Update changelog.txt

This commit is contained in:
Jozufozu 2022-12-14 09:16:21 -08:00 committed by GitHub
parent 27f2181752
commit 23c0ef6f33
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -1,3 +1,28 @@
0.6.8:
Fixes
- Fix colored vertices being incorrectly rendered through instancing
- Fix some miscellaneous bugs with sodium/rubidium
- Fix memory leak associated with model storage
Technical/API
- Memory for models is freed when they are no longer in use
- Element buffers now deal in raw gl handles
- Element buffers are no longer considered part of state resoration
- Quad -> Tri element buffer properly resets itself
0.6.7:
...is 1.19 only :ioa:
0.6.6:
Fixes
- Fix instanced entities not rendering correctly when chunk loading is slow
Technical/API
- GL state is more reliably managed
- Slight memory improvements when using Iris/Oculus through lazy instatiation
0.6.5:
Fixes
- Fix crash with batching backend and Rubidium
0.6.4: 0.6.4:
Fixes Fixes
- Fix shader detection with oculus - Fix shader detection with oculus