mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-11-11 13:04:05 +01:00
commit
5e3b3bf3e1
@ -497,13 +497,16 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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}
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public void disassemble() {
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if (!isAlive()) {
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return;
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}
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if (getContraption() != null) {
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remove();
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BlockPos offset = new BlockPos(getAnchorVec().add(.5, .5, .5));
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Vec3d rotation = new Vec3d(getRoll(1), getYaw(1), getPitch(1));
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getContraption().addBlocksToWorld(world, offset, rotation);
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preventMovedEntitiesFromGettingStuck();
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}
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remove();
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}
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@Override
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@ -82,7 +82,7 @@ public class DeployerHandler {
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static boolean shouldActivate(ItemStack held, World world, BlockPos targetPos) {
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if (held.getItem() instanceof BlockItem)
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if (!world.getBlockState(targetPos).getMaterial().isReplaceable())
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if (world.getBlockState(targetPos).getBlock() == ((BlockItem) held.getItem()).getBlock())
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return false;
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if (held.getItem() instanceof BucketItem) {
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@ -1,7 +1,6 @@
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package com.simibubi.create.modules.logistics.block.extractor;
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import com.simibubi.create.foundation.item.ItemHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.modules.contraptions.components.contraptions.MovementBehaviour;
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import com.simibubi.create.modules.contraptions.components.contraptions.MovementContext;
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import com.simibubi.create.modules.logistics.block.AttachedLogisticalBlock;
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@ -35,18 +34,18 @@ public class ExtractorMovementBehaviour extends MovementBehaviour {
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ItemStack filter = getFilter(context);
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int amount = getFilterAmount(context);
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ItemStack dropped = ItemHelper.extract(context.contraption.inventory,
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stack -> FilterItem.test(context.world, stack, filter), amount == 0 ? -1 : amount, false);
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stack -> FilterItem.test(context.world, stack, filter), amount == 0 ? 64 : amount, false);
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if (dropped.isEmpty())
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return;
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if (world.isRemote)
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return;
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Vec3d entityPos = VecHelper.getCenterOf(pos).add(0, -0.5f, 0);
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Vec3d entityPos = context.position;
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Entity entityIn = null;
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Direction facing = AttachedLogisticalBlock.getBlockFacing(context.state);
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if (facing == Direction.DOWN)
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entityPos = entityPos.add(0, .5, 0);
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if (facing != Direction.DOWN)
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entityPos = entityPos.add(0, -0.5f, 0);
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entityIn = new ItemEntity(world, entityPos.x, entityPos.y, entityPos.z, dropped);
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entityIn.setMotion(Vec3d.ZERO);
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@ -7,6 +7,9 @@ import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.SeaPickleBlock;
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import net.minecraft.block.SnowBlock;
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import net.minecraft.block.TurtleEggBlock;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.item.ArmorStandEntity;
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@ -56,6 +59,12 @@ public class ItemRequirement {
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// double slab needs two items
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if (state.has(BlockStateProperties.SLAB_TYPE) && state.get(BlockStateProperties.SLAB_TYPE) == SlabType.DOUBLE)
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return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, 2)));
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if (block instanceof TurtleEggBlock)
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return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(TurtleEggBlock.EGGS).intValue())));
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if (block instanceof SeaPickleBlock)
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return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(SeaPickleBlock.PICKLES).intValue())));
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if (block instanceof SnowBlock)
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return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(SnowBlock.LAYERS).intValue())));
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return item == Items.AIR ? INVALID : new ItemRequirement(ItemUseType.CONSUME, item);
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}
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@ -8,17 +8,24 @@ import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
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import com.simibubi.create.modules.contraptions.relays.belt.item.BeltConnectorItem;
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import com.simibubi.create.modules.contraptions.relays.elementary.ShaftBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.particles.ParticleTypes;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.IPlantable;
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public abstract class LaunchedItem {
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@ -108,13 +115,31 @@ public abstract class LaunchedItem {
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void place(World world) {
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// Piston
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if (state.has(BlockStateProperties.EXTENDED))
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state = state.with(BlockStateProperties.EXTENDED, false);
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state = state.with(BlockStateProperties.EXTENDED, Boolean.FALSE);
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if (state.has(BlockStateProperties.WATERLOGGED))
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state = state.with(BlockStateProperties.WATERLOGGED, Boolean.FALSE);
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if (AllBlocks.BELT.typeOf(state)) {
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world.setBlockState(target, state, 2);
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return;
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}
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else if (state.getBlock() == Blocks.COMPOSTER)
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state = Blocks.COMPOSTER.getDefaultState();
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else if (state.getBlock() != Blocks.SEA_PICKLE && state.getBlock() instanceof IPlantable)
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state = ((IPlantable) state.getBlock()).getPlant(world, target);
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if (world.dimension.doesWaterVaporize() && state.getFluidState().getFluid().isIn(FluidTags.WATER)) {
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int i = target.getX();
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int j = target.getY();
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int k = target.getZ();
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world.playSound(null, target, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
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for (int l = 0; l < 8; ++l) {
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world.addParticle(ParticleTypes.LARGE_SMOKE, i + Math.random(), j + Math.random(), k + Math.random(), 0.0D, 0.0D, 0.0D);
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}
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Block.spawnDrops(state, world, target);
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return;
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}
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world.setBlockState(target, state, 18);
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state.getBlock().onBlockPlacedBy(world, target, state, null, stack);
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}
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