Oh god the line endings

- Isolate AllBlockPartials to PartialModel
 - Further cleanup to PartialBufferer
This commit is contained in:
JozsefA 2021-04-29 14:03:52 -07:00
parent 446b24f1cf
commit 063e98983f
59 changed files with 234 additions and 199 deletions

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@ -1,27 +1,20 @@
package com.simibubi.create; package com.simibubi.create;
import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.List;
import java.util.Map; import java.util.Map;
import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour.AttachmentTypes; import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel; import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Iterate; import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.ModelLoader;
public class AllBlockPartials { public class AllBlockPartials {
private static final List<AllBlockPartials> all = new ArrayList<>(); public static final PartialModel SCHEMATICANNON_CONNECTOR = get("schematicannon/connector"),
public static final AllBlockPartials SCHEMATICANNON_CONNECTOR = get("schematicannon/connector"),
SCHEMATICANNON_PIPE = get("schematicannon/pipe"), SCHEMATICANNON_PIPE = get("schematicannon/pipe"),
SHAFTLESS_COGWHEEL = get("cogwheel_shaftless"), SHAFT_HALF = get("shaft_half"), SHAFTLESS_COGWHEEL = get("cogwheel_shaftless"), SHAFT_HALF = get("shaft_half"),
@ -112,69 +105,40 @@ public class AllBlockPartials {
; ;
public static final Map<AttachmentTypes, Map<Direction, AllBlockPartials>> PIPE_ATTACHMENTS = map(); public static final Map<FluidTransportBehaviour.AttachmentTypes, Map<Direction, PartialModel>> PIPE_ATTACHMENTS = new HashMap<>();
public static final Map<HeatLevel, AllBlockPartials> BLAZES = map(); public static final Map<BlazeBurnerBlock.HeatLevel, PartialModel> BLAZES = new HashMap<>();
static { static {
populateMaps(); populateMaps();
} }
; static void populateMaps() {
for (FluidTransportBehaviour.AttachmentTypes type : FluidTransportBehaviour.AttachmentTypes.values()) {
private ResourceLocation modelLocation;
private IBakedModel bakedModel;
private AllBlockPartials() {}
private static void populateMaps() {
for (AttachmentTypes type : AttachmentTypes.values()) {
if (!type.hasModel()) if (!type.hasModel())
continue; continue;
Map<Direction, AllBlockPartials> map = map(); Map<Direction, PartialModel> map = new HashMap<>();
for (Direction d : Iterate.directions) { for (Direction d : Iterate.directions) {
String asId = Lang.asId(type.name()); String asId = Lang.asId(type.name());
map.put(d, get("fluid_pipe/" + asId + "/" + Lang.asId(d.getString()))); map.put(d, get("fluid_pipe/" + asId + "/" + Lang.asId(d.getString())));
} }
PIPE_ATTACHMENTS.put(type, map); PIPE_ATTACHMENTS.put(type, map);
} }
for (HeatLevel heat : HeatLevel.values()) { for (BlazeBurnerBlock.HeatLevel heat : BlazeBurnerBlock.HeatLevel.values()) {
if (heat == HeatLevel.NONE) if (heat == BlazeBurnerBlock.HeatLevel.NONE)
continue; continue;
BLAZES.put(heat, get("blaze_burner/blaze/" + heat.getString())); BLAZES.put(heat, get("blaze_burner/blaze/" + heat.getString()));
} }
} }
private static <T, U> Map<T, U> map() { private static PartialModel getEntity(String path) {
return new HashMap<>(); return new PartialModel(new ResourceLocation(Create.ID, "entity/" + path));
} }
private static AllBlockPartials getEntity(String path) { private static PartialModel get(String path) {
AllBlockPartials partials = new AllBlockPartials(); return new PartialModel(new ResourceLocation(Create.ID, "block/" + path));
partials.modelLocation = new ResourceLocation(Create.ID, "entity/" + path);
all.add(partials);
return partials;
} }
private static AllBlockPartials get(String path) { public static void clientInit() {
AllBlockPartials partials = new AllBlockPartials(); // init static fields
partials.modelLocation = new ResourceLocation(Create.ID, "block/" + path);
all.add(partials);
return partials;
} }
public static void onModelRegistry(ModelRegistryEvent event) {
for (AllBlockPartials partial : all)
ModelLoader.addSpecialModel(partial.modelLocation);
}
public static void onModelBake(ModelBakeEvent event) {
Map<ResourceLocation, IBakedModel> modelRegistry = event.getModelRegistry();
for (AllBlockPartials partial : all)
partial.bakedModel = modelRegistry.get(partial.modelLocation);
}
public IBakedModel get() {
return bakedModel;
}
} }

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@ -27,6 +27,7 @@ import com.simibubi.create.foundation.render.KineticRenderer;
import com.simibubi.create.foundation.render.SuperByteBufferCache; import com.simibubi.create.foundation.render.SuperByteBufferCache;
import com.simibubi.create.foundation.render.backend.Backend; import com.simibubi.create.foundation.render.backend.Backend;
import com.simibubi.create.foundation.render.backend.OptifineHandler; import com.simibubi.create.foundation.render.backend.OptifineHandler;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer; import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
import com.simibubi.create.foundation.utility.WorldAttached; import com.simibubi.create.foundation.utility.WorldAttached;
import com.simibubi.create.foundation.utility.ghost.GhostBlocks; import com.simibubi.create.foundation.utility.ghost.GhostBlocks;
@ -115,6 +116,8 @@ public class CreateClient {
.getResourceManager(); .getResourceManager();
if (resourceManager instanceof IReloadableResourceManager) if (resourceManager instanceof IReloadableResourceManager)
((IReloadableResourceManager) resourceManager).addReloadListener(new ResourceReloadHandler()); ((IReloadableResourceManager) resourceManager).addReloadListener(new ResourceReloadHandler());
AllBlockPartials.clientInit();
} }
public static void onTextureStitch(TextureStitchEvent.Pre event) { public static void onTextureStitch(TextureStitchEvent.Pre event) {
@ -128,7 +131,7 @@ public class CreateClient {
public static void onModelBake(ModelBakeEvent event) { public static void onModelBake(ModelBakeEvent event) {
Map<ResourceLocation, IBakedModel> modelRegistry = event.getModelRegistry(); Map<ResourceLocation, IBakedModel> modelRegistry = event.getModelRegistry();
AllBlockPartials.onModelBake(event); PartialModel.onModelBake(event);
getCustomBlockModels() getCustomBlockModels()
.foreach((block, modelFunc) -> swapModels(modelRegistry, getAllBlockStateModelLocations(block), modelFunc)); .foreach((block, modelFunc) -> swapModels(modelRegistry, getAllBlockStateModelLocations(block), modelFunc));
@ -141,7 +144,7 @@ public class CreateClient {
} }
public static void onModelRegistry(ModelRegistryEvent event) { public static void onModelRegistry(ModelRegistryEvent event) {
AllBlockPartials.onModelRegistry(event); PartialModel.onModelRegistry(event);
getCustomRenderedItems().foreach((item, modelFunc) -> modelFunc.apply(null) getCustomRenderedItems().foreach((item, modelFunc) -> modelFunc.apply(null)
.getModelLocations() .getModelLocations()

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@ -5,6 +5,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks; import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel; import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
import com.simibubi.create.foundation.gui.GuiGameElement; import com.simibubi.create.foundation.gui.GuiGameElement;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import mezz.jei.api.gui.drawable.IDrawable; import mezz.jei.api.gui.drawable.IDrawable;
import net.minecraft.util.math.vector.Vector3f; import net.minecraft.util.math.vector.Vector3f;
@ -30,7 +31,7 @@ public class AnimatedBlazeBurner implements IDrawable {
.scale(scale) .scale(scale)
.render(matrixStack); .render(matrixStack);
AllBlockPartials blaze = AllBlockPartials.BLAZES.get(heatLevel); PartialModel blaze = AllBlockPartials.BLAZES.get(heatLevel);
GuiGameElement.of(blaze) GuiGameElement.of(blaze)
.atLocal(1, 1.65, 1) .atLocal(1, 1.65, 1)
.rotate(0, 180, 0) .rotate(0, 180, 0)

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@ -2,6 +2,7 @@ package com.simibubi.create.compat.jei.category.animations;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks; import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AnimationTickHolder; import com.simibubi.create.foundation.utility.AnimationTickHolder;
import mezz.jei.api.gui.drawable.IDrawable; import mezz.jei.api.gui.drawable.IDrawable;
@ -19,7 +20,7 @@ public abstract class AnimatedKinetics implements IDrawable {
return AllBlocks.SHAFT.getDefaultState().with(BlockStateProperties.AXIS, axis); return AllBlocks.SHAFT.getDefaultState().with(BlockStateProperties.AXIS, axis);
} }
protected AllBlockPartials cogwheel() { protected PartialModel cogwheel() {
return AllBlockPartials.SHAFTLESS_COGWHEEL; return AllBlockPartials.SHAFTLESS_COGWHEEL;
} }

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@ -26,7 +26,7 @@ public class DrillRenderer extends KineticTileEntityRenderer {
@Override @Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) { protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.DRILL_HEAD, te.getBlockState()); return PartialBufferer.getFacing(AllBlockPartials.DRILL_HEAD, te.getBlockState());
} }
public static void renderInContraption(MovementContext context, MatrixStack ms, MatrixStack msLocal, public static void renderInContraption(MovementContext context, MatrixStack ms, MatrixStack msLocal,

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@ -10,6 +10,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Mov
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher; import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder; import com.simibubi.create.foundation.utility.AnimationTickHolder;
@ -110,7 +111,7 @@ public class PortableStorageInterfaceRenderer extends SafeTileEntityRenderer<Por
return psi; return psi;
} }
static AllBlockPartials getMiddleForState(BlockState state, boolean lit) { static PartialModel getMiddleForState(BlockState state, boolean lit) {
if (AllBlocks.PORTABLE_FLUID_INTERFACE.has(state)) if (AllBlocks.PORTABLE_FLUID_INTERFACE.has(state))
return lit ? AllBlockPartials.PORTABLE_FLUID_INTERFACE_MIDDLE_POWERED return lit ? AllBlockPartials.PORTABLE_FLUID_INTERFACE_MIDDLE_POWERED
: AllBlockPartials.PORTABLE_FLUID_INTERFACE_MIDDLE; : AllBlockPartials.PORTABLE_FLUID_INTERFACE_MIDDLE;
@ -118,7 +119,7 @@ public class PortableStorageInterfaceRenderer extends SafeTileEntityRenderer<Por
: AllBlockPartials.PORTABLE_STORAGE_INTERFACE_MIDDLE; : AllBlockPartials.PORTABLE_STORAGE_INTERFACE_MIDDLE;
} }
static AllBlockPartials getTopForState(BlockState state) { static PartialModel getTopForState(BlockState state) {
if (AllBlocks.PORTABLE_FLUID_INTERFACE.has(state)) if (AllBlocks.PORTABLE_FLUID_INTERFACE.has(state))
return AllBlockPartials.PORTABLE_FLUID_INTERFACE_TOP; return AllBlockPartials.PORTABLE_FLUID_INTERFACE_TOP;
return AllBlockPartials.PORTABLE_STORAGE_INTERFACE_TOP; return AllBlockPartials.PORTABLE_STORAGE_INTERFACE_TOP;

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@ -8,6 +8,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.content.contraptions.components.clock.CuckooClockTileEntity.Animation; import com.simibubi.create.content.contraptions.components.clock.CuckooClockTileEntity.Animation;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
@ -79,9 +80,9 @@ public class CuckooClockRenderer extends KineticTileEntityRenderer {
// Figure // Figure
if (clock.animationType != Animation.NONE) { if (clock.animationType != Animation.NONE) {
offset = -(angle / 135) * 1 / 2f + 10 / 16f; offset = -(angle / 135) * 1 / 2f + 10 / 16f;
AllBlockPartials allBlockPartials = (clock.animationType == Animation.PIG ? AllBlockPartials.CUCKOO_PIG : AllBlockPartials.CUCKOO_CREEPER); PartialModel partialModel = (clock.animationType == Animation.PIG ? AllBlockPartials.CUCKOO_PIG : AllBlockPartials.CUCKOO_CREEPER);
SuperByteBuffer figure = SuperByteBuffer figure =
PartialBufferer.get(allBlockPartials, blockState); PartialBufferer.get(partialModel, blockState);
figure.rotateCentered(Direction.UP, AngleHelper.rad(AngleHelper.horizontalAngle(direction.rotateYCCW()))); figure.rotateCentered(Direction.UP, AngleHelper.rad(AngleHelper.horizontalAngle(direction.rotateYCCW())));
figure.translate(offset, 0, 0); figure.translate(offset, 0, 0);
figure.light(packedLightmapCoords) figure.light(packedLightmapCoords)
@ -95,8 +96,8 @@ public class CuckooClockRenderer extends KineticTileEntityRenderer {
return transform(AllBlockPartials.SHAFT_HALF, te); return transform(AllBlockPartials.SHAFT_HALF, te);
} }
private SuperByteBuffer transform(AllBlockPartials partial, KineticTileEntity te) { private SuperByteBuffer transform(PartialModel partial, KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(partial, te.getBlockState(), te.getBlockState() return PartialBufferer.getFacing(partial, te.getBlockState(), te.getBlockState()
.get(CuckooClockBlock.HORIZONTAL_FACING) .get(CuckooClockBlock.HORIZONTAL_FACING)
.getOpposite()); .getOpposite());
} }

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@ -12,6 +12,7 @@ import com.simibubi.create.content.contraptions.components.crafter.RecipeGridHan
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder; import com.simibubi.create.foundation.utility.AnimationTickHolder;
@ -194,7 +195,7 @@ public class MechanicalCrafterRenderer extends SafeTileEntityRenderer<Mechanical
} }
private SuperByteBuffer renderAndTransform(MechanicalCrafterTileEntity te, AllBlockPartials renderBlock, private SuperByteBuffer renderAndTransform(MechanicalCrafterTileEntity te, PartialModel renderBlock,
BlockState crafterState, BlockPos pos) { BlockState crafterState, BlockPos pos) {
SuperByteBuffer buffer = PartialBufferer.get(renderBlock, crafterState); SuperByteBuffer buffer = PartialBufferer.get(renderBlock, crafterState);
float xRot = crafterState.get(MechanicalCrafterBlock.POINTING) float xRot = crafterState.get(MechanicalCrafterBlock.POINTING)

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@ -6,6 +6,7 @@ import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock; import com.simibubi.create.content.contraptions.base.DirectionalKineticBlock;
import com.simibubi.create.foundation.block.ITE; import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.config.AllConfigs; import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType; import net.minecraft.block.BlockRenderType;
@ -40,7 +41,7 @@ public class HandCrankBlock extends DirectionalKineticBlock implements ITE<HandC
} }
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public AllBlockPartials getRenderedHandle() { public PartialModel getRenderedHandle() {
return AllBlockPartials.HAND_CRANK_HANDLE; return AllBlockPartials.HAND_CRANK_HANDLE;
} }

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@ -1,9 +1,9 @@
package com.simibubi.create.content.contraptions.components.crank; package com.simibubi.create.content.contraptions.components.crank;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.SingleRotatingInstance; import com.simibubi.create.content.contraptions.base.SingleRotatingInstance;
import com.simibubi.create.foundation.render.backend.core.ModelData; import com.simibubi.create.foundation.render.backend.core.ModelData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance; import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance;
import com.simibubi.create.foundation.render.backend.instancing.InstancedModel; import com.simibubi.create.foundation.render.backend.instancing.InstancedModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer; import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
@ -25,7 +25,7 @@ public class HandCrankInstance extends SingleRotatingInstance implements IDynami
this.tile = tile; this.tile = tile;
Block block = blockState.getBlock(); Block block = blockState.getBlock();
AllBlockPartials renderedHandle = null; PartialModel renderedHandle = null;
if (block instanceof HandCrankBlock) if (block instanceof HandCrankBlock)
renderedHandle = ((HandCrankBlock) block).getRenderedHandle(); renderedHandle = ((HandCrankBlock) block).getRenderedHandle();
if (renderedHandle == null) if (renderedHandle == null)

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@ -3,12 +3,12 @@ package com.simibubi.create.content.contraptions.components.crank;
import static net.minecraft.state.properties.BlockStateProperties.FACING; import static net.minecraft.state.properties.BlockStateProperties.FACING;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer; import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
@ -32,14 +32,14 @@ public class HandCrankRenderer extends KineticTileEntityRenderer {
BlockState state = te.getBlockState(); BlockState state = te.getBlockState();
Block block = state.getBlock(); Block block = state.getBlock();
AllBlockPartials renderedHandle = null; PartialModel renderedHandle = null;
if (block instanceof HandCrankBlock) if (block instanceof HandCrankBlock)
renderedHandle = ((HandCrankBlock) block).getRenderedHandle(); renderedHandle = ((HandCrankBlock) block).getRenderedHandle();
if (renderedHandle == null) if (renderedHandle == null)
return; return;
Direction facing = state.get(FACING); Direction facing = state.get(FACING);
SuperByteBuffer handle = PartialBufferer.getDirectionalSouth(renderedHandle, state, facing.getOpposite()); SuperByteBuffer handle = PartialBufferer.getFacing(renderedHandle, state, facing.getOpposite());
HandCrankTileEntity crank = (HandCrankTileEntity) te; HandCrankTileEntity crank = (HandCrankTileEntity) te;
kineticRotationTransform(handle, te, facing.getAxis(), kineticRotationTransform(handle, te, facing.getAxis(),
(crank.independentAngle + partialTicks * crank.chasingVelocity) / 360, light); (crank.independentAngle + partialTicks * crank.chasingVelocity) / 360, light);

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@ -2,8 +2,8 @@ package com.simibubi.create.content.contraptions.components.crank;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks; import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.DyeHelper; import com.simibubi.create.foundation.utility.DyeHelper;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
@ -68,7 +68,7 @@ public class ValveHandleBlock extends HandCrankBlock {
@Override @Override
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public AllBlockPartials getRenderedHandle() { public PartialModel getRenderedHandle() {
return null; return null;
} }

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@ -14,6 +14,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.ren
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionKineticRenderer; import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionKineticRenderer;
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionProgram; import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionProgram;
import com.simibubi.create.foundation.render.backend.core.ModelData; import com.simibubi.create.foundation.render.backend.core.ModelData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedModel; import com.simibubi.create.foundation.render.backend.instancing.InstancedModel;
import com.simibubi.create.foundation.render.backend.instancing.RenderMaterial; import com.simibubi.create.foundation.render.backend.instancing.RenderMaterial;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
@ -48,7 +49,7 @@ public class DeployerActorInstance extends ActorInstance {
BlockState state = context.state; BlockState state = context.state;
DeployerTileEntity.Mode mode = NBTHelper.readEnum(context.tileData, "Mode", DeployerTileEntity.Mode.class); DeployerTileEntity.Mode mode = NBTHelper.readEnum(context.tileData, "Mode", DeployerTileEntity.Mode.class);
AllBlockPartials handPose = DeployerRenderer.getHandPose(mode); PartialModel handPose = DeployerRenderer.getHandPose(mode);
stationaryTimer = context.data.contains("StationaryTimer"); stationaryTimer = context.data.contains("StationaryTimer");
facing = state.get(FACING); facing = state.get(FACING);

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@ -7,6 +7,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.relays.encased.ShaftInstance; import com.simibubi.create.content.contraptions.relays.encased.ShaftInstance;
import com.simibubi.create.foundation.render.backend.core.OrientedData; import com.simibubi.create.foundation.render.backend.core.OrientedData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance; import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance;
import com.simibubi.create.foundation.render.backend.instancing.ITickableInstance; import com.simibubi.create.foundation.render.backend.instancing.ITickableInstance;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer; import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
@ -31,7 +32,7 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
protected OrientedData hand; protected OrientedData hand;
AllBlockPartials currentHand; PartialModel currentHand;
float progress; float progress;
private boolean newHand = false; private boolean newHand = false;
@ -89,7 +90,7 @@ public class DeployerInstance extends ShaftInstance implements IDynamicInstance,
} }
private boolean updateHandPose() { private boolean updateHandPose() {
AllBlockPartials handPose = tile.getHandPose(); PartialModel handPose = tile.getHandPose();
if (currentHand == handPose) return false; if (currentHand == handPose) return false;
currentHand = handPose; currentHand = handPose;

View file

@ -14,6 +14,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.ren
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer; import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
@ -161,7 +162,7 @@ public class DeployerRenderer extends SafeTileEntityRenderer<DeployerTileEntity>
BlockPos pos = BlockPos.ZERO; BlockPos pos = BlockPos.ZERO;
Mode mode = NBTHelper.readEnum(context.tileData, "Mode", Mode.class); Mode mode = NBTHelper.readEnum(context.tileData, "Mode", Mode.class);
World world = context.world; World world = context.world;
AllBlockPartials handPose = getHandPose(mode); PartialModel handPose = getHandPose(mode);
SuperByteBuffer pole = PartialBufferer.get(AllBlockPartials.DEPLOYER_POLE, blockState); SuperByteBuffer pole = PartialBufferer.get(AllBlockPartials.DEPLOYER_POLE, blockState);
SuperByteBuffer hand = PartialBufferer.get(handPose, blockState); SuperByteBuffer hand = PartialBufferer.get(handPose, blockState);
@ -192,7 +193,7 @@ public class DeployerRenderer extends SafeTileEntityRenderer<DeployerTileEntity>
.renderInto(ms, builder); .renderInto(ms, builder);
} }
static AllBlockPartials getHandPose(DeployerTileEntity.Mode mode) { static PartialModel getHandPose(DeployerTileEntity.Mode mode) {
return mode == DeployerTileEntity.Mode.PUNCH ? AllBlockPartials.DEPLOYER_HAND_PUNCHING : AllBlockPartials.DEPLOYER_HAND_POINTING; return mode == DeployerTileEntity.Mode.PUNCH ? AllBlockPartials.DEPLOYER_HAND_PUNCHING : AllBlockPartials.DEPLOYER_HAND_POINTING;
} }

View file

@ -11,6 +11,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.curiosities.tools.SandPaperItem; import com.simibubi.create.content.curiosities.tools.SandPaperItem;
import com.simibubi.create.foundation.advancement.AllTriggers; import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.item.TooltipHelper; import com.simibubi.create.foundation.item.TooltipHelper;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour; import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour; import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.utility.NBTHelper; import com.simibubi.create.foundation.utility.NBTHelper;
@ -342,7 +343,7 @@ public class DeployerTileEntity extends KineticTileEntity {
sendData(); sendData();
} }
public AllBlockPartials getHandPose() { public PartialModel getHandPose() {
return mode == Mode.PUNCH ? AllBlockPartials.DEPLOYER_HAND_PUNCHING return mode == Mode.PUNCH ? AllBlockPartials.DEPLOYER_HAND_PUNCHING
: heldItem.isEmpty() ? AllBlockPartials.DEPLOYER_HAND_POINTING : AllBlockPartials.DEPLOYER_HAND_HOLDING; : heldItem.isEmpty() ? AllBlockPartials.DEPLOYER_HAND_POINTING : AllBlockPartials.DEPLOYER_HAND_HOLDING;
} }
@ -395,7 +396,7 @@ public class DeployerTileEntity extends KineticTileEntity {
float progress = 0; float progress = 0;
int timerSpeed = getTimerSpeed(); int timerSpeed = getTimerSpeed();
AllBlockPartials handPose = getHandPose(); PartialModel handPose = getHandPose();
if (state == State.EXPANDING) if (state == State.EXPANDING)
progress = 1 - (timer - partialTicks * timerSpeed) / 1000f; progress = 1 - (timer - partialTicks * timerSpeed) / 1000f;

View file

@ -38,9 +38,9 @@ public class EncasedFanRenderer extends KineticTileEntityRenderer {
int lightInFront = WorldRenderer.getLightmapCoordinates(te.getWorld(), te.getPos().offset(direction)); int lightInFront = WorldRenderer.getLightmapCoordinates(te.getWorld(), te.getPos().offset(direction));
SuperByteBuffer shaftHalf = SuperByteBuffer shaftHalf =
PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction.getOpposite()); PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction.getOpposite());
SuperByteBuffer fanInner = SuperByteBuffer fanInner =
PartialBufferer.getDirectionalSouth(AllBlockPartials.ENCASED_FAN_INNER, te.getBlockState(), direction.getOpposite()); PartialBufferer.getFacing(AllBlockPartials.ENCASED_FAN_INNER, te.getBlockState(), direction.getOpposite());
float time = AnimationTickHolder.getRenderTime(te.getWorld()); float time = AnimationTickHolder.getRenderTime(te.getWorld());
float speed = te.getSpeed() * 5; float speed = te.getSpeed() * 5;

View file

@ -72,7 +72,13 @@ public class FlywheelRenderer extends KineticTileEntityRenderer {
.renderInto(ms, vb); .renderInto(ms, vb);
} }
SuperByteBuffer wheel = PartialBufferer.getHorizontal(AllBlockPartials.FLYWHEEL, blockState.rotate(Rotation.CLOCKWISE_90)); renderFlywheel(te, ms, light, blockState, angle, vb);
}
private void renderFlywheel(KineticTileEntity te, MatrixStack ms, int light, BlockState blockState, float angle, IVertexBuilder vb) {
BlockState referenceState = blockState.rotate(Rotation.CLOCKWISE_90);
Direction facing = referenceState.get(BlockStateProperties.HORIZONTAL_FACING);
SuperByteBuffer wheel = PartialBufferer.getFacing(AllBlockPartials.FLYWHEEL, referenceState, facing);
kineticRotationTransform(wheel, te, blockState.get(HORIZONTAL_FACING) kineticRotationTransform(wheel, te, blockState.get(HORIZONTAL_FACING)
.getAxis(), AngleHelper.rad(angle), light); .getAxis(), AngleHelper.rad(angle), light);
wheel.renderInto(ms, vb); wheel.renderInto(ms, vb);
@ -80,7 +86,7 @@ public class FlywheelRenderer extends KineticTileEntityRenderer {
@Override @Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) { protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), te.getBlockState() return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), te.getBlockState()
.get(BlockStateProperties.HORIZONTAL_FACING) .get(BlockStateProperties.HORIZONTAL_FACING)
.getOpposite()); .getOpposite());
} }

View file

@ -2,8 +2,8 @@ package com.simibubi.create.content.contraptions.components.flywheel.engine;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.wrench.IWrenchable; import com.simibubi.create.content.contraptions.wrench.IWrenchable;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Iterate; import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.block.Block; import net.minecraft.block.Block;
@ -95,7 +95,7 @@ public abstract class EngineBlock extends HorizontalBlock implements IWrenchable
@Nullable @Nullable
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public abstract AllBlockPartials getFrameModel(); public abstract PartialModel getFrameModel();
protected abstract boolean isValidBaseBlock(BlockState baseBlock, IBlockReader world, BlockPos pos); protected abstract boolean isValidBaseBlock(BlockState baseBlock, IBlockReader world, BlockPos pos);

View file

@ -1,8 +1,8 @@
package com.simibubi.create.content.contraptions.components.flywheel.engine; package com.simibubi.create.content.contraptions.components.flywheel.engine;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.ModelData; import com.simibubi.create.foundation.render.backend.core.ModelData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer; import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
import com.simibubi.create.foundation.render.backend.instancing.TileEntityInstance; import com.simibubi.create.foundation.render.backend.instancing.TileEntityInstance;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
@ -25,7 +25,7 @@ public class EngineInstance extends TileEntityInstance<EngineTileEntity> {
return; return;
EngineBlock engineBlock = (EngineBlock) block; EngineBlock engineBlock = (EngineBlock) block;
AllBlockPartials frame = engineBlock.getFrameModel(); PartialModel frame = engineBlock.getFrameModel();
Direction facing = blockState.get(BlockStateProperties.HORIZONTAL_FACING); Direction facing = blockState.get(BlockStateProperties.HORIZONTAL_FACING);

View file

@ -1,9 +1,9 @@
package com.simibubi.create.content.contraptions.components.flywheel.engine; package com.simibubi.create.content.contraptions.components.flywheel.engine;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
@ -30,7 +30,7 @@ public class EngineRenderer<T extends EngineTileEntity> extends SafeTileEntityRe
.getBlock(); .getBlock();
if (block instanceof EngineBlock) { if (block instanceof EngineBlock) {
EngineBlock engineBlock = (EngineBlock) block; EngineBlock engineBlock = (EngineBlock) block;
AllBlockPartials frame = engineBlock.getFrameModel(); PartialModel frame = engineBlock.getFrameModel();
if (frame != null) { if (frame != null) {
Direction facing = te.getBlockState() Direction facing = te.getBlockState()
.get(EngineBlock.HORIZONTAL_FACING); .get(EngineBlock.HORIZONTAL_FACING);

View file

@ -5,6 +5,7 @@ import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllShapes; import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities; import com.simibubi.create.AllTileEntities;
import com.simibubi.create.foundation.block.ITE; import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.worldWrappers.WrappedWorld; import com.simibubi.create.foundation.utility.worldWrappers.WrappedWorld;
import net.minecraft.block.AbstractFurnaceBlock; import net.minecraft.block.AbstractFurnaceBlock;
@ -41,7 +42,7 @@ public class FurnaceEngineBlock extends EngineBlock implements ITE<FurnaceEngine
} }
@Override @Override
public AllBlockPartials getFrameModel() { public PartialModel getFrameModel() {
return AllBlockPartials.FURNACE_GENERATOR_FRAME; return AllBlockPartials.FURNACE_GENERATOR_FRAME;
} }

View file

@ -16,7 +16,7 @@ public class CreativeMotorRenderer extends KineticTileEntityRenderer {
@Override @Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) { protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState()); return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState());
} }
} }

View file

@ -1,5 +1,7 @@
package com.simibubi.create.content.contraptions.components.press; package com.simibubi.create.content.contraptions.components.press;
import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.base.KineticTileEntity;
@ -38,7 +40,7 @@ public class MechanicalPressRenderer extends KineticTileEntityRenderer {
int packedLightmapCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), blockState, pos); int packedLightmapCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), blockState, pos);
float renderedHeadOffset = ((MechanicalPressTileEntity) te).getRenderedHeadOffset(partialTicks); float renderedHeadOffset = ((MechanicalPressTileEntity) te).getRenderedHeadOffset(partialTicks);
SuperByteBuffer headRender = PartialBufferer.getHorizontal(AllBlockPartials.MECHANICAL_PRESS_HEAD, blockState); SuperByteBuffer headRender = PartialBufferer.getFacing(AllBlockPartials.MECHANICAL_PRESS_HEAD, blockState, blockState.get(HORIZONTAL_FACING));
headRender.translate(0, -renderedHeadOffset, 0) headRender.translate(0, -renderedHeadOffset, 0)
.light(packedLightmapCoords) .light(packedLightmapCoords)
.renderInto(ms, buffer.getBuffer(RenderType.getSolid())); .renderInto(ms, buffer.getBuffer(RenderType.getSolid()));

View file

@ -12,6 +12,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.ren
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer; import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
@ -54,7 +55,7 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
protected void renderBlade(SawTileEntity te, MatrixStack ms, IRenderTypeBuffer buffer, int light) { protected void renderBlade(SawTileEntity te, MatrixStack ms, IRenderTypeBuffer buffer, int light) {
BlockState blockState = te.getBlockState(); BlockState blockState = te.getBlockState();
SuperByteBuffer superBuffer; SuperByteBuffer superBuffer;
AllBlockPartials partial; PartialModel partial;
float speed = te.getSpeed(); float speed = te.getSpeed();
ms.push(); ms.push();
@ -82,7 +83,7 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
.rotateY(90) .rotateY(90)
.unCentre(); .unCentre();
} }
superBuffer = PartialBufferer.getDirectionalSouth(partial, blockState); superBuffer = PartialBufferer.getFacing(partial, blockState);
superBuffer.light(light) superBuffer.light(light)
.renderInto(ms, buffer.getBuffer(RenderType.getCutoutMipped())); .renderInto(ms, buffer.getBuffer(RenderType.getCutoutMipped()));
@ -141,7 +142,7 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) { protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
BlockState state = te.getBlockState(); BlockState state = te.getBlockState();
if (state.get(FACING).getAxis().isHorizontal()) if (state.get(FACING).getAxis().isHorizontal())
return PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, state.rotate(te.getWorld(), te.getPos(), Rotation.CLOCKWISE_180)); return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, state.rotate(te.getWorld(), te.getPos(), Rotation.CLOCKWISE_180));
return CreateClient.bufferCache.renderBlockIn(KineticTileEntityRenderer.KINETIC_TILE, return CreateClient.bufferCache.renderBlockIn(KineticTileEntityRenderer.KINETIC_TILE,
getRenderedBlockState(te)); getRenderedBlockState(te));
} }

View file

@ -4,6 +4,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.BackHalfShaftInstance; import com.simibubi.create.content.contraptions.base.BackHalfShaftInstance;
import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.foundation.render.backend.core.OrientedData; import com.simibubi.create.foundation.render.backend.core.OrientedData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance; import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer; import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
@ -31,7 +32,7 @@ public class BearingInstance<B extends KineticTileEntity & IBearingTileEntity> e
blockOrientation = getBlockStateOrientation(facing); blockOrientation = getBlockStateOrientation(facing);
AllBlockPartials top = PartialModel top =
bearing.isWoodenTop() ? AllBlockPartials.BEARING_TOP_WOODEN : AllBlockPartials.BEARING_TOP; bearing.isWoodenTop() ? AllBlockPartials.BEARING_TOP_WOODEN : AllBlockPartials.BEARING_TOP;
topInstance = getOrientedMaterial().getModel(top, blockState).createInstance(); topInstance = getOrientedMaterial().getModel(top, blockState).createInstance();

View file

@ -7,6 +7,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.IRenderTypeBuffer;
@ -32,7 +33,7 @@ public class BearingRenderer extends KineticTileEntityRenderer {
IBearingTileEntity bearingTe = (IBearingTileEntity) te; IBearingTileEntity bearingTe = (IBearingTileEntity) te;
final Direction facing = te.getBlockState() final Direction facing = te.getBlockState()
.get(BlockStateProperties.FACING); .get(BlockStateProperties.FACING);
AllBlockPartials top = PartialModel top =
bearingTe.isWoodenTop() ? AllBlockPartials.BEARING_TOP_WOODEN : AllBlockPartials.BEARING_TOP; bearingTe.isWoodenTop() ? AllBlockPartials.BEARING_TOP_WOODEN : AllBlockPartials.BEARING_TOP;
SuperByteBuffer superBuffer = PartialBufferer.get(top, te.getBlockState()); SuperByteBuffer superBuffer = PartialBufferer.get(top, te.getBlockState());
@ -49,7 +50,7 @@ public class BearingRenderer extends KineticTileEntityRenderer {
@Override @Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) { protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), te.getBlockState() return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), te.getBlockState()
.get(BearingBlock.FACING) .get(BearingBlock.FACING)
.getOpposite()); .getOpposite());
} }

View file

@ -15,6 +15,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.ren
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AnimationTickHolder; import com.simibubi.create.foundation.utility.AnimationTickHolder;
import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.IRenderTypeBuffer;
@ -35,7 +36,7 @@ public class StabilizedBearingMovementBehaviour extends MovementBehaviour {
if (FastRenderDispatcher.available()) return; if (FastRenderDispatcher.available()) return;
Direction facing = context.state.get(BlockStateProperties.FACING); Direction facing = context.state.get(BlockStateProperties.FACING);
AllBlockPartials top = AllBlockPartials.BEARING_TOP; PartialModel top = AllBlockPartials.BEARING_TOP;
SuperByteBuffer superBuffer = PartialBufferer.get(top, context.state); SuperByteBuffer superBuffer = PartialBufferer.get(top, context.state);
float renderPartialTicks = AnimationTickHolder.getPartialTicks(); float renderPartialTicks = AnimationTickHolder.getPartialTicks();

View file

@ -2,13 +2,13 @@ package com.simibubi.create.content.contraptions.components.structureMovement.pu
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder; import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.IRotate; import com.simibubi.create.content.contraptions.base.IRotate;
import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer; import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
@ -25,11 +25,11 @@ import net.minecraft.world.World;
public abstract class AbstractPulleyRenderer extends KineticTileEntityRenderer { public abstract class AbstractPulleyRenderer extends KineticTileEntityRenderer {
private AllBlockPartials halfRope; private PartialModel halfRope;
private AllBlockPartials halfMagnet; private PartialModel halfMagnet;
public AbstractPulleyRenderer(TileEntityRendererDispatcher dispatcher, AllBlockPartials halfRope, public AbstractPulleyRenderer(TileEntityRendererDispatcher dispatcher, PartialModel halfRope,
AllBlockPartials halfMagnet) { PartialModel halfMagnet) {
super(dispatcher); super(dispatcher);
this.halfRope = halfRope; this.halfRope = halfRope;
this.halfMagnet = halfMagnet; this.halfMagnet = halfMagnet;
@ -90,7 +90,7 @@ public abstract class AbstractPulleyRenderer extends KineticTileEntityRenderer {
protected abstract Axis getShaftAxis(KineticTileEntity te); protected abstract Axis getShaftAxis(KineticTileEntity te);
protected abstract AllBlockPartials getCoil(); protected abstract PartialModel getCoil();
protected abstract SuperByteBuffer renderRope(KineticTileEntity te); protected abstract SuperByteBuffer renderRope(KineticTileEntity te);
@ -107,7 +107,7 @@ public abstract class AbstractPulleyRenderer extends KineticTileEntityRenderer {
protected SuperByteBuffer getRotatedCoil(KineticTileEntity te) { protected SuperByteBuffer getRotatedCoil(KineticTileEntity te) {
BlockState blockState = te.getBlockState(); BlockState blockState = te.getBlockState();
return PartialBufferer.getDirectionalSouth(getCoil(), blockState, Direction.getFacingFromAxis(AxisDirection.POSITIVE, getShaftAxis(te))); return PartialBufferer.getFacing(getCoil(), blockState, Direction.getFacingFromAxis(AxisDirection.POSITIVE, getShaftAxis(te)));
} }
} }

View file

@ -6,6 +6,7 @@ import com.simibubi.create.CreateClient;
import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity; import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
@ -24,7 +25,7 @@ public class PulleyRenderer extends AbstractPulleyRenderer {
} }
@Override @Override
protected AllBlockPartials getCoil() { protected PartialModel getCoil() {
return AllBlockPartials.ROPE_COIL; return AllBlockPartials.ROPE_COIL;
} }

View file

@ -53,7 +53,7 @@ public class PumpRenderer extends KineticTileEntityRenderer {
@Override @Override
protected SuperByteBuffer getRotatedModel(KineticTileEntity te) { protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
return PartialBufferer.getDirectionalSouth(AllBlockPartials.MECHANICAL_PUMP_COG, te.getBlockState()); return PartialBufferer.getFacing(AllBlockPartials.MECHANICAL_PUMP_COG, te.getBlockState());
} }
} }

View file

@ -5,6 +5,7 @@ import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.pulley.AbstractPulleyRenderer; import com.simibubi.create.content.contraptions.components.structureMovement.pulley.AbstractPulleyRenderer;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
@ -24,7 +25,7 @@ public class HosePulleyRenderer extends AbstractPulleyRenderer {
} }
@Override @Override
protected AllBlockPartials getCoil() { protected PartialModel getCoil() {
return AllBlockPartials.HOSE_COIL; return AllBlockPartials.HOSE_COIL;
} }

View file

@ -4,6 +4,7 @@ import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.fluid.FluidRenderer; import com.simibubi.create.foundation.fluid.FluidRenderer;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.behaviour.fluid.SmartFluidTankBehaviour; import com.simibubi.create.foundation.tileEntity.behaviour.fluid.SmartFluidTankBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.fluid.SmartFluidTankBehaviour.TankSegment; import com.simibubi.create.foundation.tileEntity.behaviour.fluid.SmartFluidTankBehaviour.TankSegment;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
@ -21,7 +22,7 @@ public class SpoutRenderer extends SafeTileEntityRenderer<SpoutTileEntity> {
super(dispatcher); super(dispatcher);
} }
static final AllBlockPartials[] BITS = static final PartialModel[] BITS =
{ AllBlockPartials.SPOUT_TOP, AllBlockPartials.SPOUT_MIDDLE, AllBlockPartials.SPOUT_BOTTOM }; { AllBlockPartials.SPOUT_TOP, AllBlockPartials.SPOUT_MIDDLE, AllBlockPartials.SPOUT_BOTTOM };
@Override @Override
@ -70,7 +71,7 @@ public class SpoutRenderer extends SafeTileEntityRenderer<SpoutTileEntity> {
squeeze = -1; squeeze = -1;
ms.push(); ms.push();
for (AllBlockPartials bit : BITS) { for (PartialModel bit : BITS) {
PartialBufferer.get(bit, te.getBlockState()) PartialBufferer.get(bit, te.getBlockState())
.light(light) .light(light)
.renderInto(ms, buffer.getBuffer(RenderType.getSolid())); .renderInto(ms, buffer.getBuffer(RenderType.getSolid()));

View file

@ -5,6 +5,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel; import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder; import com.simibubi.create.foundation.utility.AnimationTickHolder;
@ -31,7 +32,7 @@ public class BlazeBurnerRenderer extends SafeTileEntityRenderer<BlazeBurnerTileE
float renderTick = AnimationTickHolder.getRenderTime(te.getWorld()) + (te.hashCode() % 13) * 16f; float renderTick = AnimationTickHolder.getRenderTime(te.getWorld()) + (te.hashCode() % 13) * 16f;
float offset = (MathHelper.sin((float) ((renderTick / 16f) % (2 * Math.PI))) + .5f) / 16f; float offset = (MathHelper.sin((float) ((renderTick / 16f) % (2 * Math.PI))) + .5f) / 16f;
AllBlockPartials blazeModel = AllBlockPartials.BLAZES.get(heatLevel); PartialModel blazeModel = AllBlockPartials.BLAZES.get(heatLevel);
SuperByteBuffer blazeBuffer = PartialBufferer.get(blazeModel, te.getBlockState()); SuperByteBuffer blazeBuffer = PartialBufferer.get(blazeModel, te.getBlockState());
blazeBuffer.rotateCentered(Direction.UP, AngleHelper.rad(te.headAngle.getValue(partialTicks))); blazeBuffer.rotateCentered(Direction.UP, AngleHelper.rad(te.headAngle.getValue(partialTicks)));
blazeBuffer.translate(0, offset, 0); blazeBuffer.translate(0, offset, 0);

View file

@ -10,6 +10,7 @@ import com.simibubi.create.content.contraptions.base.KineticRenderMaterials;
import com.simibubi.create.content.contraptions.base.KineticTileInstance; import com.simibubi.create.content.contraptions.base.KineticTileInstance;
import com.simibubi.create.content.contraptions.base.RotatingData; import com.simibubi.create.content.contraptions.base.RotatingData;
import com.simibubi.create.foundation.block.render.SpriteShiftEntry; import com.simibubi.create.foundation.block.render.SpriteShiftEntry;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.InstanceData; import com.simibubi.create.foundation.render.backend.instancing.InstanceData;
import com.simibubi.create.foundation.render.backend.instancing.InstancedModel; import com.simibubi.create.foundation.render.backend.instancing.InstancedModel;
import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer; import com.simibubi.create.foundation.render.backend.instancing.InstancedTileRenderer;
@ -57,7 +58,7 @@ public class BeltInstance extends KineticTileInstance<BeltTileEntity> {
DyeColor color = tile.color.orElse(null); DyeColor color = tile.color.orElse(null);
for (boolean bottom : Iterate.trueAndFalse) { for (boolean bottom : Iterate.trueAndFalse) {
AllBlockPartials beltPartial = BeltRenderer.getBeltPartial(diagonal, start, end, bottom); PartialModel beltPartial = BeltRenderer.getBeltPartial(diagonal, start, end, bottom);
SpriteShiftEntry spriteShift = BeltRenderer.getSpriteShiftEntry(color, diagonal, bottom); SpriteShiftEntry spriteShift = BeltRenderer.getSpriteShiftEntry(color, diagonal, bottom);
InstancedModel<BeltData> beltModel = modelManager.getMaterial(KineticRenderMaterials.BELTS).getModel(beltPartial, blockState); InstancedModel<BeltData> beltModel = modelManager.getMaterial(KineticRenderMaterials.BELTS).getModel(beltPartial, blockState);

View file

@ -16,6 +16,7 @@ import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.ShadowRenderHelper; import com.simibubi.create.foundation.render.ShadowRenderHelper;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.AnimationTickHolder; import com.simibubi.create.foundation.utility.AnimationTickHolder;
@ -95,7 +96,7 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> {
for (boolean bottom : Iterate.trueAndFalse) { for (boolean bottom : Iterate.trueAndFalse) {
AllBlockPartials beltPartial = getBeltPartial(diagonal, start, end, bottom); PartialModel beltPartial = getBeltPartial(diagonal, start, end, bottom);
SuperByteBuffer beltBuffer = PartialBufferer.get(beltPartial, blockState) SuperByteBuffer beltBuffer = PartialBufferer.get(beltPartial, blockState)
.light(light); .light(light);
@ -159,7 +160,7 @@ public class BeltRenderer extends SafeTileEntityRenderer<BeltTileEntity> {
: bottom ? AllSpriteShifts.BELT_OFFSET : AllSpriteShifts.BELT; : bottom ? AllSpriteShifts.BELT_OFFSET : AllSpriteShifts.BELT;
} }
public static AllBlockPartials getBeltPartial(boolean diagonal, boolean start, boolean end, boolean bottom) { public static PartialModel getBeltPartial(boolean diagonal, boolean start, boolean end, boolean bottom) {
if (diagonal) { if (diagonal) {
if (start) return AllBlockPartials.BELT_DIAGONAL_START; if (start) return AllBlockPartials.BELT_DIAGONAL_START;
if (end) return AllBlockPartials.BELT_DIAGONAL_END; if (end) return AllBlockPartials.BELT_DIAGONAL_END;

View file

@ -52,7 +52,7 @@ public class SplitShaftRenderer extends KineticTileEntityRenderer {
angle = angle / 180f * (float) Math.PI; angle = angle / 180f * (float) Math.PI;
SuperByteBuffer superByteBuffer = SuperByteBuffer superByteBuffer =
PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction); PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction);
kineticRotationTransform(superByteBuffer, te, axis, angle, light); kineticRotationTransform(superByteBuffer, te, axis, angle, light);
superByteBuffer.renderInto(ms, buffer.getBuffer(RenderType.getSolid())); superByteBuffer.renderInto(ms, buffer.getBuffer(RenderType.getSolid()));
} }

View file

@ -9,6 +9,7 @@ import com.simibubi.create.content.contraptions.relays.gauge.GaugeBlock.Type;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Iterate; import com.simibubi.create.foundation.utility.Iterate;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
@ -46,9 +47,9 @@ public class GaugeRenderer extends KineticTileEntityRenderer {
GaugeTileEntity gaugeTE = (GaugeTileEntity) te; GaugeTileEntity gaugeTE = (GaugeTileEntity) te;
int lightCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), gaugeState, te.getPos()); int lightCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), gaugeState, te.getPos());
AllBlockPartials allBlockPartials = (type == Type.SPEED ? AllBlockPartials.GAUGE_HEAD_SPEED : AllBlockPartials.GAUGE_HEAD_STRESS); PartialModel partialModel = (type == Type.SPEED ? AllBlockPartials.GAUGE_HEAD_SPEED : AllBlockPartials.GAUGE_HEAD_STRESS);
SuperByteBuffer headBuffer = SuperByteBuffer headBuffer =
PartialBufferer.get(allBlockPartials, gaugeState); PartialBufferer.get(partialModel, gaugeState);
SuperByteBuffer dialBuffer = PartialBufferer.get(AllBlockPartials.GAUGE_DIAL, gaugeState); SuperByteBuffer dialBuffer = PartialBufferer.get(AllBlockPartials.GAUGE_DIAL, gaugeState);
float dialPivot = 5.75f / 16; float dialPivot = 5.75f / 16;

View file

@ -38,7 +38,7 @@ public class GearboxRenderer extends KineticTileEntityRenderer {
if (boxAxis == axis) if (boxAxis == axis)
continue; continue;
SuperByteBuffer shaft = PartialBufferer.getDirectionalSouth(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction); SuperByteBuffer shaft = PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState(), direction);
float offset = getRotationOffsetForPosition(te, pos, axis); float offset = getRotationOffsetForPosition(te, pos, axis);
float angle = (time * te.getSpeed() * 3f / 10) % 360; float angle = (time * te.getSpeed() * 3f / 10) % 360;

View file

@ -7,6 +7,7 @@ import java.util.Map;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.MatrixStacker; import com.simibubi.create.foundation.utility.MatrixStacker;
@ -86,7 +87,7 @@ public class CrossPlaneMirror extends SymmetryMirror {
} }
@Override @Override
public AllBlockPartials getModel() { public PartialModel getModel() {
return AllBlockPartials.SYMMETRY_CROSSPLANE; return AllBlockPartials.SYMMETRY_CROSSPLANE;
} }

View file

@ -5,7 +5,7 @@ import java.util.List;
import java.util.Map; import java.util.Map;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.util.IStringSerializable; import net.minecraft.util.IStringSerializable;
@ -50,7 +50,7 @@ public class EmptyMirror extends SymmetryMirror {
} }
@Override @Override
public AllBlockPartials getModel() { public PartialModel getModel() {
return null; return null;
} }

View file

@ -7,6 +7,7 @@ import java.util.Map;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.foundation.utility.MatrixStacker; import com.simibubi.create.foundation.utility.MatrixStacker;
@ -82,7 +83,7 @@ public class PlaneMirror extends SymmetryMirror {
} }
@Override @Override
public AllBlockPartials getModel() { public PartialModel getModel() {
return AllBlockPartials.SYMMETRY_PLANE; return AllBlockPartials.SYMMETRY_PLANE;
} }

View file

@ -6,7 +6,7 @@ import java.util.Map;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
@ -80,7 +80,7 @@ public abstract class SymmetryMirror {
public abstract String typeName(); public abstract String typeName();
public abstract AllBlockPartials getModel(); public abstract PartialModel getModel();
public void applyModelTransform(MatrixStack ms) {} public void applyModelTransform(MatrixStack ms) {}

View file

@ -6,6 +6,7 @@ import java.util.Map;
import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableList;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.foundation.utility.Lang;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
@ -43,7 +44,7 @@ public class TriplePlaneMirror extends SymmetryMirror {
} }
@Override @Override
public AllBlockPartials getModel() { public PartialModel getModel() {
return AllBlockPartials.SYMMETRY_TRIPLEPLANE; return AllBlockPartials.SYMMETRY_TRIPLEPLANE;
} }

View file

@ -3,6 +3,7 @@ package com.simibubi.create.content.curiosities.tools;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllItems; import com.simibubi.create.AllItems;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AnimationTickHolder; import com.simibubi.create.foundation.utility.AnimationTickHolder;
import com.simibubi.create.foundation.utility.MatrixStacker; import com.simibubi.create.foundation.utility.MatrixStacker;
@ -28,7 +29,7 @@ public class ExtendoGripRenderHandler {
public static float mainHandAnimation; public static float mainHandAnimation;
public static float lastMainHandAnimation; public static float lastMainHandAnimation;
public static AllBlockPartials pose = AllBlockPartials.DEPLOYER_HAND_PUNCHING; public static PartialModel pose = AllBlockPartials.DEPLOYER_HAND_PUNCHING;
public static void tick() { public static void tick() {
lastMainHandAnimation = mainHandAnimation; lastMainHandAnimation = mainHandAnimation;

View file

@ -5,6 +5,7 @@ import java.util.ArrayList;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.content.contraptions.base.KineticRenderMaterials; import com.simibubi.create.content.contraptions.base.KineticRenderMaterials;
import com.simibubi.create.content.logistics.block.FlapData; import com.simibubi.create.content.logistics.block.FlapData;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance; import com.simibubi.create.foundation.render.backend.instancing.IDynamicInstance;
import com.simibubi.create.foundation.render.backend.instancing.InstanceData; import com.simibubi.create.foundation.render.backend.instancing.InstanceData;
import com.simibubi.create.foundation.render.backend.instancing.InstancedModel; import com.simibubi.create.foundation.render.backend.instancing.InstancedModel;
@ -26,7 +27,7 @@ public class FunnelInstance extends TileEntityInstance<FunnelTileEntity> impleme
if (!tile.hasFlap()) return; if (!tile.hasFlap()) return;
AllBlockPartials flapPartial = (blockState.getBlock() instanceof FunnelBlock ? AllBlockPartials.FUNNEL_FLAP PartialModel flapPartial = (blockState.getBlock() instanceof FunnelBlock ? AllBlockPartials.FUNNEL_FLAP
: AllBlockPartials.BELT_FUNNEL_FLAP); : AllBlockPartials.BELT_FUNNEL_FLAP);
InstancedModel<FlapData> model = modelManager.getMaterial(KineticRenderMaterials.FLAPS) InstancedModel<FlapData> model = modelManager.getMaterial(KineticRenderMaterials.FLAPS)
.getModel(flapPartial, blockState); .getModel(flapPartial, blockState);

View file

@ -6,6 +6,7 @@ import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.PartialBufferer; import com.simibubi.create.foundation.render.PartialBufferer;
import com.simibubi.create.foundation.render.SuperByteBuffer; import com.simibubi.create.foundation.render.SuperByteBuffer;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.renderer.SmartTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SmartTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.MatrixStacker; import com.simibubi.create.foundation.utility.MatrixStacker;
@ -34,9 +35,9 @@ public class FunnelRenderer extends SmartTileEntityRenderer<FunnelTileEntity> {
BlockState blockState = te.getBlockState(); BlockState blockState = te.getBlockState();
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid()); IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
AllBlockPartials allBlockPartials = (blockState.getBlock() instanceof FunnelBlock ? AllBlockPartials.FUNNEL_FLAP PartialModel partialModel = (blockState.getBlock() instanceof FunnelBlock ? AllBlockPartials.FUNNEL_FLAP
: AllBlockPartials.BELT_FUNNEL_FLAP); : AllBlockPartials.BELT_FUNNEL_FLAP);
SuperByteBuffer flapBuffer = PartialBufferer.get(allBlockPartials, blockState); SuperByteBuffer flapBuffer = PartialBufferer.get(partialModel, blockState);
Vector3d pivot = VecHelper.voxelSpace(0, 10, 9.5f); Vector3d pivot = VecHelper.voxelSpace(0, 10, 9.5f);
MatrixStacker msr = MatrixStacker.of(ms); MatrixStacker msr = MatrixStacker.of(ms);

View file

@ -27,6 +27,7 @@ import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity; import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity;
import com.simibubi.create.foundation.advancement.AllTriggers; import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.item.SmartInventory; import com.simibubi.create.foundation.item.SmartInventory;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour; import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour; import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult; import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult;
@ -100,7 +101,7 @@ public abstract class ArmInteractionPoint {
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
void transformFlag(MatrixStack stack) {} void transformFlag(MatrixStack stack) {}
AllBlockPartials getFlagType() { PartialModel getFlagType() {
return mode == Mode.TAKE ? AllBlockPartials.FLAG_LONG_OUT : AllBlockPartials.FLAG_LONG_IN; return mode == Mode.TAKE ? AllBlockPartials.FLAG_LONG_OUT : AllBlockPartials.FLAG_LONG_IN;
} }

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@ -8,8 +8,8 @@ import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor; import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.IVertexBuilder; import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.fluid.FluidRenderer; import com.simibubi.create.foundation.fluid.FluidRenderer;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.ColorHelper; import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.VecHelper; import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.foundation.utility.VirtualEmptyModelData; import com.simibubi.create.foundation.utility.VirtualEmptyModelData;
@ -53,7 +53,7 @@ public class GuiGameElement {
return new GuiBlockStateRenderBuilder(state); return new GuiBlockStateRenderBuilder(state);
} }
public static GuiRenderBuilder of(AllBlockPartials partial) { public static GuiRenderBuilder of(PartialModel partial) {
return new GuiBlockPartialRenderBuilder(partial); return new GuiBlockPartialRenderBuilder(partial);
} }
@ -251,7 +251,7 @@ public class GuiGameElement {
public static class GuiBlockPartialRenderBuilder extends GuiBlockModelRenderBuilder { public static class GuiBlockPartialRenderBuilder extends GuiBlockModelRenderBuilder {
public GuiBlockPartialRenderBuilder(AllBlockPartials partial) { public GuiBlockPartialRenderBuilder(PartialModel partial) {
super(partial.get(), null); super(partial.get(), null);
} }

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@ -2,13 +2,13 @@ package com.simibubi.create.foundation.render;
import org.apache.commons.lang3.tuple.Pair; import org.apache.commons.lang3.tuple.Pair;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.foundation.render.backend.core.PartialModel;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
public class Compartment<T> { public class Compartment<T> {
public static final Compartment<BlockState> GENERIC_TILE = new Compartment<>(); public static final Compartment<BlockState> GENERIC_TILE = new Compartment<>();
public static final Compartment<AllBlockPartials> PARTIAL = new Compartment<>(); public static final Compartment<PartialModel> PARTIAL = new Compartment<>();
public static final Compartment<Pair<Direction, AllBlockPartials>> DIRECTIONAL_PARTIAL = new Compartment<>(); public static final Compartment<Pair<Direction, PartialModel>> DIRECTIONAL_PARTIAL = new Compartment<>();
} }

View file

@ -1,13 +1,12 @@
package com.simibubi.create.foundation.render; package com.simibubi.create.foundation.render;
import static net.minecraft.state.properties.BlockStateProperties.FACING; import static net.minecraft.state.properties.BlockStateProperties.FACING;
import static net.minecraft.state.properties.BlockStateProperties.HORIZONTAL_FACING;
import java.util.function.Supplier; import java.util.function.Supplier;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.CreateClient; import com.simibubi.create.CreateClient;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.MatrixStacker; import com.simibubi.create.foundation.utility.MatrixStacker;
@ -16,43 +15,19 @@ import net.minecraft.util.Direction;
public class PartialBufferer { public class PartialBufferer {
public static SuperByteBuffer get(AllBlockPartials partial, BlockState referenceState) { public static SuperByteBuffer get(PartialModel partial, BlockState referenceState) {
return CreateClient.bufferCache.renderPartial(partial, referenceState); return CreateClient.bufferCache.renderPartial(partial, referenceState);
} }
public static SuperByteBuffer getDirectionalSouth(AllBlockPartials partial, BlockState referenceState) { public static SuperByteBuffer getFacing(PartialModel partial, BlockState referenceState) {
Direction facing = referenceState.get(FACING); Direction facing = referenceState.get(FACING);
return getDirectionalSouth(partial, referenceState, facing); return getFacing(partial, referenceState, facing);
} }
public static SuperByteBuffer getDirectional(AllBlockPartials partial, BlockState referenceState) { public static SuperByteBuffer getFacing(PartialModel partial, BlockState referenceState, Direction facing) {
Direction facing = referenceState.get(FACING);
return getDirectional(partial, referenceState, facing);
}
public static SuperByteBuffer getHorizontal(AllBlockPartials partial, BlockState referenceState) {
Direction facing = referenceState.get(HORIZONTAL_FACING);
return getDirectionalSouth(partial, referenceState, facing);
}
public static SuperByteBuffer getDirectionalSouth(AllBlockPartials partial, BlockState referenceState, Direction facing) {
return CreateClient.bufferCache.renderDirectionalPartial(partial, referenceState, facing, rotateToFace(facing)); return CreateClient.bufferCache.renderDirectionalPartial(partial, referenceState, facing, rotateToFace(facing));
} }
public static SuperByteBuffer getDirectional(AllBlockPartials partial, BlockState referenceState, Direction facing) {
Supplier<MatrixStack> ms = () -> {
MatrixStack stack = new MatrixStack();
MatrixStacker.of(stack)
.centre()
.rotateY(AngleHelper.horizontalAngle(facing))
.rotateX(facing == Direction.UP ? 0 : facing == Direction.DOWN ? 180 : 90)
.unCentre();
return stack;
};
return CreateClient.bufferCache.renderDirectionalPartial(partial, referenceState, facing, ms);
}
public static Supplier<MatrixStack> rotateToFace(Direction facing) { public static Supplier<MatrixStack> rotateToFace(Direction facing) {
return () -> { return () -> {
MatrixStack stack = new MatrixStack(); MatrixStack stack = new MatrixStack();

View file

@ -12,7 +12,7 @@ import org.lwjgl.opengl.GL11;
import com.google.common.cache.Cache; import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder; import com.google.common.cache.CacheBuilder;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.utility.VirtualEmptyModelData; import com.simibubi.create.foundation.utility.VirtualEmptyModelData;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
@ -41,23 +41,23 @@ public class SuperByteBufferCache {
return getGeneric(toRender, () -> standardBlockRender(toRender)); return getGeneric(toRender, () -> standardBlockRender(toRender));
} }
public SuperByteBuffer renderPartial(AllBlockPartials partial, BlockState referenceState) { public SuperByteBuffer renderPartial(PartialModel partial, BlockState referenceState) {
return get(Compartment.PARTIAL, partial, () -> standardModelRender(partial.get(), referenceState)); return get(Compartment.PARTIAL, partial, () -> standardModelRender(partial.get(), referenceState));
} }
public SuperByteBuffer renderPartial(AllBlockPartials partial, BlockState referenceState, public SuperByteBuffer renderPartial(PartialModel partial, BlockState referenceState,
Supplier<MatrixStack> modelTransform) { Supplier<MatrixStack> modelTransform) {
return get(Compartment.PARTIAL, partial, return get(Compartment.PARTIAL, partial,
() -> standardModelRender(partial.get(), referenceState, modelTransform.get())); () -> standardModelRender(partial.get(), referenceState, modelTransform.get()));
} }
public SuperByteBuffer renderDirectionalPartial(AllBlockPartials partial, BlockState referenceState, public SuperByteBuffer renderDirectionalPartial(PartialModel partial, BlockState referenceState,
Direction dir) { Direction dir) {
return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial), return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial),
() -> standardModelRender(partial.get(), referenceState)); () -> standardModelRender(partial.get(), referenceState));
} }
public SuperByteBuffer renderDirectionalPartial(AllBlockPartials partial, BlockState referenceState, Direction dir, public SuperByteBuffer renderDirectionalPartial(PartialModel partial, BlockState referenceState, Direction dir,
Supplier<MatrixStack> modelTransform) { Supplier<MatrixStack> modelTransform) {
return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial), return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial),
() -> standardModelRender(partial.get(), referenceState, modelTransform.get())); () -> standardModelRender(partial.get(), referenceState, modelTransform.get()));

View file

@ -0,0 +1,56 @@
package com.simibubi.create.foundation.render.backend.core;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.ModelBakeEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.model.ModelLoader;
/**
* A helper class for loading and accessing json models.
* <p>
* Creating a PartialModel will make the associated modelLocation automatically load.
* As such, PartialModels must be initialized at or before {@link ModelRegistryEvent}.
* Once {@link ModelBakeEvent} finishes, all PartialModels (with valid modelLocations)
* will have their bakedModel fields populated.
* <p>
* Attempting to create a PartialModel after ModelRegistryEvent will cause an error.
*/
public class PartialModel {
private static boolean tooLate = false;
private static final List<PartialModel> all = new ArrayList<>();
protected final ResourceLocation modelLocation;
protected IBakedModel bakedModel;
public PartialModel(ResourceLocation modelLocation) {
if (tooLate) throw new RuntimeException("PartialModel '" + modelLocation + "' loaded after ModelRegistryEvent");
this.modelLocation = modelLocation;
all.add(this);
}
public static void onModelRegistry(ModelRegistryEvent event) {
for (PartialModel partial : all)
ModelLoader.addSpecialModel(partial.modelLocation);
tooLate = true;
}
public static void onModelBake(ModelBakeEvent event) {
Map<ResourceLocation, IBakedModel> modelRegistry = event.getModelRegistry();
for (PartialModel partial : all)
partial.bakedModel = modelRegistry.get(partial.modelLocation);
}
public IBakedModel get() {
return bakedModel;
}
}

View file

@ -14,11 +14,11 @@ import org.apache.commons.lang3.tuple.Pair;
import com.google.common.cache.Cache; import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder; import com.google.common.cache.CacheBuilder;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.render.Compartment; import com.simibubi.create.foundation.render.Compartment;
import com.simibubi.create.foundation.render.SuperByteBufferCache; import com.simibubi.create.foundation.render.SuperByteBufferCache;
import com.simibubi.create.foundation.render.backend.Backend; import com.simibubi.create.foundation.render.backend.Backend;
import com.simibubi.create.foundation.render.backend.FastRenderDispatcher; import com.simibubi.create.foundation.render.backend.FastRenderDispatcher;
import com.simibubi.create.foundation.render.backend.core.PartialModel;
import com.simibubi.create.foundation.render.backend.gl.BasicProgram; import com.simibubi.create.foundation.render.backend.gl.BasicProgram;
import com.simibubi.create.foundation.render.backend.gl.shader.ProgramSpec; import com.simibubi.create.foundation.render.backend.gl.shader.ProgramSpec;
import com.simibubi.create.foundation.render.backend.gl.shader.ShaderCallback; import com.simibubi.create.foundation.render.backend.gl.shader.ShaderCallback;
@ -101,15 +101,15 @@ public class RenderMaterial<P extends BasicProgram, MODEL extends InstancedModel
models.put(instance, CacheBuilder.newBuilder().build()); models.put(instance, CacheBuilder.newBuilder().build());
} }
public MODEL getModel(AllBlockPartials partial, BlockState referenceState) { public MODEL getModel(PartialModel partial, BlockState referenceState) {
return get(PARTIAL, partial, () -> buildModel(partial.get(), referenceState)); return get(PARTIAL, partial, () -> buildModel(partial.get(), referenceState));
} }
public MODEL getModel(AllBlockPartials partial, BlockState referenceState, Direction dir) { public MODEL getModel(PartialModel partial, BlockState referenceState, Direction dir) {
return getModel(partial, referenceState, dir, rotateToFace(dir)); return getModel(partial, referenceState, dir, rotateToFace(dir));
} }
public MODEL getModel(AllBlockPartials partial, BlockState referenceState, Direction dir, Supplier<MatrixStack> modelTransform) { public MODEL getModel(PartialModel partial, BlockState referenceState, Direction dir, Supplier<MatrixStack> modelTransform) {
return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial), return get(Compartment.DIRECTIONAL_PARTIAL, Pair.of(dir, partial),
() -> buildModel(partial.get(), referenceState, modelTransform.get())); () -> buildModel(partial.get(), referenceState, modelTransform.get()));
} }