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https://github.com/Jozufozu/Flywheel.git
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fix fluid tank voxel shape gap
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parent
7b64f06d79
commit
80e680eb9c
2 changed files with 110 additions and 97 deletions
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@ -3,6 +3,7 @@ package com.simibubi.create.content.contraptions.fluids;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllShapes;
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import com.simibubi.create.AllTileEntities;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.item.BlockItemUseContext;
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@ -14,6 +15,7 @@ import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.ILightReader;
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import net.minecraft.world.IWorld;
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@ -26,6 +28,7 @@ public class FluidTankBlock extends Block {
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public static final BooleanProperty TOP = BooleanProperty.create("top");
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public static final BooleanProperty BOTTOM = BooleanProperty.create("bottom");
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public FluidTankBlock(Properties p_i48440_1_) {
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super(p_i48440_1_);
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setDefaultState(getDefaultState().with(TOP, true)
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@ -86,13 +89,23 @@ public class FluidTankBlock extends Block {
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return world.getBlockState(pos.offset(direction)).getBlock() instanceof FluidTankBlock;
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}
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public AxisAlignedBB getTankBodyShape(IBlockReader world, BlockPos pos) {
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public AxisAlignedBB getTankShape(IBlockReader world, BlockPos pos) {
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return new AxisAlignedBB((isTankToDirection(world, pos, Direction.WEST) ? 0 : 2) / 16f,
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(isTankToDirection(world, pos, Direction.DOWN) ? 0 : 4) / 16f,
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(isTankToDirection(world, pos, Direction.NORTH) ? 0 : 2) / 16f,
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(isTankToDirection(world, pos, Direction.EAST) ? 16 : 14) / 16f,
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(isTankToDirection(world, pos, Direction.UP) ? 16 : 12) / 16f,
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(isTankToDirection(world, pos, Direction.SOUTH) ? 16 : 14) / 16f);
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}
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public AxisAlignedBB getBodyShape(IBlockReader world, BlockPos pos) {
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return new AxisAlignedBB((isTankToDirection(world, pos, Direction.WEST) ? 0 : 1) / 16f,
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0.25f,
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(isTankToDirection(world, pos, Direction.NORTH) ? 0 : 1) / 16f,
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(isTankToDirection(world, pos, Direction.EAST) ? 16 : 15) / 16f,
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0.75f,
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(isTankToDirection(world, pos, Direction.SOUTH) ? 16 : 15) / 16f);
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}
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@Override
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@ -100,8 +113,8 @@ public class FluidTankBlock extends Block {
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ISelectionContext p_220053_4_) {
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boolean top = state.get(TOP);
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boolean bottom = state.get(BOTTOM);
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return top ? bottom ? AllShapes.TANK_TOP_BOTTOM : AllShapes.TANK_TOP
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: bottom ? AllShapes.TANK_BOTTOM : AllShapes.TANK;
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return VoxelShapes.or(top ? bottom ? AllShapes.TANK_TOP_BOTTOM : AllShapes.TANK_TOP
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: bottom ? AllShapes.TANK_BOTTOM : AllShapes.TANK, VoxelShapes.create(getBodyShape(world, pos)));
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}
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@Override
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@ -175,7 +175,7 @@ public class FluidTankRenderer extends SafeTileEntityRenderer<FluidTankTileEntit
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}
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private List<FluidTankRenderInfo> getTanksToRender(FluidTankTileEntity te) {
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return Collections.singletonList(new FluidTankRenderInfo(te, ((FluidTankBlock) te.getBlockState().getBlock()).getTankBodyShape(te.getWorld(), te.getPos())));
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return Collections.singletonList(new FluidTankRenderInfo(te, ((FluidTankBlock) te.getBlockState().getBlock()).getTankShape(te.getWorld(), te.getPos())));
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}
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private static class FluidTankRenderInfo {
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