mirror of
https://github.com/Jozufozu/Flywheel.git
synced 2024-12-28 16:06:28 +01:00
Update LightVolume to use enum wrapper for glActiveTexture
This commit is contained in:
parent
06b5ba2f6d
commit
9c92e4d353
1 changed files with 2 additions and 1 deletions
|
@ -29,6 +29,7 @@ import org.lwjgl.system.MemoryUtil;
|
|||
|
||||
import com.jozufozu.flywheel.backend.Backend;
|
||||
import com.jozufozu.flywheel.backend.gl.GlTexture;
|
||||
import com.jozufozu.flywheel.backend.gl.GlTextureUnit;
|
||||
import com.jozufozu.flywheel.backend.gl.versioned.RGPixelFormat;
|
||||
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -257,7 +258,7 @@ public class LightVolume {
|
|||
// just in case something goes wrong or we accidentally call this before this volume is properly disposed of.
|
||||
if (lightData == null || removed) return;
|
||||
|
||||
glActiveTexture(GL_TEXTURE4);
|
||||
GlTextureUnit.T4.makeActive();
|
||||
glTexture.bind();
|
||||
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
|
Loading…
Reference in a new issue