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https://github.com/Jozufozu/Flywheel.git
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Fix funnel filter dupe
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c5447d5b9c
commit
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5 changed files with 22 additions and 9 deletions
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@ -241,11 +241,11 @@ public abstract class ZapperItem extends Item {
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return UseAction.NONE;
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}
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public static void setTileData(World world, BlockPos pos, BlockState state, CompoundNBT data) {
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public static void setTileData(World world, BlockPos pos, BlockState state, CompoundNBT data, PlayerEntity player) {
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if (data != null && AllBlockTags.SAFE_NBT.matches(state)) {
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TileEntity tile = world.getTileEntity(pos);
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if (tile != null) {
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data = NBTProcessors.process(tile, data, true);
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data = NBTProcessors.process(tile, data, !player.isCreative());
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if (data == null)
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return;
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data.putInt("x", pos.getX());
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@ -135,7 +135,7 @@ public class BlockzapperItem extends ZapperItem {
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blocksnapshot.restore(true, false);
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return false;
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}
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setTileData(world, placed, state, data);
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setTileData(world, placed, state, data, player);
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if (player instanceof ServerPlayerEntity && world instanceof ServerWorld) {
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ServerPlayerEntity serverPlayer = (ServerPlayerEntity) player;
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@ -10,6 +10,7 @@ import com.simibubi.create.foundation.utility.Lang;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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@ -36,7 +37,7 @@ public enum TerrainTools {
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return this != Clear && this != Flatten;
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}
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public void run(World world, List<BlockPos> targetPositions, Direction facing, @Nullable BlockState paintedState, @Nullable CompoundNBT data) {
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public void run(World world, List<BlockPos> targetPositions, Direction facing, @Nullable BlockState paintedState, @Nullable CompoundNBT data, PlayerEntity player) {
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switch (this) {
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case Clear:
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targetPositions.forEach(p -> world.setBlockState(p, Blocks.AIR.getDefaultState()));
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@ -47,7 +48,7 @@ public enum TerrainTools {
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if (!isReplaceable(toReplace))
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return;
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world.setBlockState(p, paintedState);
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ZapperItem.setTileData(world, p, paintedState, data);
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ZapperItem.setTileData(world, p, paintedState, data, player);
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});
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break;
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case Flatten:
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@ -67,13 +68,13 @@ public enum TerrainTools {
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if (!isReplaceable(toReplace))
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return;
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world.setBlockState(p, paintedState);
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ZapperItem.setTileData(world, p, paintedState, data);
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ZapperItem.setTileData(world, p, paintedState, data, player);
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});
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break;
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case Place:
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targetPositions.forEach(p -> {
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world.setBlockState(p, paintedState);
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ZapperItem.setTileData(world, p, paintedState, data);
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ZapperItem.setTileData(world, p, paintedState, data, player);
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});
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break;
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case Replace:
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@ -82,7 +83,7 @@ public enum TerrainTools {
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if (isReplaceable(toReplace))
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return;
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world.setBlockState(p, paintedState);
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ZapperItem.setTileData(world, p, paintedState, data);
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ZapperItem.setTileData(world, p, paintedState, data, player);
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});
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break;
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}
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@ -77,7 +77,7 @@ public class WorldshaperItem extends ZapperItem {
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for (BlockPos blockPos : brush.getIncludedPositions())
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affectedPositions.add(targetPos.add(blockPos));
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PlacementPatterns.applyPattern(affectedPositions, stack);
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tool.run(world, affectedPositions, raytrace.getFace(), stateToUse, data);
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tool.run(world, affectedPositions, raytrace.getFace(), stateToUse, data, player);
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return true;
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}
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@ -6,6 +6,10 @@ import java.util.function.UnaryOperator;
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import javax.annotation.Nullable;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.content.logistics.item.filter.FilterItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityType;
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@ -35,6 +39,14 @@ public final class NBTProcessors {
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}
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return data;
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});
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addSurvivalProcessor(AllTileEntities.FUNNEL.get(), data -> {
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if (data.contains("Filter")) {
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ItemStack filter = ItemStack.read(data.getCompound("Filter"));
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if (filter.getItem() instanceof FilterItem)
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data.remove("Filter");
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}
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return data;
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});
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}
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private NBTProcessors() {
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