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Merge branch '1.18/dev' into 1.19/dev
Conflicts: gradle.properties
This commit is contained in:
commit
0e198ab8c7
5 changed files with 29 additions and 3 deletions
1
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
1
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
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@ -59,6 +59,7 @@ body:
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label: Mod Version
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label: Mod Version
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description: The version of the mod you were using when the bug occured
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description: The version of the mod you were using when the bug occured
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options:
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options:
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- "0.6.8.a"
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- "0.6.8"
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- "0.6.8"
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- "0.6.7"
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- "0.6.7"
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- "0.6.6"
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- "0.6.6"
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@ -1,3 +1,28 @@
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0.6.8:
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Fixes
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- Fix colored vertices being incorrectly rendered through instancing
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- Fix some miscellaneous bugs with sodium/rubidium
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- Fix memory leak associated with model storage
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Technical/API
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- Memory for models is freed when they are no longer in use
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- Element buffers now deal in raw gl handles
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- Element buffers are no longer considered part of state resoration
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- Quad -> Tri element buffer properly resets itself
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0.6.7:
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...is 1.19 only :ioa:
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0.6.6:
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Fixes
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- Fix instanced entities not rendering correctly when chunk loading is slow
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Technical/API
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- GL state is more reliably managed
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- Slight memory improvements when using Iris/Oculus through lazy instatiation
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0.6.5:
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Fixes
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- Fix crash with batching backend and Rubidium
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0.6.4:
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0.6.4:
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Fixes
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Fixes
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- Fix shader detection with oculus
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- Fix shader detection with oculus
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@ -2,7 +2,7 @@ org.gradle.jvmargs = -Xmx3G
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org.gradle.daemon = false
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org.gradle.daemon = false
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# mod version info
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# mod version info
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mod_version = 0.6.8
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mod_version = 0.6.8.a
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artifact_minecraft_version = 1.19.2
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artifact_minecraft_version = 1.19.2
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minecraft_version = 1.19.2
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minecraft_version = 1.19.2
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@ -40,7 +40,7 @@ public class IndexedModel implements BufferedModel {
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vbo.bind();
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vbo.bind();
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// allocate the buffer on the gpu
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// allocate the buffer on the gpu
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vbo.ensureCapacity(model.size());
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vbo.ensureCapacity(type.byteOffset(model.vertexCount()));
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// mirror it in system memory, so we can write to it, and upload our model.
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// mirror it in system memory, so we can write to it, and upload our model.
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try (MappedBuffer buffer = vbo.getBuffer()) {
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try (MappedBuffer buffer = vbo.getBuffer()) {
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@ -10,7 +10,7 @@ version = "${file.jarVersion}"
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displayName = "Flywheel"
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displayName = "Flywheel"
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logoFile = "logo.png"
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logoFile = "logo.png"
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displayURL = "https://www.curseforge.com/minecraft/mc-mods/flywheel"
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displayURL = "https://www.curseforge.com/minecraft/mc-mods/flywheel"
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updateJSONURL = "https://api.modrinth.com/updates/5lpsZoRi/forge_updates.json"
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updateJSONURL = "https://api.modrinth.com/updates/flywheel/forge_updates.json"
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authors = "Jozufozu"
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authors = "Jozufozu"
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description = '''
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description = '''
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A modern engine for modded minecraft.'''
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A modern engine for modded minecraft.'''
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