mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-11-10 12:34:11 +01:00
Bug Fixes
- Sandpaper can no longer repair tools - Fixed players getting kicked for "flying" when moved by contraptions or fans - Saw no longer duplicates itself when broken in an overstressed state - Belts can no longer pass items on to a vertical belt
This commit is contained in:
parent
3c0b55ac1d
commit
4d16961636
@ -21,6 +21,7 @@ sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = co
|
||||
|
||||
minecraft {
|
||||
mappings channel: 'snapshot', version: '20200119-1.14.3'
|
||||
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||
|
||||
runs {
|
||||
client {
|
||||
|
@ -11,7 +11,6 @@ public class CCuriosities extends ConfigBase {
|
||||
public ConfigBool enableRefinedRadianceRecipe = b(true, "enableRefinedRadianceRecipe",
|
||||
Comments.refinedRadianceRecipe);
|
||||
public ConfigBool enableShadowSteelRecipe = b(true, "enableShadowSteelRecipe", Comments.shadowSteelRecipe);
|
||||
public ConfigBool enableSandPaperToolPolishing = b(true, "enableSandPaperToolPolishing", Comments.sandPaperOnTools);
|
||||
public ConfigFloat cocoaLogGrowthSpeed = f(20, 0, 100, "cocoaLogGrowthSpeed", Comments.cocoa);
|
||||
|
||||
@Override
|
||||
@ -24,7 +23,6 @@ public class CCuriosities extends ConfigBase {
|
||||
static String refinedRadiance = "The amount of Light sources destroyed before Chromatic Compound turns into Refined Radiance.";
|
||||
static String refinedRadianceRecipe = "Allow the standard Refined Radiance recipes.";
|
||||
static String shadowSteelRecipe = "Allow the standard Shadow Steel recipe.";
|
||||
static String sandPaperOnTools = "Enable the tool repairing mechanic involving sand paper.";
|
||||
static String windowsInBlocks = "Allow Glass Panes to be put inside Blocks like Stairs, Slabs, Fences etc.";
|
||||
static String cocoa = "% of random Ticks causing a Cocoa log to grow.";
|
||||
static String zapperUndoLogLength = "The maximum amount of operations, a blockzapper can remember for undoing. (0 to disable undo)";
|
||||
|
@ -14,6 +14,7 @@ import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.entity.IProjectile;
|
||||
import net.minecraft.entity.MoverType;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.Direction.AxisDirection;
|
||||
@ -73,6 +74,7 @@ public class ContraptionCollider {
|
||||
|
||||
if (allowedMovement.equals(relativeMotion))
|
||||
continue;
|
||||
|
||||
if (allowedMovement.y != relativeMotion.y) {
|
||||
entity.fall(entity.fallDistance, 1);
|
||||
entity.fallDistance = 0;
|
||||
@ -80,6 +82,8 @@ public class ContraptionCollider {
|
||||
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> checkForClientPlayerCollision(entity));
|
||||
}
|
||||
|
||||
if (entity instanceof ServerPlayerEntity)
|
||||
((ServerPlayerEntity) entity).connection.floatingTickCount = 0;
|
||||
if (entity instanceof PlayerEntity && !world.isRemote)
|
||||
return;
|
||||
|
||||
|
@ -18,6 +18,7 @@ import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.item.ItemEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
@ -95,6 +96,9 @@ public class AirCurrent {
|
||||
entity.setMotion(previousMotion.add(new Vec3d(xIn, yIn, zIn).scale(1 / 8f)));
|
||||
entity.fallDistance = 0;
|
||||
|
||||
if (entity instanceof ServerPlayerEntity)
|
||||
((ServerPlayerEntity) entity).connection.floatingTickCount = 0;
|
||||
|
||||
if (InWorldProcessing.isFrozen())
|
||||
return;
|
||||
|
||||
|
@ -135,7 +135,7 @@ public class SawBlock extends DirectionalAxisKineticBlock implements ITE<SawTile
|
||||
|
||||
withTileEntityDo(worldIn, pos, te -> ItemHelper.dropContents(worldIn, pos, te.inventory));
|
||||
TileEntityBehaviour.destroy(worldIn, pos, FilteringBehaviour.TYPE);
|
||||
worldIn.removeTileEntity(pos);
|
||||
worldIn.removeTileEntity(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -55,6 +55,7 @@ public class SawTileEntity extends BlockBreakingKineticTileEntity {
|
||||
private int recipeIndex;
|
||||
private LazyOptional<IItemHandler> invProvider = LazyOptional.empty();
|
||||
private FilteringBehaviour filtering;
|
||||
private boolean destroyed;
|
||||
|
||||
public SawTileEntity() {
|
||||
super(AllTileEntities.SAW.type);
|
||||
@ -81,7 +82,7 @@ public class SawTileEntity extends BlockBreakingKineticTileEntity {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
boolean shouldRun = Math.abs(getSpeed()) > 1 / 64f;
|
||||
boolean running = getBlockState().get(RUNNING);
|
||||
if (shouldRun != running)
|
||||
if (shouldRun != running && !destroyed)
|
||||
world.setBlockState(pos, getBlockState().with(RUNNING, shouldRun), 2 | 16);
|
||||
}
|
||||
|
||||
@ -212,8 +213,9 @@ public class SawTileEntity extends BlockBreakingKineticTileEntity {
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
super.remove();
|
||||
invProvider.invalidate();
|
||||
destroyed = true;
|
||||
super.remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -245,7 +245,7 @@ public class BeltInventory {
|
||||
}
|
||||
|
||||
// next block is not a belt
|
||||
if (!AllBlocks.BELT.typeOf(state)) {
|
||||
if (!AllBlocks.BELT.typeOf(state) || state.get(BeltBlock.SLOPE) == Slope.VERTICAL) {
|
||||
if (!Block.hasSolidSide(state, world, nextPosition, movementFacing.getOpposite())) {
|
||||
eject(current);
|
||||
iterator.remove();
|
||||
|
@ -9,7 +9,6 @@ import com.simibubi.create.modules.curiosities.tools.SandPaperItemRenderer.SandP
|
||||
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.Enchantments;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.item.ItemEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
@ -111,7 +110,7 @@ public class SandPaperItem extends Item implements IHaveCustomItemModel {
|
||||
|
||||
@Override
|
||||
public boolean canApplyAtEnchantingTable(ItemStack stack, Enchantment enchantment) {
|
||||
return enchantment == Enchantments.FORTUNE || super.canApplyAtEnchantingTable(stack, enchantment);
|
||||
return super.canApplyAtEnchantingTable(stack, enchantment);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,25 +1,18 @@
|
||||
package com.simibubi.create.modules.curiosities.tools;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import com.simibubi.create.AllRecipes;
|
||||
import com.simibubi.create.config.AllConfigs;
|
||||
import com.simibubi.create.modules.contraptions.processing.ProcessingIngredient;
|
||||
import com.simibubi.create.modules.contraptions.processing.ProcessingOutput;
|
||||
import com.simibubi.create.modules.contraptions.processing.ProcessingRecipe;
|
||||
import com.simibubi.create.modules.curiosities.tools.SandPaperPolishingRecipe.SandPaperInv;
|
||||
|
||||
import net.minecraft.enchantment.Enchantment;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.enchantment.Enchantments;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraft.util.DamageSource;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.Explosion.Mode;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.wrapper.RecipeWrapper;
|
||||
@ -34,46 +27,13 @@ public class SandPaperPolishingRecipe extends ProcessingRecipe<SandPaperInv> {
|
||||
}
|
||||
|
||||
public static boolean canPolish(World world, ItemStack stack) {
|
||||
return (stack.isDamageable() && isPolishingEnabled()) || !getMatchingRecipes(world, stack).isEmpty();
|
||||
}
|
||||
|
||||
public static Boolean isPolishingEnabled() {
|
||||
return AllConfigs.SERVER.curiosities.enableSandPaperToolPolishing.get();
|
||||
return !getMatchingRecipes(world, stack).isEmpty();
|
||||
}
|
||||
|
||||
public static ItemStack applyPolish(World world, Vec3d position, ItemStack stack, ItemStack sandPaperStack) {
|
||||
List<IRecipe<SandPaperInv>> matchingRecipes = getMatchingRecipes(world, stack);
|
||||
if (!matchingRecipes.isEmpty())
|
||||
return matchingRecipes.get(0).getCraftingResult(new SandPaperInv(stack)).copy();
|
||||
if (stack.isDamageable() && isPolishingEnabled()) {
|
||||
|
||||
stack.setDamage(stack.getDamage() / 2);
|
||||
|
||||
int fortuneLevel = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, sandPaperStack);
|
||||
float chanceToPunish = (float) (1 / Math.pow(2, fortuneLevel + 1));
|
||||
|
||||
if (world.rand.nextFloat() > chanceToPunish)
|
||||
return stack;
|
||||
|
||||
if (stack.isEnchanted()) {
|
||||
Map<Enchantment, Integer> enchantments = EnchantmentHelper.getEnchantments(stack);
|
||||
ArrayList<Enchantment> list = new ArrayList<>(enchantments.keySet());
|
||||
Enchantment randomKey = list.get(world.rand.nextInt(list.size()));
|
||||
int level = enchantments.get(randomKey);
|
||||
if (level <= 1)
|
||||
enchantments.remove(randomKey);
|
||||
else
|
||||
enchantments.put(randomKey, level - 1);
|
||||
EnchantmentHelper.setEnchantments(enchantments, stack);
|
||||
if (randomKey.isCurse())
|
||||
if (!world.isRemote)
|
||||
world.createExplosion(null, CURSED_POLISHING, position.x, position.y, position.z, 2, true,
|
||||
Mode.DESTROY);
|
||||
} else {
|
||||
stack = ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
|
1
src/main/resources/META-INF/accesstransformer.cfg
Normal file
1
src/main/resources/META-INF/accesstransformer.cfg
Normal file
@ -0,0 +1 @@
|
||||
public net.minecraft.network.play.ServerPlayNetHandler field_147365_f # floatingTickCount
|
@ -943,7 +943,7 @@
|
||||
"block.create.clockwork_bearing.tooltip": "CLOCKWORK BEARING",
|
||||
"block.create.clockwork_bearing.tooltip.summary": "An advanced version of the _Mechanical_ _Bearing_ for rotating up to two _clock_ _hands_ according to current _in-game_ _time_.",
|
||||
"block.create.clockwork_bearing.tooltip.condition1": "When Rotated",
|
||||
"block.create.clockwork_bearing.tooltip.behaviour1": "Starts rotating the attached Structure towards the _current_ _hour_. If a second structure is present, it will serve as the _minute_ _hand_.",
|
||||
"block.create.clockwork_bearing.tooltip.behaviour1": "Starts rotating the attached Structure towards the _current_ _hour_. If an independent second structure exists in front of the first one, it will serve as the _minute_ _hand_.",
|
||||
|
||||
"block.create.sequenced_gearshift.tooltip": "SEQUENCED GEARSHIFT",
|
||||
"block.create.sequenced_gearshift.tooltip.summary": "A _programmable_ _utility_ _component,_ which can change its _rotational_ _through-put_ according to up to _5_ _consecutive_ _instructions._ Use this to power Mechanical Bearings, Pistons or Pulleys with more control over timing and speed. May become less precise at higher speeds.",
|
||||
@ -1131,7 +1131,7 @@
|
||||
"block.create.stress_gauge.tooltip.behaviour1": "Indicates a color corresponding to the level of stress. _Over-stressed_ _networks_ will cease to move. Stress can be relieved by adding more _rotational_ _sources_ to the network.",
|
||||
|
||||
"tool.create.sand_paper.tooltip": "SAND PAPER",
|
||||
"tool.create.sand_paper.tooltip.summary": "A rough paper that can be used to _polish_ _materials_ or sharpen your _tools_.",
|
||||
"tool.create.sand_paper.tooltip.summary": "A rough paper that can be used to _polish_ _materials_. Can be automatically applied using the Deployer.",
|
||||
"tool.create.sand_paper.tooltip.condition1": "When Used",
|
||||
"tool.create.sand_paper.tooltip.behaviour1": "Applies polish to items held in the _offhand_ or lying on the _floor_ when _looking_ _at_ _them_",
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user