mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-11-13 05:54:01 +01:00
commit
85110f3ce8
@ -183,8 +183,7 @@ public class DeployerTileEntity extends KineticTileEntity {
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if (state == State.EXPANDING) {
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if (boop)
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triggerBoop();
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else
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activate();
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activate();
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state = State.RETRACTING;
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timer = 1000;
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@ -82,7 +82,7 @@ public class AirCurrent {
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protected void tickAffectedEntities(World world, Direction facing) {
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for (Iterator<Entity> iterator = caughtEntities.iterator(); iterator.hasNext();) {
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Entity entity = iterator.next();
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if (!entity.getBoundingBox()
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if (!entity.isAlive() || !entity.getBoundingBox()
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.intersects(bounds)) {
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iterator.remove();
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continue;
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@ -153,6 +153,8 @@ public class MechanicalPressTileEntity extends BasinOperatingTileEntity {
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for (ItemEntity itemEntity : world.getEntitiesWithinAABB(ItemEntity.class,
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new AxisAlignedBB(pos.down()).shrink(.125f))) {
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if (!itemEntity.isAlive() || !itemEntity.onGround)
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continue;
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ItemStack stack = itemEntity.getItem();
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Optional<PressingRecipe> recipe = getRecipe(stack);
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if (!recipe.isPresent())
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@ -233,7 +235,7 @@ public class MechanicalPressTileEntity extends BasinOperatingTileEntity {
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for (Entity entity : world.getEntitiesWithinAABBExcludingEntity(null, bb)) {
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if (!(entity instanceof ItemEntity))
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continue;
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if (!entity.isAlive())
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if (!entity.isAlive() || !entity.onGround)
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continue;
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ItemEntity itemEntity = (ItemEntity) entity;
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pressedItems.add(itemEntity.getItem());
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@ -227,6 +227,12 @@ public class BlockMovementTraits {
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if (state.getBlock() instanceof SailBlock)
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return facing.getAxis() == state.get(SailBlock.FACING)
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.getAxis();
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if (AllBlocks.PISTON_EXTENSION_POLE.has(state))
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return facing.getAxis() != state.get(BlockStateProperties.FACING)
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.getAxis();
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if (AllBlocks.MECHANICAL_PISTON_HEAD.has(state))
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return facing.getAxis() != state.get(BlockStateProperties.FACING)
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.getAxis();
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return isBrittle(state);
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}
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@ -63,6 +63,7 @@ import net.minecraft.block.ChestBlock;
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import net.minecraft.block.DoorBlock;
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import net.minecraft.block.IWaterLoggable;
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import net.minecraft.block.PressurePlateBlock;
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import net.minecraft.block.material.PushReaction;
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import net.minecraft.entity.Entity;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.fluid.IFluidState;
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@ -139,7 +140,7 @@ public abstract class Contraption {
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public abstract boolean assemble(World world, BlockPos pos);
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protected abstract boolean canAxisBeStabilized(Axis axis);
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public abstract boolean canBeStabilized(Direction facing, BlockPos localPos);
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protected abstract ContraptionType getType();
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@ -245,7 +246,7 @@ public abstract class Contraption {
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fluidStorage.forEach((pos, mfs) -> mfs.tick(entity, pos, world.isRemote));
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}
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protected boolean moveBlock(World world, BlockPos pos, Direction forcedDirection, List<BlockPos> frontier,
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protected boolean moveBlock(World world, BlockPos pos, @Nullable Direction forcedDirection, List<BlockPos> frontier,
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Set<BlockPos> visited) {
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visited.add(pos);
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frontier.remove(pos);
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@ -311,14 +312,13 @@ public abstract class Contraption {
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Map<Direction, SuperGlueEntity> superglue = SuperGlueHandler.gatherGlue(world, pos);
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// Slime blocks and super glue drag adjacent blocks if possible
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boolean isStickyBlock = state.isStickyBlock();
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for (Direction offset : Iterate.directions) {
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BlockPos offsetPos = pos.offset(offset);
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BlockState blockState = world.getBlockState(offsetPos);
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if (isAnchoringBlockAt(offsetPos))
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continue;
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if (!movementAllowed(world, offsetPos)) {
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if (offset == forcedDirection && isStickyBlock)
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if (offset == forcedDirection)
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return false;
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continue;
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}
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@ -328,8 +328,20 @@ public abstract class Contraption {
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boolean blockAttachedTowardsFace =
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BlockMovementTraits.isBlockAttachedTowards(world, offsetPos, blockState, offset.getOpposite());
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boolean brittle = BlockMovementTraits.isBrittle(blockState);
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boolean canStick = !brittle && state.canStickTo(blockState) && blockState.canStickTo(state);
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if (canStick) {
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if (state.getPushReaction() == PushReaction.PUSH_ONLY || blockState.getPushReaction() == PushReaction.PUSH_ONLY) {
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canStick = false;
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}
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if (BlockMovementTraits.notSupportive(state, offset)) {
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canStick = false;
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}
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if (BlockMovementTraits.notSupportive(blockState, offset.getOpposite())) {
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canStick = false;
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}
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}
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if (!wasVisited && ((isStickyBlock && !brittle) || blockAttachedTowardsFace || faceHasGlue))
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if (!wasVisited && (canStick || blockAttachedTowardsFace || faceHasGlue || (offset == forcedDirection && !BlockMovementTraits.notSupportive(state, forcedDirection))))
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frontier.add(offsetPos);
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if (faceHasGlue)
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addGlue(superglue.get(offset));
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@ -418,7 +430,7 @@ public abstract class Contraption {
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private void moveBearing(BlockPos pos, List<BlockPos> frontier, Set<BlockPos> visited, BlockState state) {
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Direction facing = state.get(MechanicalBearingBlock.FACING);
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if (!canAxisBeStabilized(facing.getAxis())) {
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if (!canBeStabilized(facing, pos.subtract(anchor))) {
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BlockPos offset = pos.offset(facing);
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if (!visited.contains(offset))
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frontier.add(offset);
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@ -5,7 +5,6 @@ import java.util.HashSet;
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import java.util.Set;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.template.Template.BlockInfo;
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@ -48,7 +47,7 @@ public abstract class TranslatingContraption extends Contraption {
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}
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@Override
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protected boolean canAxisBeStabilized(Axis axis) {
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public boolean canBeStabilized(Direction facing, BlockPos localPos) {
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return false;
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}
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@ -9,7 +9,6 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Con
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.template.Template.BlockInfo;
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@ -84,8 +83,10 @@ public class BearingContraption extends Contraption {
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}
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@Override
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protected boolean canAxisBeStabilized(Axis axis) {
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return axis == facing.getAxis();
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public boolean canBeStabilized(Direction facing, BlockPos localPos) {
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if (facing.getOpposite() == this.facing && BlockPos.ZERO.equals(localPos))
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return false;
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return facing.getAxis() == this.facing.getAxis();
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}
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}
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@ -12,7 +12,6 @@ import com.simibubi.create.foundation.utility.NBTHelper;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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@ -110,15 +109,17 @@ public class ClockworkContraption extends Contraption {
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@Override
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public void readNBT(World world, CompoundNBT tag, boolean spawnData) {
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facing = Direction.byIndex(tag.getInt("Facing"));
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facing = Direction.byIndex(tag.getInt("facing"));
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handType = NBTHelper.readEnum(tag, "HandType", HandType.class);
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offset = tag.getInt("offset");
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super.readNBT(world, tag, spawnData);
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}
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@Override
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protected boolean canAxisBeStabilized(Axis axis) {
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return axis == facing.getAxis();
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public boolean canBeStabilized(Direction facing, BlockPos localPos) {
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if (BlockPos.ZERO.equals(localPos) || BlockPos.ZERO.equals(localPos.offset(facing)))
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return false;
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return facing.getAxis() == this.facing.getAxis();
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}
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public static enum HandType {
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@ -45,7 +45,7 @@ public class StabilizedBearingMovementBehaviour extends MovementBehaviour {
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AbstractContraptionEntity entity = context.contraption.entity;
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if (entity instanceof ControlledContraptionEntity) {
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ControlledContraptionEntity controlledCE = (ControlledContraptionEntity) entity;
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if (controlledCE.getRotationAxis() == axis)
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if (context.contraption.canBeStabilized(facing, context.localPos))
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offset = -controlledCE.getAngle(renderPartialTicks);
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} else if (entity instanceof OrientedContraptionEntity) {
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@ -55,7 +55,7 @@ public class StabilizedContraption extends Contraption {
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}
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@Override
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protected boolean canAxisBeStabilized(Axis axis) {
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public boolean canBeStabilized(Direction facing, BlockPos localPos) {
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return false;
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}
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@ -149,7 +149,7 @@ public class MountedContraption extends Contraption {
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}
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@Override
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protected boolean canAxisBeStabilized(Axis axis) {
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public boolean canBeStabilized(Direction facing, BlockPos localPos) {
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return true;
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}
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@ -8,6 +8,7 @@ import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.CarpetBlock;
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import net.minecraft.block.material.PushReaction;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.PistonType;
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@ -164,6 +165,8 @@ public class PistonContraption extends TranslatingContraption {
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return true;
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if (!BlockMovementTraits.movementAllowed(world, currentPos))
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return retracting;
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if (retracting && state.getPushReaction() == PushReaction.PUSH_ONLY)
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return true;
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frontier.add(currentPos);
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if (BlockMovementTraits.notSupportive(state, orientation))
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return true;
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@ -48,6 +48,17 @@ public class PulleyTileEntity extends LinearActuatorTileEntity {
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return;
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if (speed == 0)
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return;
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int maxLength = AllConfigs.SERVER.kinetics.maxRopeLength.get();
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int i = 1;
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while (i <= maxLength) {
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BlockPos ropePos = pos.down(i);
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BlockState ropeState = world.getBlockState(ropePos);
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if (!AllBlocks.ROPE.has(ropeState) && !AllBlocks.PULLEY_MAGNET.has(ropeState)) {
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break;
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}
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++i;
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}
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offset = i - 1;
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if (offset >= getExtensionRange() && getSpeed() > 0)
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return;
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if (offset <= 0 && getSpeed() < 0)
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@ -70,7 +81,7 @@ public class PulleyTileEntity extends LinearActuatorTileEntity {
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if (!canAssembleStructure && getSpeed() > 0)
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return;
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for (int i = ((int) offset); i > 0; i--) {
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for (i = ((int) offset); i > 0; i--) {
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BlockPos offset = pos.down(i);
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BlockState oldState = world.getBlockState(offset);
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if (oldState.getBlock() instanceof IWaterLoggable && oldState.has(BlockStateProperties.WATERLOGGED)
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@ -14,7 +14,6 @@ import com.simibubi.create.foundation.utility.worldWrappers.WrappedWorld;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.MaterialColor;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.particles.RedstoneParticleData;
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@ -114,6 +113,7 @@ public class GaugeBlock extends DirectionalAxisKineticBlock {
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return context.getFace();
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}
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@Override
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protected boolean getAxisAlignmentForPlacement(BlockItemUseContext context) {
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return context.getPlacementHorizontalFacing().getAxis() != Axis.X;
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}
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@ -127,8 +127,7 @@ public class GaugeBlock extends DirectionalAxisKineticBlock {
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return false;
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if (getRotationAxis(state) == Axis.Y && face != state.get(FACING))
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return false;
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BlockState blockState = world.getBlockState(pos.offset(face));
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if (Block.hasSolidSide(blockState, world, pos, face.getOpposite()) && blockState.getMaterial() != Material.GLASS
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if (!Block.shouldSideBeRendered(state, world, pos, face)
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&& !(world instanceof WrappedWorld))
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return false;
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return true;
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@ -223,6 +223,8 @@ public class ChuteTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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AxisAlignedBB searchArea =
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new AxisAlignedBB(center.add(0, -bottomPullDistance - 0.5, 0), center.add(0, -0.5, 0)).grow(.45f);
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for (ItemEntity itemEntity : world.getEntitiesWithinAABB(ItemEntity.class, searchArea)) {
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if (!itemEntity.isAlive())
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continue;
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ItemStack entityItem = itemEntity.getItem();
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if (!canAcceptItem(entityItem))
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continue;
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@ -48,6 +48,9 @@ public class ArmInteractionPointHandler {
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World world = event.getWorld();
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if (!world.isRemote)
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return;
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PlayerEntity player = event.getPlayer();
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if (player != null && player.isSpectator())
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return;
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ArmInteractionPoint selected = getSelected(pos);
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@ -60,7 +63,6 @@ public class ArmInteractionPointHandler {
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}
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selected.cycleMode();
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PlayerEntity player = event.getPlayer();
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if (player != null) {
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String key = selected.mode == Mode.DEPOSIT ? "mechanical_arm.deposit_to" : "mechanical_arm.extract_from";
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TextFormatting colour = selected.mode == Mode.DEPOSIT ? TextFormatting.GOLD : TextFormatting.AQUA;
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@ -1,6 +1,7 @@
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package com.simibubi.create.events;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.simibubi.create.AllFluids;
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import com.simibubi.create.Create;
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import com.simibubi.create.CreateClient;
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@ -124,6 +125,7 @@ public class ClientEvents {
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CreateClient.outliner.renderOutlines(ms, buffer);
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// CollisionDebugger.render(ms, buffer);
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buffer.draw();
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RenderSystem.enableCull();
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ms.pop();
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}
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@ -37,7 +37,7 @@ public class EdgeInteractionHandler {
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Hand hand = event.getHand();
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ItemStack heldItem = player.getHeldItem(hand);
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if (player.isSneaking())
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if (player.isSneaking() || player.isSpectator())
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return;
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EdgeInteractionBehaviour behaviour = TileEntityBehaviour.get(world, pos, EdgeInteractionBehaviour.TYPE);
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if (behaviour == null)
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@ -43,7 +43,7 @@ public class FilteringHandler {
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PlayerEntity player = event.getPlayer();
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Hand hand = event.getHand();
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if (player.isSneaking())
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if (player.isSneaking() || player.isSpectator())
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return;
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FilteringBehaviour behaviour = TileEntityBehaviour.get(world, pos, FilteringBehaviour.TYPE);
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@ -75,12 +75,12 @@ public class FilteringHandler {
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if (event.getSide() != LogicalSide.CLIENT) {
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if (!player.isCreative()) {
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if (behaviour.getFilter()
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.getItem() instanceof FilterItem)
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player.inventory.placeItemBackInInventory(world, behaviour.getFilter());
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if (toApply.getItem() instanceof FilterItem)
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player.getHeldItem(hand)
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.shrink(1);
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if (behaviour.getFilter()
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.getItem() instanceof FilterItem)
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player.inventory.placeItemBackInInventory(world, behaviour.getFilter());
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}
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if (toApply.getItem() instanceof FilterItem)
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toApply.setCount(1);
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|
@ -28,7 +28,7 @@ public class LinkHandler {
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PlayerEntity player = event.getPlayer();
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Hand hand = event.getHand();
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if (player.isSneaking())
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if (player.isSneaking() || player.isSpectator())
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return;
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LinkBehaviour behaviour = TileEntityBehaviour.get(world, pos, LinkBehaviour.TYPE);
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|
Loading…
Reference in New Issue
Block a user