mirror of
https://github.com/Jozufozu/Flywheel.git
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Instanced Minecarts
- Rotations in PartBuilder - BlockModels are always UNLIT_MODEL format
This commit is contained in:
parent
68ca281ee8
commit
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@ -4,7 +4,6 @@ import java.util.function.Supplier;
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import com.jozufozu.flywheel.backend.instancing.InstanceData;
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import com.jozufozu.flywheel.backend.instancing.Instancer;
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import com.jozufozu.flywheel.core.Formats;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.jozufozu.flywheel.core.model.BlockModel;
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import com.jozufozu.flywheel.core.model.IModel;
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@ -26,7 +25,7 @@ public interface InstanceMaterial<D extends InstanceData> {
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Instancer<D> model(Object key, Supplier<IModel> modelSupplier);
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default Instancer<D> getModel(PartialModel partial, BlockState referenceState) {
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return model(partial, () -> new BlockModel(Formats.UNLIT_MODEL, partial.get(), referenceState));
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return model(partial, () -> new BlockModel(partial.get(), referenceState));
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}
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default Instancer<D> getModel(PartialModel partial, BlockState referenceState, Direction dir) {
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@ -34,10 +33,10 @@ public interface InstanceMaterial<D extends InstanceData> {
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}
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default Instancer<D> getModel(PartialModel partial, BlockState referenceState, Direction dir, Supplier<MatrixStack> modelTransform) {
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return model(Pair.of(dir, partial), () -> new BlockModel(Formats.UNLIT_MODEL, partial.get(), referenceState, modelTransform.get()));
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return model(Pair.of(dir, partial), () -> new BlockModel(partial.get(), referenceState, modelTransform.get()));
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}
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default Instancer<D> getModel(BlockState toRender) {
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return model(toRender, () -> new BlockModel(Formats.UNLIT_MODEL, toRender));
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return model(toRender, () -> new BlockModel(toRender));
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}
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}
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@ -6,8 +6,7 @@ import org.lwjgl.opengl.GL11;
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import com.jozufozu.flywheel.backend.gl.attrib.VertexFormat;
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import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
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import com.jozufozu.flywheel.backend.model.ElementBuffer;
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import com.jozufozu.flywheel.core.QuadConverter;
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import com.jozufozu.flywheel.core.Formats;
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import com.jozufozu.flywheel.util.BufferBuilderReader;
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import com.jozufozu.flywheel.util.VirtualEmptyModelData;
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import com.mojang.blaze3d.matrix.MatrixStack;
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@ -31,26 +30,23 @@ public class BlockModel implements IModel {
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private final BufferBuilderReader reader;
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private final VertexFormat modelFormat;
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public BlockModel(VertexFormat modelFormat, BlockState state) {
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this(modelFormat, Minecraft.getInstance()
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public BlockModel(BlockState state) {
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this(Minecraft.getInstance()
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.getBlockRenderer()
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.getBlockModel(state), state);
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}
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public BlockModel(VertexFormat modelFormat, IBakedModel model, BlockState referenceState) {
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this(modelFormat, model, referenceState, IDENTITY);
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public BlockModel(IBakedModel model, BlockState referenceState) {
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this(model, referenceState, IDENTITY);
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}
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public BlockModel(VertexFormat modelFormat, IBakedModel model, BlockState referenceState, MatrixStack ms) {
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this.modelFormat = modelFormat;
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public BlockModel(IBakedModel model, BlockState referenceState, MatrixStack ms) {
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reader = new BufferBuilderReader(getBufferBuilder(model, referenceState, ms));
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}
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@Override
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public VertexFormat format() {
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return modelFormat;
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return Formats.UNLIT_MODEL;
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}
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@Override
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@ -11,6 +11,8 @@ import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.vector.Matrix3f;
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import net.minecraft.util.math.vector.Quaternion;
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import net.minecraft.util.math.vector.Vector3f;
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public class PartBuilder {
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@ -62,6 +64,11 @@ public class PartBuilder {
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boolean invertYZ;
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boolean useRotation;
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float rotationX;
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float rotationY;
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float rotationZ;
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final PartBuilder partBuilder;
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CuboidBuilder(PartBuilder partBuilder) {
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@ -96,6 +103,36 @@ public class PartBuilder {
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return this;
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}
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public CuboidBuilder shift(float x, float y, float z) {
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posX1 = posX1 - x;
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posY1 = posY1 - y;
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posZ1 = posZ1 - z;
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posX2 = posX2 - x;
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posY2 = posY2 - y;
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posZ2 = posZ2 - z;
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return this;
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}
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public CuboidBuilder rotate(float x, float y, float z) {
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useRotation = true;
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this.rotationX = x;
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this.rotationY = y;
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this.rotationZ = z;
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return this;
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}
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public CuboidBuilder rotateX(float x) {
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useRotation = true;
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this.rotationX = x;
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return this;
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}
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public CuboidBuilder rotateY(float y) {
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useRotation = true;
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this.rotationY = y;
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return this;
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}
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public CuboidBuilder sprite(TextureAtlasSprite sprite) {
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this.sprite = sprite;
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return this;
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@ -130,6 +167,7 @@ public class PartBuilder {
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float posY2 = this.posY2 / 16f;
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float posZ2 = this.posZ2 / 16f;
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Vector3f lll = new Vector3f(posX1, posY1, posZ1);
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Vector3f hll = new Vector3f(posX2, posY1, posZ1);
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Vector3f hhl = new Vector3f(posX2, posY2, posZ1);
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@ -138,6 +176,32 @@ public class PartBuilder {
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Vector3f hlh = new Vector3f(posX2, posY1, posZ2);
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Vector3f hhh = new Vector3f(posX2, posY2, posZ2);
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Vector3f lhh = new Vector3f(posX1, posY2, posZ2);
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Vector3f down = Direction.DOWN.step();
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Vector3f up = Direction.UP.step();
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Vector3f west = Direction.WEST.step();
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Vector3f north = Direction.NORTH.step();
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Vector3f east = Direction.EAST.step();
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Vector3f south = Direction.SOUTH.step();
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if (useRotation) {
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Matrix3f matrix3f = new Matrix3f(new Quaternion(rotationX, rotationY, rotationZ, false));
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lll.transform(matrix3f);
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hll.transform(matrix3f);
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hhl.transform(matrix3f);
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lhl.transform(matrix3f);
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llh.transform(matrix3f);
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hlh.transform(matrix3f);
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hhh.transform(matrix3f);
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lhh.transform(matrix3f);
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down.transform(matrix3f);
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up.transform(matrix3f);
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west.transform(matrix3f);
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north.transform(matrix3f);
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east.transform(matrix3f);
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south.transform(matrix3f);
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}
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float f4 = getU((float)textureOffsetU);
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float f5 = getU((float)textureOffsetU + sizeZ);
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float f6 = getU((float)textureOffsetU + sizeZ + sizeX);
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@ -149,27 +213,24 @@ public class PartBuilder {
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float f12 = getV((float)textureOffsetV + sizeZ + sizeY);
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if (invertYZ) {
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quad(buffer, new Vector3f[]{hlh, llh, lll, hll}, f6, f11, f7, f10, Direction.DOWN);
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quad(buffer, new Vector3f[]{hhl, lhl, lhh, hhh}, f5, f10, f6, f11, Direction.UP);
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quad(buffer, new Vector3f[]{lll, llh, lhh, lhl}, f5, f12, f4, f11, Direction.WEST);
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quad(buffer, new Vector3f[]{hll, lll, lhl, hhl}, f9, f12, f8, f11, Direction.NORTH);
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quad(buffer, new Vector3f[]{hlh, hll, hhl, hhh}, f8, f12, f6, f11, Direction.EAST);
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quad(buffer, new Vector3f[]{llh, hlh, hhh, lhh}, f6, f12, f5, f11, Direction.SOUTH);
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quad(buffer, new Vector3f[]{hlh, llh, lll, hll}, f6, f11, f7, f10, down);
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quad(buffer, new Vector3f[]{hhl, lhl, lhh, hhh}, f5, f10, f6, f11, up);
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quad(buffer, new Vector3f[]{lll, llh, lhh, lhl}, f5, f12, f4, f11, west);
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quad(buffer, new Vector3f[]{hll, lll, lhl, hhl}, f9, f12, f8, f11, north);
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quad(buffer, new Vector3f[]{hlh, hll, hhl, hhh}, f8, f12, f6, f11, east);
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quad(buffer, new Vector3f[]{llh, hlh, hhh, lhh}, f6, f12, f5, f11, south);
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} else {
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quad(buffer, new Vector3f[]{hlh, llh, lll, hll}, f5, f10, f6, f11, Direction.DOWN);
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quad(buffer, new Vector3f[]{hhl, lhl, lhh, hhh}, f6, f11, f7, f10, Direction.UP);
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quad(buffer, new Vector3f[]{lll, llh, lhh, lhl}, f4, f11, f5, f12, Direction.WEST);
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quad(buffer, new Vector3f[]{hll, lll, lhl, hhl}, f5, f11, f6, f12, Direction.NORTH);
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quad(buffer, new Vector3f[]{hlh, hll, hhl, hhh}, f6, f11, f8, f12, Direction.EAST);
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quad(buffer, new Vector3f[]{llh, hlh, hhh, lhh}, f8, f11, f9, f12, Direction.SOUTH);
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quad(buffer, new Vector3f[]{hlh, llh, lll, hll}, f5, f10, f6, f11, down);
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quad(buffer, new Vector3f[]{hhl, lhl, lhh, hhh}, f6, f11, f7, f10, up);
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quad(buffer, new Vector3f[]{lll, llh, lhh, lhl}, f4, f11, f5, f12, west);
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quad(buffer, new Vector3f[]{hll, lll, lhl, hhl}, f5, f11, f6, f12, north);
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quad(buffer, new Vector3f[]{hlh, hll, hhl, hhh}, f6, f11, f8, f12, east);
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quad(buffer, new Vector3f[]{llh, hlh, hhh, lhh}, f8, f11, f9, f12, south);
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}
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}
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public void quad(VecBuffer buffer, Vector3f[] vertices, float minU, float minV, float maxU, float maxV, Direction dir) {
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Vector3f normal = dir.step();
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public void quad(VecBuffer buffer, Vector3f[] vertices, float minU, float minV, float maxU, float maxV, Vector3f normal) {
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buffer.putVec3(vertices[0].x(), vertices[0].y(), vertices[0].z()).putVec3(nb(normal.x()), nb(normal.y()), nb(normal.z())).putVec2(maxU, minV);
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buffer.putVec3(vertices[1].x(), vertices[1].y(), vertices[1].z()).putVec3(nb(normal.x()), nb(normal.y()), nb(normal.z())).putVec2(minU, minV);
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buffer.putVec3(vertices[2].x(), vertices[2].y(), vertices[2].z()).putVec3(nb(normal.x()), nb(normal.y()), nb(normal.z())).putVec2(minU, maxV);
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@ -181,14 +242,14 @@ public class PartBuilder {
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if (sprite != null)
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return sprite.getU(u * 16 / partBuilder.sizeU);
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else
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return u;
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return u / partBuilder.sizeU;
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}
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public float getV(float v) {
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if (sprite != null)
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return sprite.getV(v * 16 / partBuilder.sizeV);
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else
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return v;
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return v / partBuilder.sizeV;
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}
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}
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@ -0,0 +1,155 @@
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package com.jozufozu.flywheel.vanilla;
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import com.jozufozu.flywheel.backend.instancing.IDynamicInstance;
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import com.jozufozu.flywheel.backend.instancing.entity.EntityInstance;
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import com.jozufozu.flywheel.backend.material.MaterialManager;
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import com.jozufozu.flywheel.backend.model.ModelPool;
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import com.jozufozu.flywheel.backend.state.TextureRenderState;
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import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.materials.ModelData;
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import com.jozufozu.flywheel.core.model.BlockModel;
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import com.jozufozu.flywheel.core.model.IModel;
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import com.jozufozu.flywheel.core.model.ModelPart;
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import com.jozufozu.flywheel.util.AnimationTickHolder;
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import com.jozufozu.flywheel.util.transform.MatrixTransformStack;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.util.math.vector.Vector3f;
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public class MinecartInstance<T extends AbstractMinecartEntity> extends EntityInstance<T> implements IDynamicInstance {
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private static final ResourceLocation MINECART_LOCATION = new ResourceLocation("textures/entity/minecart.png");
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MatrixTransformStack stack = new MatrixTransformStack();
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private final ModelData body;
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private final ModelData contents;
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public MinecartInstance(MaterialManager materialManager, T entity) {
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super(materialManager, entity);
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contents = getContents();
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body = getBody();
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}
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@Override
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public void beginFrame() {
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stack.setIdentity();
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float pt = AnimationTickHolder.getPartialTicks();
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stack.translate(
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MathHelper.lerp(pt, entity.xOld, entity.getX()),
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MathHelper.lerp(pt, entity.yOld, entity.getY()),
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MathHelper.lerp(pt, entity.zOld, entity.getZ())
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);
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float yaw = MathHelper.lerp(pt, entity.yRotO, entity.yRot);
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long i = (long)entity.getId() * 493286711L;
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i = i * i * 4392167121L + i * 98761L;
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float f = (((float)(i >> 16 & 7L) + 0.5F) / 8 - 0.5F) * 0.004F;
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float f1 = (((float)(i >> 20 & 7L) + 0.5F) / 8 - 0.5F) * 0.004F;
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float f2 = (((float)(i >> 24 & 7L) + 0.5F) / 8 - 0.5F) * 0.004F;
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stack.translate(f, f1, f2);
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stack.nudge(entity.getId());
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double d0 = MathHelper.lerp(pt, entity.xOld, entity.getX());
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double d1 = MathHelper.lerp(pt, entity.yOld, entity.getY());
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double d2 = MathHelper.lerp(pt, entity.zOld, entity.getZ());
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Vector3d vector3d = entity.getPos(d0, d1, d2);
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float f3 = MathHelper.lerp(pt, entity.xRotO, entity.xRot);
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if (vector3d != null) {
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Vector3d vector3d1 = entity.getPosOffs(d0, d1, d2, 0.3F);
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Vector3d vector3d2 = entity.getPosOffs(d0, d1, d2, -0.3F);
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if (vector3d1 == null) {
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vector3d1 = vector3d;
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}
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if (vector3d2 == null) {
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vector3d2 = vector3d;
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}
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stack.translate(vector3d.x - d0, (vector3d1.y + vector3d2.y) / 2.0D - d1, vector3d.z - d2);
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Vector3d vector3d3 = vector3d2.add(-vector3d1.x, -vector3d1.y, -vector3d1.z);
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if (vector3d3.length() != 0.0D) {
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vector3d3 = vector3d3.normalize();
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yaw = (float)(Math.atan2(vector3d3.z, vector3d3.x) * 180.0D / Math.PI);
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f3 = (float)(Math.atan(vector3d3.y) * 73.0D);
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}
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}
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stack.translate(0.0D, 0.375D, 0.0D);
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stack.multiply(Vector3f.YP.rotationDegrees(180 - yaw));
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stack.multiply(Vector3f.ZP.rotationDegrees(-f3));
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float f5 = (float)entity.getHurtTime() - pt;
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float f6 = entity.getDamage() - pt;
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if (f6 < 0) {
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f6 = 0;
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}
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if (f5 > 0) {
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stack.multiply(Vector3f.XP.rotationDegrees(MathHelper.sin(f5) * f5 * f6 / 10 * (float)entity.getHurtDir()));
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}
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int j = entity.getDisplayOffset();
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if (contents != null) {
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stack.push();
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stack.scale(0.75F);
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stack.translate(-0.5D, (float)(j - 8) / 16, 0.5D);
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stack.multiply(Vector3f.YP.rotationDegrees(90));
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contents.setTransform(stack.unwrap());
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stack.pop();
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}
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body.setTransform(stack.unwrap());
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}
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@Override
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public void updateLight() {
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if (contents == null)
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relight(getWorldPosition(), body);
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else
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relight(getWorldPosition(), body, contents);
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}
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@Override
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public void remove() {
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body.delete();
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if (contents != null) contents.delete();
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}
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private ModelData getContents() {
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BlockState blockstate = entity.getDisplayBlockState();
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if (blockstate.getRenderShape() == BlockRenderType.INVISIBLE)
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return null;
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return materialManager.defaultSolid()
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.material(Materials.TRANSFORMED)
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.getModel(blockstate)
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.createInstance();
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}
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private ModelData getBody() {
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return materialManager.solid(TextureRenderState.get(MINECART_LOCATION))
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.material(Materials.TRANSFORMED)
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.model(entity.getType(), this::getBodyModel)
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.createInstance();
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}
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private IModel getBodyModel() {
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int y = -3;
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return ModelPart.builder(64, 32)
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.cuboid().invertYZ().start(-10, -8, -y).size(20, 16, 2).textureOffset(0, 10).rotateX(((float)Math.PI / 2F)).endCuboid()
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.cuboid().invertYZ().start(-8, y, -10).size(16, 8, 2).rotateY(((float)Math.PI * 1.5F)).endCuboid()
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.cuboid().invertYZ().start(-8, y, -10).size(16, 8, 2).rotateY(((float)Math.PI / 2F)).endCuboid()
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.cuboid().invertYZ().start(-8, y, -8).size(16, 8, 2).rotateY((float)Math.PI).endCuboid()
|
||||
.cuboid().invertYZ().start(-8, y, -8).size(16, 8, 2).endCuboid()
|
||||
.build();
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@ package com.jozufozu.flywheel.vanilla;
|
||||
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedRenderRegistry;
|
||||
|
||||
import net.minecraft.entity.EntityType;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
|
||||
/**
|
||||
@ -46,5 +47,15 @@ public class VanillaInstances {
|
||||
r.tile(TileEntityType.SHULKER_BOX)
|
||||
.setSkipRender(true)
|
||||
.factory(ShulkerBoxInstance::new);
|
||||
|
||||
r.entity(EntityType.MINECART)
|
||||
.setSkipRender(true)
|
||||
.factory(MinecartInstance::new);
|
||||
r.entity(EntityType.HOPPER_MINECART)
|
||||
.setSkipRender(true)
|
||||
.factory(MinecartInstance::new);
|
||||
r.entity(EntityType.FURNACE_MINECART)
|
||||
.setSkipRender(true)
|
||||
.factory(MinecartInstance::new);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user