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Actually backwards compat is important
- Reintroduce InstancedRenderRegistry#register methods - Deprecate the methods
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@ -56,6 +56,26 @@ public class InstancedRenderRegistry {
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return new EntityConfig<>(type);
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}
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/**
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* @deprecated will be removed in 0.2.0, use {@link #tile}
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*/
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@Deprecated
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public <T extends TileEntity> void register(TileEntityType<? extends T> type, ITileInstanceFactory<? super T> rendererFactory) {
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this.tile(type)
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.factory(rendererFactory)
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.register();
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}
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/**
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* @deprecated will be removed in 0.2.0, use {@link #entity}
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*/
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@Deprecated
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public <T extends Entity> void register(EntityType<? extends T> type, IEntityInstanceFactory<? super T> rendererFactory) {
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this.entity(type)
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.factory(rendererFactory)
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.register();
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}
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@SuppressWarnings("unchecked")
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@Nullable
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public <T extends TileEntity> TileEntityInstance<? super T> create(MaterialManager<?> manager, T tile) {
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