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Fix crash on world reload.
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@ -144,6 +144,7 @@ public abstract class InstancedTileRenderer<P extends BasicProgram> {
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material.delete();
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material.delete();
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}
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}
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instances.clear();
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instances.clear();
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tickableInstances.clear();
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}
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}
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public boolean isTileUnloaded(TileEntity tile) {
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public boolean isTileUnloaded(TileEntity tile) {
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