" ,
"block.create.contact.tooltip.summary" : "A simple device for advanced Redstone Contraptions." ,
"block.create.contact.tooltip.condition1" : "When facing other Contact" ,
"block.create.contact.tooltip.behaviour1" : "Provides a _Redstone_ _Signal_" ,
"block.create.contact.tooltip.condition2" : "When moved by Mechanical Piston" ,
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"block.create.contact.tooltip.behaviour2" : "Triggers all stationary Contacts passing by" ,
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"block.create.flexcrate.tooltip" : "FLEXCRATE" ,
"block.create.flexcrate.tooltip.summary" : "This _Storage_ _Container_ allows Manual control over its capacity. It can hold up to _16_ _Stacks_ of any Item" ,
"block.create.flexcrate.tooltip.control1" : "When R-Clicked" ,
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"block.create.flexcrate.tooltip.action1" : "Opens the _Interface_" ,
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"block.create.extractor.tooltip" : "EXTRACTOR" ,
"block.create.extractor.tooltip.summary" : "_Takes_ _items_ from an attached _Inventory_ and drops them onto the ground. Will not drop Items until the space cleared. Can be assigned an item-stack as a _filter._" ,
"block.create.extractor.tooltip.condition1" : "When Powered by Redstone" ,
"block.create.extractor.tooltip.behaviour1" : "_Pauses_ the Extractor" ,
"block.create.extractor.tooltip.control1" : "R-Click on Filter Space" ,
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"block.create.extractor.tooltip.action1" : "Assigns currently _held_ _stack_ as the _Filter._ Extractor will pull the item _type_ and _count_ of the filter stack exclusively." ,
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"block.create.linked_extractor.tooltip" : "LINKED EXTRACTOR" ,
"block.create.linked_extractor.tooltip.summary" : "_Takes_ _items_ from an attached _Inventory_ and drops them onto the ground. Will not drop Items until the space cleared. Can be assigned an item-stack as a _filter._ Can be controlled remotely via a _Redstone_ _Link._" ,
"block.create.linked_extractor.tooltip.condition1" : "When Redstone Link Active" ,
"block.create.linked_extractor.tooltip.behaviour1" : "_Pauses_ the Extractor" ,
"block.create.linked_extractor.tooltip.control1" : "R-Click on Filter Space" ,
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"block.create.linked_extractor.tooltip.action1" : "Assigns currently _held_ _stack_ as the _Filter._ Extractor will pull the item _type_ and _count_ of the filter stack exclusively." ,
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"block.create.linked_extractor.tooltip.control2" : "R-Click on Frequency Space" ,
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"block.create.linked_extractor.tooltip.action2" : "Assigns currently _held_ _item_ as part of the Frequency listened on. Whenever a transmitting _Redstone_ _Link_ of the same frequency is powered, this Extractor will pause." ,
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"block.create.belt_funnel.tooltip" : "BELT FUNNEL" ,
"block.create.belt_funnel.tooltip.summary" : "Collects incoming items on a _Mechanical_ _Belt_ and inserts them into the attached _Inventory_ if possible. Has to be directly _on_ _top_ of a Belt, with the opening facing against the Belts' movement direction. The inventory has to be on the same height as the funnel." ,
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"block.create.entity_detector.tooltip" : "BELT OBSERVER" ,
"block.create.entity_detector.tooltip.summary" : "Detects items passing by on a _Mechanical_ _Belt_ in front of it. Works well with a _Piston_ on top, pushing certain items off." ,
"block.create.entity_detector.tooltip.condition1" : "When item matches Filter" ,
"block.create.entity_detector.tooltip.behaviour1" : "Provides a short _Redstone_ _pulse_ to all sides. An Empty Filter matches all passing items." ,
"block.create.entity_detector.tooltip.control1" : "R-Click on Filter Space" ,
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"block.create.entity_detector.tooltip.action1" : "Assigns currently _held_ _stack_ as the _Filter._ Observer will react to this item type only." ,
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"block.create.pulse_repeater.tooltip" : "PULSE REPEATER" ,
"block.create.pulse_repeater.tooltip.summary" : "A simple circuit for cutting passing redstone signals to a length of _1_ _tick._" ,
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"block.create.flexpeater.tooltip" : "FLEX REPEATER" ,
"block.create.flexpeater.tooltip.summary" : "An advanced _Redstone_ _Repeater_ with a _configurable_ _Delay_ up to 30 Minutes." ,
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"itemGroup.create" : "Create"
}