diff --git a/src/main/java/com/simibubi/create/AllBlocks.java b/src/main/java/com/simibubi/create/AllBlocks.java index a4de234f8..472b8e8a2 100644 --- a/src/main/java/com/simibubi/create/AllBlocks.java +++ b/src/main/java/com/simibubi/create/AllBlocks.java @@ -1292,6 +1292,7 @@ public class AllBlocks { REGISTRATE.block("copper_backtank", CopperBacktankBlock::new) .initialProperties(SharedProperties::softMetal) .blockstate((c, p) -> p.horizontalBlock(c.getEntry(), AssetLookup.partialBaseModel(c, p))) + .addLayer(() -> RenderType::getCutoutMipped) .transform(StressConfigDefaults.setImpact(4.0)) .loot((lt, block) -> { Builder builder = LootTable.builder(); diff --git a/src/main/java/com/simibubi/create/content/curiosities/armor/CopperBacktankArmorLayer.java b/src/main/java/com/simibubi/create/content/curiosities/armor/CopperBacktankArmorLayer.java index d7ad90fe4..f127b8b26 100644 --- a/src/main/java/com/simibubi/create/content/curiosities/armor/CopperBacktankArmorLayer.java +++ b/src/main/java/com/simibubi/create/content/curiosities/armor/CopperBacktankArmorLayer.java @@ -60,7 +60,7 @@ public class CopperBacktankArmorLayer model = (BipedModel) entityModel; BlockState renderedState = AllBlocks.COPPER_BACKTANK.getDefaultState() .with(CopperBacktankBlock.HORIZONTAL_FACING, Direction.SOUTH); - RenderType renderType = RenderType.getSolid(); + RenderType renderType = RenderType.getCutout(); SuperByteBuffer backtank = CreateClient.bufferCache.renderBlock(renderedState); SuperByteBuffer cogs =