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Placement logic please
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parent
0231b32866
commit
72596f63d4
@ -1,14 +1,19 @@
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package com.simibubi.create.content.contraptions.components.tracks;
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package com.simibubi.create.content.contraptions.components.tracks;
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import com.simibubi.create.content.contraptions.wrench.IWrenchable;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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import mcp.MethodsReturnNonnullByDefault;
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import mcp.MethodsReturnNonnullByDefault;
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import net.minecraft.block.AbstractRailBlock;
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import net.minecraft.block.AbstractRailBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
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import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.ItemUseContext;
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import net.minecraft.state.*;
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import net.minecraft.state.*;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.RailShape;
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import net.minecraft.state.properties.RailShape;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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@ -23,7 +28,7 @@ import static net.minecraft.state.properties.RailShape.*;
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@ParametersAreNonnullByDefault
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@ParametersAreNonnullByDefault
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@MethodsReturnNonnullByDefault
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@MethodsReturnNonnullByDefault
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@SuppressWarnings("deprecation")
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@SuppressWarnings("deprecation")
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public class ControllerRailBlock extends AbstractRailBlock {
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public class ControllerRailBlock extends AbstractRailBlock implements IWrenchable {
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public static final EnumProperty<RailShape> SHAPE = BlockStateProperties.RAIL_SHAPE_STRAIGHT;
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public static final EnumProperty<RailShape> SHAPE = BlockStateProperties.RAIL_SHAPE_STRAIGHT;
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public static final IntegerProperty POWERED = BlockStateProperties.POWER_0_15;
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public static final IntegerProperty POWERED = BlockStateProperties.POWER_0_15;
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public static final BooleanProperty BACKWARDS = BooleanProperty.create("backwards");
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public static final BooleanProperty BACKWARDS = BooleanProperty.create("backwards");
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@ -33,6 +38,13 @@ public class ControllerRailBlock extends AbstractRailBlock {
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this.setDefaultState(this.stateContainer.getBaseState().with(POWERED, 0).with(BACKWARDS, false).with(SHAPE, NORTH_SOUTH));
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this.setDefaultState(this.stateContainer.getBaseState().with(POWERED, 0).with(BACKWARDS, false).with(SHAPE, NORTH_SOUTH));
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}
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}
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@Override
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public BlockState getStateForPlacement(BlockItemUseContext p_196258_1_) {
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Direction direction = p_196258_1_.getPlacementHorizontalFacing();
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BlockState base = super.getStateForPlacement(p_196258_1_);
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return (base == null ? getDefaultState() : base).with(BACKWARDS, direction == Direction.SOUTH || direction == Direction.EAST);
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}
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@Override
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@Override
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public IProperty<RailShape> getShapeProperty() {
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public IProperty<RailShape> getShapeProperty() {
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return SHAPE;
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return SHAPE;
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@ -163,4 +175,28 @@ public class ControllerRailBlock extends AbstractRailBlock {
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return super.mirror(p_185471_1_, p_185471_2_);
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return super.mirror(p_185471_1_, p_185471_2_);
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}
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}
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@Override
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public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
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World world = context.getWorld();
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BlockPos pos = context.getPos();
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world.setBlockState(pos, rotate(state, Rotation.CLOCKWISE_90));
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world.notifyNeighborsOfStateChange(pos.down(), this);
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if (state.get(SHAPE).isAscending()) {
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world.notifyNeighborsOfStateChange(pos.up(), this);
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}
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return ActionResultType.SUCCESS;
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}
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@Override
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public ActionResultType onSneakWrenched(BlockState state, ItemUseContext context) {
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World world = context.getWorld();
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BlockPos pos = context.getPos();
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world.setBlockState(pos, rotate(state, Rotation.COUNTERCLOCKWISE_90));
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world.notifyNeighborsOfStateChange(pos.down(), this);
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if (state.get(SHAPE).isAscending()) {
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world.notifyNeighborsOfStateChange(pos.up(), this);
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}
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return ActionResultType.SUCCESS;
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}
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}
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}
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