Even more AT culling

This commit is contained in:
Jozsef 2021-06-30 15:50:23 -07:00
parent 9561265c3b
commit 04733e3d2d

View File

@ -1,13 +1,7 @@
# Lightmap information for instanced rendering
public net.minecraft.client.renderer.LightTexture field_205112_c #resourceLocation
# Don't jitter when game is paused
public net.minecraft.client.Minecraft field_193996_ah #renderPartialTicksPaused
# Functions needed to setup a projection matrix
public net.minecraft.client.renderer.GameRenderer field_78529_t #rendererUpdateCount
public net.minecraft.client.renderer.GameRenderer func_228380_a_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V #bobViewWhenHurt
public net.minecraft.client.renderer.GameRenderer func_228383_b_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V #bobView
# Expose fog state for use in flywheel shaders
public com.mojang.blaze3d.platform.GlStateManager$FogState
public com.mojang.blaze3d.platform.GlStateManager field_225663_h_ #FOG