More porting work

This commit is contained in:
tterrag 2020-03-28 22:10:23 -04:00
parent 7e5406eb05
commit 844dc42501
59 changed files with 261 additions and 186 deletions

View File

@ -60,10 +60,11 @@ public enum AllEntities {
} }
@SuppressWarnings("unchecked") // TODO 1.15 this generic stuff is incompatible with the enum system - need strong types
@OnlyIn(value = Dist.CLIENT) @OnlyIn(value = Dist.CLIENT)
public static void registerRenderers() { public static void registerRenderers() {
// RenderingRegistry.registerEntityRenderingHandler(CardboardBoxEntity.class, CardboardBoxEntityRenderer::new); // RenderingRegistry.registerEntityRenderingHandler(CardboardBoxEntity.class, CardboardBoxEntityRenderer::new);
RenderingRegistry.registerEntityRenderingHandler(ContraptionEntity.class, ContraptionEntityRenderer::new); RenderingRegistry.registerEntityRenderingHandler((EntityType<ContraptionEntity>) CONTRAPTION.type, ContraptionEntityRenderer::new);
} }
} }

View File

@ -169,7 +169,7 @@ public enum AllItems {
} }
private static Properties defaultProperties(AllItems item) { private static Properties defaultProperties(AllItems item) {
return includeInItemGroup().setTEISR(() -> item::getRenderer); return includeInItemGroup().setISTER(() -> item::getRenderer);
} }
private static int module() { private static int module() {

View File

@ -54,7 +54,7 @@ public enum AllKeys {
} }
public static boolean isKeyDown(int key) { public static boolean isKeyDown(int key) {
return GLFW.glfwGetKey(Minecraft.getInstance().mainWindow.getHandle(), key) != 0; return GLFW.glfwGetKey(Minecraft.getInstance().getWindow().getHandle(), key) != 0;
} }
public static boolean ctrlDown() { public static boolean ctrlDown() {

View File

@ -1,5 +1,6 @@
package com.simibubi.create; package com.simibubi.create;
import java.util.function.Function;
import java.util.function.Supplier; import java.util.function.Supplier;
import com.simibubi.create.foundation.behaviour.base.SmartTileEntityRenderer; import com.simibubi.create.foundation.behaviour.base.SmartTileEntityRenderer;
@ -88,6 +89,7 @@ import com.simibubi.create.modules.schematics.block.SchematicannonTileEntity;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType; import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
@ -190,61 +192,62 @@ public enum AllTileEntities {
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public static void registerRenderers() { public static void registerRenderers() {
bind(SchematicannonTileEntity.class, new SchematicannonRenderer()); bind(SCHEMATICANNON, SchematicannonRenderer::new);
bind(ShaftTileEntity.class, new KineticTileEntityRenderer()); bind(SHAFT, KineticTileEntityRenderer::new);
bind(TurntableTileEntity.class, new KineticTileEntityRenderer()); bind(TURNTABLE, KineticTileEntityRenderer::new);
bind(MotorTileEntity.class, new MotorTileEntityRenderer()); bind(MOTOR, MotorTileEntityRenderer::new);
bind(EncasedShaftTileEntity.class, new EncasedShaftTileEntityRenderer()); bind(ENCASED_SHAFT, EncasedShaftTileEntityRenderer::new);
bind(AdjustablePulleyTileEntity.class, new EncasedShaftTileEntityRenderer()); bind(ADJUSTABLE_PULLEY, EncasedShaftTileEntityRenderer::new);
bind(DrillTileEntity.class, new DrillTileEntityRenderer()); bind(DRILL, DrillTileEntityRenderer::new);
bind(SawTileEntity.class, new SawTileEntityRenderer()); bind(SAW, SawTileEntityRenderer::new);
bind(EncasedFanTileEntity.class, new EncasedFanTileEntityRenderer()); bind(ENCASED_FAN, EncasedFanTileEntityRenderer::new);
bind(GearboxTileEntity.class, new GearboxTileEntityRenderer()); bind(GEARBOX, GearboxTileEntityRenderer::new);
bind(GearshiftTileEntity.class, new SplitShaftTileEntityRenderer()); bind(GEARSHIFT, SplitShaftTileEntityRenderer::new);
bind(ClutchTileEntity.class, new SplitShaftTileEntityRenderer()); bind(CLUTCH, SplitShaftTileEntityRenderer::new);
bind(SequencedGearshiftTileEntity.class, new SplitShaftTileEntityRenderer()); bind(SEQUENCED_GEARSHIFT, SplitShaftTileEntityRenderer::new);
bind(BeltTileEntity.class, new BeltTileEntityRenderer()); bind(BELT, BeltTileEntityRenderer::new);
bind(WaterWheelTileEntity.class, new KineticTileEntityRenderer()); bind(WATER_WHEEL, KineticTileEntityRenderer::new);
bind(HandCrankTileEntity.class, new HandCrankTileEntityRenderer()); bind(HAND_CRANK, HandCrankTileEntityRenderer::new);
bind(CuckooClockTileEntity.class, new CuckooClockRenderer()); bind(CUCKOO_CLOCK, CuckooClockRenderer::new);
bind(AnalogLeverTileEntity.class, new AnalogLeverTileEntityRenderer()); bind(ANALOG_LEVER, AnalogLeverTileEntityRenderer::new);
bind(MechanicalPistonTileEntity.class, new MechanicalPistonTileEntityRenderer()); bind(MECHANICAL_PISTON, MechanicalPistonTileEntityRenderer::new);
bind(MechanicalBearingTileEntity.class, new BearingTileEntityRenderer()); bind(MECHANICAL_BEARING, BearingTileEntityRenderer::new);
bind(ClockworkBearingTileEntity.class, new BearingTileEntityRenderer()); bind(CLOCKWORK_BEARING, BearingTileEntityRenderer::new);
bind(PulleyTileEntity.class, new PulleyRenderer()); bind(ROPE_PULLEY, PulleyRenderer::new);
bind(HarvesterTileEntity.class, new HarvesterTileEntityRenderer()); bind(HARVESTER, HarvesterTileEntityRenderer::new);
bind(CrushingWheelTileEntity.class, new KineticTileEntityRenderer()); bind(CRUSHING_WHEEL, KineticTileEntityRenderer::new);
bind(MechanicalPressTileEntity.class, new MechanicalPressTileEntityRenderer()); bind(MECHANICAL_PRESS, MechanicalPressTileEntityRenderer::new);
bind(MechanicalMixerTileEntity.class, new MechanicalMixerTileEntityRenderer()); bind(MECHANICAL_MIXER, MechanicalMixerTileEntityRenderer::new);
bind(MechanicalCrafterTileEntity.class, new MechanicalCrafterTileEntityRenderer()); bind(MECHANICAL_CRAFTER, MechanicalCrafterTileEntityRenderer::new);
bind(SpeedGaugeTileEntity.class, new GaugeTileEntityRenderer(GaugeBlock.Type.SPEED)); bind(SPEED_GAUGE, disp -> new GaugeTileEntityRenderer(disp, GaugeBlock.Type.SPEED));
bind(StressGaugeTileEntity.class, new GaugeTileEntityRenderer(GaugeBlock.Type.STRESS)); bind(STRESS_GAUGE, disp -> new GaugeTileEntityRenderer(disp, GaugeBlock.Type.STRESS));
bind(BasinTileEntity.class, new BasinTileEntityRenderer()); bind(BASIN, BasinTileEntityRenderer::new);
bind(DeployerTileEntity.class, new DeployerTileEntityRenderer()); bind(DEPLOYER, DeployerTileEntityRenderer::new);
bind(FlywheelTileEntity.class, new FlywheelRenderer()); bind(FLYWHEEL, FlywheelRenderer::new);
bind(FurnaceEngineTileEntity.class, new EngineRenderer<>()); bind(FURNACE_ENGINE, EngineRenderer::new);
bind(SpeedControllerTileEntity.class, new SpeedControllerRenderer()); bind(ROTATION_SPEED_CONTROLLER, SpeedControllerRenderer::new);
bind(RedstoneLinkTileEntity.class, new SmartTileEntityRenderer<>()); bind(REDSTONE_BRIDGE, SmartTileEntityRenderer::new);
bind(ExtractorTileEntity.class, new SmartTileEntityRenderer<>()); bind(EXTRACTOR, SmartTileEntityRenderer::new);
bind(LinkedExtractorTileEntity.class, new SmartTileEntityRenderer<>()); bind(LINKED_EXTRACTOR, SmartTileEntityRenderer::new);
bind(TransposerTileEntity.class, new SmartTileEntityRenderer<>()); bind(TRANSPOSER, SmartTileEntityRenderer::new);
bind(LinkedTransposerTileEntity.class, new SmartTileEntityRenderer<>()); bind(LINKED_TRANSPOSER, SmartTileEntityRenderer::new);
bind(FunnelTileEntity.class, new SmartTileEntityRenderer<>()); bind(BELT_FUNNEL, SmartTileEntityRenderer::new);
bind(BeltTunnelTileEntity.class, new BeltTunnelTileEntityRenderer()); bind(BELT_TUNNEL, BeltTunnelTileEntityRenderer::new);
bind(BeltObserverTileEntity.class, new BeltObserverTileEntityRenderer()); bind(ENTITY_DETECTOR, BeltObserverTileEntityRenderer::new);
bind(FlexpeaterTileEntity.class, new FlexpeaterTileEntityRenderer()); bind(FLEXPEATER, FlexpeaterTileEntityRenderer::new);
// bind(LogisticalControllerTileEntity.class, new LogisticalControllerTileEntityRenderer()); // bind(LogisticalController, LogisticalControllerTileEntityRenderer::new);
// bind(LogisticiansTableTileEntity.class, new LogisticiansTableTileEntityRenderer()); // bind(LogisticiansTable, LogisticiansTableTileEntityRenderer::new);
} }
@SuppressWarnings("unchecked") // TODO 1.15 this generic stuff is incompatible with the enum system - need strong types
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
private static <T extends TileEntity> void bind(Class<T> clazz, TileEntityRenderer<? super T> renderer) { private static <T extends TileEntity> void bind(AllTileEntities type, Function<? super TileEntityRendererDispatcher, ? extends TileEntityRenderer<?>> renderer) {
ClientRegistry.bindTileEntitySpecialRenderer(clazz, renderer); ClientRegistry.bindTileEntityRenderer((TileEntityType<T>) type.type, (Function<TileEntityRendererDispatcher, TileEntityRenderer<T>>) renderer);
} }
} }

View File

@ -23,6 +23,7 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BlockModelShapes; import net.minecraft.client.renderer.BlockModelShapes;
import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ModelResourceLocation; import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.resources.IReloadableResourceManager; import net.minecraft.resources.IReloadableResourceManager;
import net.minecraft.resources.IResourceManager; import net.minecraft.resources.IResourceManager;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
@ -87,7 +88,7 @@ public class CreateClient {
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public static void onTextureStitch(TextureStitchEvent.Pre event) { public static void onTextureStitch(TextureStitchEvent.Pre event) {
if (!event.getMap().getBasePath().equals("textures")) if (!event.getMap().getId().equals(AtlasTexture.LOCATION_BLOCKS_TEXTURE))
return; return;
event.addSprite(new ResourceLocation(Create.ID, "block/belt_animated")); event.addSprite(new ResourceLocation(Create.ID, "block/belt_animated"));

View File

@ -60,7 +60,7 @@ public final class CreateItemGroup extends ItemGroup {
continue; continue;
if (!item.module.isEnabled()) if (!item.module.isEnabled())
continue; continue;
IBakedModel model = itemRenderer.getModelWithOverrides(item.asStack()); IBakedModel model = itemRenderer.getItemModelWithOverrides(item.asStack(), Minecraft.getInstance().world, Minecraft.getInstance().player);
if (model.isGui3d() != specialItems) if (model.isGui3d() != specialItems)
continue; continue;
if (item.get() instanceof IAddedByOther) if (item.get() instanceof IAddedByOther)

View File

@ -38,7 +38,7 @@ public class DoubleItemIcon implements IDrawable {
secondaryStack = secondarySupplier.get(); secondaryStack = secondarySupplier.get();
} }
RenderHelper.enableGUIStandardItemLighting(); RenderHelper.enable();
RenderSystem.color4f(1, 1, 1, 1); RenderSystem.color4f(1, 1, 1, 1);
RenderSystem.enableDepthTest(); RenderSystem.enableDepthTest();
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();

View File

@ -55,14 +55,14 @@ public class BlastingViaFanCategory extends ProcessingViaFanCategory<AbstractCoo
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
RenderSystem.translated(0, 200, 0); RenderSystem.translated(0, 200, 0);
RenderSystem.rotated(90, 1, 0, 0); RenderSystem.rotatef(90, 1, 0, 0);
ScreenElementRenderer.renderBlock(() -> state); ScreenElementRenderer.renderBlock(() -> state);
RenderSystem.popMatrix(); RenderSystem.popMatrix();
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
RenderSystem.translated(0, 200, 0); RenderSystem.translated(0, 200, 0);
RenderSystem.rotated(90, 1, 0, 0); RenderSystem.rotatef(90, 1, 0, 0);
RenderSystem.rotated(270, 0, 0, 1); RenderSystem.rotatef(270, 0, 0, 1);
ScreenElementRenderer.renderBlock(() -> state); ScreenElementRenderer.renderBlock(() -> state);
RenderSystem.popMatrix(); RenderSystem.popMatrix();

View File

@ -64,8 +64,8 @@ public abstract class ProcessingViaFanCategory<T extends IRecipe<?>> implements
RenderSystem.enableDepthTest(); RenderSystem.enableDepthTest();
RenderSystem.translated(28, 18, 0); RenderSystem.translated(28, 18, 0);
RenderSystem.rotated(10.5, -1f, 0, 0); RenderSystem.rotatef(10.5f, -1f, 0, 0);
RenderSystem.rotated(15.5, 0, 1, 0); RenderSystem.rotatef(15.5f, 0, 1, 0);
RenderSystem.scaled(.6f, .6f, .6f); RenderSystem.scaled(.6f, .6f, .6f);
ScreenElementRenderer.renderBlock(this::renderFanCasing); ScreenElementRenderer.renderBlock(this::renderFanCasing);
@ -73,18 +73,18 @@ public abstract class ProcessingViaFanCategory<T extends IRecipe<?>> implements
float angle = AnimatedKinetics.getCurrentAngle() * 12; float angle = AnimatedKinetics.getCurrentAngle() * 12;
float t = 25; float t = 25;
RenderSystem.translatef(t, -t, t); RenderSystem.translatef(t, -t, t);
RenderSystem.rotated(angle, 0, 0, 1); RenderSystem.rotatef(angle, 0, 0, 1);
RenderSystem.translatef(-t, t, -t); RenderSystem.translatef(-t, t, -t);
RenderSystem.translatef(t, 0, 175); RenderSystem.translatef(t, 0, 175);
RenderSystem.rotated(90, 0, 1, 0); RenderSystem.rotatef(90, 0, 1, 0);
RenderSystem.translatef(-t, 0, -175); RenderSystem.translatef(-t, 0, -175);
ScreenElementRenderer.renderModel(this::renderFanInner); ScreenElementRenderer.renderModel(this::renderFanInner);
RenderSystem.popMatrix(); RenderSystem.popMatrix();
RenderSystem.translated(-10, 0, 95); RenderSystem.translated(-10, 0, 95);
RenderSystem.rotated(7, 0, 1, 0); RenderSystem.rotatef(7, 0, 1, 0);
renderAttachedBlock(); renderAttachedBlock();
RenderSystem.popMatrix(); RenderSystem.popMatrix();

View File

@ -116,14 +116,14 @@ public class SplashingCategory extends ProcessingViaFanCategory<SplashingRecipe>
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
RenderSystem.translated(0, 200, 0); RenderSystem.translated(0, 200, 0);
RenderSystem.rotated(90, 1, 0, 0); RenderSystem.rotatef(90, 1, 0, 0);
ScreenElementRenderer.renderBlock(() -> state); ScreenElementRenderer.renderBlock(() -> state);
RenderSystem.popMatrix(); RenderSystem.popMatrix();
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
RenderSystem.translated(0, 200, 0); RenderSystem.translated(0, 200, 0);
RenderSystem.rotated(90, 1, 0, 0); RenderSystem.rotatef(90, 1, 0, 0);
RenderSystem.rotated(270, 0, 0, 1); RenderSystem.rotatef(270, 0, 0, 1);
ScreenElementRenderer.renderBlock(() -> state); ScreenElementRenderer.renderBlock(() -> state);
RenderSystem.popMatrix(); RenderSystem.popMatrix();

View File

@ -64,8 +64,8 @@ public class AnimatedCrafter extends AnimatedKinetics {
private IBakedModel cogwheel(boolean forward) { private IBakedModel cogwheel(boolean forward) {
float t = 25; float t = 25;
RenderSystem.translatef(t, -t, -t); RenderSystem.translatef(t, -t, -t);
RenderSystem.rotated(getCurrentAngle() * 2 * (forward ? 1 : -1), 0, 0, 1); RenderSystem.rotatef(getCurrentAngle() * 2 * (forward ? 1 : -1), 0, 0, 1);
RenderSystem.rotated(90, 1, 0, 0); RenderSystem.rotatef(90, 1, 0, 0);
RenderSystem.translatef(-t, t, t); RenderSystem.translatef(-t, t, t);
return AllBlockPartials.SHAFTLESS_COGWHEEL.get(); return AllBlockPartials.SHAFTLESS_COGWHEEL.get();
} }

View File

@ -37,7 +37,7 @@ public class AnimatedCrushingWheels extends AnimatedKinetics {
float t = 25; float t = 25;
RenderSystem.translatef(t, -t, t); RenderSystem.translatef(t, -t, t);
RenderSystem.rotated(angle, 0, 0, 1); RenderSystem.rotatef(angle, 0, 0, 1);
RenderSystem.translatef(-t, t, -t); RenderSystem.translatef(-t, t, -t);
return AllBlocks.CRUSHING_WHEEL.get().getDefaultState().with(BlockStateProperties.AXIS, Axis.X); return AllBlocks.CRUSHING_WHEEL.get().getDefaultState().with(BlockStateProperties.AXIS, Axis.X);
@ -49,7 +49,7 @@ public class AnimatedCrushingWheels extends AnimatedKinetics {
float t = 25; float t = 25;
RenderSystem.translatef(t, -t, t); RenderSystem.translatef(t, -t, t);
RenderSystem.rotated(angle, 0, 0, 1); RenderSystem.rotatef(angle, 0, 0, 1);
RenderSystem.translatef(-t, t, -t); RenderSystem.translatef(-t, t, -t);
return AllBlocks.CRUSHING_WHEEL.get().getDefaultState().with(BlockStateProperties.AXIS, Axis.X); return AllBlocks.CRUSHING_WHEEL.get().getDefaultState().with(BlockStateProperties.AXIS, Axis.X);

View File

@ -56,7 +56,7 @@ public class AnimatedMixer extends AnimatedKinetics {
private IBakedModel cogwheel() { private IBakedModel cogwheel() {
float t = 25; float t = 25;
RenderSystem.translatef(t, -t, -t); RenderSystem.translatef(t, -t, -t);
RenderSystem.rotated(getCurrentAngle() * 2, 0, 1, 0); RenderSystem.rotatef(getCurrentAngle() * 2, 0, 1, 0);
RenderSystem.translatef(-t, t, t); RenderSystem.translatef(-t, t, t);
return AllBlockPartials.SHAFTLESS_COGWHEEL.get(); return AllBlockPartials.SHAFTLESS_COGWHEEL.get();
} }
@ -74,7 +74,7 @@ public class AnimatedMixer extends AnimatedKinetics {
float t = 25; float t = 25;
RenderSystem.translatef(0, 51, 0); RenderSystem.translatef(0, 51, 0);
RenderSystem.translatef(t, -t, -t); RenderSystem.translatef(t, -t, -t);
RenderSystem.rotated(getCurrentAngle() * 4, 0, 1, 0); RenderSystem.rotatef(getCurrentAngle() * 4, 0, 1, 0);
RenderSystem.translatef(-t, t, t); RenderSystem.translatef(-t, t, t);
return AllBlockPartials.MECHANICAL_MIXER_HEAD.get(); return AllBlockPartials.MECHANICAL_MIXER_HEAD.get();
} }

View File

@ -66,7 +66,7 @@ public class AnimatedPress extends AnimatedKinetics {
private BlockState shaft() { private BlockState shaft() {
float t = 25; float t = 25;
RenderSystem.translatef(t, -t, -t); RenderSystem.translatef(t, -t, -t);
RenderSystem.rotated(getCurrentAngle() * 2, 1, 0, 0); RenderSystem.rotatef(getCurrentAngle() * 2, 1, 0, 0);
RenderSystem.translatef(-t, t, t); RenderSystem.translatef(-t, t, t);
return AllBlocks.SHAFT.get().getDefaultState().with(BlockStateProperties.AXIS, Axis.Z); return AllBlocks.SHAFT.get().getDefaultState().with(BlockStateProperties.AXIS, Axis.Z);
} }

View File

@ -46,7 +46,7 @@ public class AnimatedSaw extends AnimatedKinetics {
private BlockState shaft() { private BlockState shaft() {
float t = 25; float t = 25;
RenderSystem.translatef(t, -t, t); RenderSystem.translatef(t, -t, t);
RenderSystem.rotated(-getCurrentAngle() * 2, 0, 0, 1); RenderSystem.rotatef(-getCurrentAngle() * 2, 0, 0, 1);
RenderSystem.translatef(-t, t, -t); RenderSystem.translatef(-t, t, -t);
return AllBlocks.SHAFT.get().getDefaultState().with(BlockStateProperties.AXIS, Axis.X); return AllBlocks.SHAFT.get().getDefaultState().with(BlockStateProperties.AXIS, Axis.X);
} }

View File

@ -76,7 +76,7 @@ public class ValueBox {
RenderSystem.translated(-7 - font.getStringWidth(countString), 10, 10 + 1 / 4f); RenderSystem.translated(-7 - font.getStringWidth(countString), 10, 10 + 1 / 4f);
double scale = 1.5; double scale = 1.5;
RenderSystem.rotated(0, 1, 0, 0); RenderSystem.rotatef(0, 1, 0, 0);
RenderSystem.scaled(scale, scale, scale); RenderSystem.scaled(scale, scale, scale);
font.drawString(countString, 0, 0, isFilter ? 0xFFFFFF : 0xEDEDED); font.drawString(countString, 0, 0, isFilter ? 0xFFFFFF : 0xEDEDED);
RenderSystem.translated(0, 0, -1 / 16f); RenderSystem.translated(0, 0, -1 / 16f);

View File

@ -4,8 +4,14 @@ import com.simibubi.create.foundation.behaviour.filtering.FilteringRenderer;
import com.simibubi.create.foundation.behaviour.linked.LinkRenderer; import com.simibubi.create.foundation.behaviour.linked.LinkRenderer;
import com.simibubi.create.foundation.block.SafeTileEntityRenderer; import com.simibubi.create.foundation.block.SafeTileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
public class SmartTileEntityRenderer<T extends SmartTileEntity> extends SafeTileEntityRenderer<T> { public class SmartTileEntityRenderer<T extends SmartTileEntity> extends SafeTileEntityRenderer<T> {
public SmartTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderWithGL(T tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage) { public void renderWithGL(T tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage) {
FilteringRenderer.renderOnTileEntity(tileEntityIn, x, y, z, partialTicks, destroyStage); FilteringRenderer.renderOnTileEntity(tileEntityIn, x, y, z, partialTicks, destroyStage);

View File

@ -88,7 +88,7 @@ public class ScreenElementRenderer {
if (fire) { if (fire) {
blockRenderer.renderBlockBrightness(blockToRender, 1); blockRenderer.renderBlockBrightness(blockToRender, 1);
} else { } else {
RenderSystem.rotated(90, 0, 1, 0); RenderSystem.rotatef(90, 0, 1, 0);
if (color == -1) { if (color == -1) {
blockRenderer.getBlockModelRenderer().renderModelBrightnessColor(modelToRender, 1, 1, 1, 1); blockRenderer.getBlockModelRenderer().renderModelBrightnessColor(modelToRender, 1, 1, 1, 1);
} else { } else {

View File

@ -1,11 +1,13 @@
package com.simibubi.create.modules.contraptions; package com.simibubi.create.modules.contraptions;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.config.AllConfigs; import com.simibubi.create.config.AllConfigs;
import com.simibubi.create.foundation.utility.TessellatorHelper;
import com.simibubi.create.modules.contraptions.base.KineticTileEntity; import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.world.ClientWorld; import net.minecraft.client.world.ClientWorld;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
@ -17,7 +19,7 @@ import net.minecraft.world.World;
public class KineticDebugger { public class KineticDebugger {
public static void renderSourceOutline() { public static void renderSourceOutline(MatrixStack ms, IRenderTypeBuffer buffer) {
if (!isActive()) if (!isActive())
return; return;
KineticTileEntity te = getSelectedTE(); KineticTileEntity te = getSelectedTE();
@ -28,20 +30,16 @@ public class KineticDebugger {
BlockPos toOutline = te.hasSource() ? te.source : te.getPos(); BlockPos toOutline = te.hasSource() ? te.source : te.getPos();
VoxelShape shape = world.getBlockState(toOutline).getShape(world, toOutline); VoxelShape shape = world.getBlockState(toOutline).getShape(world, toOutline);
TessellatorHelper.prepareForDrawing(); IVertexBuilder vb = buffer.getBuffer(RenderType.getLines());
RenderSystem.disableTexture();
RenderSystem.lineWidth(3); ms.push();
RenderSystem.pushMatrix(); ms.translate(toOutline.getX(), toOutline.getY(), toOutline.getZ());
RenderSystem.translated(toOutline.getX(), toOutline.getY(), toOutline.getZ());
float f = 1 + 1 / 128f; float f = 1 + 1 / 128f;
RenderSystem.scaled(f, f, f); ms.scale(f, f, f);
WorldRenderer.drawShape(shape, 0, 0, 0, te.hasSource() ? .5f : 1, .75f, .75f, 1); WorldRenderer.func_228431_a_(ms, vb, shape, 0, 0, 0, te.hasSource() ? .5f : 1, .75f, .75f, 1);
RenderSystem.popMatrix(); ms.pop();
RenderSystem.lineWidth(1);
RenderSystem.enableTexture();
TessellatorHelper.cleanUpAfterDrawing();
} }
public static boolean isActive() { public static boolean isActive() {

View File

@ -1,9 +1,11 @@
package com.simibubi.create.modules.contraptions; package com.simibubi.create.modules.contraptions;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.simibubi.create.foundation.utility.AnimationTickHolder; import com.simibubi.create.foundation.utility.AnimationTickHolder;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.ItemRenderer; import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer; import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@ -11,22 +13,22 @@ import net.minecraft.item.ItemStack;
public class WrenchItemRenderer extends ItemStackTileEntityRenderer { public class WrenchItemRenderer extends ItemStackTileEntityRenderer {
@Override @Override
public void renderByItem(ItemStack stack) { public void render(ItemStack stack, MatrixStack ms, IRenderTypeBuffer buffer, int light, int overlay) {
ItemRenderer itemRenderer = Minecraft.getInstance().getItemRenderer(); ItemRenderer itemRenderer = Minecraft.getInstance().getItemRenderer();
WrenchModel mainModel = (WrenchModel) itemRenderer.getModelWithOverrides(stack); WrenchModel mainModel = (WrenchModel) itemRenderer.getItemModelWithOverrides(stack, Minecraft.getInstance().world, Minecraft.getInstance().player);
float worldTime = AnimationTickHolder.getRenderTick(); float worldTime = AnimationTickHolder.getRenderTick();
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
RenderSystem.translatef(0.5F, 0.5F, 0.5F); RenderSystem.translatef(0.5F, 0.5F, 0.5F);
itemRenderer.renderItem(stack, mainModel.getBakedModel()); itemRenderer.renderItem(stack, mainModel.getBakedModel()); // TODO 1.15 what transform type is this?
float angle = worldTime * -.5f % 360; float angle = worldTime * -.5f % 360;
float xOffset = -1/32f; float xOffset = -1/32f;
float zOffset = 0; float zOffset = 0;
RenderSystem.translatef(-xOffset, 0, -zOffset); RenderSystem.translatef(-xOffset, 0, -zOffset);
RenderSystem.rotated(angle, 0, 1, 0); RenderSystem.rotatef(angle, 0, 1, 0);
RenderSystem.translatef(xOffset, 0, zOffset); RenderSystem.translatef(xOffset, 0, zOffset);
itemRenderer.renderItem(stack, mainModel.getPartial("gear")); itemRenderer.renderItem(stack, mainModel.getPartial("gear"));

View File

@ -96,9 +96,9 @@ public class ContraptionEntityRenderer extends EntityRenderer<ContraptionEntity>
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
RenderSystem.translated(x, y, z); RenderSystem.translated(x, y, z);
RenderSystem.translated(rotationOffset.x, rotationOffset.y, rotationOffset.z); RenderSystem.translated(rotationOffset.x, rotationOffset.y, rotationOffset.z);
RenderSystem.rotated(degPitch, 0, 0, 1); RenderSystem.rotatef(degPitch, 0, 0, 1);
RenderSystem.rotated(degYaw, 0, 1, 0); RenderSystem.rotatef(degYaw, 0, 1, 0);
RenderSystem.rotated(degRoll, 1, 0, 0); RenderSystem.rotatef(degRoll, 1, 0, 0);
RenderSystem.translated(-rotationOffset.x, -rotationOffset.y, -rotationOffset.z); RenderSystem.translated(-rotationOffset.x, -rotationOffset.y, -rotationOffset.z);
ContraptionRenderer.renderTEsWithGL(entity.world, entity.getContraption(), entity.getPositionVec(), ContraptionRenderer.renderTEsWithGL(entity.world, entity.getContraption(), entity.getPositionVec(),
new Vec3d(degRoll, degYaw, degPitch), ms, buffers); new Vec3d(degRoll, degYaw, degPitch), ms, buffers);

View File

@ -93,7 +93,7 @@ public class MechanicalCrafterTileEntityRenderer extends SafeTileEntityRenderer<
float earlyProgress = MathHelper.clamp(progress * 2, 0, 1); float earlyProgress = MathHelper.clamp(progress * 2, 0, 1);
float lateProgress = MathHelper.clamp(progress * 2 - 1, 0, 1); float lateProgress = MathHelper.clamp(progress * 2 - 1, 0, 1);
// RenderSystem.rotated(lateProgress * 360, 0, 0, 1); // RenderSystem.rotatef(lateProgress * 360, 0, 0, 1);
ms.scale(1 - lateProgress, 1 - lateProgress, 1 - lateProgress); ms.scale(1 - lateProgress, 1 - lateProgress, 1 - lateProgress);
Vec3d centering = new Vec3d(-items.minX + (-items.width + 1) / 2f, Vec3d centering = new Vec3d(-items.minX + (-items.width + 1) / 2f,

View File

@ -47,7 +47,7 @@ public class HandCrankBlock extends DirectionalKineticBlock implements IWithTile
@Override @Override
public BlockState getStateForPlacement(BlockItemUseContext context) { public BlockState getStateForPlacement(BlockItemUseContext context) {
Direction preferred = getPreferredFacing(context); Direction preferred = getPreferredFacing(context);
if (preferred == null || context.isPlacerSneaking()) if (preferred == null || context.getPlayer().isSneaking())
return getDefaultState().with(FACING, context.getFace()); return getDefaultState().with(FACING, context.getFace());
return getDefaultState().with(FACING, preferred.getOpposite()); return getDefaultState().with(FACING, preferred.getOpposite());
} }

View File

@ -32,6 +32,7 @@ import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.ItemRenderer; import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType; import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.item.BlockItem; import net.minecraft.item.BlockItem;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
@ -44,6 +45,10 @@ import net.minecraft.world.World;
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
public class DeployerTileEntityRenderer extends SafeTileEntityRenderer<DeployerTileEntity> { public class DeployerTileEntityRenderer extends SafeTileEntityRenderer<DeployerTileEntity> {
public DeployerTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderWithGL(DeployerTileEntity te, double x, double y, double z, float partialTicks, public void renderWithGL(DeployerTileEntity te, double x, double y, double z, float partialTicks,
int destroyStage) { int destroyStage) {

View File

@ -45,7 +45,7 @@ public class EncasedFanBlock extends DirectionalKineticBlock implements IWithTil
if (preferredFacing == null) if (preferredFacing == null)
preferredFacing = context.getNearestLookingDirection(); preferredFacing = context.getNearestLookingDirection();
return getDefaultState().with(FACING, return getDefaultState().with(FACING,
context.isPlacerSneaking() ? preferredFacing : preferredFacing.getOpposite()); context.getPlayer().isSneaking() ? preferredFacing : preferredFacing.getOpposite());
} }
protected void blockUpdate(BlockState state, World worldIn, BlockPos pos) { protected void blockUpdate(BlockState state, World worldIn, BlockPos pos) {

View File

@ -1,15 +1,20 @@
package com.simibubi.create.modules.contraptions.components.flywheel.engine; package com.simibubi.create.modules.contraptions.components.flywheel.engine;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.block.SafeTileEntityRendererFast; import com.simibubi.create.foundation.block.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
public class EngineRenderer<T extends EngineTileEntity> extends SafeTileEntityRendererFast<T> { public class EngineRenderer<T extends EngineTileEntity> extends SafeTileEntityRenderer<T> {
public EngineRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
protected void renderFast(T te, double x, double y, double z, float partialTicks, int destroyStage, protected void renderFast(T te, double x, double y, double z, float partialTicks, int destroyStage,

View File

@ -12,11 +12,16 @@ import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
public class MechanicalMixerTileEntityRenderer extends KineticTileEntityRenderer { public class MechanicalMixerTileEntityRenderer extends KineticTileEntityRenderer {
public MechanicalMixerTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer, protected void renderSafe(KineticTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int light, int overlay) { int light, int overlay) {

View File

@ -34,7 +34,7 @@ public class MotorBlock extends HorizontalKineticBlock {
@Override @Override
public BlockState getStateForPlacement(BlockItemUseContext context) { public BlockState getStateForPlacement(BlockItemUseContext context) {
Direction preferred = getPreferredHorizontalFacing(context); Direction preferred = getPreferredHorizontalFacing(context);
if (context.isPlacerSneaking() || preferred == null) if (context.getPlayer().isSneaking() || preferred == null)
return super.getStateForPlacement(context); return super.getStateForPlacement(context);
return getDefaultState().with(HORIZONTAL_FACING, preferred); return getDefaultState().with(HORIZONTAL_FACING, preferred);
} }

View File

@ -21,6 +21,7 @@ import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ItemCameraTransforms; import net.minecraft.client.renderer.model.ItemCameraTransforms;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
@ -30,6 +31,10 @@ import net.minecraft.util.math.MathHelper;
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
public class SawTileEntityRenderer extends SafeTileEntityRenderer<SawTileEntity> { public class SawTileEntityRenderer extends SafeTileEntityRenderer<SawTileEntity> {
public SawTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderWithGL(SawTileEntity te, double x, double y, double z, float partialTicks, int destroyStage) { public void renderWithGL(SawTileEntity te, double x, double y, double z, float partialTicks, int destroyStage) {
renderItems(te, x, y, z, partialTicks); renderItems(te, x, y, z, partialTicks);
@ -71,8 +76,8 @@ public class SawTileEntityRenderer extends SafeTileEntityRenderer<SawTileEntity>
RenderSystem.scaled(.5, .5, .5); RenderSystem.scaled(.5, .5, .5);
if (alongZ) if (alongZ)
RenderSystem.rotated(90, 0, 1, 0); RenderSystem.rotatef(90, 0, 1, 0);
RenderSystem.rotated(90, 1, 0, 0); RenderSystem.rotatef(90, 1, 0, 0);
itemRenderer.renderItem(stack, ItemCameraTransforms.TransformType.FIXED); itemRenderer.renderItem(stack, ItemCameraTransforms.TransformType.FIXED);
RenderSystem.popMatrix(); RenderSystem.popMatrix();
} }

View File

@ -129,7 +129,7 @@ public class WaterWheelBlock extends HorizontalKineticBlock {
return getDefaultState().with(HORIZONTAL_FACING, placedOn.get(HORIZONTAL_FACING)); return getDefaultState().with(HORIZONTAL_FACING, placedOn.get(HORIZONTAL_FACING));
if (facing.getAxis().isHorizontal()) if (facing.getAxis().isHorizontal())
return getDefaultState().with(HORIZONTAL_FACING, return getDefaultState().with(HORIZONTAL_FACING,
context.isPlacerSneaking() ? facing.getOpposite() : facing); context.getPlayer().isSneaking() ? facing.getOpposite() : facing);
return super.getStateForPlacement(context); return super.getStateForPlacement(context);
} }

View File

@ -68,7 +68,7 @@ public class GoggleOverlayRenderer {
}; };
tooltipScreen.init(mc, mc.mainWindow.getScaledWidth(), mc.mainWindow.getScaledHeight()); tooltipScreen.init(mc, mc.getWindow().getScaledWidth(), mc.getWindow().getScaledHeight());
tooltipScreen.renderTooltip(tooltip, tooltipScreen.width / 2, tooltipScreen.height / 2); tooltipScreen.renderTooltip(tooltip, tooltipScreen.width / 2, tooltipScreen.height / 2);
ItemStack item = goggles; ItemStack item = goggles;
ScreenElementRenderer.render3DItem(() -> { ScreenElementRenderer.render3DItem(() -> {

View File

@ -111,11 +111,6 @@ public class BasinBlock extends Block implements IWithTileEntity<BasinTileEntity
} }
@Override
public boolean isSolid(BlockState state) {
return false;
}
@Override @Override
public boolean hasComparatorInputOverride(BlockState state) { public boolean hasComparatorInputOverride(BlockState state) {
return true; return true;

View File

@ -2,12 +2,16 @@ package com.simibubi.create.modules.contraptions.processing;
import java.util.Random; import java.util.Random;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.simibubi.create.foundation.block.SafeTileEntityRenderer; import com.simibubi.create.foundation.block.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.VecHelper; import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Vector3f;
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType; import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
@ -17,11 +21,16 @@ import net.minecraftforge.items.ItemStackHandler;
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
public class BasinTileEntityRenderer extends SafeTileEntityRenderer<BasinTileEntity> { public class BasinTileEntityRenderer extends SafeTileEntityRenderer<BasinTileEntity> {
public BasinTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderWithGL(BasinTileEntity basin, double x, double y, double z, float partialTicks, int destroyStage) { protected void renderSafe(BasinTileEntity basin, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
RenderSystem.pushMatrix(); int light, int overlay) {
ms.push();
BlockPos pos = basin.getPos(); BlockPos pos = basin.getPos();
RenderSystem.translated(x + .5, y + .2f, z + .5); ms.translate(.5, .2f, .5);
Random r = new Random(pos.hashCode()); Random r = new Random(pos.hashCode());
IItemHandlerModifiable inv = basin.inventory.orElse(new ItemStackHandler()); IItemHandlerModifiable inv = basin.inventory.orElse(new ItemStackHandler());
@ -31,13 +40,13 @@ public class BasinTileEntityRenderer extends SafeTileEntityRenderer<BasinTileEnt
continue; continue;
for (int i = 0; i <= stack.getCount() / 8; i++) { for (int i = 0; i <= stack.getCount() / 8; i++) {
RenderSystem.pushMatrix(); ms.push();
Vec3d vec = VecHelper.offsetRandomly(Vec3d.ZERO, r, .25f); Vec3d vec = VecHelper.offsetRandomly(Vec3d.ZERO, r, .25f);
Vec3d vec2 = VecHelper.offsetRandomly(Vec3d.ZERO, r, .5f); Vec3d vec2 = VecHelper.offsetRandomly(Vec3d.ZERO, r, .5f);
RenderSystem.translated(vec.x, vec.y, vec.z); ms.translate(vec.x, vec.y, vec.z);
RenderSystem.rotated(vec2.x * 180, vec2.z, vec2.y, 0); ms.multiply(new Vector3f((float) vec2.z, (float) vec2.y, 0).getDegreesQuaternion((float) vec2.x * 180));
Minecraft.getInstance().getItemRenderer().renderItem(stack, TransformType.GROUND); Minecraft.getInstance().getItemRenderer().renderItem(stack, TransformType.GROUND, light, overlay, ms, buffer);
RenderSystem.popMatrix(); RenderSystem.popMatrix();
} }
RenderSystem.translated(0, 1 / 64f, 0); RenderSystem.translated(0, 1 / 64f, 0);

View File

@ -1,17 +1,22 @@
package com.simibubi.create.modules.contraptions.redstone; package com.simibubi.create.modules.contraptions.redstone;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.block.SafeTileEntityRendererFast; import com.simibubi.create.foundation.block.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.AngleHelper; import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.ColorHelper; import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.SuperByteBuffer; import com.simibubi.create.foundation.utility.SuperByteBuffer;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.AttachFace; import net.minecraft.state.properties.AttachFace;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
public class AnalogLeverTileEntityRenderer extends SafeTileEntityRendererFast<AnalogLeverTileEntity> { public class AnalogLeverTileEntityRenderer extends SafeTileEntityRenderer<AnalogLeverTileEntity> {
public AnalogLeverTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderFast(AnalogLeverTileEntity te, double x, double y, double z, float partialTicks, public void renderFast(AnalogLeverTileEntity te, double x, double y, double z, float partialTicks,

View File

@ -41,7 +41,7 @@ public class ContactBlock extends ProperDirectionalBlock implements IPortableBlo
BlockState state = getDefaultState().with(FACING, context.getNearestLookingDirection().getOpposite()); BlockState state = getDefaultState().with(FACING, context.getNearestLookingDirection().getOpposite());
Direction placeDirection = context.getFace().getOpposite(); Direction placeDirection = context.getFace().getOpposite();
if (context.isPlacerSneaking() || hasValidContact(context.getWorld(), context.getPos(), placeDirection)) if (context.getPlayer().isSneaking() || hasValidContact(context.getWorld(), context.getPos(), placeDirection))
state = state.with(FACING, placeDirection); state = state.with(FACING, placeDirection);
if (hasValidContact(context.getWorld(), context.getPos(), state.get(FACING))) if (hasValidContact(context.getWorld(), context.getPos(), state.get(FACING)))
state = state.with(POWERED, true); state = state.with(POWERED, true);

View File

@ -10,10 +10,15 @@ import com.simibubi.create.modules.contraptions.relays.elementary.ShaftBlock;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
public class SpeedControllerRenderer extends SmartTileEntityRenderer<SpeedControllerTileEntity> { public class SpeedControllerRenderer extends SmartTileEntityRenderer<SpeedControllerTileEntity> {
public SpeedControllerRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderWithGL(SpeedControllerTileEntity tileEntityIn, double x, double y, double z, float partialTicks, public void renderWithGL(SpeedControllerTileEntity tileEntityIn, double x, double y, double z, float partialTicks,
int destroyStage) { int destroyStage) {

View File

@ -102,7 +102,7 @@ public class SequencedGearshiftBlock extends HorizontalAxisKineticBlock
@Override @Override
public BlockState getStateForPlacement(BlockItemUseContext context) { public BlockState getStateForPlacement(BlockItemUseContext context) {
Axis preferredAxis = RotatedPillarKineticBlock.getPreferredAxis(context); Axis preferredAxis = RotatedPillarKineticBlock.getPreferredAxis(context);
if (preferredAxis != null && !context.isPlacerSneaking()) if (preferredAxis != null && !context.getPlayer().isSneaking())
return withAxis(preferredAxis, context); return withAxis(preferredAxis, context);
return withAxis(context.getNearestLookingDirection().getAxis(), context); return withAxis(context.getNearestLookingDirection().getAxis(), context);
} }

View File

@ -391,10 +391,10 @@ public class BeltBlock extends HorizontalKineticBlock
: BlockRenderType.ENTITYBLOCK_ANIMATED; : BlockRenderType.ENTITYBLOCK_ANIMATED;
} }
@Override // @Override // TODO 1.15 register layer
public boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) { // public boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) {
return state.get(CASING) && state.get(SLOPE) != Slope.VERTICAL && layer == getRenderLayer(); // return state.get(CASING) && state.get(SLOPE) != Slope.VERTICAL && layer == getRenderLayer();
} // }
public static void initBelt(World world, BlockPos pos) { public static void initBelt(World world, BlockPos pos) {
if (world.isRemote) if (world.isRemote)

View File

@ -37,7 +37,7 @@ public class BeltConnectorItem extends BlockItem implements IAddedByOther {
@Override @Override
public ActionResultType onItemUse(ItemUseContext context) { public ActionResultType onItemUse(ItemUseContext context) {
if (context.isPlacerSneaking()) { if (context.getPlayer().isSneaking()) {
context.getItem().setTag(null); context.getItem().setTag(null);
return ActionResultType.SUCCESS; return ActionResultType.SUCCESS;
} }

View File

@ -84,7 +84,7 @@ public class BeltMovementHandler {
return; return;
// Not on top // Not on top
if (entityIn.posY - .25f < pos.getY()) if (entityIn.getY() - .25f < pos.getY())
return; return;
// Lock entities in place // Lock entities in place
@ -113,15 +113,15 @@ public class BeltMovementHandler {
Direction.getFacingFromAxis(POSITIVE, beltFacing.rotateY().getAxis()).getDirectionVec(); Direction.getFacingFromAxis(POSITIVE, beltFacing.rotateY().getAxis()).getDirectionVec();
Vec3d movement = new Vec3d(movementDirection.getDirectionVec()).scale(movementSpeed); Vec3d movement = new Vec3d(movementDirection.getDirectionVec()).scale(movementSpeed);
double diffCenter = axis == Axis.Z ? (pos.getX() + .5f - entityIn.posX) : (pos.getZ() + .5f - entityIn.posZ); double diffCenter = axis == Axis.Z ? (pos.getX() + .5f - entityIn.getZ()) : (pos.getZ() + .5f - entityIn.getZ());
if (Math.abs(diffCenter) > 48 / 64f) if (Math.abs(diffCenter) > 48 / 64f)
return; return;
Part part = blockState.get(BeltBlock.PART); Part part = blockState.get(BeltBlock.PART);
float top = 13 / 16f; float top = 13 / 16f;
boolean onSlope = notHorizontal && (part == Part.MIDDLE || part == Part.PULLEY boolean onSlope = notHorizontal && (part == Part.MIDDLE || part == Part.PULLEY
|| part == (slope == Slope.UPWARD ? Part.END : Part.START) && entityIn.posY - pos.getY() < top || part == (slope == Slope.UPWARD ? Part.END : Part.START) && entityIn.getY() - pos.getY() < top
|| part == (slope == Slope.UPWARD ? Part.START : Part.END) && entityIn.posY - pos.getY() > top); || part == (slope == Slope.UPWARD ? Part.START : Part.END) && entityIn.getY() - pos.getY() > top);
boolean movingDown = onSlope && slope == (movementFacing == beltFacing ? Slope.DOWNWARD : Slope.UPWARD); boolean movingDown = onSlope && slope == (movementFacing == beltFacing ? Slope.DOWNWARD : Slope.UPWARD);
boolean movingUp = onSlope && slope == (movementFacing == beltFacing ? Slope.UPWARD : Slope.DOWNWARD); boolean movingUp = onSlope && slope == (movementFacing == beltFacing ? Slope.UPWARD : Slope.DOWNWARD);
@ -181,7 +181,7 @@ public class BeltMovementHandler {
|| AllBlocks.BELT.typeOf(world.getBlockState(entityIn.getPosition().down()))); || AllBlocks.BELT.typeOf(world.getBlockState(entityIn.getPosition().down())));
if (movedPastEndingSlope && !movingDown && Math.abs(movementSpeed) > 0) if (movedPastEndingSlope && !movingDown && Math.abs(movementSpeed) > 0)
entityIn.setPosition(entityIn.posX, entityIn.posY + movement.y, entityIn.posZ); entityIn.setPosition(entityIn.getY(), entityIn.getY() + movement.y, entityIn.getZ());
if (movedPastEndingSlope) { if (movedPastEndingSlope) {
entityIn.setMotion(movement); entityIn.setMotion(movement);
entityIn.velocityChanged = true; entityIn.velocityChanged = true;

View File

@ -26,6 +26,7 @@ import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType; import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection; import net.minecraft.util.Direction.AxisDirection;
@ -38,6 +39,10 @@ public class BeltTileEntityRenderer extends SafeTileEntityRenderer<BeltTileEntit
private static SpriteShiftEntry animatedTexture; private static SpriteShiftEntry animatedTexture;
public BeltTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderWithGL(BeltTileEntity te, double x, double y, double z, float partialTicks, int destroyStage) { public void renderWithGL(BeltTileEntity te, double x, double y, double z, float partialTicks, int destroyStage) {
TessellatorHelper.prepareFastRender(); TessellatorHelper.prepareFastRender();
@ -148,7 +153,7 @@ public class BeltTileEntityRenderer extends SafeTileEntityRenderer<BeltTileEntit
RenderHelper.enableStandardItemLighting(); RenderHelper.enableStandardItemLighting();
int count = (int) (MathHelper.log2((int) (transported.stack.getCount()))) / 2; int count = (int) (MathHelper.log2((int) (transported.stack.getCount()))) / 2;
RenderSystem.rotated(slopeAngle, slopeAlongX ? 0 : 1, 0, slopeAlongX ? 1 : 0); RenderSystem.rotatef(slopeAngle, slopeAlongX ? 0 : 1, 0, slopeAlongX ? 1 : 0);
if (onSlope) if (onSlope)
RenderSystem.translated(0, 1 / 8f, 0); RenderSystem.translated(0, 1 / 8f, 0);
Random r = new Random(transported.angle); Random r = new Random(transported.angle);
@ -156,10 +161,10 @@ public class BeltTileEntityRenderer extends SafeTileEntityRenderer<BeltTileEntit
for (int i = 0; i <= count; i++) { for (int i = 0; i <= count; i++) {
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
RenderSystem.rotated(transported.angle, 0, 1, 0); RenderSystem.rotatef(transported.angle, 0, 1, 0);
if (!blockItem) { if (!blockItem) {
RenderSystem.translated(0, -.09375, 0); RenderSystem.translated(0, -.09375, 0);
RenderSystem.rotated(90, 1, 0, 0); RenderSystem.rotatef(90, 1, 0, 0);
} }
if (blockItem) { if (blockItem) {
@ -171,7 +176,7 @@ public class BeltTileEntityRenderer extends SafeTileEntityRenderer<BeltTileEntit
RenderSystem.popMatrix(); RenderSystem.popMatrix();
if (!blockItem) if (!blockItem)
RenderSystem.rotated(10, 0, 1, 0); RenderSystem.rotatef(10, 0, 1, 0);
RenderSystem.translated(0, blockItem ? 1 / 64d : 1 / 16d, 0); RenderSystem.translated(0, blockItem ? 1 / 64d : 1 / 16d, 0);
} }

View File

@ -21,7 +21,6 @@ import net.minecraft.state.StateContainer.Builder;
import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType; import net.minecraft.util.ActionResultType;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection; import net.minecraft.util.Direction.AxisDirection;
@ -58,11 +57,6 @@ public class BeltTunnelBlock extends Block implements IWithTileEntity<BeltTunnel
return true; return true;
} }
@Override
public boolean isSolid(BlockState state) {
return false;
}
@Override @Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return BeltTunnelShapes.getShape(state); return BeltTunnelShapes.getShape(state);
@ -85,12 +79,12 @@ public class BeltTunnelBlock extends Block implements IWithTileEntity<BeltTunnel
return true; return true;
} }
@Override // @Override // TODO 1.15 register layer
public boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) { // public boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) {
if (hasWindow(state)) // if (hasWindow(state))
return layer == BlockRenderLayer.CUTOUT_MIPPED; // return layer == BlockRenderLayer.CUTOUT_MIPPED;
return super.canRenderInLayer(state, layer); // return super.canRenderInLayer(state, layer);
} // }
public static boolean hasWindow(BlockState state) { public static boolean hasWindow(BlockState state) {
Shape shape = state.get(SHAPE); Shape shape = state.get(SHAPE);

View File

@ -1,26 +1,35 @@
package com.simibubi.create.modules.contraptions.relays.belt; package com.simibubi.create.modules.contraptions.relays.belt;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.block.SafeTileEntityRendererFast; import com.simibubi.create.foundation.block.SafeTileEntityRenderer;
import com.simibubi.create.foundation.utility.ColorHelper; import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.SuperByteBuffer; import com.simibubi.create.foundation.utility.SuperByteBuffer;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World; import net.minecraft.world.World;
public class BeltTunnelTileEntityRenderer extends SafeTileEntityRendererFast<BeltTunnelTileEntity> { public class BeltTunnelTileEntityRenderer extends SafeTileEntityRenderer<BeltTunnelTileEntity> {
public BeltTunnelTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderFast(BeltTunnelTileEntity te, double x, double y, double z, float partialTicks, protected void renderSafe(BeltTunnelTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int destroyStage, BufferBuilder buffer) { int light, int overlay) {
SuperByteBuffer flapBuffer = AllBlockPartials.BELT_TUNNEL_FLAP.renderOn(te.getBlockState()); SuperByteBuffer flapBuffer = AllBlockPartials.BELT_TUNNEL_FLAP.renderOn(te.getBlockState());
SuperByteBuffer indicatorBuffer = AllBlockPartials.BELT_TUNNEL_INDICATOR.renderOn(te.getBlockState()); SuperByteBuffer indicatorBuffer = AllBlockPartials.BELT_TUNNEL_INDICATOR.renderOn(te.getBlockState());
BlockPos pos = te.getPos(); BlockPos pos = te.getPos();
World world = getWorld(); World world = te.getWorld();
for (Direction direction : Direction.values()) { for (Direction direction : Direction.values()) {
if (!te.flaps.containsKey(direction)) if (!te.flaps.containsKey(direction))
@ -43,20 +52,22 @@ public class BeltTunnelTileEntityRenderer extends SafeTileEntityRendererFast<Bel
float abs = Math.abs(f); float abs = Math.abs(f);
float flapAngle = MathHelper.sin((float) ((1 - abs) * Math.PI * intensity)) * 30 * -f; float flapAngle = MathHelper.sin((float) ((1 - abs) * Math.PI * intensity)) * 30 * -f;
flapAngle = (float) (flapAngle / 180 * Math.PI); flapAngle = (float) (flapAngle / 180 * Math.PI);
IVertexBuilder vb = buffer.getBuffer(RenderType.getSolid());
if (te.syncedFlaps.containsKey(direction)) { if (te.syncedFlaps.containsKey(direction)) {
float lightIntensity = abs * abs * abs; float lightIntensity = abs * abs * abs;
int color = ColorHelper.mixColors(0x808080, 0xFFFFFF, lightIntensity); int color = ColorHelper.mixColors(0x808080, 0xFFFFFF, lightIntensity);
indicatorBuffer.rotateCentered(Axis.Y, (float) ((horizontalAngle + 90) / 180f * Math.PI)) indicatorBuffer.rotateCentered(Axis.Y, (float) ((horizontalAngle + 90) / 180f * Math.PI))
.translate(x, y, z).color(color) .color(color)
.light(world.getCombinedLight(pos, (int) (12 * lightIntensity))).renderInto(buffer); .light(world.getCombinedLight(pos, (int) (12 * lightIntensity))).renderInto(ms, vb);
} }
flapBuffer.translate(0, 0, -segment * 3 / 16f); flapBuffer.translate(0, 0, -segment * 3 / 16f);
flapBuffer.translate(flapPivotX, flapPivotY, flapPivotZ).rotate(Axis.Z, flapAngle) flapBuffer.translate(flapPivotX, flapPivotY, flapPivotZ).rotate(Axis.Z, flapAngle)
.translate(-flapPivotX, -flapPivotY, -flapPivotZ); .translate(-flapPivotX, -flapPivotY, -flapPivotZ);
flapBuffer.rotateCentered(Axis.Y, (float) (horizontalAngle / 180f * Math.PI)).translate(x, y, z); flapBuffer.rotateCentered(Axis.Y, (float) (horizontalAngle / 180f * Math.PI));
flapBuffer.light(te.getBlockState().getPackedLightmapCoords(world, pos)).renderInto(buffer); flapBuffer.light(te.getBlockState().getPackedLightmapCoords(world, pos)).renderInto(ms, vb);
} }
} }

View File

@ -54,7 +54,7 @@ public class EncasedBeltBlock extends RotatedPillarKineticBlock {
@Override @Override
public BlockState getStateForPlacement(BlockItemUseContext context) { public BlockState getStateForPlacement(BlockItemUseContext context) {
Axis placedAxis = context.getNearestLookingDirection().getAxis(); Axis placedAxis = context.getNearestLookingDirection().getAxis();
Axis axis = context.isPlacerSneaking() ? placedAxis : getPreferredAxis(context); Axis axis = context.getPlayer().isSneaking() ? placedAxis : getPreferredAxis(context);
if (axis == null) if (axis == null)
axis = placedAxis; axis = placedAxis;

View File

@ -41,7 +41,7 @@ public class EncasedShaftBlock extends RotatedPillarKineticBlock {
@Override @Override
public BlockState getStateForPlacement(BlockItemUseContext context) { public BlockState getStateForPlacement(BlockItemUseContext context) {
if (context.isPlacerSneaking()) if (context.getPlayer().isSneaking())
return super.getStateForPlacement(context); return super.getStateForPlacement(context);
Axis preferredAxis = getPreferredAxis(context); Axis preferredAxis = getPreferredAxis(context);
return this.getDefaultState().with(AXIS, return this.getDefaultState().with(AXIS,

View File

@ -14,6 +14,7 @@ import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
@ -23,7 +24,8 @@ public class GaugeTileEntityRenderer extends KineticTileEntityRenderer {
protected GaugeBlock.Type type; protected GaugeBlock.Type type;
public GaugeTileEntityRenderer(GaugeBlock.Type type) { public GaugeTileEntityRenderer(TileEntityRendererDispatcher dispatcher, GaugeBlock.Type type) {
super(dispatcher);
this.type = type; this.type = type;
} }

View File

@ -35,7 +35,7 @@ public class DeforesterItemRenderer extends ItemStackTileEntityRenderer {
float xOffset = 0; float xOffset = 0;
float zOffset = 0; float zOffset = 0;
RenderSystem.translatef(-xOffset, 0, -zOffset); RenderSystem.translatef(-xOffset, 0, -zOffset);
RenderSystem.rotated(angle, 0, 1, 0); RenderSystem.rotatef(angle, 0, 1, 0);
RenderSystem.translatef(xOffset, 0, zOffset); RenderSystem.translatef(xOffset, 0, zOffset);
itemRenderer.renderItem(stack, mainModel.getPartial("gear")); itemRenderer.renderItem(stack, mainModel.getPartial("gear"));

View File

@ -36,7 +36,7 @@ public class SymmetryWandItemRenderer extends ItemStackTileEntityRenderer {
float floating = MathHelper.sin(worldTime) * .05f; float floating = MathHelper.sin(worldTime) * .05f;
RenderSystem.translated(0, floating, 0); RenderSystem.translated(0, floating, 0);
float angle = worldTime * -10 % 360; float angle = worldTime * -10 % 360;
RenderSystem.rotated(angle, 0, 1, 0); RenderSystem.rotatef(angle, 0, 1, 0);
itemRenderer.renderItem(stack, mainModel.getPartial("bits")); itemRenderer.renderItem(stack, mainModel.getPartial("bits"));
GLX.glMultiTexCoord2f(GLX.GL_TEXTURE1, lastCoordx, lastCoordy); GLX.glMultiTexCoord2f(GLX.GL_TEXTURE1, lastCoordx, lastCoordy);

View File

@ -78,7 +78,7 @@ public abstract class ZapperItem extends Item {
@Override @Override
public ActionResultType onItemUse(ItemUseContext context) { public ActionResultType onItemUse(ItemUseContext context) {
// Shift -> open GUI // Shift -> open GUI
if (context.isPlacerSneaking()) { if (context.getPlayer().isSneaking()) {
if (context.getWorld().isRemote) { if (context.getWorld().isRemote) {
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> { DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {
openHandgunGUI(context.getItem(), context.getHand() == Hand.OFF_HAND); openHandgunGUI(context.getItem(), context.getHand() == Hand.OFF_HAND);

View File

@ -4,10 +4,15 @@ import com.mojang.blaze3d.platform.GLX;
import com.simibubi.create.foundation.behaviour.filtering.FilteringRenderer; import com.simibubi.create.foundation.behaviour.filtering.FilteringRenderer;
import com.simibubi.create.foundation.block.SafeTileEntityRenderer; import com.simibubi.create.foundation.block.SafeTileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.state.properties.BlockStateProperties;
public class BeltObserverTileEntityRenderer extends SafeTileEntityRenderer<BeltObserverTileEntity> { public class BeltObserverTileEntityRenderer extends SafeTileEntityRenderer<BeltObserverTileEntity> {
public BeltObserverTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderWithGL(BeltObserverTileEntity tileEntityIn, double x, double y, double z, float partialTicks, public void renderWithGL(BeltObserverTileEntity tileEntityIn, double x, double y, double z, float partialTicks,
int destroyStage) { int destroyStage) {

View File

@ -5,8 +5,14 @@ import com.simibubi.create.foundation.block.render.ColoredOverlayTileEntityRende
import com.simibubi.create.foundation.utility.ColorHelper; import com.simibubi.create.foundation.utility.ColorHelper;
import com.simibubi.create.foundation.utility.SuperByteBuffer; import com.simibubi.create.foundation.utility.SuperByteBuffer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
public class FlexpeaterTileEntityRenderer extends ColoredOverlayTileEntityRenderer<FlexpeaterTileEntity> { public class FlexpeaterTileEntityRenderer extends ColoredOverlayTileEntityRenderer<FlexpeaterTileEntity> {
public FlexpeaterTileEntityRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
protected int getColor(FlexpeaterTileEntity te, float partialTicks) { protected int getColor(FlexpeaterTileEntity te, float partialTicks) {
return ColorHelper.mixColors(0x2C0300, 0xCD0000, te.state / (float) te.maxState.getValue()); return ColorHelper.mixColors(0x2C0300, 0xCD0000, te.state / (float) te.maxState.getValue());

View File

@ -56,7 +56,7 @@ public class FlexcrateBlock extends ProperDirectionalBlock {
BlockPos pos = context.getPos(); BlockPos pos = context.getPos();
World world = context.getWorld(); World world = context.getWorld();
if (!context.isPlacerSneaking()) { if (!context.getPlayer().isSneaking()) {
for (Direction d : Direction.values()) { for (Direction d : Direction.values()) {
BlockState state = world.getBlockState(pos.offset(d)); BlockState state = world.getBlockState(pos.offset(d));
if (AllBlocks.FLEXCRATE.typeOf(state) && !state.get(DOUBLE)) if (AllBlocks.FLEXCRATE.typeOf(state) && !state.get(DOUBLE))

View File

@ -61,7 +61,7 @@ public class MaterialChecklist {
string.append("\n" + TextFormatting.RED + "* Disclaimer *\n\n"); string.append("\n" + TextFormatting.RED + "* Disclaimer *\n\n");
string.append("Material List may be inaccurate due to relevant chunks not being loaded."); string.append("Material List may be inaccurate due to relevant chunks not being loaded.");
string.append("\"}"); string.append("\"}");
pages.add(new StringNBT(string.toString())); pages.add(StringNBT.of(string.toString()));
string = new StringBuilder("{\"text\":\""); string = new StringBuilder("{\"text\":\"");
} }
@ -89,7 +89,7 @@ public class MaterialChecklist {
if (itemsWritten == 6) { if (itemsWritten == 6) {
itemsWritten = 0; itemsWritten = 0;
string.append("\"}"); string.append("\"}");
pages.add(new StringNBT(string.toString())); pages.add(StringNBT.of(string.toString()));
string = new StringBuilder("{\"text\":\""); string = new StringBuilder("{\"text\":\"");
} }
@ -101,7 +101,7 @@ public class MaterialChecklist {
if (itemsWritten == 6) { if (itemsWritten == 6) {
itemsWritten = 0; itemsWritten = 0;
string.append("\"}"); string.append("\"}");
pages.add(new StringNBT(string.toString())); pages.add(StringNBT.of(string.toString()));
string = new StringBuilder("{\"text\":\""); string = new StringBuilder("{\"text\":\"");
} }
@ -110,7 +110,7 @@ public class MaterialChecklist {
} }
string.append("\"}"); string.append("\"}");
pages.add(new StringNBT(string.toString())); pages.add(StringNBT.of(string.toString()));
tag.put("pages", pages); tag.put("pages", pages);
tag.putString("author", "Schematicannon"); tag.putString("author", "Schematicannon");

View File

@ -78,7 +78,7 @@ public class SchematicWorld extends WrappedWorld {
} }
@Override @Override
public int getLightFor(LightType type, BlockPos pos) { public int getLightLevel(LightType p_226658_1_, BlockPos p_226658_2_) {
return 10; return 10;
} }
@ -98,11 +98,6 @@ public class SchematicWorld extends WrappedWorld {
return Collections.emptyList(); return Collections.emptyList();
} }
@Override
public int getLightSubtracted(BlockPos pos, int amount) {
return 0;
}
@Override @Override
public int getSkylightSubtracted() { public int getSkylightSubtracted() {
return 0; return 0;

View File

@ -6,6 +6,8 @@ import static com.simibubi.create.ScreenResources.SCHEMATIC_TABLE_PROGRESS;
import java.nio.file.Paths; import java.nio.file.Paths;
import java.util.List; import java.util.List;
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.simibubi.create.AllBlocks; import com.simibubi.create.AllBlocks;
import com.simibubi.create.CreateClient; import com.simibubi.create.CreateClient;
@ -125,7 +127,7 @@ public class SchematicTableScreen extends AbstractSimiContainerScreen<SchematicT
RenderSystem.enableAlphaTest(); RenderSystem.enableAlphaTest();
RenderHelper.enableGUIStandardItemLighting(); RenderHelper.enableGUIStandardItemLighting();
RenderSystem.alphaFunc(516, 0.1F); RenderSystem.alphaFunc(516, 0.1F);
RenderSystem.blendFunc(RenderSystem.SourceFactor.SRC_ALPHA, RenderSystem.DestFactor.ONE_MINUS_SRC_ALPHA); RenderSystem.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.translated(mainLeft + 270, mainTop + 100, 200); RenderSystem.translated(mainLeft + 270, mainTop + 100, 200);

View File

@ -2,6 +2,7 @@ package com.simibubi.create.modules.schematics.block;
import java.util.Random; import java.util.Random;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.simibubi.create.AllBlockPartials; import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.foundation.block.SafeTileEntityRenderer; import com.simibubi.create.foundation.block.SafeTileEntityRenderer;
@ -11,8 +12,10 @@ import com.simibubi.create.foundation.utility.TessellatorHelper;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.AtlasTexture; import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.particles.ParticleTypes; import net.minecraft.particles.ParticleTypes;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
@ -22,9 +25,13 @@ import net.minecraft.util.math.Vec3d;
public class SchematicannonRenderer extends SafeTileEntityRenderer<SchematicannonTileEntity> { public class SchematicannonRenderer extends SafeTileEntityRenderer<SchematicannonTileEntity> {
public SchematicannonRenderer(TileEntityRendererDispatcher dispatcher) {
super(dispatcher);
}
@Override @Override
public void renderWithGL(SchematicannonTileEntity tileEntityIn, double x, double y, double z, float partialTicks, protected void renderSafe(SchematicannonTileEntity tileEntityIn, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
int destroyStage) { int light, int overlay) {
Minecraft.getInstance().getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE); Minecraft.getInstance().getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
@ -81,13 +88,14 @@ public class SchematicannonRenderer extends SafeTileEntityRenderer<Schematicanno
double yOffset = 2 * (1 - t) * t * throwHeight + t * t * targetY; double yOffset = 2 * (1 - t) * t * throwHeight + t * t * targetY;
Vec3d blockLocation = blockLocationXZ.add(0, yOffset + 1, 0).add(cannonOffset); Vec3d blockLocation = blockLocationXZ.add(0, yOffset + 1, 0).add(cannonOffset);
// TODO 1.15 remove RenderSystem use
// Offset to position // Offset to position
RenderSystem.pushMatrix(); RenderSystem.pushMatrix();
RenderSystem.translated(blockLocation.x, blockLocation.y, blockLocation.z); RenderSystem.translated(blockLocation.x, blockLocation.y, blockLocation.z);
// Rotation and Scaling effects // Rotation and Scaling effects
double scale = .3f; double scale = .3f;
RenderSystem.rotated(360 * t * 2, 1, 1, 0); RenderSystem.rotatef(360 * t * 2, 1, 1, 0);
RenderSystem.scaled(scale, scale, scale); RenderSystem.scaled(scale, scale, scale);
// Render the Block // Render the Block

View File

@ -10,7 +10,7 @@ import net.minecraft.client.gui.AbstractGui;
public class BlueprintHotbarOverlay extends AbstractGui { public class BlueprintHotbarOverlay extends AbstractGui {
public void renderOn(int slot) { public void renderOn(int slot) {
MainWindow mainWindow = Minecraft.getInstance().mainWindow; MainWindow mainWindow = Minecraft.getInstance().getWindow();
int x = mainWindow.getScaledWidth() / 2 - 92; int x = mainWindow.getScaledWidth() / 2 - 92;
int y = mainWindow.getScaledHeight() - 23; int y = mainWindow.getScaledHeight() - 23;
RenderSystem.enableAlphaTest(); RenderSystem.enableAlphaTest();

View File

@ -8,7 +8,9 @@ import java.nio.file.StandardOpenOption;
import org.apache.commons.io.IOUtils; import org.apache.commons.io.IOUtils;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import com.simibubi.create.AllItems; import com.simibubi.create.AllItems;
import com.simibubi.create.AllKeys; import com.simibubi.create.AllKeys;
import com.simibubi.create.AllSpecialTextures; import com.simibubi.create.AllSpecialTextures;
@ -160,7 +162,7 @@ public class SchematicAndQuillHandler {
Lang.sendStatus(Minecraft.getInstance().player, "schematicAndQuill.saved", filepath); Lang.sendStatus(Minecraft.getInstance().player, "schematicAndQuill.saved", filepath);
} }
public void render() { public void render(MatrixStack ms, IVertexBuilder buffer) {
if (!isActive()) if (!isActive())
return; return;
@ -175,28 +177,28 @@ public class SchematicAndQuillHandler {
MutableBoundingBox bb = new MutableBoundingBox(firstPos, firstPos.add(1, 1, 1)); MutableBoundingBox bb = new MutableBoundingBox(firstPos, firstPos.add(1, 1, 1));
BlockPos min = new BlockPos(bb.minX, bb.minY, bb.minZ); BlockPos min = new BlockPos(bb.minX, bb.minY, bb.minZ);
BlockPos max = new BlockPos(bb.maxX, bb.maxY, bb.maxZ); BlockPos max = new BlockPos(bb.maxX, bb.maxY, bb.maxZ);
drawBox(min, max, true); drawBox(ms, buffer, min, max, true);
} }
if (firstPos != null && selectedPos != null) { if (firstPos != null && selectedPos != null) {
MutableBoundingBox bb = new MutableBoundingBox(firstPos, selectedPos); MutableBoundingBox bb = new MutableBoundingBox(firstPos, selectedPos);
BlockPos min = new BlockPos(bb.minX, bb.minY, bb.minZ); BlockPos min = new BlockPos(bb.minX, bb.minY, bb.minZ);
BlockPos max = new BlockPos(bb.maxX + 1, bb.maxY + 1, bb.maxZ + 1); BlockPos max = new BlockPos(bb.maxX + 1, bb.maxY + 1, bb.maxZ + 1);
drawBox(min, max, true); drawBox(ms, buffer, min, max, true);
} }
if (firstPos == null && selectedPos != null) { if (firstPos == null && selectedPos != null) {
MutableBoundingBox bb = new MutableBoundingBox(selectedPos, selectedPos.add(1, 1, 1)); MutableBoundingBox bb = new MutableBoundingBox(selectedPos, selectedPos.add(1, 1, 1));
BlockPos min = new BlockPos(bb.minX, bb.minY, bb.minZ); BlockPos min = new BlockPos(bb.minX, bb.minY, bb.minZ);
BlockPos max = new BlockPos(bb.maxX, bb.maxY, bb.maxZ); BlockPos max = new BlockPos(bb.maxX, bb.maxY, bb.maxZ);
drawBox(min, max, true); drawBox(ms, buffer, min, max, true);
} }
} else { } else {
// 2nd Step // 2nd Step
MutableBoundingBox bb = new MutableBoundingBox(firstPos, secondPos); MutableBoundingBox bb = new MutableBoundingBox(firstPos, secondPos);
BlockPos min = new BlockPos(bb.minX, bb.minY, bb.minZ); BlockPos min = new BlockPos(bb.minX, bb.minY, bb.minZ);
BlockPos max = new BlockPos(bb.maxX + 1, bb.maxY + 1, bb.maxZ + 1); BlockPos max = new BlockPos(bb.maxX + 1, bb.maxY + 1, bb.maxZ + 1);
drawBox(min, max, false); drawBox(ms, buffer, min, max, false);
if (selectedFace != null) { if (selectedFace != null) {
Vec3d vec = new Vec3d(selectedFace.getDirectionVec()); Vec3d vec = new Vec3d(selectedFace.getDirectionVec());
@ -226,10 +228,10 @@ public class SchematicAndQuillHandler {
TessellatorHelper.cleanUpAfterDrawing(); TessellatorHelper.cleanUpAfterDrawing();
} }
protected static void drawBox(BlockPos min, BlockPos max, boolean blue) { protected static void drawBox(MatrixStack ms, IVertexBuilder buffer, BlockPos min, BlockPos max, boolean blue) {
float red = blue ? .8f : 1; float red = blue ? .8f : 1;
float green = blue ? .9f : 1; float green = blue ? .9f : 1;
WorldRenderer.drawBoundingBox(min.getX() - 1 / 16d, min.getY() + 1 / 16d, min.getZ() - 1 / 16d, WorldRenderer.drawBox(ms, buffer, min.getX() - 1 / 16d, min.getY() + 1 / 16d, min.getZ() - 1 / 16d,
max.getX() + 1 / 16d, max.getY() + 1 / 16d, max.getZ() + 1 / 16d, red, green, 1, 1); max.getX() + 1 / 16d, max.getY() + 1 / 16d, max.getZ() + 1 / 16d, red, green, 1, 1);
} }

View File

@ -120,7 +120,7 @@ public class SchematicItem extends Item {
@Override @Override
public ActionResultType onItemUse(ItemUseContext context) { public ActionResultType onItemUse(ItemUseContext context) {
if (context.isPlacerSneaking() && context.getHand() == Hand.MAIN_HAND) { if (context.getPlayer().isSneaking() && context.getHand() == Hand.MAIN_HAND) {
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> { DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {
displayBlueprintScreen(); displayBlueprintScreen();
}); });