Goodbye, tools

- Removed shadow steel, rose quartz and blazing toolsets
- Removed some other unused assets
- Fixed limesand not registering an item
This commit is contained in:
simibubi 2020-05-15 02:05:01 +02:00
parent 12e0e55b0f
commit 78b3d2c47e
123 changed files with 12 additions and 1600 deletions

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@ -0,0 +1,3 @@
{
"parent": "create:block/limesand"
}

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@ -6,7 +6,7 @@
"entries": [
{
"type": "minecraft:item",
"name": "create:belt_funnel"
"name": "minecraft:air"
}
],
"conditions": [

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@ -6,7 +6,7 @@
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:air"
"name": "create:limesand"
}
],
"conditions": [

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@ -6,7 +6,7 @@
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:air"
"name": "create:linked_extractor"
}
],
"conditions": [

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@ -6,7 +6,7 @@
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:air"
"name": "create:linked_transposer"
}
],
"conditions": [

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@ -1,10 +1,5 @@
package com.simibubi.create;
import static com.simibubi.create.foundation.item.AllToolTypes.AXE;
import static com.simibubi.create.foundation.item.AllToolTypes.HOE;
import static com.simibubi.create.foundation.item.AllToolTypes.PICKAXE;
import static com.simibubi.create.foundation.item.AllToolTypes.SHOVEL;
import java.util.HashSet;
import java.util.Set;
import java.util.function.Function;
@ -24,14 +19,9 @@ import com.simibubi.create.modules.curiosities.ChromaticCompoundCubeItem;
import com.simibubi.create.modules.curiosities.RefinedRadianceItem;
import com.simibubi.create.modules.curiosities.ShadowSteelItem;
import com.simibubi.create.modules.curiosities.TreeFertilizerItem;
import com.simibubi.create.modules.curiosities.deforester.DeforesterItem;
import com.simibubi.create.modules.curiosities.symmetry.SymmetryWandItem;
import com.simibubi.create.modules.curiosities.tools.AllToolTiers;
import com.simibubi.create.modules.curiosities.tools.BlazingSwordItem;
import com.simibubi.create.modules.curiosities.tools.BlazingToolItem;
import com.simibubi.create.modules.curiosities.tools.RoseQuartzToolItem;
import com.simibubi.create.modules.curiosities.tools.DeforesterItem;
import com.simibubi.create.modules.curiosities.tools.SandPaperItem;
import com.simibubi.create.modules.curiosities.tools.ShadowSteelToolItem;
import com.simibubi.create.modules.curiosities.zapper.blockzapper.BlockzapperItem;
import com.simibubi.create.modules.curiosities.zapper.terrainzapper.TerrainzapperItem;
import com.simibubi.create.modules.logistics.item.filter.FilterItem;
@ -46,7 +36,6 @@ import net.minecraft.item.Item;
import net.minecraft.item.Item.Properties;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Rarity;
import net.minecraft.item.SwordItem;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@ -119,21 +108,6 @@ public enum AllItems {
TERRAIN_ZAPPER(TerrainzapperItem::new),
DEFORESTER(DeforesterItem::new),
SYMMETRY_WAND(SymmetryWandItem::new),
ZINC_HANDLE,
BLAZING_PICKAXE(p -> new BlazingToolItem(1, -2.8F, p, PICKAXE)),
BLAZING_SHOVEL(p -> new BlazingToolItem(1.5F, -3.0F, p, SHOVEL)),
BLAZING_AXE(p -> new BlazingToolItem(5.0F, -3.0F, p, AXE)),
BLAZING_SWORD(p -> new BlazingSwordItem(AllToolTiers.BLAZING, 3, -2.4F, p)),
ROSE_QUARTZ_PICKAXE(p -> new RoseQuartzToolItem(1, -2.8F, p, PICKAXE)),
ROSE_QUARTZ_SHOVEL(p -> new RoseQuartzToolItem(1.5F, -3.0F, p, SHOVEL)),
ROSE_QUARTZ_AXE(p -> new RoseQuartzToolItem(5.0F, -3.0F, p, AXE)),
ROSE_QUARTZ_SWORD(p -> new SwordItem(AllToolTiers.ROSE_QUARTZ, 3, -2.4F, p)),
SHADOW_STEEL_PICKAXE(p -> new ShadowSteelToolItem(2.5F, -2.0F, p, PICKAXE)),
SHADOW_STEEL_MATTOCK(p -> new ShadowSteelToolItem(2.5F, -1.5F, p, SHOVEL, AXE, HOE)),
SHADOW_STEEL_SWORD(p -> new SwordItem(AllToolTiers.SHADOW_STEEL, 3, -2.0F, p)),
_5_(Sections.SCHEMATICS),

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@ -49,35 +49,6 @@ public enum ScreenResources {
SEQUENCER_END("sequencer.png", 14, 83, 131, 18),
SEQUENCER_EMPTY("sequencer.png", 14, 101, 131, 18),
// Logistical Index
INDEX_TOP("index.png", 41, 0, 174, 22),
INDEX_TOP_TRIM("index.png", 41, 22, 174, 6),
INDEX_MIDDLE("index.png", 41, 28, 183, 178),
INDEX_BOTTOM_TRIM("index.png", 41, 206, 174, 6),
INDEX_BOTTOM("index.png", 41, 212, 181, 44),
INDEX_SCROLLER_TOP("index.png", 224, 31, 10, 6),
INDEX_SCROLLER_MIDDLE("index.png", 224, 37, 10, 6),
INDEX_SCROLLER_BOTTOM("index.png", 224, 43, 10, 6),
INDEX_TAB("index.png", 0, 55, 22, 22),
INDEX_TAB_ACTIVE("index.png", 0, 77, 22, 22),
INDEX_SEARCH("index.png", 0, 99, 28, 19),
INDEX_SEARCH_OVERLAY("widgets.png", 0, 81, 176, 20),
LOGISTICAL_CONTROLLER_TRIM("controller.png", 178, 6),
LOGISTICAL_CONTROLLER("controller.png", 0, 6, 185, 71),
ITEM_COUNT_SCROLLAREA("controller.png", 62, 83, 22, 10),
BIG_SLOT("controller.png", 0, 83, 26, 26),
SHIPPING_SLOT("controller.png", 26, 83, 18, 21),
RECEIVING_SLOT("controller.png", 44, 83, 18, 21),
SLOT_FRAME("index.png", 0, 118, 18, 18),
SLOT_INNER("index.png", 18, 118, 18, 18),
DISABLED_SLOT_FRAME("index.png", 0, 136, 18, 18),
DISABLED_SLOT_INNER("index.png", 18, 136, 18, 18),
CRAFTY_SLOT_FRAME("index.png", 0, 154, 18, 18),
CRAFTY_SLOT_INNER("index.png", 18, 154, 18, 18),
SELECTED_SLOT_INNER("index.png", 18, 172, 18, 18),
// JEI
JEI_SLOT("jei/widgets.png", 18, 18),
JEI_CHANCE_SLOT("jei/widgets.png", 20, 156, 18, 18),

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@ -5,24 +5,11 @@ import java.util.function.Supplier;
import com.simibubi.create.AllItems;
import net.minecraft.item.IItemTier;
import net.minecraft.item.Items;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.util.LazyValue;
public enum AllToolTiers implements IItemTier {
BLAZING(3, 450, 10.0F, 2.5F, 16, () -> {
return Ingredient.fromItems(Items.BLAZE_ROD);
}),
ROSE_QUARTZ(3, 1644, 7.0F, 2.0F, 24, () -> {
return Ingredient.fromItems(AllItems.POLISHED_ROSE_QUARTZ.get());
}),
SHADOW_STEEL(4, 2303, 28.0F, 3.5F, 10, () -> {
return Ingredient.fromItems(AllItems.SHADOW_STEEL.get());
}),
RADIANT(4, 1024, 16.0F, 3.5F, 10, () -> {
return Ingredient.fromItems(AllItems.REFINED_RADIANCE.get());
}),

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@ -1,26 +0,0 @@
package com.simibubi.create.modules.curiosities.tools;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.IItemTier;
import net.minecraft.item.ItemStack;
import net.minecraft.item.SwordItem;
public class BlazingSwordItem extends SwordItem {
public BlazingSwordItem(IItemTier tier, int attackDamageIn, float attackSpeedIn, Properties builder) {
super(tier, attackDamageIn, attackSpeedIn, builder);
}
@Override
public boolean hitEntity(ItemStack stack, LivingEntity target, LivingEntity attacker) {
target.setFire(2);
return BlazingToolItem.shouldTakeDamage(attacker.world, stack) ? super.hitEntity(stack, target, attacker)
: true;
}
@Override
public int getBurnTime(ItemStack itemStack) {
return itemStack.getMaxDamage() - itemStack.getDamage() + 1;
}
}

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@ -1,115 +0,0 @@
package com.simibubi.create.modules.curiosities.tools;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.Optional;
import com.simibubi.create.foundation.item.AbstractToolItem;
import com.simibubi.create.foundation.item.AllToolTypes;
import com.simibubi.create.foundation.item.ItemHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipe;
import net.minecraft.item.crafting.IRecipeType;
import net.minecraft.item.crafting.RecipeManager;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.tileentity.FurnaceTileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IWorld;
import net.minecraft.world.World;
import net.minecraft.world.dimension.DimensionType;
public class BlazingToolItem extends AbstractToolItem {
// FIXME this does not need to be a TE
static FurnaceTileEntity helperFurnace = new FurnaceTileEntity();
public BlazingToolItem(float attackDamageIn, float attackSpeedIn, Properties builder, AllToolTypes... types) {
super(attackDamageIn, attackSpeedIn, AllToolTiers.BLAZING, builder, types);
}
@Override
public boolean onBlockDestroyed(ItemStack stack, World worldIn, BlockState state, BlockPos pos,
LivingEntity entityLiving) {
return shouldTakeDamage(worldIn, stack) ? super.onBlockDestroyed(stack, worldIn, state, pos, entityLiving)
: true;
}
@Override
public int getBurnTime(ItemStack itemStack) {
return itemStack.getMaxDamage() - itemStack.getDamage() + 1;
}
@Override
public boolean hitEntity(ItemStack stack, LivingEntity target, LivingEntity attacker) {
target.setFire(2);
return shouldTakeDamage(attacker.world, stack) ? super.hitEntity(stack, target, attacker) : true;
}
static boolean shouldTakeDamage(World world, ItemStack stack) {
return world.getDimension().getType() != DimensionType.THE_NETHER;
}
@Override
public boolean modifiesDrops() {
return true;
}
@Override
public void modifyDrops(Collection<ItemStack> drops, IWorld world, BlockPos pos, ItemStack tool, BlockState state) {
super.modifyDrops(drops, world, pos, tool, state);
World worldIn = world.getWorld();
int enchantmentLevel = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, tool);
if (state == null)
enchantmentLevel = 0;
List<ItemStack> smeltedStacks = smeltDrops(drops, worldIn, enchantmentLevel);
drops.addAll(smeltedStacks);
}
public static List<ItemStack> smeltDrops(Collection<ItemStack> drops, World worldIn, int enchantmentLevel) {
helperFurnace.setLocation(worldIn, BlockPos.ZERO);
RecipeManager recipeManager = worldIn.getRecipeManager();
List<ItemStack> smeltedStacks = new ArrayList<>();
Iterator<ItemStack> dropper = drops.iterator();
while (dropper.hasNext()) {
ItemStack stack = dropper.next();
helperFurnace.setInventorySlotContents(0, stack);
Optional<FurnaceRecipe> smeltingRecipe =
recipeManager.getRecipe(IRecipeType.SMELTING, helperFurnace, worldIn);
if (!smeltingRecipe.isPresent())
continue;
dropper.remove();
ItemStack out = smeltingRecipe.get().getRecipeOutput().copy();
float modifier = 1;
if (stack.getItem() instanceof BlockItem && !(out.getItem() instanceof BlockItem))
modifier += worldIn.getRandom().nextFloat() * enchantmentLevel;
out.setCount((int) (out.getCount() * modifier + .4f));
smeltedStacks.addAll(ItemHelper.multipliedOutput(stack, out));
}
return smeltedStacks;
}
@Override
public void spawnParticles(IWorld world, BlockPos pos, ItemStack tool, BlockState state) {
if (!canHarvestBlock(tool, state))
return;
for (int i = 0; i < 10; i++) {
Vec3d flamePos = VecHelper.offsetRandomly(VecHelper.getCenterOf(pos), world.getRandom(), .45f);
Vec3d smokePos = VecHelper.offsetRandomly(VecHelper.getCenterOf(pos), world.getRandom(), .45f);
world.addParticle(ParticleTypes.FLAME, flamePos.getX(), flamePos.getY(), flamePos.getZ(), 0, .01f, 0);
world.addParticle(ParticleTypes.SMOKE, smokePos.getX(), smokePos.getY(), smokePos.getZ(), 0, .1f, 0);
}
}
}

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@ -1,4 +1,4 @@
package com.simibubi.create.modules.curiosities.deforester;
package com.simibubi.create.modules.curiosities.tools;
import com.simibubi.create.AllItems;
import com.simibubi.create.foundation.block.render.CustomRenderedItemModel;
@ -7,7 +7,6 @@ import com.simibubi.create.foundation.utility.BlockHelper;
import com.simibubi.create.foundation.utility.TreeCutter;
import com.simibubi.create.foundation.utility.TreeCutter.Tree;
import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.modules.curiosities.tools.AllToolTiers;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.model.IBakedModel;

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@ -1,4 +1,4 @@
package com.simibubi.create.modules.curiosities.deforester;
package com.simibubi.create.modules.curiosities.tools;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.foundation.utility.AnimationTickHolder;

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@ -1,4 +1,4 @@
package com.simibubi.create.modules.curiosities.deforester;
package com.simibubi.create.modules.curiosities.tools;
import com.simibubi.create.foundation.block.render.CustomRenderedItemModel;

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@ -1,27 +0,0 @@
package com.simibubi.create.modules.curiosities.tools;
import java.util.UUID;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.Multimap;
import com.simibubi.create.foundation.item.AbstractToolItem;
import com.simibubi.create.foundation.item.AllToolTypes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.PlayerEntity;
public class RoseQuartzToolItem extends AbstractToolItem {
static Multimap<String, AttributeModifier> rangeModifier;
static final UUID attributeId = UUID.fromString("7f7dbdb2-0d0d-458a-aa40-ac7633691f66");
public RoseQuartzToolItem(float attackDamageIn, float attackSpeedIn, Properties builder, AllToolTypes... types) {
super(attackDamageIn, attackSpeedIn, AllToolTiers.ROSE_QUARTZ, builder, types);
if (rangeModifier == null) {
rangeModifier = HashMultimap.create();
rangeModifier.put(PlayerEntity.REACH_DISTANCE.getName(),
new AttributeModifier(attributeId, "Range modifier", 3, AttributeModifier.Operation.ADDITION));
}
}
}

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@ -1,40 +0,0 @@
package com.simibubi.create.modules.curiosities.tools;
import java.util.Collection;
import com.simibubi.create.foundation.item.AbstractToolItem;
import com.simibubi.create.foundation.item.AllToolTypes;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IWorld;
public class ShadowSteelToolItem extends AbstractToolItem {
public ShadowSteelToolItem(float attackDamageIn, float attackSpeedIn, Properties builder, AllToolTypes... types) {
super(attackDamageIn, attackSpeedIn, AllToolTiers.SHADOW_STEEL, builder, types);
}
@Override
public boolean modifiesDrops() {
return true;
}
@Override
public void modifyDrops(Collection<ItemStack> drops, IWorld world, BlockPos pos, ItemStack tool, BlockState state) {
drops.clear();
}
@Override
public void spawnParticles(IWorld world, BlockPos pos, ItemStack tool, BlockState state) {
if (!canHarvestBlock(tool, state))
return;
Vec3d smokePos = VecHelper.offsetRandomly(VecHelper.getCenterOf(pos), world.getRandom(), .15f);
world.addParticle(ParticleTypes.SMOKE, smokePos.getX(), smokePos.getY(), smokePos.getZ(), 0, .01f, 0);
}
}

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@ -1,176 +0,0 @@
package com.simibubi.create.modules.curiosities.tools;
import java.util.List;
import java.util.stream.Collectors;
import com.simibubi.create.AllPackets;
import com.simibubi.create.foundation.item.AbstractToolItem;
import com.simibubi.create.foundation.item.AbstractToolItem.HarvestPacket;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.ItemEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.IItemTier;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.TieredItem;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.EntityDamageSource;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IWorld;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
import net.minecraft.world.storage.loot.LootContext.Builder;
import net.minecraft.world.storage.loot.LootParameters;
import net.minecraftforge.event.entity.living.LivingDropsEvent;
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
import net.minecraftforge.event.entity.living.LivingExperienceDropEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.Event.Result;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.fml.network.PacketDistributor;
@EventBusSubscriber
public class ToolEvents {
@SubscribeEvent(priority = EventPriority.LOWEST)
public static void toolsCanModifyBlockDrops(BlockEvent.BreakEvent event) {
if (event.isCanceled())
return;
PlayerEntity player = event.getPlayer();
ItemStack held = player.getHeldItemMainhand();
if (player.isCreative())
return;
if (!(held.getItem() instanceof AbstractToolItem))
return;
AbstractToolItem tool = (AbstractToolItem) held.getItem();
if (!tool.modifiesDrops())
return;
BlockState state = event.getState();
if (!tool.canHarvestBlock(held, state) && !state.getMaterial().isToolNotRequired())
return;
IWorld world = event.getWorld();
BlockPos pos = event.getPos();
boolean onServer = !world.isRemote();
if (!onServer) {
tool.spawnParticles(world, pos, held, state);
return;
}
World actualWorld = world.getWorld();
if (!(actualWorld instanceof ServerWorld))
return;
List<ItemStack> drops = state.getDrops(new Builder((ServerWorld) actualWorld)
.withRandom(actualWorld.getRandom()).withParameter(LootParameters.POSITION, pos)
.withParameter(LootParameters.TOOL, held).withParameter(LootParameters.THIS_ENTITY, player)
.withNullableParameter(LootParameters.BLOCK_ENTITY, world.getTileEntity(pos)));
tool.modifyDrops(drops, world, pos, held, state);
tool.onBlockDestroyed(held, actualWorld, state, pos, player);
world.setBlockState(pos, Blocks.AIR.getDefaultState(), 3);
for (ItemStack dropped : drops)
Block.spawnAsEntity(actualWorld, pos, dropped);
AllPackets.channel.send(PacketDistributor.TRACKING_ENTITY.with(() -> player),
new HarvestPacket(state, held, pos, false));
AllPackets.channel.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player),
new HarvestPacket(state, held, pos, true));
event.setResult(Result.DENY);
}
@SubscribeEvent
public static void holdingRoseQuartzToolIncreasesRange(LivingUpdateEvent event) {
if (!(event.getEntity() instanceof PlayerEntity))
return;
if (event.isCanceled())
return;
PlayerEntity player = (PlayerEntity) event.getEntityLiving();
ItemStack heldItemMainhand = player.getHeldItemMainhand();
String marker = "create_roseQuartzRange";
CompoundNBT persistentData = player.getPersistentData();
Item item = heldItemMainhand.getItem();
boolean holdingRoseQuartz =
item instanceof TieredItem && ((TieredItem) item).getTier() == AllToolTiers.ROSE_QUARTZ;
if (!holdingRoseQuartz) {
if (persistentData.contains(marker)) {
player.getAttributes().removeAttributeModifiers(RoseQuartzToolItem.rangeModifier);
persistentData.remove(marker);
}
return;
}
if (!persistentData.contains(marker)) {
player.getAttributes().applyAttributeModifiers(RoseQuartzToolItem.rangeModifier);
persistentData.putBoolean(marker, true);
}
}
@SubscribeEvent
public static void toolsMayModifyEntityLoot(LivingDropsEvent event) {
if (!(event.getSource() instanceof EntityDamageSource))
return;
EntityDamageSource source = (EntityDamageSource) event.getSource();
Entity target = event.getEntity();
Entity trueSource = source.getTrueSource();
World world = target.getEntityWorld();
if (trueSource != null && trueSource instanceof PlayerEntity) {
PlayerEntity player = (PlayerEntity) trueSource;
ItemStack heldItemMainhand = player.getHeldItemMainhand();
Item item = heldItemMainhand.getItem();
IItemTier tier = item instanceof TieredItem ? ((TieredItem) item).getTier() : null;
if (tier == AllToolTiers.SHADOW_STEEL)
event.setCanceled(true);
if (tier == AllToolTiers.BLAZING) {
List<ItemStack> drops = event.getDrops().stream().map(entity -> {
ItemStack stack = entity.getItem();
entity.remove();
return stack;
}).collect(Collectors.toList());
drops = BlazingToolItem.smeltDrops(drops, world, 0);
event.getDrops().clear();
drops.stream().map(stack -> {
ItemEntity entity = new ItemEntity(world, target.getX(), target.getY(), target.getZ(), stack);
world.addEntity(entity);
return entity;
}).forEach(event.getDrops()::add);
}
}
}
@SubscribeEvent
public static void shadowSteelToolsDropMoreXPonKill(LivingExperienceDropEvent event) {
PlayerEntity attackingPlayer = event.getAttackingPlayer();
if (attackingPlayer == null)
return;
ItemStack heldItemMainhand = attackingPlayer.getHeldItemMainhand();
Item item = heldItemMainhand.getItem();
IItemTier tier = item instanceof TieredItem ? ((TieredItem) item).getTier() : null;
if (tier == AllToolTiers.SHADOW_STEEL) {
int level = EnchantmentHelper.getEnchantmentLevel(Enchantments.LOOTING, heldItemMainhand);
float modifier = 1 + event.getEntity().world.getRandom().nextFloat() * level;
event.setDroppedExperience((int) (event.getDroppedExperience() * modifier + .4f));
}
}
}

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@ -90,6 +90,7 @@ public class AllPaletteBlocks {
public static final BlockEntry<SandBlock> LIMESAND = REGISTRATE.block("limesand", p -> new SandBlock(0xD7D7C7, p))
.initialProperties(() -> Blocks.SAND)
.blockstate(palettesCubeAll())
.simpleItem()
.register();
public static final BlockEntry<Block> LIMESTONE =

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@ -1,20 +0,0 @@
{
"forge_marker": 1,
"variants": {
"active": {
"true": {},
"false": {}
},
"part": {
"none": { "model": "create:block/logistical_casing" },
"start": { "model": "create:block/logistical_casing_start" },
"middle": { "model": "create:block/logistical_casing_middle" },
"end": { "model": "create:block/logistical_casing_end" }
},
"axis": {
"y": {},
"x": { "x": 90, "y": 90 },
"z": { "x": 270 }
}
}
}

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@ -1,10 +0,0 @@
{
"variants": {
"facing=north": { "model": "create:block/logistical_controller", "y": 180 },
"facing=south": { "model": "create:block/logistical_controller" },
"facing=west": { "model": "create:block/logistical_controller", "y": 90 },
"facing=up": { "model": "create:block/logistical_controller", "x": 90 },
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View File

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View File

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{
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"pattern": [
"SSS",
"SSS"
],
"key": {
"S": {
"item": "create:framed_glass"
}
},
"result": {
"item": "create:framed_glass_pane",
"count": 16
}
}

View File

@ -1,16 +0,0 @@
{
"type": "crafting_shaped",
"pattern": [
"SSS",
"SSS"
],
"key": {
"S": {
"item": "create:horizontal_framed_glass"
}
},
"result": {
"item": "create:horizontal_framed_glass_pane",
"count": 16
}
}

View File

@ -1,20 +0,0 @@
{
"type": "crafting_shaped",
"pattern": [
"LLL",
"LWL",
"LLL"
],
"key": {
"L": {
"tag": "forge:glass"
},
"W": {
"item": "create:andesite_alloy"
}
},
"result": {
"item": "create:iron_glass",
"count": 8
}
}

View File

@ -1,16 +0,0 @@
{
"type": "crafting_shaped",
"pattern": [
"SSS",
"SSS"
],
"key": {
"S": {
"item": "create:iron_glass"
}
},
"result": {
"item": "create:iron_glass_pane",
"count": 16
}
}

View File

@ -1,20 +0,0 @@
{
"type": "crafting_shaped",
"pattern": [
"LLL",
"LWL",
"LLL"
],
"key": {
"L": {
"tag": "forge:glass"
},
"W": {
"item": "minecraft:jungle_planks"
}
},
"result": {
"item": "create:jungle_glass",
"count": 8
}
}

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