Asset attack

- Fixed floor-mounted cogbrackets not having a particle texture
- Redesigned clutch, gearshift, seq. gearshift and speed controller with up-to-date palettes
This commit is contained in:
simibubi 2021-02-04 23:46:59 +01:00
parent 374f3c9547
commit 72ec08ddfa
28 changed files with 573 additions and 404 deletions

View File

@ -109,6 +109,8 @@ public class AllBlockPartials {
SPOUT_TOP = get("spout/top"), SPOUT_MIDDLE = get("spout/middle"), SPOUT_BOTTOM = get("spout/bottom"), SPOUT_TOP = get("spout/top"), SPOUT_MIDDLE = get("spout/middle"), SPOUT_BOTTOM = get("spout/bottom"),
SPEED_CONTROLLER_BRACKET = get("rotation_speed_controller/bracket"),
COUPLING_ATTACHMENT = getEntity("minecart_coupling/attachment"), COUPLING_ATTACHMENT = getEntity("minecart_coupling/attachment"),
COUPLING_RING = getEntity("minecart_coupling/ring"), COUPLING_RING = getEntity("minecart_coupling/ring"),
COUPLING_CONNECTOR = getEntity("minecart_coupling/connector") COUPLING_CONNECTOR = getEntity("minecart_coupling/connector")

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@ -41,10 +41,6 @@ public class AllShapes {
SAIL_FRAME_COLLISION = shape(0, 5, 0, 16, 9, 16).erase(2, 0, 2, 14, 16, 14) SAIL_FRAME_COLLISION = shape(0, 5, 0, 16, 9, 16).erase(2, 0, 2, 14, 16, 14)
.forDirectional(), .forDirectional(),
SAIL_FRAME = shape(0, 5, 0, 16, 9, 16).forDirectional(), SAIL = shape(0, 5, 0, 16, 10, 16).forDirectional(), SAIL_FRAME = shape(0, 5, 0, 16, 9, 16).forDirectional(), SAIL = shape(0, 5, 0, 16, 10, 16).forDirectional(),
SPEED_CONTROLLER = shape(0, 0, 0, 16, 2, 16).add(1, 1, 1, 15, 15, 15)
.erase(0, 8, 5, 16, 16, 11)
.add(2, 9, 2, 14, 14, 14)
.forHorizontalAxis(),
HARVESTER_BASE = shape(0, 2, 0, 16, 14, 3).forDirectional(SOUTH), HARVESTER_BASE = shape(0, 2, 0, 16, 14, 3).forDirectional(SOUTH),
NOZZLE = shape(2, 0, 2, 14, 14, 14).add(1, 13, 1, 15, 15, 15) NOZZLE = shape(2, 0, 2, 14, 14, 14).add(1, 13, 1, 15, 15, 15)
.erase(3, 13, 3, 13, 15, 13) .erase(3, 13, 3, 13, 15, 13)
@ -144,6 +140,8 @@ public class AllShapes {
BASIN_COLLISION_SHAPE = shape(0, 2, 0, 16, 13, 16).erase(2, 5, 2, 14, 16, 14) BASIN_COLLISION_SHAPE = shape(0, 2, 0, 16, 13, 16).erase(2, 5, 2, 14, 16, 14)
.add(2, 0, 2, 14, 2, 14) .add(2, 0, 2, 14, 2, 14)
.build(), .build(),
SPEED_CONTROLLER = shape(0, 0, 0, 16, 4, 16).add(1, 1, 1, 15, 13, 15)
.add(0, 8, 0, 16, 14, 16).build(),
HEATER_BLOCK_SHAPE = shape(2, 0, 2, 14, 14, 14).add(0, 0, 0, 16, 4, 16) HEATER_BLOCK_SHAPE = shape(2, 0, 2, 14, 14, 14).add(0, 0, 0, 16, 4, 16)
.build(), .build(),
HEATER_BLOCK_SPECIAL_COLLISION_SHAPE = shape(0, 0, 0, 16, 4, 16).build(), HEATER_BLOCK_SPECIAL_COLLISION_SHAPE = shape(0, 0, 0, 16, 4, 16).build(),

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@ -1,16 +1,21 @@
package com.simibubi.create.content.contraptions.relays.advanced; package com.simibubi.create.content.contraptions.relays.advanced;
import java.util.function.Predicate;
import com.simibubi.create.AllBlocks; import com.simibubi.create.AllBlocks;
import com.simibubi.create.AllShapes; import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities; import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.base.HorizontalAxisKineticBlock; import com.simibubi.create.content.contraptions.base.HorizontalAxisKineticBlock;
import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock; import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
import com.simibubi.create.content.contraptions.relays.elementary.CogwheelBlockItem; import com.simibubi.create.content.contraptions.relays.elementary.CogwheelBlockItem;
import com.simibubi.create.foundation.block.ITE;
import com.simibubi.create.foundation.utility.VecHelper; import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.foundation.utility.placement.IPlacementHelper; import com.simibubi.create.foundation.utility.placement.IPlacementHelper;
import com.simibubi.create.foundation.utility.placement.PlacementHelpers; import com.simibubi.create.foundation.utility.placement.PlacementHelpers;
import com.simibubi.create.foundation.utility.placement.PlacementOffset; import com.simibubi.create.foundation.utility.placement.PlacementOffset;
import mcp.MethodsReturnNonnullByDefault; import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItemUseContext; import net.minecraft.item.BlockItemUseContext;
@ -27,9 +32,7 @@ import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader; import net.minecraft.world.IBlockReader;
import net.minecraft.world.World; import net.minecraft.world.World;
import java.util.function.Predicate; public class SpeedControllerBlock extends HorizontalAxisKineticBlock implements ITE<SpeedControllerTileEntity> {
public class SpeedControllerBlock extends HorizontalAxisKineticBlock {
private static final int placementHelperId = PlacementHelpers.register(new PlacementHelper()); private static final int placementHelperId = PlacementHelpers.register(new PlacementHelper());
@ -41,17 +44,28 @@ public class SpeedControllerBlock extends HorizontalAxisKineticBlock {
public TileEntity createTileEntity(BlockState state, IBlockReader world) { public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.ROTATION_SPEED_CONTROLLER.create(); return AllTileEntities.ROTATION_SPEED_CONTROLLER.create();
} }
@Override @Override
public BlockState getStateForPlacement(BlockItemUseContext context) { public BlockState getStateForPlacement(BlockItemUseContext context) {
BlockState above = context.getWorld().getBlockState(context.getPos().up()); BlockState above = context.getWorld()
if (CogWheelBlock.isLargeCog(above) && above.get(CogWheelBlock.AXIS).isHorizontal()) .getBlockState(context.getPos()
.up());
if (CogWheelBlock.isLargeCog(above) && above.get(CogWheelBlock.AXIS)
.isHorizontal())
return getDefaultState().with(HORIZONTAL_AXIS, above.get(CogWheelBlock.AXIS) == Axis.X ? Axis.Z : Axis.X); return getDefaultState().with(HORIZONTAL_AXIS, above.get(CogWheelBlock.AXIS) == Axis.X ? Axis.Z : Axis.X);
return super.getStateForPlacement(context); return super.getStateForPlacement(context);
} }
@Override @Override
public ActionResultType onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult ray) { public void neighborChanged(BlockState state, World world, BlockPos pos, Block p_220069_4_, BlockPos neighbourPos,
boolean p_220069_6_) {
if (neighbourPos.equals(pos.up()))
withTileEntityDo(world, pos, SpeedControllerTileEntity::updateBracket);
}
@Override
public ActionResultType onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand,
BlockRayTraceResult ray) {
IPlacementHelper helper = PlacementHelpers.get(placementHelperId); IPlacementHelper helper = PlacementHelpers.get(placementHelperId);
ItemStack heldItem = player.getHeldItem(hand); ItemStack heldItem = player.getHeldItem(hand);
@ -72,7 +86,7 @@ public class SpeedControllerBlock extends HorizontalAxisKineticBlock {
@Override @Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return AllShapes.SPEED_CONTROLLER.get(state.get(HORIZONTAL_AXIS)); return AllShapes.SPEED_CONTROLLER;
} }
@MethodsReturnNonnullByDefault @MethodsReturnNonnullByDefault
@ -90,12 +104,15 @@ public class SpeedControllerBlock extends HorizontalAxisKineticBlock {
@Override @Override
public PlacementOffset getOffset(World world, BlockState state, BlockPos pos, BlockRayTraceResult ray) { public PlacementOffset getOffset(World world, BlockState state, BlockPos pos, BlockRayTraceResult ray) {
BlockPos newPos = pos.up(); BlockPos newPos = pos.up();
if (!world.getBlockState(newPos).getMaterial().isReplaceable()) if (!world.getBlockState(newPos)
.getMaterial()
.isReplaceable())
return PlacementOffset.fail(); return PlacementOffset.fail();
Axis newAxis = state.get(HORIZONTAL_AXIS) == Axis.X ? Axis.Z : Axis.X; Axis newAxis = state.get(HORIZONTAL_AXIS) == Axis.X ? Axis.Z : Axis.X;
if (CogwheelBlockItem.DiagonalCogHelper.hasLargeCogwheelNeighbor(world, newPos, newAxis) || CogwheelBlockItem.DiagonalCogHelper.hasSmallCogwheelNeighbor(world, newPos, newAxis)) if (CogwheelBlockItem.DiagonalCogHelper.hasLargeCogwheelNeighbor(world, newPos, newAxis)
|| CogwheelBlockItem.DiagonalCogHelper.hasSmallCogwheelNeighbor(world, newPos, newAxis))
return PlacementOffset.fail(); return PlacementOffset.fail();
return PlacementOffset.success(newPos, s -> s.with(CogWheelBlock.AXIS, newAxis)); return PlacementOffset.success(newPos, s -> s.with(CogWheelBlock.AXIS, newAxis));
@ -103,7 +120,14 @@ public class SpeedControllerBlock extends HorizontalAxisKineticBlock {
@Override @Override
public void renderAt(BlockPos pos, BlockState state, BlockRayTraceResult ray, PlacementOffset offset) { public void renderAt(BlockPos pos, BlockState state, BlockRayTraceResult ray, PlacementOffset offset) {
IPlacementHelper.renderArrow(VecHelper.getCenterOf(pos), VecHelper.getCenterOf(offset.getPos()), Direction.getFacingFromAxis(Direction.AxisDirection.POSITIVE, state.get(HORIZONTAL_AXIS) == Axis.X ? Axis.Z : Axis.X)); IPlacementHelper.renderArrow(VecHelper.getCenterOf(pos), VecHelper.getCenterOf(offset.getPos()),
Direction.getFacingFromAxis(Direction.AxisDirection.POSITIVE,
state.get(HORIZONTAL_AXIS) == Axis.X ? Axis.Z : Axis.X));
} }
} }
@Override
public Class<SpeedControllerTileEntity> getTileEntityClass() {
return SpeedControllerTileEntity.class;
}
} }

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@ -1,14 +1,22 @@
package com.simibubi.create.content.contraptions.relays.advanced; package com.simibubi.create.content.contraptions.relays.advanced;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.CreateClient; import com.simibubi.create.CreateClient;
import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer; import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
import com.simibubi.create.foundation.tileEntity.renderer.SmartTileEntityRenderer; import com.simibubi.create.foundation.tileEntity.renderer.SmartTileEntityRenderer;
import com.simibubi.create.foundation.utility.SuperByteBuffer; import com.simibubi.create.foundation.utility.SuperByteBuffer;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class SpeedControllerRenderer extends SmartTileEntityRenderer<SpeedControllerTileEntity> { public class SpeedControllerRenderer extends SmartTileEntityRenderer<SpeedControllerTileEntity> {
@ -18,16 +26,30 @@ public class SpeedControllerRenderer extends SmartTileEntityRenderer<SpeedContro
@Override @Override
protected void renderSafe(SpeedControllerTileEntity tileEntityIn, float partialTicks, MatrixStack ms, protected void renderSafe(SpeedControllerTileEntity tileEntityIn, float partialTicks, MatrixStack ms,
IRenderTypeBuffer buffer, int light, int overlay) { IRenderTypeBuffer buffer, int light, int overlay) {
super.renderSafe(tileEntityIn, partialTicks, ms, buffer, light, overlay); super.renderSafe(tileEntityIn, partialTicks, ms, buffer, light, overlay);
KineticTileEntityRenderer.renderRotatingBuffer(tileEntityIn, getRotatedModel(tileEntityIn), ms, IVertexBuilder builder = buffer.getBuffer(RenderType.getSolid());
buffer.getBuffer(RenderType.getSolid()), light); KineticTileEntityRenderer.renderRotatingBuffer(tileEntityIn, getRotatedModel(tileEntityIn), ms, builder, light);
if (!tileEntityIn.hasBracket)
return;
BlockPos pos = tileEntityIn.getPos();
World world = tileEntityIn.getWorld();
BlockState blockState = tileEntityIn.getBlockState();
SuperByteBuffer bracket = AllBlockPartials.SPEED_CONTROLLER_BRACKET.renderOn(blockState);
bracket.translate(0, 1, 0);
bracket.rotateCentered(Direction.UP,
(float) (blockState.get(SpeedControllerBlock.HORIZONTAL_AXIS) == Axis.X ? Math.PI : 0));
bracket.light(WorldRenderer.getLightmapCoordinates(world, pos.up()));
bracket.renderInto(ms, builder);
} }
private SuperByteBuffer getRotatedModel(SpeedControllerTileEntity te) { private SuperByteBuffer getRotatedModel(SpeedControllerTileEntity te) {
return CreateClient.bufferCache.renderBlockIn(KineticTileEntityRenderer.KINETIC_TILE, return CreateClient.bufferCache.renderBlockIn(KineticTileEntityRenderer.KINETIC_TILE,
KineticTileEntityRenderer.shaft(KineticTileEntityRenderer.getRotationAxisOf(te))); KineticTileEntityRenderer.shaft(KineticTileEntityRenderer.getRotationAxisOf(te)));
} }
} }

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@ -2,9 +2,11 @@ package com.simibubi.create.content.contraptions.relays.advanced;
import java.util.List; import java.util.List;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.RotationPropagator; import com.simibubi.create.content.contraptions.RotationPropagator;
import com.simibubi.create.content.contraptions.base.KineticTileEntity; import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.motor.CreativeMotorTileEntity; import com.simibubi.create.content.contraptions.components.motor.CreativeMotorTileEntity;
import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
import com.simibubi.create.foundation.config.AllConfigs; import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour; import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.ValueBoxTransform; import com.simibubi.create.foundation.tileEntity.behaviour.ValueBoxTransform;
@ -22,8 +24,17 @@ public class SpeedControllerTileEntity extends KineticTileEntity {
public static final int DEFAULT_SPEED = 16; public static final int DEFAULT_SPEED = 16;
protected ScrollValueBehaviour targetSpeed; protected ScrollValueBehaviour targetSpeed;
boolean hasBracket;
public SpeedControllerTileEntity(TileEntityType<? extends SpeedControllerTileEntity> type) { public SpeedControllerTileEntity(TileEntityType<? extends SpeedControllerTileEntity> type) {
super(type); super(type);
hasBracket = false;
}
@Override
public void lazyTick() {
super.lazyTick();
updateBracket();
} }
@Override @Override
@ -56,7 +67,7 @@ public class SpeedControllerTileEntity extends KineticTileEntity {
} }
public static float getConveyedSpeed(KineticTileEntity cogWheel, KineticTileEntity speedControllerIn, public static float getConveyedSpeed(KineticTileEntity cogWheel, KineticTileEntity speedControllerIn,
boolean targetingController) { boolean targetingController) {
if (!(speedControllerIn instanceof SpeedControllerTileEntity)) if (!(speedControllerIn instanceof SpeedControllerTileEntity))
return 0; return 0;
@ -74,7 +85,7 @@ public class SpeedControllerTileEntity extends KineticTileEntity {
} }
public static float getDesiredOutputSpeed(KineticTileEntity cogWheel, KineticTileEntity speedControllerIn, public static float getDesiredOutputSpeed(KineticTileEntity cogWheel, KineticTileEntity speedControllerIn,
boolean targetingController) { boolean targetingController) {
SpeedControllerTileEntity speedController = (SpeedControllerTileEntity) speedControllerIn; SpeedControllerTileEntity speedController = (SpeedControllerTileEntity) speedControllerIn;
float targetSpeed = speedController.targetSpeed.getValue(); float targetSpeed = speedController.targetSpeed.getValue();
float speed = speedControllerIn.getTheoreticalSpeed(); float speed = speedControllerIn.getTheoreticalSpeed();
@ -103,16 +114,25 @@ public class SpeedControllerTileEntity extends KineticTileEntity {
return targetSpeed; return targetSpeed;
} }
public void updateBracket() {
if (world == null || !world.isRemote)
return;
BlockState stateAbove = world.getBlockState(pos.up());
hasBracket = AllBlocks.LARGE_COGWHEEL.has(stateAbove) && stateAbove.get(CogWheelBlock.AXIS)
.isHorizontal();
}
private class ControllerValueBoxTransform extends ValueBoxTransform.Sided { private class ControllerValueBoxTransform extends ValueBoxTransform.Sided {
@Override @Override
protected Vec3d getSouthLocation() { protected Vec3d getSouthLocation() {
return VecHelper.voxelSpace(8, 11.5f, 14); return VecHelper.voxelSpace(8, 11f, 16);
} }
@Override @Override
protected boolean isSideActive(BlockState state, Direction direction) { protected boolean isSideActive(BlockState state, Direction direction) {
if (direction.getAxis().isVertical()) if (direction.getAxis()
.isVertical())
return false; return false;
return state.get(SpeedControllerBlock.HORIZONTAL_AXIS) != direction.getAxis(); return state.get(SpeedControllerBlock.HORIZONTAL_AXIS) != direction.getAxis();
} }

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@ -3,7 +3,8 @@
"parent": "block/block", "parent": "block/block",
"textures": { "textures": {
"4": "#plate", "4": "#plate",
"5": "#bracket" "5": "#bracket",
"particle": "#plate"
}, },
"elements": [ "elements": [
{ {

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@ -14,11 +14,11 @@
"from": [0, 0, 0], "from": [0, 0, 0],
"to": [16, 2, 16], "to": [16, 2, 16],
"faces": { "faces": {
"north": {"uv": [0, 14, 16, 16], "texture": "#0"}, "north": {"uv": [0, 14, 16, 16], "texture": "#1"},
"east": {"uv": [0, 14, 16, 16], "texture": "#0"}, "east": {"uv": [0, 14, 16, 16], "texture": "#0"},
"south": {"uv": [0, 14, 16, 16], "texture": "#0"}, "south": {"uv": [0, 14, 16, 16], "texture": "#1"},
"west": {"uv": [0, 14, 16, 16], "texture": "#0"}, "west": {"uv": [0, 14, 16, 16], "texture": "#0"},
"up": {"uv": [0, 0, 16, 16], "texture": "#0"}, "up": {"uv": [0, 0, 16, 16], "texture": "#1"},
"down": {"uv": [0, 0, 16, 16], "rotation": 270, "texture": "#0"} "down": {"uv": [0, 0, 16, 16], "rotation": 270, "texture": "#0"}
} }
}, },
@ -36,12 +36,12 @@
"from": [0, 14, 0], "from": [0, 14, 0],
"to": [16, 16, 16], "to": [16, 16, 16],
"faces": { "faces": {
"north": {"uv": [0, 0, 16, 2], "texture": "#0"}, "north": {"uv": [0, 0, 16, 2], "texture": "#1"},
"east": {"uv": [0, 0, 16, 2], "texture": "#0"}, "east": {"uv": [0, 0, 16, 2], "texture": "#0"},
"south": {"uv": [0, 0, 16, 2], "texture": "#0"}, "south": {"uv": [0, 0, 16, 2], "texture": "#1"},
"west": {"uv": [0, 0, 16, 2], "texture": "#0"}, "west": {"uv": [0, 0, 16, 2], "texture": "#0"},
"up": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#0"}, "up": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#0"},
"down": {"uv": [0, 0, 16, 16], "texture": "#0"} "down": {"uv": [0, 0, 16, 16], "texture": "#1"}
} }
}, },
{ {

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@ -14,10 +14,10 @@
"faces": { "faces": {
"north": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#0"}, "north": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#0"},
"east": {"uv": [0, 14, 16, 16], "rotation": 270, "texture": "#0"}, "east": {"uv": [0, 14, 16, 16], "rotation": 270, "texture": "#0"},
"south": {"uv": [0, 0, 16, 16], "texture": "#0"}, "south": {"uv": [0, 0, 16, 16], "texture": "#1"},
"west": {"uv": [0, 14, 16, 16], "rotation": 90, "texture": "#0"}, "west": {"uv": [0, 14, 16, 16], "rotation": 90, "texture": "#0"},
"up": {"uv": [0, 14, 16, 16], "rotation": 180, "texture": "#0"}, "up": {"uv": [0, 14, 16, 16], "rotation": 180, "texture": "#1"},
"down": {"uv": [0, 14, 16, 16], "texture": "#0"} "down": {"uv": [0, 14, 16, 16], "texture": "#1"}
} }
}, },
{ {
@ -34,12 +34,12 @@
"from": [0, 0, 14], "from": [0, 0, 14],
"to": [16, 16, 16], "to": [16, 16, 16],
"faces": { "faces": {
"north": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#0"}, "north": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#1"},
"east": {"uv": [0, 0, 16, 2], "rotation": 270, "texture": "#0"}, "east": {"uv": [0, 0, 16, 2], "rotation": 270, "texture": "#0"},
"south": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#0"}, "south": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#0"},
"west": {"uv": [0, 0, 16, 2], "rotation": 90, "texture": "#0"}, "west": {"uv": [0, 0, 16, 2], "rotation": 90, "texture": "#0"},
"up": {"uv": [0, 0, 16, 2], "rotation": 180, "texture": "#0"}, "up": {"uv": [0, 0, 16, 2], "rotation": 180, "texture": "#1"},
"down": {"uv": [0, 0, 16, 2], "texture": "#0"} "down": {"uv": [0, 0, 16, 2], "texture": "#1"}
} }
}, },
{ {
@ -47,7 +47,7 @@
"from": [0, 0, 2], "from": [0, 0, 2],
"to": [2, 16, 14], "to": [2, 16, 14],
"faces": { "faces": {
"east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#0"}, "east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#1"},
"west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#0"}, "west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#0"},
"up": {"uv": [14, 2, 16, 14], "rotation": 180, "texture": "#0"}, "up": {"uv": [14, 2, 16, 14], "rotation": 180, "texture": "#0"},
"down": {"uv": [0, 2, 2, 14], "texture": "#0"} "down": {"uv": [0, 2, 2, 14], "texture": "#0"}
@ -59,7 +59,7 @@
"to": [16, 16, 14], "to": [16, 16, 14],
"faces": { "faces": {
"east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#0"}, "east": {"uv": [0, 2, 16, 14], "rotation": 270, "texture": "#0"},
"west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#0"}, "west": {"uv": [0, 2, 16, 14], "rotation": 90, "texture": "#1"},
"up": {"uv": [0, 2, 2, 14], "rotation": 180, "texture": "#0"}, "up": {"uv": [0, 2, 2, 14], "rotation": 180, "texture": "#0"},
"down": {"uv": [14, 2, 16, 14], "texture": "#0"} "down": {"uv": [14, 2, 16, 14], "texture": "#0"}
} }

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@ -14,11 +14,11 @@
"from": [0, 0, 0], "from": [0, 0, 0],
"to": [16, 2, 16], "to": [16, 2, 16],
"faces": { "faces": {
"north": {"uv": [0, 14, 16, 16], "texture": "#0"}, "north": {"uv": [0, 14, 16, 16], "texture": "#1"},
"east": {"uv": [0, 14, 16, 16], "texture": "#0"}, "east": {"uv": [0, 14, 16, 16], "texture": "#0"},
"south": {"uv": [0, 14, 16, 16], "texture": "#0"}, "south": {"uv": [0, 14, 16, 16], "texture": "#1"},
"west": {"uv": [0, 14, 16, 16], "texture": "#0"}, "west": {"uv": [0, 14, 16, 16], "texture": "#0"},
"up": {"uv": [0, 0, 16, 16], "texture": "#0"}, "up": {"uv": [0, 0, 16, 16], "texture": "#1"},
"down": {"uv": [0, 0, 16, 16], "rotation": 270, "texture": "#0"} "down": {"uv": [0, 0, 16, 16], "rotation": 270, "texture": "#0"}
} }
}, },
@ -36,12 +36,12 @@
"from": [0, 14, 0], "from": [0, 14, 0],
"to": [16, 16, 16], "to": [16, 16, 16],
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