Merge pull request #323 from Snownee/fix-schematicannon

Bug fixes
This commit is contained in:
simibubi 2020-05-18 12:57:32 +02:00 committed by GitHub
commit 5e3b3bf3e1
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5 changed files with 44 additions and 8 deletions

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@ -497,13 +497,16 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
}
public void disassemble() {
if (!isAlive()) {
return;
}
if (getContraption() != null) {
remove();
BlockPos offset = new BlockPos(getAnchorVec().add(.5, .5, .5));
Vec3d rotation = new Vec3d(getRoll(1), getYaw(1), getPitch(1));
getContraption().addBlocksToWorld(world, offset, rotation);
preventMovedEntitiesFromGettingStuck();
}
remove();
}
@Override

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@ -82,7 +82,7 @@ public class DeployerHandler {
static boolean shouldActivate(ItemStack held, World world, BlockPos targetPos) {
if (held.getItem() instanceof BlockItem)
if (!world.getBlockState(targetPos).getMaterial().isReplaceable())
if (world.getBlockState(targetPos).getBlock() == ((BlockItem) held.getItem()).getBlock())
return false;
if (held.getItem() instanceof BucketItem) {

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@ -1,7 +1,6 @@
package com.simibubi.create.modules.logistics.block.extractor;
import com.simibubi.create.foundation.item.ItemHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.modules.contraptions.components.contraptions.MovementBehaviour;
import com.simibubi.create.modules.contraptions.components.contraptions.MovementContext;
import com.simibubi.create.modules.logistics.block.AttachedLogisticalBlock;
@ -35,18 +34,18 @@ public class ExtractorMovementBehaviour extends MovementBehaviour {
ItemStack filter = getFilter(context);
int amount = getFilterAmount(context);
ItemStack dropped = ItemHelper.extract(context.contraption.inventory,
stack -> FilterItem.test(context.world, stack, filter), amount == 0 ? -1 : amount, false);
stack -> FilterItem.test(context.world, stack, filter), amount == 0 ? 64 : amount, false);
if (dropped.isEmpty())
return;
if (world.isRemote)
return;
Vec3d entityPos = VecHelper.getCenterOf(pos).add(0, -0.5f, 0);
Vec3d entityPos = context.position;
Entity entityIn = null;
Direction facing = AttachedLogisticalBlock.getBlockFacing(context.state);
if (facing == Direction.DOWN)
entityPos = entityPos.add(0, .5, 0);
if (facing != Direction.DOWN)
entityPos = entityPos.add(0, -0.5f, 0);
entityIn = new ItemEntity(world, entityPos.x, entityPos.y, entityPos.z, dropped);
entityIn.setMotion(Vec3d.ZERO);

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@ -7,6 +7,9 @@ import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.SeaPickleBlock;
import net.minecraft.block.SnowBlock;
import net.minecraft.block.TurtleEggBlock;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.item.ArmorStandEntity;
@ -56,6 +59,12 @@ public class ItemRequirement {
// double slab needs two items
if (state.has(BlockStateProperties.SLAB_TYPE) && state.get(BlockStateProperties.SLAB_TYPE) == SlabType.DOUBLE)
return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, 2)));
if (block instanceof TurtleEggBlock)
return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(TurtleEggBlock.EGGS).intValue())));
if (block instanceof SeaPickleBlock)
return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(SeaPickleBlock.PICKLES).intValue())));
if (block instanceof SnowBlock)
return new ItemRequirement(ItemUseType.CONSUME, Arrays.asList(new ItemStack(item, state.get(SnowBlock.LAYERS).intValue())));
return item == Items.AIR ? INVALID : new ItemRequirement(ItemUseType.CONSUME, item);
}

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@ -8,17 +8,24 @@ import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
import com.simibubi.create.modules.contraptions.relays.belt.item.BeltConnectorItem;
import com.simibubi.create.modules.contraptions.relays.elementary.ShaftBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tags.FluidTags;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.IPlantable;
public abstract class LaunchedItem {
@ -108,13 +115,31 @@ public abstract class LaunchedItem {
void place(World world) {
// Piston
if (state.has(BlockStateProperties.EXTENDED))
state = state.with(BlockStateProperties.EXTENDED, false);
state = state.with(BlockStateProperties.EXTENDED, Boolean.FALSE);
if (state.has(BlockStateProperties.WATERLOGGED))
state = state.with(BlockStateProperties.WATERLOGGED, Boolean.FALSE);
if (AllBlocks.BELT.typeOf(state)) {
world.setBlockState(target, state, 2);
return;
}
else if (state.getBlock() == Blocks.COMPOSTER)
state = Blocks.COMPOSTER.getDefaultState();
else if (state.getBlock() != Blocks.SEA_PICKLE && state.getBlock() instanceof IPlantable)
state = ((IPlantable) state.getBlock()).getPlant(world, target);
if (world.dimension.doesWaterVaporize() && state.getFluidState().getFluid().isIn(FluidTags.WATER)) {
int i = target.getX();
int j = target.getY();
int k = target.getZ();
world.playSound(null, target, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F);
for (int l = 0; l < 8; ++l) {
world.addParticle(ParticleTypes.LARGE_SMOKE, i + Math.random(), j + Math.random(), k + Math.random(), 0.0D, 0.0D, 0.0D);
}
Block.spawnDrops(state, world, target);
return;
}
world.setBlockState(target, state, 18);
state.getBlock().onBlockPlacedBy(world, target, state, null, stack);
}