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Fix spectator can interact with blocks
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parent
2c3a866494
commit
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@ -48,6 +48,9 @@ public class ArmInteractionPointHandler {
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World world = event.getWorld();
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if (!world.isRemote)
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return;
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PlayerEntity player = event.getPlayer();
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if (player != null && player.isSpectator())
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return;
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ArmInteractionPoint selected = getSelected(pos);
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@ -60,7 +63,6 @@ public class ArmInteractionPointHandler {
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}
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selected.cycleMode();
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PlayerEntity player = event.getPlayer();
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if (player != null) {
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String key = selected.mode == Mode.DEPOSIT ? "mechanical_arm.deposit_to" : "mechanical_arm.extract_from";
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TextFormatting colour = selected.mode == Mode.DEPOSIT ? TextFormatting.GOLD : TextFormatting.AQUA;
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@ -37,7 +37,7 @@ public class EdgeInteractionHandler {
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Hand hand = event.getHand();
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ItemStack heldItem = player.getHeldItem(hand);
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if (player.isSneaking())
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if (player.isSneaking() || player.isSpectator())
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return;
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EdgeInteractionBehaviour behaviour = TileEntityBehaviour.get(world, pos, EdgeInteractionBehaviour.TYPE);
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if (behaviour == null)
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@ -43,7 +43,7 @@ public class FilteringHandler {
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PlayerEntity player = event.getPlayer();
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Hand hand = event.getHand();
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if (player.isSneaking())
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if (player.isSneaking() || player.isSpectator())
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return;
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FilteringBehaviour behaviour = TileEntityBehaviour.get(world, pos, FilteringBehaviour.TYPE);
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@ -28,7 +28,7 @@ public class LinkHandler {
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PlayerEntity player = event.getPlayer();
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Hand hand = event.getHand();
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if (player.isSneaking())
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if (player.isSneaking() || player.isSpectator())
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return;
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LinkBehaviour behaviour = TileEntityBehaviour.get(world, pos, LinkBehaviour.TYPE);
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