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Move Intel MDI workaround to GlCompat
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parent
b2483def1d
commit
4e8dcb0248
2 changed files with 20 additions and 11 deletions
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@ -3,12 +3,10 @@ package dev.engine_room.flywheel.backend.engine.indirect;
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import static org.lwjgl.opengl.GL11.GL_TRIANGLES;
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import static org.lwjgl.opengl.GL11.GL_TRIANGLES;
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import static org.lwjgl.opengl.GL11.GL_UNSIGNED_INT;
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import static org.lwjgl.opengl.GL11.GL_UNSIGNED_INT;
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import static org.lwjgl.opengl.GL30.glUniform1ui;
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import static org.lwjgl.opengl.GL30.glUniform1ui;
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import static org.lwjgl.opengl.GL40.glDrawElementsIndirect;
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import static org.lwjgl.opengl.GL42.GL_COMMAND_BARRIER_BIT;
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import static org.lwjgl.opengl.GL42.GL_COMMAND_BARRIER_BIT;
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import static org.lwjgl.opengl.GL42.glMemoryBarrier;
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import static org.lwjgl.opengl.GL42.glMemoryBarrier;
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import static org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BARRIER_BIT;
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import static org.lwjgl.opengl.GL43.GL_SHADER_STORAGE_BARRIER_BIT;
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import static org.lwjgl.opengl.GL43.glDispatchCompute;
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import static org.lwjgl.opengl.GL43.glDispatchCompute;
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import static org.lwjgl.opengl.GL43.glMultiDrawElementsIndirect;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.Comparator;
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@ -27,7 +25,6 @@ import dev.engine_room.flywheel.backend.engine.MaterialRenderState;
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import dev.engine_room.flywheel.backend.engine.MeshPool;
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import dev.engine_room.flywheel.backend.engine.MeshPool;
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import dev.engine_room.flywheel.backend.engine.embed.Environment;
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import dev.engine_room.flywheel.backend.engine.embed.Environment;
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import dev.engine_room.flywheel.backend.engine.uniform.Uniforms;
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import dev.engine_room.flywheel.backend.engine.uniform.Uniforms;
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import dev.engine_room.flywheel.backend.gl.Driver;
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import dev.engine_room.flywheel.backend.gl.GlCompat;
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import dev.engine_room.flywheel.backend.gl.GlCompat;
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import dev.engine_room.flywheel.backend.gl.shader.GlProgram;
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import dev.engine_room.flywheel.backend.gl.shader.GlProgram;
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import dev.engine_room.flywheel.lib.math.MoreMath;
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import dev.engine_room.flywheel.lib.math.MoreMath;
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@ -282,14 +279,7 @@ public class IndirectCullingGroup<I extends Instance> {
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private record MultiDraw(Material material, int start, int end) {
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private record MultiDraw(Material material, int start, int end) {
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private void submit() {
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private void submit() {
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if (GlCompat.DRIVER == Driver.INTEL) {
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GlCompat.safeMultiDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, this.start * IndirectBuffers.DRAW_COMMAND_STRIDE, this.end - this.start, (int) IndirectBuffers.DRAW_COMMAND_STRIDE);
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// Intel renders garbage with MDI, but Consecutive Normal Draws works fine.
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for (int i = this.start; i < this.end; i++) {
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glDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, i * IndirectBuffers.DRAW_COMMAND_STRIDE);
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}
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} else {
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glMultiDrawElementsIndirect(GL_TRIANGLES, GL_UNSIGNED_INT, this.start * IndirectBuffers.DRAW_COMMAND_STRIDE, this.end - this.start, (int) IndirectBuffers.DRAW_COMMAND_STRIDE);
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}
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}
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}
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}
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}
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}
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}
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@ -8,6 +8,8 @@ import org.lwjgl.opengl.GL;
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import org.lwjgl.opengl.GL20;
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import org.lwjgl.opengl.GL20;
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import org.lwjgl.opengl.GL20C;
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import org.lwjgl.opengl.GL20C;
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import org.lwjgl.opengl.GL31C;
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import org.lwjgl.opengl.GL31C;
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import org.lwjgl.opengl.GL40;
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import org.lwjgl.opengl.GL43;
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import org.lwjgl.opengl.GLCapabilities;
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import org.lwjgl.opengl.GLCapabilities;
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import org.lwjgl.opengl.KHRShaderSubgroup;
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import org.lwjgl.opengl.KHRShaderSubgroup;
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import org.lwjgl.system.MemoryStack;
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import org.lwjgl.system.MemoryStack;
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@ -71,6 +73,23 @@ public final class GlCompat {
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}
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}
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}
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}
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/**
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* Similar in function to {@link GL43#glMultiDrawElementsIndirect(int, int, long, int, int)},
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* but uses consecutive DI instead of MDI if MDI is known to not work well with the current driver.
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* Unlike the original function, stride cannot be equal to 0.
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*/
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public static void safeMultiDrawElementsIndirect(int mode, int type, long indirect, int drawcount, int stride) {
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if (GlCompat.DRIVER == Driver.INTEL) {
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// Intel renders garbage with MDI, but consecutive DI works fine.
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for (int i = 0; i < drawcount; i++) {
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GL40.glDrawElementsIndirect(mode, type, indirect);
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indirect += stride;
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}
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} else {
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GL43.glMultiDrawElementsIndirect(mode, type, indirect, drawcount, stride);
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}
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}
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private static Driver readVendorString() {
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private static Driver readVendorString() {
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if (CAPABILITIES == null) {
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if (CAPABILITIES == null) {
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return Driver.UNKNOWN;
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return Driver.UNKNOWN;
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