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Fix license badge link
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@ -3,7 +3,7 @@
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<h1>Flywheel</h1>
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<h1>Flywheel</h1>
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<h6>A modern engine for modded Minecraft.</h6>
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<h6>A modern engine for modded Minecraft.</h6>
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<a href='https://ci.tterrag.com/job/Flywheel/job/Forge/job/1.18/'><img src='https://ci.tterrag.com/job/Flywheel/job/Forge/job/1.18/badge/icon' alt="Jenkins"></a>
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<a href='https://ci.tterrag.com/job/Flywheel/job/Forge/job/1.18/'><img src='https://ci.tterrag.com/job/Flywheel/job/Forge/job/1.18/badge/icon' alt="Jenkins"></a>
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<a href="https://github.com/Jozufozu/Flywheel/blob/master/LICENSE"><img src="https://img.shields.io/github/license/Jozufozu/Flywheel?style=flat&color=900c3f" alt="License"></a>
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<a href="https://github.com/Jozufozu/Flywheel/blob/HEAD/LICENSE.md"><img src="https://img.shields.io/github/license/Jozufozu/Flywheel?style=flat&color=900c3f" alt="License"></a>
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<a href="https://discord.gg/xjD59ThnXy"><img src="https://img.shields.io/discord/841464837406195712?color=5865f2&label=Discord&style=flat" alt="Discord"></a>
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<a href="https://discord.gg/xjD59ThnXy"><img src="https://img.shields.io/discord/841464837406195712?color=5865f2&label=Discord&style=flat" alt="Discord"></a>
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<a href="https://www.curseforge.com/minecraft/mc-mods/flywheel"><img src="http://cf.way2muchnoise.eu/486392.svg" alt="Curseforge Downloads"></a>
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<a href="https://www.curseforge.com/minecraft/mc-mods/flywheel"><img src="http://cf.way2muchnoise.eu/486392.svg" alt="Curseforge Downloads"></a>
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<a href="https://modrinth.com/mod/flywheel"><img src="https://img.shields.io/modrinth/dt/flywheel?logo=modrinth&label=&suffix=%20&style=flat&color=242629&labelColor=5ca424&logoColor=1c1c1c" alt="Modrinth"></a>
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<a href="https://modrinth.com/mod/flywheel"><img src="https://img.shields.io/modrinth/dt/flywheel?logo=modrinth&label=&suffix=%20&style=flat&color=242629&labelColor=5ca424&logoColor=1c1c1c" alt="Modrinth"></a>
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@ -18,7 +18,7 @@ graphics programming.
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### Instancing
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### Instancing
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Flywheel provides an alternate, unified path for entity and tile entity rendering that takes advantage of GPU
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Flywheel provides an alternate, unified path for entity and block entity rendering that takes advantage of GPU
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instancing. In doing so, Flywheel gives the developer the flexibility to define their own vertex and instance formats,
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instancing. In doing so, Flywheel gives the developer the flexibility to define their own vertex and instance formats,
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and write custom shaders to ingest that data.
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and write custom shaders to ingest that data.
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