mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-11-10 12:34:11 +01:00
Plans yet to crumble
- Rename Engine#delete -> #invalidate per pepper's TODO. - Plans - Remove thenMap and andMap from Plan API. - Add builder for MapContextPlan for better composition. - Add IfElsePlan and Builder to "fork" on a condition. - VisualizationManagerImpl no longer rolls a special Plan class and instead uses a plan composition chain. - Crumbling - Not implemented yet!! But the skeleton is taking shape. - Remove LevelRendererAccessor, and instead directly pass the map of destructionProgress to the VisualizationManagerImpl when it's time to render crumbling instances. - Give Instances a Handle getter. - Add way to get a block entity visual at a given position. - Add Engine#renderCrumblingInstance stub.
This commit is contained in:
parent
e5cda8944e
commit
055ac161d8
@ -2,6 +2,7 @@ package com.jozufozu.flywheel.api.backend;
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import com.jozufozu.flywheel.api.event.RenderContext;
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import com.jozufozu.flywheel.api.event.RenderStage;
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import com.jozufozu.flywheel.api.instance.Instance;
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import com.jozufozu.flywheel.api.instance.InstancerProvider;
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import com.jozufozu.flywheel.api.task.Plan;
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import com.jozufozu.flywheel.api.task.TaskExecutor;
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@ -14,6 +15,8 @@ public interface Engine extends InstancerProvider {
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void renderStage(TaskExecutor executor, RenderContext context, RenderStage stage);
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void renderCrumblingInstance(TaskExecutor taskExecutor, RenderContext context, Instance instance, int progress);
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/**
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* Maintain the render origin to be within a certain distance from the camera in all directions,
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* preventing floating point precision issues at high coordinates.
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@ -24,7 +27,5 @@ public interface Engine extends InstancerProvider {
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Vec3i renderOrigin();
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// TODO: "delete" implies that the object cannot be used afterwards, but all current implementations
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// support the "invalidate" contract as well, meaning they can be reused after this call. Rename?
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void delete();
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void invalidate();
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}
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@ -2,4 +2,6 @@ package com.jozufozu.flywheel.api.instance;
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public interface Instance {
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InstanceType<?> type();
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InstanceHandle handle();
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}
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@ -33,16 +33,6 @@ public interface Plan<C> {
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*/
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Plan<C> then(Plan<C> plan);
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/**
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* Create a new plan that executes this plan, then transforms the context to execute the given plan.
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*
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* @param map A function that transforms the plan context.
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* @param plan The plan to execute after this plan with the transformed context.
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* @param <D> The type of the transformed context.
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* @return The composed plan.
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*/
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<D> Plan<C> thenMap(Function<C, D> map, Plan<D> plan);
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/**
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* Create a new plan that executes this plan and the given plan in parallel.
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*
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@ -51,16 +41,6 @@ public interface Plan<C> {
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*/
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Plan<C> and(Plan<C> plan);
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/**
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* Create a new plan that executes this plan and the given plan in parallel.
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*
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* @param map A function that transforms the plan context.
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* @param plan The plan to execute in parallel with this plan than accepts the transformed context.
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* @param <D> The type of the transformed context.
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* @return The composed plan.
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*/
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<D> Plan<C> andMap(Function<C, D> map, Plan<D> plan);
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/**
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* If possible, create a new plan that accomplishes everything
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* this plan does but with a simpler execution schedule.
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@ -3,7 +3,7 @@ package com.jozufozu.flywheel.backend.engine;
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import com.jozufozu.flywheel.api.instance.InstanceHandle;
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public class InstanceHandleImpl implements InstanceHandle {
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private final AbstractInstancer<?> instancer;
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public final AbstractInstancer<?> instancer;
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private int index;
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public InstanceHandleImpl(AbstractInstancer<?> instancer, int index) {
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@ -93,13 +93,18 @@ public class BatchingEngine extends AbstractEngine implements SimplyComposedPlan
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drawTracker.draw(stage);
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}
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@Override
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public void renderCrumblingInstance(TaskExecutor taskExecutor, RenderContext context, Instance instance, int progress) {
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// TODO: implement
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}
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@Override
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protected void onRenderOriginChanged() {
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initializedInstancers.forEach(BatchedInstancer::clear);
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}
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@Override
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public void delete() {
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public void invalidate() {
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instancers.clear();
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meshPools.values()
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@ -68,6 +68,11 @@ public class IndirectEngine extends AbstractEngine {
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}
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}
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@Override
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public void renderCrumblingInstance(TaskExecutor taskExecutor, RenderContext context, Instance instance, int progress) {
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// TODO: implement
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}
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private void setup() {
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GlTextureUnit.T2.makeActive();
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Minecraft.getInstance().gameRenderer.lightTexture().turnOnLightLayer();
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@ -85,7 +90,7 @@ public class IndirectEngine extends AbstractEngine {
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}
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@Override
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public void delete() {
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public void invalidate() {
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drawManager.invalidate();
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}
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}
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@ -75,6 +75,11 @@ public class InstancingEngine extends AbstractEngine {
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}
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}
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@Override
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public void renderCrumblingInstance(TaskExecutor taskExecutor, RenderContext context, Instance instance, int progress) {
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// TODO: implement
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}
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private void setup() {
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GlTextureUnit.T2.makeActive();
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Minecraft.getInstance().gameRenderer.lightTexture().turnOnLightLayer();
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@ -97,7 +102,7 @@ public class InstancingEngine extends AbstractEngine {
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continue;
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}
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setup(shader);
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setup(shader, context);
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shader.material().setup();
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@ -109,7 +114,7 @@ public class InstancingEngine extends AbstractEngine {
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}
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}
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private void setup(ShaderState desc) {
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private void setup(ShaderState desc, Context context) {
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var material = desc.material();
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var vertexType = desc.vertexType();
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var instanceType = desc.instanceType();
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@ -130,7 +135,7 @@ public class InstancingEngine extends AbstractEngine {
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}
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@Override
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public void delete() {
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public void invalidate() {
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drawManager.invalidate();
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}
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}
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@ -10,7 +10,7 @@ import net.minecraft.core.Vec3i;
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public record FrameContext(double cameraX, double cameraY, double cameraZ, FrustumIntersection frustum, float partialTick) {
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@NotNull
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public static FrameContext create(RenderContext context, Vec3i renderOrigin, float partialTick) {
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public static FrameContext create(RenderContext context, Vec3i renderOrigin) {
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var cameraPos = context.camera()
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.getPosition();
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double cameraX = cameraPos.x;
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@ -21,6 +21,6 @@ public record FrameContext(double cameraX, double cameraY, double cameraZ, Frust
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viewProjection.translate((float) (renderOrigin.getX() - cameraX), (float) (renderOrigin.getY() - cameraY), (float) (renderOrigin.getZ() - cameraZ));
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FrustumIntersection frustum = new FrustumIntersection(viewProjection);
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return new FrameContext(cameraX, cameraY, cameraZ, frustum, partialTick);
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return new FrameContext(cameraX, cameraY, cameraZ, frustum, context.partialTick());
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}
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}
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@ -1,11 +1,14 @@
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package com.jozufozu.flywheel.impl.visualization;
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import java.util.SortedSet;
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import org.jetbrains.annotations.Nullable;
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import com.jozufozu.flywheel.api.backend.BackendManager;
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import com.jozufozu.flywheel.api.backend.Engine;
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import com.jozufozu.flywheel.api.event.RenderContext;
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import com.jozufozu.flywheel.api.event.RenderStage;
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import com.jozufozu.flywheel.api.instance.Instance;
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import com.jozufozu.flywheel.api.task.Plan;
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import com.jozufozu.flywheel.api.task.TaskExecutor;
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import com.jozufozu.flywheel.api.visual.DynamicVisual;
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@ -20,15 +23,17 @@ import com.jozufozu.flywheel.impl.visualization.manager.BlockEntityVisualManager
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import com.jozufozu.flywheel.impl.visualization.manager.EffectVisualManager;
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import com.jozufozu.flywheel.impl.visualization.manager.EntityVisualManager;
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import com.jozufozu.flywheel.lib.task.Flag;
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import com.jozufozu.flywheel.lib.task.MapContextPlan;
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import com.jozufozu.flywheel.lib.task.NamedFlag;
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import com.jozufozu.flywheel.lib.task.NestedPlan;
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import com.jozufozu.flywheel.lib.task.RaisePlan;
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import com.jozufozu.flywheel.lib.task.SimplyComposedPlan;
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import com.jozufozu.flywheel.lib.task.IfElsePlan;
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import com.jozufozu.flywheel.lib.util.LevelAttached;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.core.Vec3i;
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import net.minecraft.server.level.BlockDestructionProgress;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.block.entity.BlockEntity;
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@ -50,7 +55,8 @@ public class VisualizationManagerImpl implements VisualizationManager {
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private final Plan<RenderContext> framePlan;
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private final Flag tickFlag = new NamedFlag("tick");
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private final Flag frameFlag = new NamedFlag("frame");
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private final Flag frameVisualsFlag = new NamedFlag("frameVisualUpdates");
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private final Flag frameFlag = new NamedFlag("frameComplete");
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private VisualizationManagerImpl(LevelAccessor level) {
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engine = BackendManager.getBackend()
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@ -66,7 +72,21 @@ public class VisualizationManagerImpl implements VisualizationManager {
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.and(effects.createTickPlan())
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.then(RaisePlan.raise(tickFlag))
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.simplify();
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framePlan = new FramePlan().then(RaisePlan.raise(frameFlag));
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framePlan = IfElsePlan.on((RenderContext ctx) -> engine.updateRenderOrigin(ctx.camera()))
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.ifTrue(MapContextPlan.map(RenderContext::partialTick)
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.to(blockEntities.createRecreationPlan()
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.and(entities.createRecreationPlan())
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.and(effects.createRecreationPlan())))
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.ifFalse(MapContextPlan.map((RenderContext ctx) -> FrameContext.create(ctx, engine.renderOrigin()))
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.to(blockEntities.createFramePlan()
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.and(entities.createFramePlan())
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.and(effects.createFramePlan())))
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.plan()
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.then(RaisePlan.raise(frameVisualsFlag))
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.then(engine.createFramePlan())
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.then(RaisePlan.raise(frameFlag))
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.simplify();
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}
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public static boolean supportsVisualization(@Nullable LevelAccessor level) {
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@ -171,6 +191,8 @@ public class VisualizationManagerImpl implements VisualizationManager {
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// Note we don't lower here because many frames may happen per tick.
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taskExecutor.syncUntil(tickFlag::isRaised);
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frameVisualsFlag.lower();
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frameFlag.lower();
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framePlan.execute(taskExecutor, context);
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}
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@ -181,6 +203,41 @@ public class VisualizationManagerImpl implements VisualizationManager {
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engine.renderStage(taskExecutor, context, stage);
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}
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public void renderCrumbling(RenderContext context, Long2ObjectMap<SortedSet<BlockDestructionProgress>> destructionProgress) {
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taskExecutor.syncUntil(frameVisualsFlag::isRaised);
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for (var entry : destructionProgress.long2ObjectEntrySet()) {
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var set = entry.getValue();
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if (set == null || set.isEmpty()) {
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// Nothing to do if there's no crumbling.
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continue;
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}
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var visual = blockEntities.visualAtPos(entry.getLongKey());
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if (visual == null) {
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// The block doesn't have a visual, this is probably the common case.
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continue;
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}
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var instanceList = visual.getCrumblingInstances();
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if (instanceList.isEmpty()) {
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// The visual doesn't want to render anything crumbling.
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continue;
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}
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// now for the fun part
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int progress = set.last()
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.getProgress();
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for (Instance instance : instanceList) {
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engine.renderCrumblingInstance(taskExecutor, context, instance, progress);
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}
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}
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}
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/**
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* Free all acquired resources and delete this manager.
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*/
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@ -192,29 +249,6 @@ public class VisualizationManagerImpl implements VisualizationManager {
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blockEntities.invalidate();
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entities.invalidate();
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effects.invalidate();
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engine.delete();
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}
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private class FramePlan implements SimplyComposedPlan<RenderContext> {
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private final Plan<Float> recreationPlan = NestedPlan.of(blockEntities.createRecreationPlan(), entities.createRecreationPlan(), effects.createRecreationPlan());
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private final Plan<FrameContext> normalPlan = blockEntities.createFramePlan()
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.and(entities.createFramePlan())
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.and(effects.createFramePlan());
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private final Plan<RenderContext> enginePlan = engine.createFramePlan();
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@Override
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public void execute(TaskExecutor taskExecutor, RenderContext context, Runnable onCompletion) {
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Runnable then = () -> enginePlan.execute(taskExecutor, context, onCompletion);
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float partialTick = context.partialTick();
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if (engine.updateRenderOrigin(context.camera())) {
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recreationPlan.execute(taskExecutor, partialTick, then);
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} else {
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var frameContext = FrameContext.create(context, engine.renderOrigin(), partialTick);
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normalPlan.execute(taskExecutor, frameContext, then);
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}
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}
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engine.invalidate();
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}
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}
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@ -15,6 +15,7 @@ import com.jozufozu.flywheel.impl.visualization.ratelimit.DistanceUpdateLimiterI
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import com.jozufozu.flywheel.impl.visualization.ratelimit.NonLimiter;
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import com.jozufozu.flywheel.impl.visualization.storage.Storage;
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import com.jozufozu.flywheel.impl.visualization.storage.Transaction;
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import com.jozufozu.flywheel.lib.task.MapContextPlan;
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import com.jozufozu.flywheel.lib.task.SimplePlan;
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public abstract class AbstractVisualManager<T> implements VisualManager<T> {
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@ -88,7 +89,8 @@ public abstract class AbstractVisualManager<T> implements VisualManager<T> {
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tickLimiter.tick();
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processQueue(0);
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})
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.thenMap(this::createVisualTickContext, getStorage().getTickPlan());
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.then(MapContextPlan.map(this::createVisualTickContext)
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.to(getStorage().getTickPlan()));
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}
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public Plan<FrameContext> createFramePlan() {
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@ -96,7 +98,8 @@ public abstract class AbstractVisualManager<T> implements VisualManager<T> {
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frameLimiter.tick();
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processQueue(context.partialTick());
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})
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.thenMap(this::createVisualContext, getStorage().getFramePlan());
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.then(MapContextPlan.map(this::createVisualContext)
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.to(getStorage().getFramePlan()));
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}
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private VisualFrameContext createVisualContext(FrameContext ctx) {
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@ -1,7 +1,5 @@
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package com.jozufozu.flywheel.impl.visualization.manager;
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import java.util.List;
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import org.jetbrains.annotations.Nullable;
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import com.jozufozu.flywheel.api.backend.Engine;
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@ -30,11 +28,8 @@ public class BlockEntityVisualManager extends AbstractVisualManager<BlockEntity>
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return storage;
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}
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public void getCrumblingVisuals(long pos, List<BlockEntityVisual<?>> visuals) {
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BlockEntityVisual<?> visual = storage.posLookup.get(pos);
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if (visual != null) {
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visuals.add(visual);
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}
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public BlockEntityVisual<?> visualAtPos(long pos) {
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return storage.posLookup.get(pos);
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}
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private static class BlockEntityStorage extends Storage<BlockEntity> {
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@ -18,6 +18,11 @@ public abstract class AbstractInstance implements Instance {
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return type;
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}
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@Override
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public InstanceHandle handle() {
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return handle;
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}
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public final void setChanged() {
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handle.setChanged();
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}
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65
src/main/java/com/jozufozu/flywheel/lib/task/IfElsePlan.java
Normal file
65
src/main/java/com/jozufozu/flywheel/lib/task/IfElsePlan.java
Normal file
@ -0,0 +1,65 @@
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package com.jozufozu.flywheel.lib.task;
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import java.util.function.Predicate;
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import com.jozufozu.flywheel.api.task.Plan;
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import com.jozufozu.flywheel.api.task.TaskExecutor;
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/**
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* Executes one plan or another, depending on a dynamically evaluated condition.
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* @param condition The condition to branch on.
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* @param onTrue The plan to execute if the condition is true.
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* @param onFalse The plan to execute if the condition is false.
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* @param <C> The type of the context object.
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*/
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public record IfElsePlan<C>(Predicate<C> condition, Plan<C> onTrue, Plan<C> onFalse) implements SimplyComposedPlan<C> {
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public static <C> Builder<C> on(Predicate<C> condition) {
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return new Builder<>(condition);
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}
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@Override
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public void execute(TaskExecutor taskExecutor, C context, Runnable onCompletion) {
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if (condition.test(context)) {
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onTrue.execute(taskExecutor, context, onCompletion);
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} else {
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onFalse.execute(taskExecutor, context, onCompletion);
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}
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}
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@Override
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public Plan<C> simplify() {
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var maybeSimplifiedTrue = onTrue.simplify();
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var maybeSimplifiedFalse = onFalse.simplify();
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if (maybeSimplifiedTrue instanceof UnitPlan && maybeSimplifiedFalse instanceof UnitPlan) {
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// The condition may have side effects that still need to be evaluated.
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return SimplePlan.of(condition::test);
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}
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return new IfElsePlan<>(condition, maybeSimplifiedTrue, maybeSimplifiedFalse);
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}
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public static class Builder<C> {
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private final Predicate<C> condition;
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private Plan<C> onTrue = UnitPlan.of();
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private Plan<C> onFalse = UnitPlan.of();
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public Builder(Predicate<C> condition) {
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this.condition = condition;
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}
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public Builder<C> ifTrue(Plan<C> onTrue) {
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this.onTrue = onTrue;
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return this;
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}
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|
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public Builder<C> ifFalse(Plan<C> onFalse) {
|
||||
this.onFalse = onFalse;
|
||||
return this;
|
||||
}
|
||||
|
||||
public IfElsePlan<C> plan() {
|
||||
return new IfElsePlan<>(condition, onTrue, onFalse);
|
||||
}
|
||||
}
|
||||
}
|
@ -6,6 +6,10 @@ import com.jozufozu.flywheel.api.task.Plan;
|
||||
import com.jozufozu.flywheel.api.task.TaskExecutor;
|
||||
|
||||
public record MapContextPlan<C, D>(Function<C, D> map, Plan<D> plan) implements SimplyComposedPlan<C> {
|
||||
public static <C, D> Builder<C, D> map(Function<C, D> map) {
|
||||
return new Builder<>(map);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(TaskExecutor taskExecutor, C context, Runnable onCompletion) {
|
||||
D newContext = map.apply(context);
|
||||
@ -22,4 +26,20 @@ public record MapContextPlan<C, D>(Function<C, D> map, Plan<D> plan) implements
|
||||
|
||||
return new MapContextPlan<>(map, maybeSimplified);
|
||||
}
|
||||
|
||||
public static class Builder<C, D> {
|
||||
private final Function<C, D> map;
|
||||
|
||||
public Builder(Function<C, D> map) {
|
||||
this.map = map;
|
||||
}
|
||||
|
||||
public MapContextPlan<C, D> to(Plan<D> plan) {
|
||||
return new MapContextPlan<>(map, plan);
|
||||
}
|
||||
|
||||
public MapContextPlan<C, D> plan() {
|
||||
return new MapContextPlan<>(map, UnitPlan.of());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,21 +10,11 @@ public interface SimplyComposedPlan<C> extends Plan<C> {
|
||||
return new BarrierPlan<>(this, plan);
|
||||
}
|
||||
|
||||
@Override
|
||||
default <D> Plan<C> thenMap(Function<C, D> map, Plan<D> plan) {
|
||||
return then(new MapContextPlan<>(map, plan));
|
||||
}
|
||||
|
||||
@Override
|
||||
default Plan<C> and(Plan<C> plan) {
|
||||
return NestedPlan.of(this, plan);
|
||||
}
|
||||
|
||||
@Override
|
||||
default <D> Plan<C> andMap(Function<C, D> map, Plan<D> plan) {
|
||||
return and(new MapContextPlan<>(map, plan));
|
||||
}
|
||||
|
||||
@Override
|
||||
default Plan<C> simplify() {
|
||||
return this;
|
||||
|
@ -26,21 +26,11 @@ public class UnitPlan<C> implements Plan<C> {
|
||||
return plan;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <D> Plan<C> thenMap(Function<C, D> map, Plan<D> plan) {
|
||||
return new MapContextPlan<>(map, plan);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Plan<C> and(Plan<C> plan) {
|
||||
return plan;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <D> Plan<C> andMap(Function<C, D> map, Plan<D> plan) {
|
||||
return new MapContextPlan<>(map, plan);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Plan<C> simplify() {
|
||||
return this;
|
||||
|
@ -1,16 +0,0 @@
|
||||
package com.jozufozu.flywheel.mixin;
|
||||
|
||||
import java.util.SortedSet;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.server.level.BlockDestructionProgress;
|
||||
|
||||
@Mixin(LevelRenderer.class)
|
||||
public interface LevelRendererAccessor {
|
||||
@Accessor("destructionProgress")
|
||||
Long2ObjectMap<SortedSet<BlockDestructionProgress>> flywheel$getDestructionProgress();
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
package com.jozufozu.flywheel.mixin;
|
||||
|
||||
import java.util.SortedSet;
|
||||
|
||||
import org.joml.Matrix4f;
|
||||
import org.objectweb.asm.Opcodes;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
@ -16,14 +18,17 @@ import com.jozufozu.flywheel.api.event.ReloadRenderersEvent;
|
||||
import com.jozufozu.flywheel.api.event.RenderContext;
|
||||
import com.jozufozu.flywheel.api.event.RenderStage;
|
||||
import com.jozufozu.flywheel.api.event.RenderStageEvent;
|
||||
import com.jozufozu.flywheel.impl.visualization.VisualizationManagerImpl;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
|
||||
import net.minecraft.client.Camera;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.client.renderer.LightTexture;
|
||||
import net.minecraft.client.renderer.RenderBuffers;
|
||||
import net.minecraft.server.level.BlockDestructionProgress;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
||||
@Mixin(value = LevelRenderer.class, priority = 1001) // Higher priority to go after Sodium
|
||||
@ -35,6 +40,10 @@ public class LevelRendererMixin {
|
||||
@Final
|
||||
private RenderBuffers renderBuffers;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private Long2ObjectMap<SortedSet<BlockDestructionProgress>> destructionProgress;
|
||||
|
||||
@Unique
|
||||
private RenderContext flywheel$renderContext;
|
||||
|
||||
@ -142,4 +151,12 @@ public class LevelRendererMixin {
|
||||
private void flywheel$onStage$afterWeather(CallbackInfo ci) {
|
||||
flywheel$dispatch(RenderStage.AFTER_WEATHER);
|
||||
}
|
||||
|
||||
@Inject(method = "renderLevel", at = @At(value = "INVOKE_STRING", target = "Lnet/minecraft/util/profiling/ProfilerFiller;popPush(Ljava/lang/String;)V", args = "ldc=destroyProgress"))
|
||||
private void flywheel$crumbling(CallbackInfo ci) {
|
||||
var vm = VisualizationManagerImpl.get(level);
|
||||
if (vm != null) {
|
||||
vm.renderCrumbling(flywheel$renderContext, destructionProgress);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,6 @@
|
||||
"EntityTypeMixin",
|
||||
"FogUpdateMixin",
|
||||
"GlStateManagerMixin",
|
||||
"LevelRendererAccessor",
|
||||
"LevelRendererMixin",
|
||||
"LightUpdateMixin",
|
||||
"RenderTypeMixin",
|
||||
|
Loading…
Reference in New Issue
Block a user