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Update changelog
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0.5.1:
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Fixes
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- Fix crash on resource reload with backend off
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- Fix artifacts while using Optifine shaders
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- Fix crash when trying to access biomes in a VirtualRenderWorld
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Technical/API
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- Refactor instance renderer registration to separate client and server logic (thanks Pepper!)
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- VirtualRenderWorlds now have a "biomeOffset" field which gets added when looking up biomes
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- Added GlStateTracker which hooks into GlStateManager to track changes in buffer, vertex array, and program bindings
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0.5.0a:
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Fixes
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- Address crash experienced by some users while rendering any tile.
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