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Manual light updates
- Update the BakedModelBufferers to default to zero sky light
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2 changed files with 2 additions and 2 deletions
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@ -144,7 +144,7 @@ final class BakedModelBufferer {
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}
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private static class ThreadLocalObjects {
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public final FabricOriginBlockAndTintGetter level = new FabricOriginBlockAndTintGetter(p -> 0, p -> 15);
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public final FabricOriginBlockAndTintGetter level = new FabricOriginBlockAndTintGetter(p -> 0, p -> 0);
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public final PoseStack identityPoseStack = new PoseStack();
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public final RandomSource random = RandomSource.createNewThreadLocalInstance();
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@ -145,7 +145,7 @@ final class BakedModelBufferer {
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}
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private static class ThreadLocalObjects {
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public final OriginBlockAndTintGetter level = new OriginBlockAndTintGetter(p -> 0, p -> 15);
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public final OriginBlockAndTintGetter level = new OriginBlockAndTintGetter(p -> 0, p -> 0);
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public final PoseStack identityPoseStack = new PoseStack();
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public final RandomSource random = RandomSource.createNewThreadLocalInstance();
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