mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-11-10 12:34:11 +01:00
Update changelog.txt
This commit is contained in:
parent
27f2181752
commit
23c0ef6f33
@ -1,3 +1,28 @@
|
||||
0.6.8:
|
||||
Fixes
|
||||
- Fix colored vertices being incorrectly rendered through instancing
|
||||
- Fix some miscellaneous bugs with sodium/rubidium
|
||||
- Fix memory leak associated with model storage
|
||||
Technical/API
|
||||
- Memory for models is freed when they are no longer in use
|
||||
- Element buffers now deal in raw gl handles
|
||||
- Element buffers are no longer considered part of state resoration
|
||||
- Quad -> Tri element buffer properly resets itself
|
||||
|
||||
0.6.7:
|
||||
...is 1.19 only :ioa:
|
||||
|
||||
0.6.6:
|
||||
Fixes
|
||||
- Fix instanced entities not rendering correctly when chunk loading is slow
|
||||
Technical/API
|
||||
- GL state is more reliably managed
|
||||
- Slight memory improvements when using Iris/Oculus through lazy instatiation
|
||||
|
||||
0.6.5:
|
||||
Fixes
|
||||
- Fix crash with batching backend and Rubidium
|
||||
|
||||
0.6.4:
|
||||
Fixes
|
||||
- Fix shader detection with oculus
|
||||
|
Loading…
Reference in New Issue
Block a user