mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-12-24 14:06:29 +01:00
Goggle overlay offset
-added two config entries to offset the goggle overlay on x/y axis -added a command (/create overlay [reset]) to allow editing the overlay position ingame
This commit is contained in:
parent
a25f90f4ab
commit
480dcdebed
10 changed files with 213 additions and 17 deletions
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@ -336,7 +336,7 @@ c77b46d8b459e5c7cc495393546f3fcca8a1fa1d assets\create\blockstates\weathered_lim
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7f39521b211441f5c3e06d60c5978cebe16cacfb assets\create\blockstates\zinc_block.json
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7f39521b211441f5c3e06d60c5978cebe16cacfb assets\create\blockstates\zinc_block.json
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b7181bcd8182b2f17088e5aa881f374c9c65470c assets\create\blockstates\zinc_ore.json
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b7181bcd8182b2f17088e5aa881f374c9c65470c assets\create\blockstates\zinc_ore.json
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5753bc985f4c202fe16387c32fb8ad80c631c933 assets\create\lang\en_ud.json
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5753bc985f4c202fe16387c32fb8ad80c631c933 assets\create\lang\en_ud.json
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0640b1b64ac1a1e337178f932f22b0b2aea61d46 assets\create\lang\en_us.json
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21f721489c30a85337d5007895a54ff1db9e5f6c assets\create\lang\en_us.json
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846200eb548d3bfa2e77b41039de159b4b6cfb45 assets\create\models\block\acacia_window.json
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846200eb548d3bfa2e77b41039de159b4b6cfb45 assets\create\models\block\acacia_window.json
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1930fa3a3c98d53dd19e4ee7f55bc27fd47aa281 assets\create\models\block\acacia_window_pane_noside.json
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1930fa3a3c98d53dd19e4ee7f55bc27fd47aa281 assets\create\models\block\acacia_window_pane_noside.json
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1763ea2c9b981d187f5031ba608f3d5d3be3986a assets\create\models\block\acacia_window_pane_noside_alt.json
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1763ea2c9b981d187f5031ba608f3d5d3be3986a assets\create\models\block\acacia_window_pane_noside_alt.json
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@ -815,6 +815,15 @@
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"create.mechanical_mixer.min_ingredients": "Min. Ingredients",
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"create.mechanical_mixer.min_ingredients": "Min. Ingredients",
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"create.gui.config.overlay1": "Hi :)",
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"create.gui.config.overlay2": "This is a sample overlay",
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"create.gui.config.overlay3": "Click or drag with your mouse",
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"create.gui.config.overlay4": "to move this preview",
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"create.gui.config.overlay5": "Press ESC to exit this screen",
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"create.gui.config.overlay6": "and save the new position",
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"create.gui.config.overlay7": "Run /create overlay reset",
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"create.gui.config.overlay8": "to reset to the default position",
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"create.command.killTPSCommand": "killtps",
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"create.command.killTPSCommand": "killtps",
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"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o",
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"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o",
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"create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick is slowed by %s ms now >:)",
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"create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick is slowed by %s ms now >:)",
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@ -0,0 +1,86 @@
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package com.simibubi.create.content.contraptions.goggles;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.gui.AbstractSimiScreen;
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import com.simibubi.create.foundation.gui.GuiGameElement;
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import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.client.Minecraft;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.text.TextFormatting;
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import java.util.ArrayList;
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import java.util.List;
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public class GoggleConfigScreen extends AbstractSimiScreen {
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private int offsetX;
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private int offsetY;
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private final List<String> tooltip;
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public GoggleConfigScreen() {
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String spacing = " ";
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tooltip = new ArrayList<>();
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tooltip.add(spacing + Lang.translate("gui.config.overlay1"));
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tooltip.add(spacing + TextFormatting.GRAY + Lang.translate("gui.config.overlay2"));
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tooltip.add("");
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tooltip.add(spacing + Lang.translate("gui.config.overlay3"));
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tooltip.add(spacing + Lang.translate("gui.config.overlay4"));
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tooltip.add("");
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tooltip.add(spacing + TextFormatting.GRAY + Lang.translate("gui.config.overlay5"));
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tooltip.add(spacing + TextFormatting.GRAY + Lang.translate("gui.config.overlay6"));
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tooltip.add("");
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tooltip.add(spacing + Lang.translate("gui.config.overlay7"));
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tooltip.add(spacing + Lang.translate("gui.config.overlay8"));
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}
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@Override
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protected void init() {
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Minecraft mc = Minecraft.getInstance();
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this.width = mc.getWindow().getScaledWidth();
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this.height = mc.getWindow().getScaledHeight();
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offsetX = AllConfigs.CLIENT.overlayOffsetX.get();
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offsetY = AllConfigs.CLIENT.overlayOffsetY.get();
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}
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@Override
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public void removed() {
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AllConfigs.CLIENT.overlayOffsetX.set(offsetX);
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AllConfigs.CLIENT.overlayOffsetY.set(offsetY);
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}
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@Override
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public boolean mouseClicked(double x, double y, int button) {
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updateOffset(x, y);
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return true;
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}
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@Override
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public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
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updateOffset(p_mouseDragged_1_, p_mouseDragged_3_);
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return true;
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}
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private void updateOffset(double windowX, double windowY) {
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offsetX = (int) (windowX - (this.width / 2));
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offsetY = (int) (windowY - (this.height / 2));
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}
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@Override
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protected void renderWindow(int mouseX, int mouseY, float partialTicks) {
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RenderSystem.pushMatrix();
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int posX = this.width / 2 + offsetX;
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int posY = this.height / 2 + offsetY;
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//tooltipScreen.renderTooltip(tooltip, tooltipScreen.width / 2, tooltipScreen.height / 2);
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renderTooltip(tooltip, posX, posY);
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ItemStack item = AllItems.GOGGLES.asStack();
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//GuiGameElement.of(item).at(tooltipScreen.width / 2 + 10, tooltipScreen.height / 2 - 16).render();
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GuiGameElement.of(item).at(posX + 10, posY - 16).render();
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RenderSystem.popMatrix();
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}
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}
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@ -1,12 +1,9 @@
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package com.simibubi.create.content.contraptions.goggles;
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package com.simibubi.create.content.contraptions.goggles;
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import java.util.ArrayList;
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import java.util.List;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.gui.GuiGameElement;
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import com.simibubi.create.foundation.gui.GuiGameElement;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.client.world.ClientWorld;
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@ -23,6 +20,9 @@ import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
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import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
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import java.util.ArrayList;
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import java.util.List;
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@EventBusSubscriber(value = Dist.CLIENT)
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@EventBusSubscriber(value = Dist.CLIENT)
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public class GoggleOverlayRenderer {
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public class GoggleOverlayRenderer {
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@ -76,10 +76,14 @@ public class GoggleOverlayRenderer {
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RenderSystem.pushMatrix();
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RenderSystem.pushMatrix();
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Screen tooltipScreen = new TooltipScreen(null);
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Screen tooltipScreen = new TooltipScreen(null);
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tooltipScreen.init(mc, mc.getWindow().getScaledWidth(), mc.getWindow().getScaledHeight());
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tooltipScreen.init(mc, mc.getWindow().getScaledWidth(), mc.getWindow().getScaledHeight());
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tooltipScreen.renderTooltip(tooltip, tooltipScreen.width / 2, tooltipScreen.height / 2);
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int posX = tooltipScreen.width / 2 + AllConfigs.CLIENT.overlayOffsetX.get();
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int posY = tooltipScreen.height / 2 + AllConfigs.CLIENT.overlayOffsetY.get();
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//tooltipScreen.renderTooltip(tooltip, tooltipScreen.width / 2, tooltipScreen.height / 2);
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tooltipScreen.renderTooltip(tooltip, posX, posY);
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ItemStack item = AllItems.GOGGLES.asStack();
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ItemStack item = AllItems.GOGGLES.asStack();
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GuiGameElement.of(item).at(tooltipScreen.width / 2 + 10, tooltipScreen.height / 2 - 16).render();
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//GuiGameElement.of(item).at(tooltipScreen.width / 2 + 10, tooltipScreen.height / 2 - 16).render();
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GuiGameElement.of(item).at(posX + 10, posY - 16).render();
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RenderSystem.popMatrix();
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RenderSystem.popMatrix();
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}
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}
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@ -1,19 +1,23 @@
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package com.simibubi.create.foundation.command;
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package com.simibubi.create.foundation.command;
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import java.util.function.Supplier;
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import com.simibubi.create.content.contraptions.goggles.GoggleConfigScreen;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.gui.ScreenOpener;
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import com.simibubi.create.foundation.networking.SimplePacketBase;
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import com.simibubi.create.foundation.networking.SimplePacketBase;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.network.PacketBuffer;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.network.NetworkEvent;
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import net.minecraftforge.fml.network.NetworkEvent;
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import org.apache.logging.log4j.LogManager;
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import java.util.function.Consumer;
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import java.util.function.Supplier;
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public class ConfigureConfigPacket extends SimplePacketBase {
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public class ConfigureConfigPacket extends SimplePacketBase {
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private String option;
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private final String option;
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private String value;
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private final String value;
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public ConfigureConfigPacket(String option, String value) {
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public ConfigureConfigPacket(String option, String value) {
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this.option = option;
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this.option = option;
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@Override
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@Override
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public void handle(Supplier<NetworkEvent.Context> ctx) {
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public void handle(Supplier<NetworkEvent.Context> ctx) {
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ctx.get().enqueueWork(() -> DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {
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ctx.get().enqueueWork(() -> DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {
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if (option.equals("rainbowDebug")) {
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try {
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AllConfigs.CLIENT.rainbowDebug.set(Boolean.parseBoolean(value));
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Actions.valueOf(option).performAction(value);
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} catch (IllegalArgumentException e) {
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LogManager.getLogger().warn("Received ConfigureConfigPacket with invalid Option: " + option);
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}
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}
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}));
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}));
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ctx.get().setPacketHandled(true);
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ctx.get().setPacketHandled(true);
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}
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}
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enum Actions {
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rainbowDebug((value) -> {
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AllConfigs.CLIENT.rainbowDebug.set(Boolean.parseBoolean(value));
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}),
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overlayScreen((value) -> {
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overlayScreenAction();
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}),
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overlayReset((value) -> {
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AllConfigs.CLIENT.overlayOffsetX.set(0);
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AllConfigs.CLIENT.overlayOffsetY.set(0);
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}),
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;
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private final Consumer<String> consumer;
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Actions(Consumer<String> action) {
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this.consumer = action;
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}
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void performAction(String value){
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consumer.accept(value);
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}
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@OnlyIn(Dist.CLIENT)
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private static void overlayScreenAction(){
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//this doesn't work if i move it into the enum constructor like the other two. if there's a proper way to do this, please let me know
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ScreenOpener.open(new GoggleConfigScreen());
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}
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}
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}
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}
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public CreateCommand(CommandDispatcher<CommandSource> dispatcher) {
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public CreateCommand(CommandDispatcher<CommandSource> dispatcher) {
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dispatcher.register(Commands.literal("create")
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dispatcher.register(Commands.literal("create")
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.then(ToggleDebugCommand.register())
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.then(ToggleDebugCommand.register())
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.then(OverlayConfigCommand.register())
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.then(ClearBufferCacheCommand.register())
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.then(ClearBufferCacheCommand.register())
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//.then(KillTPSCommand.register()) //Commented out for release
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//.then(KillTPSCommand.register()) //Commented out for release
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);
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);
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@ -0,0 +1,46 @@
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package com.simibubi.create.foundation.command;
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import com.mojang.brigadier.builder.ArgumentBuilder;
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import com.simibubi.create.foundation.networking.AllPackets;
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import net.minecraft.command.CommandSource;
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import net.minecraft.command.Commands;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.network.PacketDistributor;
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public class OverlayConfigCommand {
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public static ArgumentBuilder<CommandSource, ?> register() {
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return Commands.literal("overlay")
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.requires(cs -> cs.hasPermissionLevel(0))
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.then(Commands.literal("reset")
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.executes(ctx -> {
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> ConfigureConfigPacket.Actions.overlayReset.performAction(""));
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DistExecutor.runWhenOn(Dist.DEDICATED_SERVER, () -> () ->
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AllPackets.channel.send(
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PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) ctx.getSource().getEntity()),
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new ConfigureConfigPacket(ConfigureConfigPacket.Actions.overlayReset.name(), "")));
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ctx.getSource().sendFeedback(new StringTextComponent("reset overlay offset"), true);
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return 1;
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})
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)
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.executes(ctx -> {
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> ConfigureConfigPacket.Actions.overlayScreen.performAction(""));
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DistExecutor.runWhenOn(Dist.DEDICATED_SERVER, () -> () ->
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AllPackets.channel.send(
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PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) ctx.getSource().getEntity()),
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new ConfigureConfigPacket(ConfigureConfigPacket.Actions.overlayScreen.name(), "")));
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ctx.getSource().sendFeedback(new StringTextComponent("window opened"), true);
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return 1;
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});
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}
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}
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@ -21,12 +21,13 @@ public class ToggleDebugCommand {
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.then(Commands.argument("value", BoolArgumentType.bool())
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.then(Commands.argument("value", BoolArgumentType.bool())
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.executes(ctx -> {
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.executes(ctx -> {
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boolean value = BoolArgumentType.getBool(ctx, "value");
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boolean value = BoolArgumentType.getBool(ctx, "value");
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> AllConfigs.CLIENT.rainbowDebug.set(value));
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//DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> AllConfigs.CLIENT.rainbowDebug.set(value));
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> ConfigureConfigPacket.Actions.rainbowDebug.performAction(String.valueOf(value)));
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DistExecutor.runWhenOn(Dist.DEDICATED_SERVER, () -> () ->
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DistExecutor.runWhenOn(Dist.DEDICATED_SERVER, () -> () ->
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AllPackets.channel.send(
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AllPackets.channel.send(
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PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) ctx.getSource().getEntity()),
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PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) ctx.getSource().getEntity()),
|
||||||
new ConfigureConfigPacket("rainbowDebug", String.valueOf(value))));
|
new ConfigureConfigPacket(ConfigureConfigPacket.Actions.rainbowDebug.name(), String.valueOf(value))));
|
||||||
|
|
||||||
ctx.getSource().sendFeedback(new StringTextComponent((value ? "enabled" : "disabled") + " rainbow debug"), true);
|
ctx.getSource().sendFeedback(new StringTextComponent((value ? "enabled" : "disabled") + " rainbow debug"), true);
|
||||||
|
|
||||||
|
|
|
@ -13,6 +13,9 @@ public class CClient extends ConfigBase {
|
||||||
public ConfigBool rainbowDebug =
|
public ConfigBool rainbowDebug =
|
||||||
b(true, "enableRainbowDebug", "Show colourful debug information while the F3-Menu is open.");
|
b(true, "enableRainbowDebug", "Show colourful debug information while the F3-Menu is open.");
|
||||||
|
|
||||||
|
public ConfigInt overlayOffsetX = i(0, Integer.MIN_VALUE, Integer.MAX_VALUE, "overlayOffsetX", "Offset the overlay from goggle- and hover- information by this many pixels on the X axis; Use /create overlay");
|
||||||
|
public ConfigInt overlayOffsetY = i(0, Integer.MIN_VALUE, Integer.MAX_VALUE, "overlayOffsetY", "Offset the overlay from goggle- and hover- information by this many pixels on the Y axis; Use /create overlay");
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getName() {
|
public String getName() {
|
||||||
return "client";
|
return "client";
|
||||||
|
|
|
@ -343,6 +343,15 @@
|
||||||
"create.tooltip.analogStrength": "Analog Strength: %1$s/15",
|
"create.tooltip.analogStrength": "Analog Strength: %1$s/15",
|
||||||
"create.mechanical_mixer.min_ingredients": "Min. Ingredients",
|
"create.mechanical_mixer.min_ingredients": "Min. Ingredients",
|
||||||
|
|
||||||
|
"create.gui.config.overlay1": "Hi :)",
|
||||||
|
"create.gui.config.overlay2": "This is a sample overlay",
|
||||||
|
"create.gui.config.overlay3": "Click or drag with your mouse",
|
||||||
|
"create.gui.config.overlay4": "to move this preview",
|
||||||
|
"create.gui.config.overlay5": "Press ESC to exit this screen",
|
||||||
|
"create.gui.config.overlay6": "and save the new position",
|
||||||
|
"create.gui.config.overlay7": "Run /create overlay reset",
|
||||||
|
"create.gui.config.overlay8": "to reset to the default position",
|
||||||
|
|
||||||
"create.command.killTPSCommand": "killtps",
|
"create.command.killTPSCommand": "killtps",
|
||||||
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o",
|
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o",
|
||||||
"create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick is slowed by %s ms now >:)",
|
"create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick is slowed by %s ms now >:)",
|
||||||
|
|
Loading…
Reference in a new issue