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Merge pull request #321 from Snownee/fix-contraptions
More fixes to contraptions
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commit
2ab24eb69e
@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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@ -519,16 +520,20 @@ public abstract class Contraption {
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glueToRemove.forEach(SuperGlueEntity::remove);
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for (boolean brittles : Iterate.trueAndFalse) {
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for (BlockInfo block : blocks.values()) {
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for (Iterator<BlockInfo> iterator = blocks.values().iterator(); iterator.hasNext();) {
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BlockInfo block = iterator.next();
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if (brittles != BlockMovementTraits.isBrittle(block.state))
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continue;
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BlockPos add = block.pos.add(anchor).add(offset);
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if (customRemoval.test(add, block.state))
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continue;
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Block blockIn = world.getBlockState(add).getBlock();
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if (block.state.getBlock() != blockIn)
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iterator.remove();
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world.getWorld().removeTileEntity(add);
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int flags = 67;
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if (world.getBlockState(add).getBlock() instanceof DoorBlock)
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if (blockIn instanceof DoorBlock)
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flags = flags | 32 | 16;
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world.setBlockState(add, Blocks.AIR.getDefaultState(), flags);
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}
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@ -565,11 +570,15 @@ public abstract class Contraption {
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state = state.with(SawBlock.RUNNING, false);
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BlockState blockState = world.getBlockState(targetPos);
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if (blockState.getBlockHardness(world, targetPos) == -1)
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continue;
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if (state.getCollisionShape(world, targetPos).isEmpty()
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&& !blockState.getCollisionShape(world, targetPos).isEmpty())
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if (blockState.getBlockHardness(world, targetPos) == -1
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|| (state.getCollisionShape(world, targetPos).isEmpty()
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&& !blockState.getCollisionShape(world, targetPos).isEmpty())) {
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if (targetPos.getY() == 0)
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targetPos = targetPos.up();
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world.playEvent(2001, targetPos, Block.getStateId(state));
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Block.spawnDrops(state, world, targetPos, null);
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continue;
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}
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world.destroyBlock(targetPos, true);
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world.setBlockState(targetPos, state, 3 | BlockFlags.IS_MOVING);
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@ -13,6 +13,7 @@ import com.simibubi.create.modules.schematics.ISpecialEntityItemRequirement;
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import com.simibubi.create.modules.schematics.ItemRequirement;
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import com.simibubi.create.modules.schematics.ItemRequirement.ItemUseType;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.player.ClientPlayerEntity;
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import net.minecraft.client.world.ClientWorld;
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@ -164,11 +165,13 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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}
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public static boolean isValidFace(World world, BlockPos pos, Direction direction) {
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BlockState state = world.getBlockState(pos);
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if (BlockMovementTraits.isBlockAttachedTowards(state, direction))
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return true;
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if (!BlockMovementTraits.movementNecessary(world, pos))
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return false;
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if (BlockMovementTraits.notSupportive(world.getBlockState(pos), direction)) {
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if (BlockMovementTraits.notSupportive(state, direction))
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return false;
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}
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return true;
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}
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@ -83,7 +83,7 @@ public class SuperGlueRenderer extends EntityRenderer<SuperGlueEntity> {
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return false;
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BlockPos pos = entity.hangingPosition;
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BlockPos pos2 = pos.offset(entity.getFacingDirection().getOpposite());
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return !SuperGlueEntity.isValidFace(entity.world, pos2, entity.getFacingDirection()) || !SuperGlueEntity.isValidFace(entity.world, pos, entity.getFacingDirection().getOpposite());
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return SuperGlueEntity.isValidFace(entity.world, pos2, entity.getFacingDirection()) != SuperGlueEntity.isValidFace(entity.world, pos, entity.getFacingDirection().getOpposite());
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}
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private void initQuads() {
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