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Fix seapickle blockzapper dupe
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@ -101,6 +101,9 @@ public class BlockHelper {
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if(block.has(BlockStateProperties.EGGS_1_4))
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if(block.has(BlockStateProperties.EGGS_1_4))
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amount *= block.get(BlockStateProperties.EGGS_1_4);
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amount *= block.get(BlockStateProperties.EGGS_1_4);
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if(block.has(BlockStateProperties.PICKLES_1_4))
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amount *= block.get(BlockStateProperties.PICKLES_1_4);
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{
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{
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// Try held Item first
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// Try held Item first
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int preferredSlot = player.inventory.currentItem;
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int preferredSlot = player.inventory.currentItem;
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