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Blaze heater fan interaction
- moved fan transparent blocks to block tag - added blaze heater as transparent - blaze heater on lowest level is now a valid bulk smokig block - blaze heater on heat 2 and higher is now a valid bulk smelting block (that requires fuel but does not spill lava or set your house on fire)
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parent
509edd9181
commit
42b78b01eb
8 changed files with 30 additions and 10 deletions
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@ -2481,6 +2481,7 @@ d3fdb8ece6cb072a93ddb64a0baad5ac952117a4 data/create/recipes/weathered_limestone
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11667414f73bc2d00bda7c5c1a7d2934bf6e9165 data/create/recipes/weathered_limestone_pillar_from_weathered_limestone_stonecutting.json
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266f08e604d229a9d2b46f7272c0b06ec270bf3d data/create/recipes/zinc_block.json
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403576ae5710d4fe731144fe623b1673093076ea data/create/tags/blocks/brittle.json
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06d3931993d4f61713390416f1e6fe1a0b5aaf43 data/create/tags/blocks/fan_transparent.json
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081f5aa35602fc27af2ca01ea9f2fd5e7eb284dc data/create/tags/items/create_ingots.json
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d2dc4ff179ef7b2aa9276455c196e15d44aa95a8 data/create/tags/items/crushed_ores.json
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16bcb8fcbe9170c2c11f1ca8d99d8b36cd812bbd data/forge/tags/blocks/glass/colorless.json
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@ -0,0 +1,6 @@
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{
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"replace": false,
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"values": [
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"create:blaze_heater"
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]
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}
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@ -404,6 +404,7 @@ public class AllBlocks {
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.initialProperties(SharedProperties::softMetal)
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.properties(p -> p.lightValue(12))
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.addLayer(() -> RenderType::getCutoutMipped)
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.tag(AllBlockTags.FAN_TRANSPARENT.tag)
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.blockstate((c, p) -> p.simpleBlock(c.getEntry(), AssetLookup.partialBaseModel(c, p)))
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.item(HeaterBlockItem::new)
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.build()
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@ -88,7 +88,7 @@ public class AllTags {
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}
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public static enum AllBlockTags {
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WINDMILL_SAILS, FAN_HEATERS, WINDOWABLE, NON_MOVABLE, BRITTLE
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WINDMILL_SAILS, FAN_HEATERS, WINDOWABLE, NON_MOVABLE, BRITTLE, FAN_TRANSPARENT
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;
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import com.simibubi.create.AllTags;
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import org.apache.commons.lang3.tuple.Pair;
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import com.simibubi.create.content.contraptions.particle.AirFlowParticleData;
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@ -304,11 +305,7 @@ public class AirCurrent {
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}
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private static boolean shouldAlwaysPass(BlockState state) {
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if (state.isIn(Tags.Blocks.FENCES))
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return true;
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if (state.getBlock() == Blocks.IRON_BARS)
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return true;
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return false;
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return AllTags.AllBlockTags.FAN_TRANSPARENT.matches(state);
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}
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public InWorldProcessing.Type getSegmentAt(float offset) {
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@ -2,7 +2,7 @@ package com.simibubi.create.content.contraptions.components.fan;
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import com.simibubi.create.AllTags.AllBlockTags;
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import com.simibubi.create.content.contraptions.base.GeneratingKineticTileEntity;
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import com.simibubi.create.content.contraptions.processing.HeaterBlock;
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import com.simibubi.create.content.contraptions.processing.HeaterTileEntity;
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import com.simibubi.create.content.logistics.block.chute.ChuteTileEntity;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.config.CKinetics;
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@ -75,9 +75,10 @@ public class EncasedFanTileEntity extends GeneratingKineticTileEntity {
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public boolean blockBelowIsHot() {
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BlockState checkState = world.getBlockState(pos.down());
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TileEntity te = world.getTileEntity(pos.down());
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return checkState.getBlock()
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.isIn(AllBlockTags.FAN_HEATERS.tag)
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|| (checkState.has(HeaterBlock.HAS_BLAZE) && checkState.get(HeaterBlock.HAS_BLAZE));
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|| (te instanceof HeaterTileEntity && ((HeaterTileEntity) te).getHeatLevel() >= 2);
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}
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public float getMaxDistance() {
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@ -7,6 +7,7 @@ import java.util.Optional;
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import com.simibubi.create.AllRecipeTypes;
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import com.simibubi.create.content.contraptions.components.fan.SplashingRecipe;
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import com.simibubi.create.content.contraptions.processing.HeaterTileEntity;
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import com.simibubi.create.content.contraptions.processing.ProcessingRecipe;
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import com.simibubi.create.content.contraptions.relays.belt.transport.TransportedItemStack;
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import com.simibubi.create.foundation.config.AllConfigs;
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@ -31,6 +32,7 @@ import net.minecraft.particles.RedstoneParticleData;
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import net.minecraft.tileentity.BlastFurnaceTileEntity;
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import net.minecraft.tileentity.FurnaceTileEntity;
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import net.minecraft.tileentity.SmokerTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IBlockReader;
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@ -60,12 +62,17 @@ public class InWorldProcessing {
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if (fluidState.getFluid() == Fluids.WATER || fluidState.getFluid() == Fluids.FLOWING_WATER)
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return Type.SPLASHING;
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if (blockState.getBlock() == Blocks.FIRE
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|| (blockState.getBlock() == Blocks.CAMPFIRE && blockState.get(CampfireBlock.LIT)))
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|| (blockState.getBlock() == Blocks.CAMPFIRE && blockState.get(CampfireBlock.LIT)) || getHeaterLevel(reader, pos) == 1)
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return Type.SMOKING;
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if (blockState.getBlock() == Blocks.LAVA)
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if (blockState.getBlock() == Blocks.LAVA || getHeaterLevel(reader, pos) >= 2)
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return Type.BLASTING;
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return null;
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}
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private static int getHeaterLevel(IBlockReader reader, BlockPos pos) {
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TileEntity te = reader.getTileEntity(pos);
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return te instanceof HeaterTileEntity ? ((HeaterTileEntity) te).getHeatLevel() : 0;
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}
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}
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public static boolean canProcess(ItemEntity entity, Type type) {
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@ -0,0 +1,7 @@
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{
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"replace": false,
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"values": [
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"#minecraft:fences",
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"minecraft:iron_bars"
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]
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}
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